mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 03:14:47 +00:00
简单的升星
This commit is contained in:
parent
8e644c583c
commit
b33fede03e
3
.gitignore
vendored
3
.gitignore
vendored
@ -61,4 +61,5 @@ out/
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.vscode/
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### Mac OS ###
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.DS_Store
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.DS_Store
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headless/logger/
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|
9
JisolGameCocos/assets/resources/prefab/ui/宠物.meta
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9
JisolGameCocos/assets/resources/prefab/ui/宠物.meta
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@ -0,0 +1,9 @@
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{
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"ver": "1.2.0",
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"importer": "directory",
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"imported": true,
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"uuid": "3cb5a3f3-8841-4b00-8fcd-44395da74514",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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3098
JisolGameCocos/assets/resources/prefab/ui/宠物/宠物升星页面.prefab
Normal file
3098
JisolGameCocos/assets/resources/prefab/ui/宠物/宠物升星页面.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,13 @@
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{
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"ver": "1.1.49",
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"importer": "prefab",
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"imported": true,
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"uuid": "2d60896c-8804-4c99-aedf-fc88ac297c21",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "宠物升星页面"
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}
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}
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@ -1,7 +1,7 @@
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[
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{
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"__type__": "cc.Prefab",
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"_name": "阵法宠物ICON",
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"_name": "列表选择宠物ICON",
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"_objFlags": 0,
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"__editorExtras__": {},
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"_native": "",
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@ -13,7 +13,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "阵法宠物ICON",
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"_name": "列表选择宠物ICON",
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"_objFlags": 0,
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"__editorExtras__": {},
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"_parent": null,
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@ -248,7 +248,7 @@
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "6etm75eOVF37vJbMmq4O6z"
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"fileId": "00FKoQn91HGIewgv1t1dOE"
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},
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{
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"__type__": "cc.PrefabInfo",
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@ -8,6 +8,6 @@
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "阵法宠物ICON"
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"syncNodeName": "列表选择宠物ICON"
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}
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}
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File diff suppressed because it is too large
Load Diff
@ -70,6 +70,8 @@ export interface PlayerPetOV{
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petPlayerId:number; //宠物的玩家Id
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petTbId:number; //宠物配置表Id
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petGrade:number; //宠物等级
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petStar:number; //宠物星级
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petStarExp:number; //宠物星级经验
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}
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//玩家阵法信息
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export interface PlayerTacticalOV{
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@ -96,7 +98,9 @@ export const API = {
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/********** 宠物接口 ******************/
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GetPlayerPets: async () => RData(await app.api.get(`/game/pet/list`),false) as PlayerPetOV[], //获取玩家全部宠物
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GetPlayerPets: async () => RData(await app.api.get(`/game/pet/list`),false) as PlayerPetOV[], //获取玩家全部宠物
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//petId 需合成的Id pets 被合成的Id列表
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PetUpStar: async (petId:number,pets:number[]) => RData(await app.api.post(`/game/pet/up/star`,{petId,pets}),true) as PlayerPetOV, //提升宠物星
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/********** 阵法接口 ******************/
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GetPlayerTactical: async () => RData(await app.api.get(`/game/tactical/get`),false) as PlayerTacticalOV, //获取玩家阵法
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@ -0,0 +1,19 @@
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import { _decorator, Component, Node } from 'cc';
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import JNScrollViewItem from '../../../../../extensions/ngame/assets/ngame/util/components/scrollview/JNScrollViewItem';
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import { PlayerPetOV } from '../../../consts/API';
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import { PetIconSelect } from './PetIconSelect';
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const { ccclass, property } = _decorator;
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@ccclass('PetIconSelectScroll')
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export class PetIconSelectScroll extends JNScrollViewItem<PlayerPetOV> {
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@property(PetIconSelect)
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select:PetIconSelect;
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protected start(): void {
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this.select.setIcon(this.data.petTbId);
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}
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}
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9
JisolGameCocos/assets/script/ui/Pet.meta
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9
JisolGameCocos/assets/script/ui/Pet.meta
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@ -0,0 +1,9 @@
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{
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"ver": "1.2.0",
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"importer": "directory",
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"imported": true,
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"uuid": "4150c714-fb58-4291-a255-deead542da48",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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114
JisolGameCocos/assets/script/ui/Pet/PetUpStarView.ts
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114
JisolGameCocos/assets/script/ui/Pet/PetUpStarView.ts
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@ -0,0 +1,114 @@
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import { _decorator, Component, Node } from 'cc';
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import JNLayerBase from '../../../../extensions/ngame/assets/ngame/ui/base/JNLayerBase';
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import JNScrollView from '../../../../extensions/ngame/assets/ngame/util/components/scrollview/JNScrollView';
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import PlayerPetData from '../../data/PlayerPetData';
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import { API, PlayerPetOV } from '../../consts/API';
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import { PetOV, PlayerPetOVSelect } from '../VO/PetOV';
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import { PetIconSelectScroll } from '../Consts/Pet/PetIconSelectScroll';
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import { NodeEventType } from 'cc';
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import { Label } from 'cc';
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import { app, TD } from '../../App';
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import { GUI } from '../UIConfig';
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const { ccclass, property } = _decorator;
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@ccclass('PetUpStarView')
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export class PetUpStarView extends JNLayerBase {
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@property(JNScrollView)
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views:JNScrollView; //宠物列表
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@property(Label)
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petNameLabel:Label; //宠物名称
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@property(Label)
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petStar:Label; //宠物星级
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@property(Label)
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petStarExp:Label; //宠物星级经验
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//宠物数据
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pets:PlayerPetOVSelect[] = [];
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data:PlayerPetOV;
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onJNLoad(data: PlayerPetOV): void {
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super.onJNLoad(data);
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this.data = data;
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this.onUpdateView();
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}
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//刷新页面
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onUpdateView(){
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this.onUpdateInfo();
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//获取所有玩家宠物
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this.pets = PetOV.PlayerPetOVSelects(PlayerPetData.getIns().getData());
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this.views.refreshData(this.pets);
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//向子节点添加点击事件
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this.views.addItemEvent(NodeEventType.TOUCH_START,this.onClickItem.bind(this));
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this.onUpdateSelect();
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}
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//刷新信息
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onUpdateInfo(){
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//显示宠物名称
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this.petNameLabel.string = TD.TbGRole.get(this.data.petTbId).roleName;
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this.petStar.string = `当前星级: ${this.data.petStar} 星`;
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this.petStarExp.string = `升级所需经验 / ${this.data.petStarExp}`;
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}
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//刷新选择
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onUpdateSelect(){
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//刷新
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this.views.getItems<PetIconSelectScroll>().forEach((item) => {
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let data = item.data as PlayerPetOVSelect;
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item.select.isSelect = data.isSelect;
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})
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}
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//选择全部
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onClickAll(){
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//如果全部选择则全部取消
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if(this.pets.filter(pet => pet.isSelect).length == this.pets.length){
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this.pets.forEach(pet => pet.isSelect = false);
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}else{
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this.pets.forEach(pet => pet.isSelect = true);
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}
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this.onUpdateSelect();
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}
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//点击Item
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onClickItem(index:number){
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this.pets[index].isSelect = !this.pets[index].isSelect;
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this.onUpdateSelect();
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}
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//点击合成
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async onClickUp(){
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//获取被合成的Id
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let pets = this.pets.filter(pet => pet.isSelect).map(pet => pet.petId);
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if(pets.length <= 0){
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app.layer.Open(GUI.Tips,{text:"请选择需要被合成的宠物"});
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return;
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}
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await API.PetUpStar(this.data.petId,pets);
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app.layer.Open(GUI.Tips,{text:"合成成功"});
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}
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}
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@ -0,0 +1,9 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "f8ba437e-6ea7-43f3-8214-2b98fe19202a",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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@ -1,19 +0,0 @@
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import { _decorator, Component, Node } from 'cc';
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import { PlayerPetOV } from '../../consts/API';
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import JNScrollViewItem from '../../../../extensions/ngame/assets/ngame/util/components/scrollview/JNScrollViewItem';
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import { PetIconSelect } from '../Consts/Pet/PetIconSelect';
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const { ccclass, property } = _decorator;
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@ccclass('IntoBattlePetIcon')
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export class IntoBattlePetIcon extends JNScrollViewItem<PlayerPetOV> {
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@property(PetIconSelect)
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select:PetIconSelect;
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protected start(): void {
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this.select.setIcon(this.data.petTbId);
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}
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}
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@ -10,7 +10,7 @@ import { PlayerPetOV } from '../../consts/API';
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import { UIPetAnim } from '../../consts/GData';
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import { GUI } from '../UIConfig';
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import PlayerTacticalData from '../../data/PlayerTacticalData';
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import { IntoBattlePetIcon } from './IntoBattlePetIcon';
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import { PetIconSelectScroll } from '../Consts/Pet/PetIconSelectScroll';
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const { ccclass, property } = _decorator;
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//上阵页面
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@ -53,7 +53,7 @@ export class IntoBattleView extends JNLayerBase {
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this.views.refreshData(this.pets);
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//设置不可选中
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this.views.getItems<IntoBattlePetIcon>().forEach(item => {
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this.views.getItems<PetIconSelectScroll>().forEach(item => {
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if(PlayerTacticalData.getIns().getTacticalInfo().indexOf(item.data.petId) != -1)
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item.select.isNoSelect = true; //如果在阵法里则不可选中
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})
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@ -69,13 +69,13 @@ export class IntoBattleView extends JNLayerBase {
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onUpdateSelect(){
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//默认都不选中
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this.views.getItems<IntoBattlePetIcon>().forEach(item => {
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this.views.getItems<PetIconSelectScroll>().forEach(item => {
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item.select.isSelect = false;
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})
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//设置选中
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if(this.index != -1){
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let current = this.views.getItems<IntoBattlePetIcon>()[this.index]
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let current = this.views.getItems<PetIconSelectScroll>()[this.index]
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current.select.isSelect = true;
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//显示选中宠物
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@ -87,12 +87,6 @@ export class IntoBattleView extends JNLayerBase {
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//点击Item
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onClickItem(index:number){
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//判断是否不可选中
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if(this.views.getItems<IntoBattlePetIcon>()[index].select.isNoSelect) {
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app.layer.Open(GUI.Tips,{text:"当前宠物已上阵"})
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return;
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}
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//设置当前选中
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this.index = index;
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@ -108,6 +102,10 @@ export class IntoBattleView extends JNLayerBase {
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app.layer.Open(GUI.Tips,{text:"请选择要上阵的宠物."})
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return;
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}
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if(this.views.getItems<PetIconSelectScroll>()[this.index].select.isNoSelect) {
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app.layer.Open(GUI.Tips,{text:"当前宠物已上阵"})
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return;
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}
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//修改上阵信息
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await PlayerTacticalData.getIns().UpdateIndexTactical(this.tIndex,this.pets[this.index].petId);
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@ -117,6 +115,17 @@ export class IntoBattleView extends JNLayerBase {
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}
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//点击升星页面
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async onClickUpStar(){
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if(this.index < 0){
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app.layer.Open(GUI.Tips,{text:"请选择宠物."})
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return;
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}
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app.layer.Open(GUI.PetUpStarView,this.pets[this.index]);
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}
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}
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@ -20,9 +20,11 @@ export enum GUI{
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/** 主页页面 */
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MainChat = "MainChat", //主页聊天页面
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IntoBattleView = "IntoBattleView", //上阵页面
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PetUpStarView = "PetUpStarView", //宠物升星页面
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/**游戏模式页面 */
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PVPModeMatchView = "PVPModeMatchView", //PVP模式匹配页面
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@ -85,6 +87,16 @@ const UIMainConfig:{ [key: string]: JNLayerInfo; } = {
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},
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}
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//宠物页面
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const UIPetConfig:{ [key: string]: JNLayerInfo; } = {
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[GUI.PetUpStarView]:{
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layer:GLayer.Popup,
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uri: "prefab/ui/宠物/宠物升星页面",
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anims:BackOutScale,
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},
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}
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//新手引导页面
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const UINoviceConfig:{ [key: string]: JNLayerInfo; } = {
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@ -146,6 +158,7 @@ export const UIConfig:{ [key: string]: JNLayerInfo; } = {
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...UISystemConfig, //系统页面
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...UINoviceConfig, //新手引导页面
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...UIMainConfig, //主页面
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...UIPetConfig, //宠物页面
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...UIGModeConfig, //游戏模式页面
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}
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|
9
JisolGameCocos/assets/script/ui/VO.meta
Normal file
9
JisolGameCocos/assets/script/ui/VO.meta
Normal file
@ -0,0 +1,9 @@
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{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "3eff9bce-ded3-4764-b79e-a86c9fd30e8e",
|
||||
"files": [],
|
||||
"subMetas": {},
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||||
"userData": {}
|
||||
}
|
18
JisolGameCocos/assets/script/ui/VO/PetOV.ts
Normal file
18
JisolGameCocos/assets/script/ui/VO/PetOV.ts
Normal file
@ -0,0 +1,18 @@
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import { PlayerPetOV } from "../../consts/API";
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//宠物选择
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export interface PlayerPetOVSelect extends PlayerPetOV{
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//是否选择
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isSelect:boolean;
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||||
|
||||
}
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||||
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||||
export class PetOV{
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static PlayerPetOVSelects(pets:PlayerPetOV[]):PlayerPetOVSelect[]{
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return pets.map(pet => ({...pet,isSelect:false}))
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}
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||||
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||||
}
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9
JisolGameCocos/assets/script/ui/VO/PetOV.ts.meta
Normal file
9
JisolGameCocos/assets/script/ui/VO/PetOV.ts.meta
Normal file
@ -0,0 +1,9 @@
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{
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||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "b4cea2c3-cb9a-43b7-9b23-a0e2d5dfe9e5",
|
||||
"files": [],
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||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
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@ -1,24 +1,21 @@
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package cn.jisol.game.controller.game;
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||||
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import cn.jisol.game.controller.argsresolver.CurrentPlayer;
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import cn.jisol.game.controller.argsresolver.CurrentUser;
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import cn.jisol.game.entity.User;
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import cn.jisol.game.entity.game.Player;
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import cn.jisol.game.entity.game.PlayerPet;
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import cn.jisol.game.service.PlayerPetService;
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import cn.jisol.game.service.impl.PlayerServiceImpl;
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import cn.jisol.game.vo.pet.PetUpStarOV;
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import cn.jisol.ngame.util.NewsContext;
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import com.baomidou.mybatisplus.core.conditions.query.LambdaQueryWrapper;
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import com.baomidou.mybatisplus.core.toolkit.Wrappers;
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||||
import io.swagger.annotations.Api;
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||||
import io.swagger.annotations.ApiImplicitParams;
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||||
import io.swagger.annotations.ApiOperation;
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||||
import org.springframework.beans.factory.annotation.Autowired;
|
||||
import org.springframework.web.bind.annotation.GetMapping;
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||||
import org.springframework.web.bind.annotation.RequestMapping;
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||||
import org.springframework.web.bind.annotation.ResponseBody;
|
||||
import org.springframework.web.bind.annotation.RestController;
|
||||
import org.springframework.web.bind.annotation.*;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* 玩家宠物
|
||||
@ -46,4 +43,54 @@ public class GPlayerPetController {
|
||||
|
||||
}
|
||||
|
||||
//提升宠物星
|
||||
@ApiImplicitParams({})
|
||||
@ApiOperation(value = "提升宠物星")
|
||||
@PostMapping("/up/star")
|
||||
public NewsContext<PlayerPet> onUpStar(@RequestBody PetUpStarOV info,@CurrentPlayer Player player){
|
||||
|
||||
//判断参数
|
||||
if(info.getPets().size() <= 0 || Objects.isNull(info.getPetId())){
|
||||
return NewsContext.onFail("参数错误");
|
||||
}
|
||||
|
||||
//查询被合成的宠物列表
|
||||
//合成数量
|
||||
long petCount = playerPetService.count(
|
||||
Wrappers.lambdaQuery(PlayerPet.class)
|
||||
.eq(PlayerPet::getPetPlayerId, player.getPlayerId())
|
||||
.and(qr -> {
|
||||
//遍历被合成的宠物
|
||||
info.getPets().forEach(petId -> {
|
||||
qr.eq(PlayerPet::getPetId, petId);
|
||||
qr.or();
|
||||
});
|
||||
})
|
||||
);
|
||||
|
||||
if(info.getPets().size() != petCount){
|
||||
return NewsContext.onFail("合成宠物信息错误");
|
||||
}
|
||||
|
||||
//查询被升级的宠物
|
||||
PlayerPet pet = playerPetService.getById(info.getPetId());
|
||||
|
||||
//判断宠物是否是自己的
|
||||
if(!Objects.equals(pet.getPetPlayerId(), player.getPlayerId())){
|
||||
return NewsContext.onFail("宠物不是自己的");
|
||||
}
|
||||
|
||||
//升级星
|
||||
pet.setPetStarExp(pet.getPetStarExp() + info.getPets().size());
|
||||
|
||||
//保存宠物信息
|
||||
playerPetService.updateById(pet);
|
||||
|
||||
//删除被合成的宠物
|
||||
playerPetService.removeByIds(info.getPets());
|
||||
|
||||
return NewsContext.onSuccess("升星成功",pet);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -18,4 +18,6 @@ public class PlayerPet {
|
||||
private Long petPlayerId; //宠物的玩家Id
|
||||
private Integer petTbId; //宠物配置表Id
|
||||
private Integer petGrade; //宠物等级
|
||||
private Integer petStar; //宠物星级
|
||||
private Integer petStarExp; //宠物星级经验
|
||||
}
|
||||
|
@ -0,0 +1,21 @@
|
||||
package cn.jisol.game.vo.pet;
|
||||
|
||||
import io.swagger.annotations.ApiModel;
|
||||
import io.swagger.annotations.ApiModelProperty;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
@ApiModel(value = "升星请求体")
|
||||
@Builder
|
||||
@Data
|
||||
public class PetUpStarOV {
|
||||
|
||||
@ApiModelProperty(value = "需要升级的宠物Id", required = true)
|
||||
private Integer petId;
|
||||
|
||||
@ApiModelProperty(value = "被吸收的宠物列表", required = true)
|
||||
ArrayList<Integer> pets;
|
||||
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user