mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 03:14:47 +00:00
提交确定性AI案例
This commit is contained in:
parent
ae81ee6c84
commit
a0a8751aa5
@ -339,6 +339,12 @@ namespace BehaviorTreeSlayerEditor
|
|||||||
GUI.Label(lbRect, Msg);
|
GUI.Label(lbRect, Msg);
|
||||||
GUI.BeginGroup(systemRect, "", "box");
|
GUI.BeginGroup(systemRect, "", "box");
|
||||||
int topBtnWidth = 0;
|
int topBtnWidth = 0;
|
||||||
|
|
||||||
|
if (GUI.Button(new Rect(topBtnWidth, 0, 120, 30), "Load", TopBtnStyle))
|
||||||
|
{
|
||||||
|
LoadFromFile(); // 调用读取文件的方法
|
||||||
|
}
|
||||||
|
topBtnWidth += 135;
|
||||||
if (GUI.Button(new Rect(topBtnWidth, 0, 120, 30), "Save", TopBtnStyle))
|
if (GUI.Button(new Rect(topBtnWidth, 0, 120, 30), "Save", TopBtnStyle))
|
||||||
{
|
{
|
||||||
Save();
|
Save();
|
||||||
@ -394,6 +400,22 @@ namespace BehaviorTreeSlayerEditor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void LoadFromFile()
|
||||||
|
{
|
||||||
|
string path = EditorUtility.OpenFilePanel("Load Behavior Config", "", "txt");
|
||||||
|
if (!string.IsNullOrEmpty(path))
|
||||||
|
{
|
||||||
|
// 获取相对路径
|
||||||
|
string relativePath = "Assets" + path.Substring(Application.dataPath.Length);
|
||||||
|
// 使用 AssetDatabase 加载 TextAsset
|
||||||
|
TextAsset textAsset = AssetDatabase.LoadAssetAtPath<TextAsset>(relativePath);
|
||||||
|
BTreeManager.Ins.Init(textAsset.text);
|
||||||
|
treeConfig = textAsset;
|
||||||
|
TryOpen();
|
||||||
|
Msg = "Loaded from " + path;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void Save()
|
private void Save()
|
||||||
{
|
{
|
||||||
string path;
|
string path;
|
||||||
|
@ -89,7 +89,14 @@ namespace BehaviorTreeSlayer
|
|||||||
|
|
||||||
public Entry Load()
|
public Entry Load()
|
||||||
{
|
{
|
||||||
if (Entry == null && config != null)
|
if (Application.isPlaying)
|
||||||
|
{
|
||||||
|
if (Entry == null && config != null)
|
||||||
|
{
|
||||||
|
Entry = XmlUtils.DeSerialize<Entry>(config.text);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
Entry = XmlUtils.DeSerialize<Entry>(config.text);
|
Entry = XmlUtils.DeSerialize<Entry>(config.text);
|
||||||
}
|
}
|
||||||
|
@ -21,6 +21,21 @@ namespace BehaviorTreeSlayer
|
|||||||
public virtual void Exit(object args)
|
public virtual void Exit(object args)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
public virtual TaskResult Tick(LFloat dt, object args = null)
|
||||||
|
{
|
||||||
|
return TaskResult.OK;
|
||||||
|
}
|
||||||
|
public virtual void Reset()
|
||||||
|
{
|
||||||
|
state = TaskResult.None;
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void VisitTree(TreeNode node, System.Action<TreeNode> action)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
public TreeNode Copy(TreeNode node)
|
public TreeNode Copy(TreeNode node)
|
||||||
{
|
{
|
||||||
TreeNode t = this.Clone() as TreeNode;
|
TreeNode t = this.Clone() as TreeNode;
|
||||||
@ -38,24 +53,12 @@ namespace BehaviorTreeSlayer
|
|||||||
}
|
}
|
||||||
return t;
|
return t;
|
||||||
}
|
}
|
||||||
public virtual TaskResult Tick(LFloat dt, object args = null)
|
|
||||||
{
|
|
||||||
return TaskResult.OK;
|
|
||||||
}
|
|
||||||
public virtual void Reset()
|
|
||||||
{
|
|
||||||
state = TaskResult.None;
|
|
||||||
}
|
|
||||||
TreeNode Clone()
|
TreeNode Clone()
|
||||||
{
|
{
|
||||||
return Activator.CreateInstance(this.GetType()) as TreeNode;
|
return Activator.CreateInstance(this.GetType()) as TreeNode;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
public virtual void VisitTree(TreeNode node, System.Action<TreeNode> action)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using JNGame.Runtime.Util;
|
|||||||
|
|
||||||
namespace BehaviorTreeSlayer
|
namespace BehaviorTreeSlayer
|
||||||
{
|
{
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 运行时 行为
|
/// 运行时 行为
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -41,6 +42,38 @@ namespace BehaviorTreeSlayer
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
Dictionary<string, Action<object>> actions = new Dictionary<string, Action<object>>();
|
Dictionary<string, Action<object>> actions = new Dictionary<string, Action<object>>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 参数
|
||||||
|
/// </summary>
|
||||||
|
public Dictionary<string, object> Args = new Dictionary<string, object>();
|
||||||
|
|
||||||
|
|
||||||
|
//------------------ 获取参数 ----------------------------------
|
||||||
|
|
||||||
|
public object this[string key]
|
||||||
|
{
|
||||||
|
get => Args.TryGetValue(key, out object v) ? v : null;
|
||||||
|
set => Args[key] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T Get<T>(string key)
|
||||||
|
{
|
||||||
|
return (T)this[key];
|
||||||
|
}
|
||||||
|
|
||||||
|
public T Get<T>()
|
||||||
|
{
|
||||||
|
foreach (var keyValuePair in Args)
|
||||||
|
{
|
||||||
|
if (keyValuePair.Value is T value)
|
||||||
|
{
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
|
||||||
|
//------------------ 结束获取参数 ----------------------------------
|
||||||
|
|
||||||
public void OnInit(int seed,string config)
|
public void OnInit(int seed,string config)
|
||||||
{
|
{
|
||||||
@ -60,18 +93,9 @@ namespace BehaviorTreeSlayer
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public void Regist(string key, Action<object> onEvent)
|
public void Regist(string key, Action<object> onEvent)
|
||||||
{
|
{
|
||||||
if (actions.ContainsKey(key))
|
actions[key] = onEvent;
|
||||||
{
|
|
||||||
actions[key] = onEvent;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
actions.Add(key, onEvent);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UnRegist(string key)
|
public void UnRegist(string key)
|
||||||
@ -89,9 +113,12 @@ namespace BehaviorTreeSlayer
|
|||||||
return RandomFloat(LFloat.L0,LFloat.L1);
|
return RandomFloat(LFloat.L0,LFloat.L1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update()
|
public void Update(LFloat dt)
|
||||||
{
|
{
|
||||||
|
if (IsInit)
|
||||||
|
{
|
||||||
|
Entry.Tick(dt,this);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -43,7 +43,6 @@ namespace BehaviorTreeSlayer
|
|||||||
}
|
}
|
||||||
|
|
||||||
static Type[] types;
|
static Type[] types;
|
||||||
|
|
||||||
public static Type[] Types
|
public static Type[] Types
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
@ -56,6 +55,7 @@ namespace BehaviorTreeSlayer
|
|||||||
}
|
}
|
||||||
return types;
|
return types;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// public static string XmlSerialize<T>(T obj)
|
// public static string XmlSerialize<T>(T obj)
|
||||||
|
@ -57,7 +57,13 @@ namespace GAS.Runtime
|
|||||||
public abstract void OnRemove(int frame,int startFrame,int endFrame);
|
public abstract void OnRemove(int frame,int startFrame,int endFrame);
|
||||||
public abstract void OnGameplayEffectActivate();
|
public abstract void OnGameplayEffectActivate();
|
||||||
public abstract void OnGameplayEffectDeactivate();
|
public abstract void OnGameplayEffectDeactivate();
|
||||||
|
/// <summary>
|
||||||
|
/// 只有Cue附加在实体中时会触发
|
||||||
|
/// </summary>
|
||||||
public abstract void OnTick(int frame,int startFrame,int endFrame);
|
public abstract void OnTick(int frame,int startFrame,int endFrame);
|
||||||
|
/// <summary>
|
||||||
|
/// 如果不在实体中则自己主动调用
|
||||||
|
/// </summary>
|
||||||
public abstract void OnTick(int deltaTime);
|
public abstract void OnTick(int deltaTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -38,7 +38,6 @@ RenderSettings:
|
|||||||
m_ReflectionIntensity: 1
|
m_ReflectionIntensity: 1
|
||||||
m_CustomReflection: {fileID: 0}
|
m_CustomReflection: {fileID: 0}
|
||||||
m_Sun: {fileID: 0}
|
m_Sun: {fileID: 0}
|
||||||
m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
|
|
||||||
m_UseRadianceAmbientProbe: 0
|
m_UseRadianceAmbientProbe: 0
|
||||||
--- !u!157 &3
|
--- !u!157 &3
|
||||||
LightmapSettings:
|
LightmapSettings:
|
||||||
@ -131,9 +130,21 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 1449950259}
|
m_TransformParent: {fileID: 1449950259}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: 1418229812123219311, guid: 2e5d0c510b71c714aaccc714aca99afc, type: 3}
|
||||||
|
propertyPath: m_LocalScale.x
|
||||||
|
value: 0.7567568
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1418229812123219311, guid: 2e5d0c510b71c714aaccc714aca99afc, type: 3}
|
||||||
|
propertyPath: m_LocalScale.y
|
||||||
|
value: 0.7567568
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1418229812123219311, guid: 2e5d0c510b71c714aaccc714aca99afc, type: 3}
|
||||||
|
propertyPath: m_LocalScale.z
|
||||||
|
value: 0.7567568
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1418229812123219311, guid: 2e5d0c510b71c714aaccc714aca99afc, type: 3}
|
- target: {fileID: 1418229812123219311, guid: 2e5d0c510b71c714aaccc714aca99afc, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 0.18867925
|
value: 6.5217395
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1418229812123219311, guid: 2e5d0c510b71c714aaccc714aca99afc, type: 3}
|
- target: {fileID: 1418229812123219311, guid: 2e5d0c510b71c714aaccc714aca99afc, type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
@ -400,6 +411,7 @@ MonoBehaviour:
|
|||||||
AbilityAsset: {fileID: 4900000, guid: 55f106e119a6897439630e254550d8fd, type: 3}
|
AbilityAsset: {fileID: 4900000, guid: 55f106e119a6897439630e254550d8fd, type: 3}
|
||||||
GEAsset: {fileID: 4900000, guid: 8f64d28cf3a48454c9421439e97c85fe, type: 3}
|
GEAsset: {fileID: 4900000, guid: 8f64d28cf3a48454c9421439e97c85fe, type: 3}
|
||||||
ASCAsset: {fileID: 4900000, guid: 2a02b2265d30a464a989f2d4b3e9adac, type: 3}
|
ASCAsset: {fileID: 4900000, guid: 2a02b2265d30a464a989f2d4b3e9adac, type: 3}
|
||||||
|
AI: {fileID: 4900000, guid: efbb9ae85b44479fac84562240d86ac3, type: 3}
|
||||||
--- !u!4 &1745439354
|
--- !u!4 &1745439354
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -38,7 +38,6 @@ RenderSettings:
|
|||||||
m_ReflectionIntensity: 1
|
m_ReflectionIntensity: 1
|
||||||
m_CustomReflection: {fileID: 0}
|
m_CustomReflection: {fileID: 0}
|
||||||
m_Sun: {fileID: 0}
|
m_Sun: {fileID: 0}
|
||||||
m_IndirectSpecularColor: {r: 0.12731749, g: 0.13414757, b: 0.1210787, a: 1}
|
|
||||||
m_UseRadianceAmbientProbe: 0
|
m_UseRadianceAmbientProbe: 0
|
||||||
--- !u!157 &3
|
--- !u!157 &3
|
||||||
LightmapSettings:
|
LightmapSettings:
|
||||||
@ -154,7 +153,6 @@ RectTransform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 1704056725}
|
m_Father: {fileID: 1704056725}
|
||||||
m_RootOrder: 3
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 1}
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
m_AnchorMax: {x: 0, y: 1}
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
@ -300,7 +298,6 @@ RectTransform:
|
|||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1704056725}
|
- {fileID: 1704056725}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 4
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 0, y: 0}
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
@ -339,7 +336,6 @@ RectTransform:
|
|||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1561392802}
|
- {fileID: 1561392802}
|
||||||
m_Father: {fileID: 1704056725}
|
m_Father: {fileID: 1704056725}
|
||||||
m_RootOrder: 2
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 1}
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
m_AnchorMax: {x: 0, y: 1}
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
@ -420,7 +416,6 @@ RectTransform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 1675717780}
|
m_Father: {fileID: 1675717780}
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0.5}
|
m_AnchorMin: {x: 0, y: 0.5}
|
||||||
m_AnchorMax: {x: 0, y: 0.5}
|
m_AnchorMax: {x: 0, y: 0.5}
|
||||||
@ -493,7 +488,6 @@ RectTransform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 959240196}
|
m_Father: {fileID: 959240196}
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0.5}
|
m_AnchorMin: {x: 0, y: 0.5}
|
||||||
m_AnchorMax: {x: 0, y: 0.5}
|
m_AnchorMax: {x: 0, y: 0.5}
|
||||||
@ -632,13 +626,13 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 716990035}
|
m_GameObject: {fileID: 716990035}
|
||||||
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 2
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &847152543
|
--- !u!1 &847152543
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -700,13 +694,13 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 847152543}
|
m_GameObject: {fileID: 847152543}
|
||||||
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &959240195
|
--- !u!1 &959240195
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -740,7 +734,6 @@ RectTransform:
|
|||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 710005109}
|
- {fileID: 710005109}
|
||||||
m_Father: {fileID: 1704056725}
|
m_Father: {fileID: 1704056725}
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 1}
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
m_AnchorMax: {x: 0, y: 1}
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
@ -877,13 +870,13 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 963194225}
|
m_GameObject: {fileID: 963194225}
|
||||||
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1561392801
|
--- !u!1 &1561392801
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -916,7 +909,6 @@ RectTransform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 311335929}
|
m_Father: {fileID: 311335929}
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0.5}
|
m_AnchorMin: {x: 0, y: 0.5}
|
||||||
m_AnchorMax: {x: 0, y: 0.5}
|
m_AnchorMax: {x: 0, y: 0.5}
|
||||||
@ -990,7 +982,6 @@ RectTransform:
|
|||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 452860052}
|
- {fileID: 452860052}
|
||||||
m_Father: {fileID: 1704056725}
|
m_Father: {fileID: 1704056725}
|
||||||
m_RootOrder: 1
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 1}
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
m_AnchorMax: {x: 0, y: 1}
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
@ -1076,7 +1067,6 @@ RectTransform:
|
|||||||
- {fileID: 311335929}
|
- {fileID: 311335929}
|
||||||
- {fileID: 12615224}
|
- {fileID: 12615224}
|
||||||
m_Father: {fileID: 307949393}
|
m_Father: {fileID: 307949393}
|
||||||
m_RootOrder: 0
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
m_AnchorMax: {x: 1, y: 1}
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
@ -1139,7 +1129,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
AutoRun: 1
|
AutoRun: 1
|
||||||
config: {fileID: 4900000, guid: 2ae8dd65757eda9499fd4559acc7d26f, type: 3}
|
config: {fileID: 4900000, guid: efbb9ae85b44479fac84562240d86ac3, type: 3}
|
||||||
Obj:
|
Obj:
|
||||||
- {fileID: 716990035}
|
- {fileID: 716990035}
|
||||||
--- !u!4 &1742566310
|
--- !u!4 &1742566310
|
||||||
@ -1149,11 +1139,20 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1742566308}
|
m_GameObject: {fileID: 1742566308}
|
||||||
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 3
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1660057539 &9223372036854775807
|
||||||
|
SceneRoots:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Roots:
|
||||||
|
- {fileID: 963194228}
|
||||||
|
- {fileID: 847152546}
|
||||||
|
- {fileID: 716990039}
|
||||||
|
- {fileID: 1742566310}
|
||||||
|
- {fileID: 307949393}
|
||||||
|
@ -1,57 +1,34 @@
|
|||||||
<?xml version="1.0"?>
|
<?xml version="1.0"?>
|
||||||
<Entry xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
<Entry xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
<x>
|
<x>
|
||||||
<rawValue>380000000</rawValue>
|
<rawValue>620000000</rawValue>
|
||||||
</x>
|
</x>
|
||||||
<y>
|
<y>
|
||||||
<rawValue>-60000000</rawValue>
|
<rawValue>20000000</rawValue>
|
||||||
</y>
|
</y>
|
||||||
<childs>
|
<childs>
|
||||||
<TreeNode xsi:type="Repeat">
|
<TreeNode xsi:type="Repeat">
|
||||||
<x>
|
<x>
|
||||||
<rawValue>380000000</rawValue>
|
<rawValue>620000000</rawValue>
|
||||||
</x>
|
</x>
|
||||||
<y>
|
<y>
|
||||||
<rawValue>60000000</rawValue>
|
<rawValue>160000000</rawValue>
|
||||||
</y>
|
</y>
|
||||||
<childs>
|
<childs>
|
||||||
<TreeNode xsi:type="Sequence">
|
<TreeNode xsi:type="Sequence">
|
||||||
<x>
|
<x>
|
||||||
<rawValue>320000000</rawValue>
|
<rawValue>620000000</rawValue>
|
||||||
</x>
|
</x>
|
||||||
<y>
|
<y>
|
||||||
<rawValue>220000000</rawValue>
|
<rawValue>380000000</rawValue>
|
||||||
</y>
|
</y>
|
||||||
<childs>
|
<childs>
|
||||||
<TreeNode xsi:type="MoveTo">
|
|
||||||
<x>
|
|
||||||
<rawValue>160000000</rawValue>
|
|
||||||
</x>
|
|
||||||
<y>
|
|
||||||
<rawValue>340000000</rawValue>
|
|
||||||
</y>
|
|
||||||
<ItemName>Cube</ItemName>
|
|
||||||
<Pos>
|
|
||||||
<x>
|
|
||||||
<rawValue>10000000</rawValue>
|
|
||||||
</x>
|
|
||||||
<y>
|
|
||||||
<rawValue>0</rawValue>
|
|
||||||
</y>
|
|
||||||
<z>
|
|
||||||
<rawValue>0</rawValue>
|
|
||||||
</z>
|
|
||||||
</Pos>
|
|
||||||
<Speed>
|
|
||||||
<rawValue>1000000</rawValue>
|
|
||||||
</Speed>
|
|
||||||
</TreeNode>
|
|
||||||
<TreeNode xsi:type="ChangeColor">
|
<TreeNode xsi:type="ChangeColor">
|
||||||
<x>
|
<x>
|
||||||
<rawValue>320000000</rawValue>
|
<rawValue>560000000</rawValue>
|
||||||
</x>
|
</x>
|
||||||
<y>
|
<y>
|
||||||
<rawValue>420000000</rawValue>
|
<rawValue>540000000</rawValue>
|
||||||
</y>
|
</y>
|
||||||
<color>
|
<color>
|
||||||
<r>0.2166667</r>
|
<r>0.2166667</r>
|
||||||
@ -62,10 +39,10 @@
|
|||||||
</TreeNode>
|
</TreeNode>
|
||||||
<TreeNode xsi:type="MoveTo">
|
<TreeNode xsi:type="MoveTo">
|
||||||
<x>
|
<x>
|
||||||
<rawValue>500000000</rawValue>
|
<rawValue>780000000</rawValue>
|
||||||
</x>
|
</x>
|
||||||
<y>
|
<y>
|
||||||
<rawValue>400000000</rawValue>
|
<rawValue>540000000</rawValue>
|
||||||
</y>
|
</y>
|
||||||
<ItemName>Cube</ItemName>
|
<ItemName>Cube</ItemName>
|
||||||
<Pos>
|
<Pos>
|
||||||
@ -85,10 +62,10 @@
|
|||||||
</TreeNode>
|
</TreeNode>
|
||||||
<TreeNode xsi:type="ChangeColor">
|
<TreeNode xsi:type="ChangeColor">
|
||||||
<x>
|
<x>
|
||||||
<rawValue>680000000</rawValue>
|
<rawValue>980000000</rawValue>
|
||||||
</x>
|
</x>
|
||||||
<y>
|
<y>
|
||||||
<rawValue>360000000</rawValue>
|
<rawValue>540000000</rawValue>
|
||||||
</y>
|
</y>
|
||||||
<color>
|
<color>
|
||||||
<r>0</r>
|
<r>0</r>
|
||||||
@ -97,6 +74,29 @@
|
|||||||
<a>1</a>
|
<a>1</a>
|
||||||
</color>
|
</color>
|
||||||
</TreeNode>
|
</TreeNode>
|
||||||
|
<TreeNode xsi:type="MoveTo">
|
||||||
|
<x>
|
||||||
|
<rawValue>320000000</rawValue>
|
||||||
|
</x>
|
||||||
|
<y>
|
||||||
|
<rawValue>540000000</rawValue>
|
||||||
|
</y>
|
||||||
|
<ItemName>Cube</ItemName>
|
||||||
|
<Pos>
|
||||||
|
<x>
|
||||||
|
<rawValue>10000000</rawValue>
|
||||||
|
</x>
|
||||||
|
<y>
|
||||||
|
<rawValue>0</rawValue>
|
||||||
|
</y>
|
||||||
|
<z>
|
||||||
|
<rawValue>0</rawValue>
|
||||||
|
</z>
|
||||||
|
</Pos>
|
||||||
|
<Speed>
|
||||||
|
<rawValue>1000000</rawValue>
|
||||||
|
</Speed>
|
||||||
|
</TreeNode>
|
||||||
</childs>
|
</childs>
|
||||||
</TreeNode>
|
</TreeNode>
|
||||||
</childs>
|
</childs>
|
||||||
|
3
JNFrame2/Assets/Scripts/GASSamples/AI.meta
Normal file
3
JNFrame2/Assets/Scripts/GASSamples/AI.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ab04e85d18a64d29b5421265826a98cf
|
||||||
|
timeCreated: 1731647384
|
39
JNFrame2/Assets/Scripts/GASSamples/AI/AiDemo1.txt
Normal file
39
JNFrame2/Assets/Scripts/GASSamples/AI/AiDemo1.txt
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
<?xml version="1.0"?>
|
||||||
|
<Entry xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
|
<x>
|
||||||
|
<rawValue>9620000000</rawValue>
|
||||||
|
</x>
|
||||||
|
<y>
|
||||||
|
<rawValue>5420000000</rawValue>
|
||||||
|
</y>
|
||||||
|
<childs>
|
||||||
|
<TreeNode xsi:type="Sequence">
|
||||||
|
<x>
|
||||||
|
<rawValue>9620000000</rawValue>
|
||||||
|
</x>
|
||||||
|
<y>
|
||||||
|
<rawValue>5620000000</rawValue>
|
||||||
|
</y>
|
||||||
|
<childs>
|
||||||
|
<TreeNode xsi:type="AiLog">
|
||||||
|
<x>
|
||||||
|
<rawValue>9480000000</rawValue>
|
||||||
|
</x>
|
||||||
|
<y>
|
||||||
|
<rawValue>5860000000</rawValue>
|
||||||
|
</y>
|
||||||
|
<log>你好</log>
|
||||||
|
</TreeNode>
|
||||||
|
<TreeNode xsi:type="AiLog">
|
||||||
|
<x>
|
||||||
|
<rawValue>9740000000</rawValue>
|
||||||
|
</x>
|
||||||
|
<y>
|
||||||
|
<rawValue>5860000000</rawValue>
|
||||||
|
</y>
|
||||||
|
<log>好个屁</log>
|
||||||
|
</TreeNode>
|
||||||
|
</childs>
|
||||||
|
</TreeNode>
|
||||||
|
</childs>
|
||||||
|
</Entry>
|
7
JNFrame2/Assets/Scripts/GASSamples/AI/AiDemo1.txt.meta
Normal file
7
JNFrame2/Assets/Scripts/GASSamples/AI/AiDemo1.txt.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: efbb9ae85b44479fac84562240d86ac3
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -25,8 +25,8 @@ MonoBehaviour:
|
|||||||
rawValue: 0
|
rawValue: 0
|
||||||
end:
|
end:
|
||||||
x:
|
x:
|
||||||
rawValue: 10000000
|
rawValue: 1000000
|
||||||
y:
|
y:
|
||||||
rawValue: 0
|
rawValue: 1000000
|
||||||
z:
|
z:
|
||||||
rawValue: 0
|
rawValue: 1000000
|
||||||
|
@ -1,9 +1,7 @@
|
|||||||
using DG.Tweening;
|
using DG.Tweening;
|
||||||
using GAS.Runtime;
|
using GAS.Runtime;
|
||||||
using GASSamples.Scripts.Game.GAS;
|
|
||||||
using JNGame.Math;
|
using JNGame.Math;
|
||||||
using JNGame.Runtime.GAS.Runtime;
|
using JNGame.Runtime.GAS.Runtime;
|
||||||
using JNGame.Runtime.Util;
|
|
||||||
using Sirenix.OdinInspector;
|
using Sirenix.OdinInspector;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
@ -13,10 +11,10 @@ namespace Demo.Scripts.GAS.GameplayCue
|
|||||||
{
|
{
|
||||||
|
|
||||||
[BoxGroup]
|
[BoxGroup]
|
||||||
[LabelText("开始位置")]
|
[LabelText("开始大小")]
|
||||||
public LVector3 start;
|
public LVector3 start;
|
||||||
[BoxGroup]
|
[BoxGroup]
|
||||||
[LabelText("结束位置")]
|
[LabelText("结束大小")]
|
||||||
public LVector3 end;
|
public LVector3 end;
|
||||||
|
|
||||||
protected override GameplayCueDurationalSpec CreateSpec(GameplayCueParameters parameters)
|
protected override GameplayCueDurationalSpec CreateSpec(GameplayCueParameters parameters)
|
||||||
@ -29,10 +27,13 @@ namespace Demo.Scripts.GAS.GameplayCue
|
|||||||
{
|
{
|
||||||
Debug.Log($"GameplayCueDurational_PlayerDemo01 {previewObject} {frameIndex}");
|
Debug.Log($"GameplayCueDurational_PlayerDemo01 {previewObject} {frameIndex}");
|
||||||
|
|
||||||
// if (frameIndex >= startFrame && frameIndex <= endFrame)
|
var TotalTime = frameIndex - startFrame;
|
||||||
// {
|
var durationTime = endFrame - startFrame;
|
||||||
// previewObject.transform.position = Vector3.Lerp(start.ToVector3(), end.ToVector3(), (float)(frameIndex - startFrame) / endFrame);
|
|
||||||
// }
|
if (frameIndex >= startFrame && frameIndex <= endFrame)
|
||||||
|
{
|
||||||
|
previewObject.transform.localScale = start.ToVector3() + ((end.ToVector3() - start.ToVector3()) * ((float)TotalTime / durationTime));
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
@ -72,22 +73,18 @@ namespace Demo.Scripts.GAS.GameplayCue
|
|||||||
{
|
{
|
||||||
|
|
||||||
// Debug.Log($"GameplayCueDurational_PlayerDemo01_Spec OnTick {frame}");
|
// Debug.Log($"GameplayCueDurational_PlayerDemo01_Spec OnTick {frame}");
|
||||||
// ((GAbilitySystemComponent)Owner).Entity.Transform.Position = LVector3.Lerp(cue.start, cue.end, (LFloat)(frame - startFrame) / endFrame);
|
// ((GAbilitySystemComponent)Owner).Entity.Transform.Position = LVector3.Lerp(cue. start, cue.end, (LFloat)(frame - startFrame) / endFrame);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnTick(int deltaTime)
|
public override void OnTick(int deltaTime)
|
||||||
{
|
{
|
||||||
TotalTime += deltaTime;
|
|
||||||
|
|
||||||
|
TotalTime += deltaTime;
|
||||||
var view = _parameters.customArguments[0] as GameObject;
|
var view = _parameters.customArguments[0] as GameObject;
|
||||||
var durationTime = ((int)_parameters.customArguments[1]) * JexGasManager.TimeLineAbilityTickTime;
|
var durationTime = ((int)_parameters.customArguments[1]) * JexGasManager.TimeLineAbilityTickTime;
|
||||||
|
view.transform.DOScale(cue.start.ToVector3() + ((cue.end.ToVector3() - cue.start.ToVector3()) * ((float)TotalTime / durationTime)),0.15f);
|
||||||
|
|
||||||
UnityMainThreadDispatcher.Instance.Enqueue(() =>
|
|
||||||
{
|
|
||||||
// view.transform.localScale = new Vector3((float)TotalTime / durationTime,(float)TotalTime / durationTime,(float)TotalTime / durationTime);
|
|
||||||
view.transform.DOScale(new Vector3((float)TotalTime / durationTime,(float)TotalTime / durationTime,(float)TotalTime / durationTime),0.15f);
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e95c0d34f640b2d468717505731caa9a
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,27 @@
|
|||||||
|
using BehaviorTreeSlayer;
|
||||||
|
using GASSamples.Scripts.Game.Entity.Nodes.Component.Components;
|
||||||
|
using JNGame.Sync.Entity;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace GASSamples.Scripts.Game.Logic.AI
|
||||||
|
{
|
||||||
|
public class AiLog : ActionNode
|
||||||
|
{
|
||||||
|
|
||||||
|
[OutField]
|
||||||
|
public string log;
|
||||||
|
|
||||||
|
private JNBehaviorTree _tree;
|
||||||
|
public JNBehaviorTree Tree => _tree;
|
||||||
|
|
||||||
|
public IJNEntity Entity => Tree.Get<JNAIComponent>().Entity;
|
||||||
|
|
||||||
|
public override void Enter(object args)
|
||||||
|
{
|
||||||
|
base.Enter(args);
|
||||||
|
_tree = args as JNBehaviorTree;
|
||||||
|
Debug.Log($"[AiLog] {Entity.Id} {log}");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 11fd831585c84672a7b5f00e86be7d26
|
||||||
|
timeCreated: 1731663272
|
@ -0,0 +1,29 @@
|
|||||||
|
using BehaviorTreeSlayer;
|
||||||
|
using JNGame.Math;
|
||||||
|
using JNGame.Sync.Entity.Component;
|
||||||
|
using JNGame.Sync.Frame.Service;
|
||||||
|
|
||||||
|
namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Components
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// AI组件
|
||||||
|
/// </summary>
|
||||||
|
public class JNAIComponent : JNComponent
|
||||||
|
{
|
||||||
|
|
||||||
|
private JNBehaviorTree _behaviorTree = new();
|
||||||
|
|
||||||
|
public void Init(string config)
|
||||||
|
{
|
||||||
|
_behaviorTree["JNAIComponent"] = this;
|
||||||
|
_behaviorTree.OnInit(GetSystem<JNRandomSystem>().Int(0,100000),config);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnSyncUpdate(int dt)
|
||||||
|
{
|
||||||
|
base.OnSyncUpdate(dt);
|
||||||
|
_behaviorTree.Update(new LFloat("",dt));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d0b266c8a7b440ff93787430b9773489
|
||||||
|
timeCreated: 1731646412
|
@ -11,12 +11,27 @@ namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Controller
|
|||||||
{
|
{
|
||||||
|
|
||||||
public JNGASComponent GAS => Entity.GetComponent<JNGASComponent>();
|
public JNGASComponent GAS => Entity.GetComponent<JNGASComponent>();
|
||||||
|
public JNAIComponent AI => Entity.GetComponent<JNAIComponent>();
|
||||||
|
|
||||||
public override void OnSyncStart()
|
public override void OnSyncStart()
|
||||||
{
|
{
|
||||||
|
|
||||||
base.OnSyncStart();
|
base.OnSyncStart();
|
||||||
|
|
||||||
|
//初始化GAS
|
||||||
|
OnGASInit();
|
||||||
|
|
||||||
|
//初始化AI
|
||||||
|
OnAIInit();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 初始化GAS
|
||||||
|
/// </summary>
|
||||||
|
private void OnGASInit()
|
||||||
|
{
|
||||||
|
|
||||||
//设置GAS 角色
|
//设置GAS 角色
|
||||||
GAS.InitWithPreset(GetSystem<DGASSystem>().GetASCPresetAsset("ASC_Demo1"),1);
|
GAS.InitWithPreset(GetSystem<DGASSystem>().GetASCPresetAsset("ASC_Demo1"),1);
|
||||||
|
|
||||||
@ -25,8 +40,16 @@ namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Controller
|
|||||||
|
|
||||||
//释放技能
|
//释放技能
|
||||||
GAS.TryActivateAbility(GAbilityLib.JisolDemo1.Name);
|
GAS.TryActivateAbility(GAbilityLib.JisolDemo1.Name);
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 初始化AI
|
||||||
|
/// </summary>
|
||||||
|
private void OnAIInit()
|
||||||
|
{
|
||||||
|
AI.Init(Entity.GetSystem<DDataSystem>().AI);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -11,10 +11,12 @@ namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Lookup
|
|||||||
|
|
||||||
public int Controller { get; set; }
|
public int Controller { get; set; }
|
||||||
public int GAS { get; set; }
|
public int GAS { get; set; }
|
||||||
|
public int AI { get; set; }
|
||||||
|
|
||||||
protected override void BindIndex()
|
protected override void BindIndex()
|
||||||
{
|
{
|
||||||
base.BindIndex();
|
base.BindIndex();
|
||||||
|
AI = Next();
|
||||||
GAS = Next();
|
GAS = Next();
|
||||||
Controller = Next();
|
Controller = Next();
|
||||||
}
|
}
|
||||||
@ -22,6 +24,7 @@ namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Lookup
|
|||||||
protected override void BindType(KeyValue<int, Type> types)
|
protected override void BindType(KeyValue<int, Type> types)
|
||||||
{
|
{
|
||||||
base.BindType(types);
|
base.BindType(types);
|
||||||
|
types.Add(AI,typeof(JNAIComponent));
|
||||||
types.Add(GAS,typeof(JNGASComponent));
|
types.Add(GAS,typeof(JNGASComponent));
|
||||||
types.Add(Controller,typeof(JNGASBoxController));
|
types.Add(Controller,typeof(JNGASBoxController));
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,7 @@ namespace GASSamples.Scripts.Game.Entity.Contexts
|
|||||||
protected override JNGASBox BindComponent(JNGASBox entity)
|
protected override JNGASBox BindComponent(JNGASBox entity)
|
||||||
{
|
{
|
||||||
base.BindComponent(entity);
|
base.BindComponent(entity);
|
||||||
|
entity.AddComponent<JNAIComponent>();
|
||||||
entity.AddComponent<JNGASComponent>();
|
entity.AddComponent<JNGASComponent>();
|
||||||
entity.AddComponent<JNGASBoxController>();
|
entity.AddComponent<JNGASBoxController>();
|
||||||
return entity;
|
return entity;
|
||||||
|
@ -9,6 +9,7 @@ namespace GASSamples.Scripts.Game.Entity.Nodes
|
|||||||
public class JNGASBox : JNEntity
|
public class JNGASBox : JNEntity
|
||||||
{
|
{
|
||||||
|
|
||||||
|
public JNAIComponent AI => CLookup.Query<JNAIComponent>(this);
|
||||||
public JNGASComponent GAS => CLookup.Query<JNGASComponent>(this);
|
public JNGASComponent GAS => CLookup.Query<JNGASComponent>(this);
|
||||||
public JNGASBoxController Controller => CLookup.Query<JNGASBoxController>(this);
|
public JNGASBoxController Controller => CLookup.Query<JNGASBoxController>(this);
|
||||||
|
|
||||||
|
@ -18,6 +18,8 @@ namespace Game.Logic.System.Usual
|
|||||||
public byte[] GE { get; private set; }
|
public byte[] GE { get; private set; }
|
||||||
public byte[] ASC { get; private set; }
|
public byte[] ASC { get; private set; }
|
||||||
|
|
||||||
|
public string AI { get; private set; }
|
||||||
|
|
||||||
|
|
||||||
public Dictionary<string,GameplayCueDurational> CuesDurational { get; private set; }
|
public Dictionary<string,GameplayCueDurational> CuesDurational { get; private set; }
|
||||||
public Dictionary<string,GameplayCueInstant> CuesInstant { get; private set; }
|
public Dictionary<string,GameplayCueInstant> CuesInstant { get; private set; }
|
||||||
@ -35,6 +37,8 @@ namespace Game.Logic.System.Usual
|
|||||||
CuesDurational = App.Resource.CuesDurational;
|
CuesDurational = App.Resource.CuesDurational;
|
||||||
CuesInstant = App.Resource.CuesInstant;
|
CuesInstant = App.Resource.CuesInstant;
|
||||||
|
|
||||||
|
AI = App.Resource.AI;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -2,6 +2,7 @@ using System.Collections.Concurrent;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Game.Logic.System.Usual;
|
using Game.Logic.System.Usual;
|
||||||
using GAS.Runtime;
|
using GAS.Runtime;
|
||||||
|
using JNGame.Runtime.Util;
|
||||||
using JNGame.Serialization;
|
using JNGame.Serialization;
|
||||||
using JNGame.Sync.System;
|
using JNGame.Sync.System;
|
||||||
|
|
||||||
@ -56,7 +57,7 @@ namespace GASSamples.Scripts.Game.View
|
|||||||
base.OnSyncUpdate(dt);
|
base.OnSyncUpdate(dt);
|
||||||
foreach (var spec in CueMap.Values)
|
foreach (var spec in CueMap.Values)
|
||||||
{
|
{
|
||||||
spec.OnTick(dt);
|
UnityMainThreadDispatcher.Instance.Enqueue(() => spec.OnTick(dt));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -28,6 +28,8 @@ namespace GASSamples.Scripts
|
|||||||
public Dictionary<string,GameplayCueDurational> CuesDurational;
|
public Dictionary<string,GameplayCueDurational> CuesDurational;
|
||||||
public Dictionary<string,GameplayCueInstant> CuesInstant;
|
public Dictionary<string,GameplayCueInstant> CuesInstant;
|
||||||
|
|
||||||
|
public string AI;
|
||||||
|
|
||||||
public override Task OnInit()
|
public override Task OnInit()
|
||||||
{
|
{
|
||||||
return base.OnInit();
|
return base.OnInit();
|
||||||
|
@ -1,10 +1,8 @@
|
|||||||
using System;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Generic;
|
|
||||||
using DefaultNamespace;
|
using DefaultNamespace;
|
||||||
using GAS.Runtime;
|
using GAS.Runtime;
|
||||||
using JNGame.Runtime;
|
using JNGame.Runtime;
|
||||||
using Sirenix.OdinInspector;
|
using Sirenix.OdinInspector;
|
||||||
using Sirenix.Serialization;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace GASSamples.Scripts
|
namespace GASSamples.Scripts
|
||||||
@ -23,6 +21,8 @@ namespace GASSamples.Scripts
|
|||||||
public Dictionary<string,GameplayCueDurational> CuesDurational;
|
public Dictionary<string,GameplayCueDurational> CuesDurational;
|
||||||
public Dictionary<string,GameplayCueInstant> CuesInstant;
|
public Dictionary<string,GameplayCueInstant> CuesInstant;
|
||||||
|
|
||||||
|
public TextAsset AI;
|
||||||
|
|
||||||
|
|
||||||
private JNGASFrameSystem _frameSystem;
|
private JNGASFrameSystem _frameSystem;
|
||||||
private int _totalTime;
|
private int _totalTime;
|
||||||
@ -44,7 +44,7 @@ namespace GASSamples.Scripts
|
|||||||
App.Resource.CuesDurational = CuesDurational;
|
App.Resource.CuesDurational = CuesDurational;
|
||||||
App.Resource.CuesInstant = CuesInstant;
|
App.Resource.CuesInstant = CuesInstant;
|
||||||
|
|
||||||
|
App.Resource.AI = AI.text;
|
||||||
|
|
||||||
_frameSystem = new JNGASFrameSystem();
|
_frameSystem = new JNGASFrameSystem();
|
||||||
_frameSystem.Initialize();
|
_frameSystem.Initialize();
|
||||||
|
@ -90,10 +90,12 @@
|
|||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\Component\Lookup\JNGASBoxLookup.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\Component\Lookup\JNGASBoxLookup.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\GameEvent.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\GameEvent.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_AbilityTaskExtSerialization.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_AbilityTaskExtSerialization.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\AI\AiLog.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\MMC\Pure\PureAttrModCalculation.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\MMC\Pure\PureAttrModCalculation.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\GASInjector.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\GASInjector.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\GameplayCue\GameplayCue_PlayerDemo02.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\GameplayCue\GameplayCue_PlayerDemo02.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\System\Logic\DWorldSystem.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\System\Logic\DWorldSystem.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\Component\Components\JNAIComponent.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_PureMMCExtSerialization.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_PureMMCExtSerialization.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Input\DInputSystem.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Input\DInputSystem.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Data\GEventDataSystem.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Data\GEventDataSystem.cs" />
|
||||||
@ -117,6 +119,7 @@
|
|||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Main.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\Main.cs" />
|
||||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Data\JNGASBoxDataSystem.cs" />
|
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Data\JNGASBoxDataSystem.cs" />
|
||||||
<None Include="Assets\Scripts\GASSamples\GASSamples.asmdef" />
|
<None Include="Assets\Scripts\GASSamples\GASSamples.asmdef" />
|
||||||
|
<None Include="Assets\Scripts\GASSamples\AI\AiDemo1.txt" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>C:\APP\UnityEdit\2022.3.52f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
<HintPath>C:\APP\UnityEdit\2022.3.52f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
@ -1,327 +0,0 @@
|
|||||||
Using pre-set license
|
|
||||||
Built from '2022.3/staging' branch; Version is '2022.3.52f1 (1120fcb54228) revision 1122556'; Using compiler version '192829333'; Build Type 'Release'
|
|
||||||
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
|
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
|
||||||
C:\APP\UnityEdit\2022.3.52f1\Editor\Unity.exe
|
|
||||||
-adb2
|
|
||||||
-batchMode
|
|
||||||
-noUpm
|
|
||||||
-name
|
|
||||||
AssetImportWorker0
|
|
||||||
-projectPath
|
|
||||||
D:/Jisol/JisolGame/JNFrame2
|
|
||||||
-logFile
|
|
||||||
Logs/AssetImportWorker0.log
|
|
||||||
-srvPort
|
|
||||||
60422
|
|
||||||
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
|
|
||||||
D:/Jisol/JisolGame/JNFrame2
|
|
||||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
|
||||||
"memorysetup-bucket-allocator-granularity=16"
|
|
||||||
"memorysetup-bucket-allocator-bucket-count=8"
|
|
||||||
"memorysetup-bucket-allocator-block-size=33554432"
|
|
||||||
"memorysetup-bucket-allocator-block-count=8"
|
|
||||||
"memorysetup-main-allocator-block-size=16777216"
|
|
||||||
"memorysetup-thread-allocator-block-size=16777216"
|
|
||||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
|
||||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
|
||||||
"memorysetup-cache-allocator-block-size=4194304"
|
|
||||||
"memorysetup-typetree-allocator-block-size=2097152"
|
|
||||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
|
||||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
|
||||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
|
||||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
|
||||||
"memorysetup-profiler-allocator-block-size=16777216"
|
|
||||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
|
||||||
"memorysetup-temp-allocator-size-main=16777216"
|
|
||||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
|
||||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
|
||||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
|
||||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
|
||||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
|
||||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
|
||||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
|
||||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
|
||||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
|
||||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
|
||||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
|
||||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
||||||
"memorysetup-temp-allocator-size-gfx=262144"
|
|
||||||
Player connection [22116] Target information:
|
|
||||||
|
|
||||||
Player connection [22116] * "[IP] 192.168.31.216 [Port] 0 [Flags] 2 [Guid] 3930582073 [EditorId] 3930582073 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
|
||||||
|
|
||||||
Player connection [22116] Host joined multi-casting on [225.0.0.222:54997]...
|
|
||||||
Player connection [22116] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
|
||||||
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
|
|
||||||
Refreshing native plugins compatible for Editor in 25.66 ms, found 3 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Initialize engine version: 2022.3.52f1 (1120fcb54228)
|
|
||||||
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Resources/UnitySubsystems
|
|
||||||
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
|
|
||||||
GfxDevice: creating device client; threaded=0; jobified=0
|
|
||||||
Direct3D:
|
|
||||||
Version: Direct3D 11.0 [level 11.1]
|
|
||||||
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
|
|
||||||
Vendor: NVIDIA
|
|
||||||
VRAM: 5996 MB
|
|
||||||
Driver: 31.0.15.5176
|
|
||||||
Initialize mono
|
|
||||||
Mono path[0] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Managed'
|
|
||||||
Mono path[1] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
|
||||||
Mono config path = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/etc'
|
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56608
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Registering precompiled unity dll's ...
|
|
||||||
Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
|
|
||||||
Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
||||||
Registered in 0.008981 seconds.
|
|
||||||
- Loaded All Assemblies, in 0.407 seconds
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Native extension for Android target not found
|
|
||||||
Android Extension - Scanning For ADB Devices 387 ms
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Finished resetting the current domain, in 0.615 seconds
|
|
||||||
Domain Reload Profiling: 1021ms
|
|
||||||
BeginReloadAssembly (157ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (0ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (1ms)
|
|
||||||
RebuildCommonClasses (32ms)
|
|
||||||
RebuildNativeTypeToScriptingClass (8ms)
|
|
||||||
initialDomainReloadingComplete (54ms)
|
|
||||||
LoadAllAssembliesAndSetupDomain (154ms)
|
|
||||||
LoadAssemblies (156ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
AnalyzeDomain (150ms)
|
|
||||||
TypeCache.Refresh (149ms)
|
|
||||||
TypeCache.ScanAssembly (135ms)
|
|
||||||
ScanForSourceGeneratedMonoScriptInfo (0ms)
|
|
||||||
ResolveRequiredComponents (0ms)
|
|
||||||
FinalizeReload (615ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (0ms)
|
|
||||||
SetupLoadedEditorAssemblies (583ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (447ms)
|
|
||||||
SetLoadedEditorAssemblies (3ms)
|
|
||||||
RefreshPlugins (0ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (2ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (95ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (36ms)
|
|
||||||
AfterProcessingInitializeOnLoad (0ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (0ms)
|
|
||||||
========================================================================
|
|
||||||
Worker process is ready to serve import requests
|
|
||||||
Caller must complete domain reload
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
- Loaded All Assemblies, in 0.974 seconds
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Native extension for Android target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 13.14 ms, found 3 plugins.
|
|
||||||
Package Manager log level set to [2]
|
|
||||||
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
|
|
||||||
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
|
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
||||||
AutoRegister
|
|
||||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
||||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
||||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
||||||
UnityEngine.Debug:Log (object)
|
|
||||||
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
|
|
||||||
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
|
|
||||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
||||||
|
|
||||||
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
|
|
||||||
|
|
||||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Finished resetting the current domain, in 1.086 seconds
|
|
||||||
Domain Reload Profiling: 2058ms
|
|
||||||
BeginReloadAssembly (149ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (3ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (17ms)
|
|
||||||
RebuildCommonClasses (27ms)
|
|
||||||
RebuildNativeTypeToScriptingClass (8ms)
|
|
||||||
initialDomainReloadingComplete (38ms)
|
|
||||||
LoadAllAssembliesAndSetupDomain (750ms)
|
|
||||||
LoadAssemblies (507ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
AnalyzeDomain (343ms)
|
|
||||||
TypeCache.Refresh (310ms)
|
|
||||||
TypeCache.ScanAssembly (281ms)
|
|
||||||
ScanForSourceGeneratedMonoScriptInfo (23ms)
|
|
||||||
ResolveRequiredComponents (8ms)
|
|
||||||
FinalizeReload (1086ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (0ms)
|
|
||||||
SetupLoadedEditorAssemblies (953ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (15ms)
|
|
||||||
SetLoadedEditorAssemblies (3ms)
|
|
||||||
RefreshPlugins (0ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (54ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (627ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (246ms)
|
|
||||||
AfterProcessingInitializeOnLoad (9ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (8ms)
|
|
||||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
|
||||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
|
||||||
Refreshing native plugins compatible for Editor in 11.85 ms, found 3 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Unloading 5655 Unused Serialized files (Serialized files now loaded: 0)
|
|
||||||
Unloading 70 unused Assets / (201.8 KB). Loaded Objects now: 6172.
|
|
||||||
Memory consumption went from 197.9 MB to 197.7 MB.
|
|
||||||
Total: 15.304400 ms (FindLiveObjects: 0.349000 ms CreateObjectMapping: 0.224300 ms MarkObjects: 14.480600 ms DeleteObjects: 0.249200 ms)
|
|
||||||
|
|
||||||
AssetImportParameters requested are different than current active one (requested -> active):
|
|
||||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
|
||||||
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
|
|
||||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
|
||||||
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
|
||||||
custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
|
|
||||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
|
||||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
|
||||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
|
||||||
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
|
|
||||||
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
|
|
||||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
|
||||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 5419.112542 seconds.
|
|
||||||
path: Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/BehaviorTree.cs
|
|
||||||
artifactKey: Guid(81bd213a0dba8f645b8ddd263e34a884) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
||||||
Start importing Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/BehaviorTree.cs using Guid(81bd213a0dba8f645b8ddd263e34a884) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
|
|
||||||
-> (artifact id: 'd4946a27fd574abf60fd3f5f66151c80') in 0.001784 seconds
|
|
||||||
Number of updated asset objects reloaded before import = 0
|
|
||||||
Number of asset objects unloaded after import = 0
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000024 seconds.
|
|
||||||
path: Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/JNBehaviorTree.cs
|
|
||||||
artifactKey: Guid(2a6d4e191dd04e18be61de59dbc9a36c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
||||||
Start importing Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/JNBehaviorTree.cs using Guid(2a6d4e191dd04e18be61de59dbc9a36c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
|
|
||||||
-> (artifact id: 'ccc26e3def5444966a44892eb3abf2a0') in 0.000308 seconds
|
|
||||||
Number of updated asset objects reloaded before import = 0
|
|
||||||
Number of asset objects unloaded after import = 0
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 0.000027 seconds.
|
|
||||||
path: Assets/HotScripts/JNGame/Runtime/GAS/General
|
|
||||||
artifactKey: Guid(bb1c30c31ad34ddbb692b946a977c4be) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
||||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/General using Guid(bb1c30c31ad34ddbb692b946a977c4be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
|
|
||||||
-> (artifact id: '6b6440ff77c33097785217c04ab8cee3') in 0.000460 seconds
|
|
||||||
Number of updated asset objects reloaded before import = 0
|
|
||||||
Number of asset objects unloaded after import = 0
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 71.518626 seconds.
|
|
||||||
path: Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/Views/ViewField.cs
|
|
||||||
artifactKey: Guid(6a3b5f05d3759ff4bb8a7ce1a57477ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
||||||
Start importing Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/Views/ViewField.cs using Guid(6a3b5f05d3759ff4bb8a7ce1a57477ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
|
|
||||||
-> (artifact id: 'f9cae6fbe11f2c5401cd9c1be4992a20') in 0.000636 seconds
|
|
||||||
Number of updated asset objects reloaded before import = 0
|
|
||||||
Number of asset objects unloaded after import = 0
|
|
||||||
========================================================================
|
|
||||||
Received Import Request.
|
|
||||||
Time since last request: 16.718437 seconds.
|
|
||||||
path: Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/MoveTo.cs
|
|
||||||
artifactKey: Guid(384bccdfc018cf740a3b66881072cce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
||||||
Start importing Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/MoveTo.cs using Guid(384bccdfc018cf740a3b66881072cce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
|
|
||||||
-> (artifact id: 'd7e22cb7e81d49c1fae0403d466c50da') in 0.000368 seconds
|
|
||||||
Number of updated asset objects reloaded before import = 0
|
|
||||||
Number of asset objects unloaded after import = 0
|
|
||||||
========================================================================
|
|
||||||
Received Prepare
|
|
||||||
Caller must complete domain reload
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
- Loaded All Assemblies, in 0.527 seconds
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Native extension for Android target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 17.03 ms, found 3 plugins.
|
|
||||||
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
|
|
||||||
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
|
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
||||||
AutoRegister
|
|
||||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
||||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
||||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
||||||
UnityEngine.Debug:Log (object)
|
|
||||||
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
|
|
||||||
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
|
|
||||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
||||||
|
|
||||||
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
|
|
||||||
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Finished resetting the current domain, in 1.220 seconds
|
|
||||||
Domain Reload Profiling: 1745ms
|
|
||||||
BeginReloadAssembly (159ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (3ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (46ms)
|
|
||||||
RebuildCommonClasses (29ms)
|
|
||||||
RebuildNativeTypeToScriptingClass (8ms)
|
|
||||||
initialDomainReloadingComplete (34ms)
|
|
||||||
LoadAllAssembliesAndSetupDomain (295ms)
|
|
||||||
LoadAssemblies (364ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
AnalyzeDomain (15ms)
|
|
||||||
TypeCache.Refresh (6ms)
|
|
||||||
TypeCache.ScanAssembly (0ms)
|
|
||||||
ScanForSourceGeneratedMonoScriptInfo (0ms)
|
|
||||||
ResolveRequiredComponents (8ms)
|
|
||||||
FinalizeReload (1220ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (0ms)
|
|
||||||
SetupLoadedEditorAssemblies (819ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (18ms)
|
|
||||||
SetLoadedEditorAssemblies (3ms)
|
|
||||||
RefreshPlugins (0ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (60ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (576ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (150ms)
|
|
||||||
AfterProcessingInitializeOnLoad (11ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (8ms)
|
|
||||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
|
||||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
|
||||||
Refreshing native plugins compatible for Editor in 14.01 ms, found 3 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Unloading 5638 Unused Serialized files (Serialized files now loaded: 0)
|
|
||||||
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6187.
|
|
||||||
Memory consumption went from 195.1 MB to 194.9 MB.
|
|
||||||
Total: 15.431100 ms (FindLiveObjects: 0.302200 ms CreateObjectMapping: 0.255400 ms MarkObjects: 14.699100 ms DeleteObjects: 0.173400 ms)
|
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
|
||||||
AssetImportParameters requested are different than current active one (requested -> active):
|
|
||||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
|
||||||
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
|
|
||||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
|
||||||
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
|
||||||
custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
|
|
||||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
|
||||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
|
||||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
|
||||||
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
|
|
||||||
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
|
|
||||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
|
||||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
File diff suppressed because it is too large
Load Diff
@ -1,282 +0,0 @@
|
|||||||
Using pre-set license
|
|
||||||
Built from '2022.3/staging' branch; Version is '2022.3.52f1 (1120fcb54228) revision 1122556'; Using compiler version '192829333'; Build Type 'Release'
|
|
||||||
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
|
|
||||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
|
||||||
|
|
||||||
COMMAND LINE ARGUMENTS:
|
|
||||||
C:\APP\UnityEdit\2022.3.52f1\Editor\Unity.exe
|
|
||||||
-adb2
|
|
||||||
-batchMode
|
|
||||||
-noUpm
|
|
||||||
-name
|
|
||||||
AssetImportWorker1
|
|
||||||
-projectPath
|
|
||||||
D:/Jisol/JisolGame/JNFrame2
|
|
||||||
-logFile
|
|
||||||
Logs/AssetImportWorker1.log
|
|
||||||
-srvPort
|
|
||||||
60422
|
|
||||||
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
|
|
||||||
D:/Jisol/JisolGame/JNFrame2
|
|
||||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
|
||||||
"memorysetup-bucket-allocator-granularity=16"
|
|
||||||
"memorysetup-bucket-allocator-bucket-count=8"
|
|
||||||
"memorysetup-bucket-allocator-block-size=33554432"
|
|
||||||
"memorysetup-bucket-allocator-block-count=8"
|
|
||||||
"memorysetup-main-allocator-block-size=16777216"
|
|
||||||
"memorysetup-thread-allocator-block-size=16777216"
|
|
||||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
|
||||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
|
||||||
"memorysetup-cache-allocator-block-size=4194304"
|
|
||||||
"memorysetup-typetree-allocator-block-size=2097152"
|
|
||||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
|
||||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
|
||||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
|
||||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
|
||||||
"memorysetup-profiler-allocator-block-size=16777216"
|
|
||||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
|
||||||
"memorysetup-temp-allocator-size-main=16777216"
|
|
||||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
|
||||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
|
||||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
|
||||||
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
|
||||||
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
|
||||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
|
||||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
|
||||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
|
||||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
|
||||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
|
||||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
|
||||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
||||||
"memorysetup-temp-allocator-size-gfx=262144"
|
|
||||||
Player connection [31196] Target information:
|
|
||||||
|
|
||||||
Player connection [31196] * "[IP] 192.168.31.216 [Port] 0 [Flags] 2 [Guid] 4129852724 [EditorId] 4129852724 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
|
||||||
|
|
||||||
Player connection [31196] Host joined multi-casting on [225.0.0.222:54997]...
|
|
||||||
Player connection [31196] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
|
||||||
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
|
|
||||||
Refreshing native plugins compatible for Editor in 28.36 ms, found 3 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Initialize engine version: 2022.3.52f1 (1120fcb54228)
|
|
||||||
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Resources/UnitySubsystems
|
|
||||||
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
|
|
||||||
GfxDevice: creating device client; threaded=0; jobified=0
|
|
||||||
Direct3D:
|
|
||||||
Version: Direct3D 11.0 [level 11.1]
|
|
||||||
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
|
|
||||||
Vendor: NVIDIA
|
|
||||||
VRAM: 5996 MB
|
|
||||||
Driver: 31.0.15.5176
|
|
||||||
Initialize mono
|
|
||||||
Mono path[0] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Managed'
|
|
||||||
Mono path[1] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
|
||||||
Mono config path = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/etc'
|
|
||||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56120
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
Registering precompiled unity dll's ...
|
|
||||||
Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
|
|
||||||
Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
||||||
Registered in 0.008900 seconds.
|
|
||||||
- Loaded All Assemblies, in 0.394 seconds
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Native extension for Android target not found
|
|
||||||
Android Extension - Scanning For ADB Devices 387 ms
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Finished resetting the current domain, in 0.618 seconds
|
|
||||||
Domain Reload Profiling: 1010ms
|
|
||||||
BeginReloadAssembly (149ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (0ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (1ms)
|
|
||||||
RebuildCommonClasses (30ms)
|
|
||||||
RebuildNativeTypeToScriptingClass (8ms)
|
|
||||||
initialDomainReloadingComplete (52ms)
|
|
||||||
LoadAllAssembliesAndSetupDomain (152ms)
|
|
||||||
LoadAssemblies (149ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
AnalyzeDomain (149ms)
|
|
||||||
TypeCache.Refresh (148ms)
|
|
||||||
TypeCache.ScanAssembly (137ms)
|
|
||||||
ScanForSourceGeneratedMonoScriptInfo (0ms)
|
|
||||||
ResolveRequiredComponents (0ms)
|
|
||||||
FinalizeReload (619ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (0ms)
|
|
||||||
SetupLoadedEditorAssemblies (584ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (450ms)
|
|
||||||
SetLoadedEditorAssemblies (3ms)
|
|
||||||
RefreshPlugins (0ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (1ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (92ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (37ms)
|
|
||||||
AfterProcessingInitializeOnLoad (0ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (0ms)
|
|
||||||
========================================================================
|
|
||||||
Worker process is ready to serve import requests
|
|
||||||
Caller must complete domain reload
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
- Loaded All Assemblies, in 0.984 seconds
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Native extension for Android target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 12.29 ms, found 3 plugins.
|
|
||||||
Package Manager log level set to [2]
|
|
||||||
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
|
|
||||||
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
|
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
||||||
AutoRegister
|
|
||||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
||||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
||||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
||||||
UnityEngine.Debug:Log (object)
|
|
||||||
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
|
|
||||||
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
|
|
||||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
||||||
|
|
||||||
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
|
|
||||||
|
|
||||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Finished resetting the current domain, in 1.090 seconds
|
|
||||||
Domain Reload Profiling: 2072ms
|
|
||||||
BeginReloadAssembly (148ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (4ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (16ms)
|
|
||||||
RebuildCommonClasses (28ms)
|
|
||||||
RebuildNativeTypeToScriptingClass (8ms)
|
|
||||||
initialDomainReloadingComplete (37ms)
|
|
||||||
LoadAllAssembliesAndSetupDomain (761ms)
|
|
||||||
LoadAssemblies (521ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
AnalyzeDomain (340ms)
|
|
||||||
TypeCache.Refresh (308ms)
|
|
||||||
TypeCache.ScanAssembly (283ms)
|
|
||||||
ScanForSourceGeneratedMonoScriptInfo (23ms)
|
|
||||||
ResolveRequiredComponents (8ms)
|
|
||||||
FinalizeReload (1090ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (0ms)
|
|
||||||
SetupLoadedEditorAssemblies (966ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (16ms)
|
|
||||||
SetLoadedEditorAssemblies (3ms)
|
|
||||||
RefreshPlugins (0ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (54ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (630ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (255ms)
|
|
||||||
AfterProcessingInitializeOnLoad (8ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (8ms)
|
|
||||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
|
||||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
|
||||||
Refreshing native plugins compatible for Editor in 12.39 ms, found 3 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Unloading 5655 Unused Serialized files (Serialized files now loaded: 0)
|
|
||||||
Unloading 70 unused Assets / (201.8 KB). Loaded Objects now: 6172.
|
|
||||||
Memory consumption went from 197.9 MB to 197.7 MB.
|
|
||||||
Total: 16.596800 ms (FindLiveObjects: 0.315200 ms CreateObjectMapping: 0.195900 ms MarkObjects: 15.844000 ms DeleteObjects: 0.240400 ms)
|
|
||||||
|
|
||||||
AssetImportParameters requested are different than current active one (requested -> active):
|
|
||||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
|
||||||
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
|
|
||||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
|
||||||
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
|
||||||
custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
|
|
||||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
|
||||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
|
||||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
|
||||||
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
|
|
||||||
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
|
|
||||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
|
||||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
========================================================================
|
|
||||||
Received Prepare
|
|
||||||
Caller must complete domain reload
|
|
||||||
Begin MonoManager ReloadAssembly
|
|
||||||
- Loaded All Assemblies, in 0.528 seconds
|
|
||||||
Native extension for WindowsStandalone target not found
|
|
||||||
Native extension for Android target not found
|
|
||||||
Refreshing native plugins compatible for Editor in 20.77 ms, found 3 plugins.
|
|
||||||
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
|
|
||||||
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
|
|
||||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
||||||
AutoRegister
|
|
||||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
||||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
||||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
||||||
UnityEngine.Debug:Log (object)
|
|
||||||
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
|
|
||||||
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
|
|
||||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
||||||
|
|
||||||
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
|
|
||||||
|
|
||||||
Mono: successfully reloaded assembly
|
|
||||||
- Finished resetting the current domain, in 1.219 seconds
|
|
||||||
Domain Reload Profiling: 1745ms
|
|
||||||
BeginReloadAssembly (160ms)
|
|
||||||
ExecutionOrderSort (0ms)
|
|
||||||
DisableScriptedObjects (3ms)
|
|
||||||
BackupInstance (0ms)
|
|
||||||
ReleaseScriptingObjects (0ms)
|
|
||||||
CreateAndSetChildDomain (48ms)
|
|
||||||
RebuildCommonClasses (29ms)
|
|
||||||
RebuildNativeTypeToScriptingClass (8ms)
|
|
||||||
initialDomainReloadingComplete (34ms)
|
|
||||||
LoadAllAssembliesAndSetupDomain (294ms)
|
|
||||||
LoadAssemblies (362ms)
|
|
||||||
RebuildTransferFunctionScriptingTraits (0ms)
|
|
||||||
AnalyzeDomain (15ms)
|
|
||||||
TypeCache.Refresh (6ms)
|
|
||||||
TypeCache.ScanAssembly (0ms)
|
|
||||||
ScanForSourceGeneratedMonoScriptInfo (0ms)
|
|
||||||
ResolveRequiredComponents (8ms)
|
|
||||||
FinalizeReload (1220ms)
|
|
||||||
ReleaseScriptCaches (0ms)
|
|
||||||
RebuildScriptCaches (0ms)
|
|
||||||
SetupLoadedEditorAssemblies (816ms)
|
|
||||||
LogAssemblyErrors (0ms)
|
|
||||||
InitializePlatformSupportModulesInManaged (17ms)
|
|
||||||
SetLoadedEditorAssemblies (4ms)
|
|
||||||
RefreshPlugins (0ms)
|
|
||||||
BeforeProcessingInitializeOnLoad (60ms)
|
|
||||||
ProcessInitializeOnLoadAttributes (579ms)
|
|
||||||
ProcessInitializeOnLoadMethodAttributes (145ms)
|
|
||||||
AfterProcessingInitializeOnLoad (10ms)
|
|
||||||
EditorAssembliesLoaded (0ms)
|
|
||||||
ExecutionOrderSort2 (0ms)
|
|
||||||
AwakeInstancesAfterBackupRestoration (9ms)
|
|
||||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
|
||||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
|
||||||
Refreshing native plugins compatible for Editor in 14.46 ms, found 3 plugins.
|
|
||||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
||||||
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
|
|
||||||
Unloading 53 unused Assets / (173.6 KB). Loaded Objects now: 6187.
|
|
||||||
Memory consumption went from 195.4 MB to 195.2 MB.
|
|
||||||
Total: 15.096000 ms (FindLiveObjects: 0.389300 ms CreateObjectMapping: 0.264700 ms MarkObjects: 14.298500 ms DeleteObjects: 0.142600 ms)
|
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
|
||||||
AssetImportParameters requested are different than current active one (requested -> active):
|
|
||||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
|
||||||
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
|
|
||||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
|
||||||
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
|
|
||||||
custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
|
|
||||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
|
||||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
|
||||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
|
||||||
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
|
|
||||||
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
|
|
||||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
|
||||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
||||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
|
File diff suppressed because it is too large
Load Diff
@ -4,3 +4,6 @@ Cmd: initializeCompiler
|
|||||||
Cmd: preprocess
|
Cmd: preprocess
|
||||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=2376 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_RGBM_ENCODING UNITY_ASTC_NORMALMAP_ENCODING UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH dKW=_EMISSION FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=3074
|
||||||
|
|
||||||
|
@ -7,12 +7,6 @@ Cmd: preprocess
|
|||||||
Cmd: preprocess
|
Cmd: preprocess
|
||||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
Cmd: compileSnippet
|
|
||||||
insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_RGBM_ENCODING UNITY_ASTC_NORMALMAP_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=1722
|
|
||||||
|
|
||||||
Cmd: compileSnippet
|
|
||||||
insize=2088 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=FORWARD_DELTA ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_RGBM_ENCODING UNITY_ASTC_NORMALMAP_ENCODING UNITY_PASS_FORWARDADD uKW=DIRECTIONAL dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP POINT SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=1790
|
|
||||||
|
|
||||||
Cmd: preprocess
|
Cmd: preprocess
|
||||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
@ -20,10 +14,94 @@ Cmd: preprocess
|
|||||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
Cmd: compileSnippet
|
Cmd: compileSnippet
|
||||||
insize=1659 file=/ name=Hidden/Sirenix/Editor/GUIIcon pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_RGBM_ENCODING UNITY_ASTC_NORMALMAP_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=14 ok=1 outsize=1194
|
insize=4216 file=/ name=Hidden/Sirenix/SdfIconShader pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_RGBM_ENCODING UNITY_ASTC_NORMALMAP_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=8 ok=1 outsize=682
|
||||||
|
|
||||||
Cmd: compileSnippet
|
Cmd: compileSnippet
|
||||||
insize=1659 file=/ name=Hidden/Sirenix/Editor/GUIIcon pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_RGBM_ENCODING UNITY_ASTC_NORMALMAP_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=14 ok=1 outsize=410
|
insize=4216 file=/ name=Hidden/Sirenix/SdfIconShader pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_RGBM_ENCODING UNITY_ASTC_NORMALMAP_ENCODING uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=8 ok=1 outsize=2146
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=1516 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
|
Cmd: preprocess
|
||||||
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
|
||||||
Cmd: preprocess
|
Cmd: preprocess
|
||||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
insize=4032 file=/ surfaceOnly=0 buildPlatform=13 validAPIs=262688 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_NO_CUBEMAP_ARRAY SHADER_API_MOBILE dKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||||
|
@ -15,26 +15,26 @@ EditorUserSettings:
|
|||||||
value: 0757565006050b0d0c08597016760b4412151b7d7a7b206929281c31b2b76539
|
value: 0757565006050b0d0c08597016760b4412151b7d7a7b206929281c31b2b76539
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-3:
|
RecentlyUsedSceneGuid-3:
|
||||||
value: 5557050400565d0959585f7143765a44414e487d742971687c7c4e31b2e2376f
|
|
||||||
flags: 0
|
|
||||||
RecentlyUsedSceneGuid-4:
|
|
||||||
value: 0506550257040c0e5d565c7443700c44444f4b7f2a2b22692c2c4e66b6b4673d
|
value: 0506550257040c0e5d565c7443700c44444f4b7f2a2b22692c2c4e66b6b4673d
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-5:
|
RecentlyUsedSceneGuid-4:
|
||||||
value: 5102055655050f58540b0e7744735d44434f1c2f7d2c75652b2d4c32bae6356d
|
value: 5102055655050f58540b0e7744735d44434f1c2f7d2c75652b2d4c32bae6356d
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-6:
|
RecentlyUsedSceneGuid-5:
|
||||||
value: 06015107015351585e0b597446710b4414161c2f2f71206029781967e0e4376e
|
value: 06015107015351585e0b597446710b4414161c2f2f71206029781967e0e4376e
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-7:
|
RecentlyUsedSceneGuid-6:
|
||||||
value: 5b08070257025e5d5859547045750b44444f1c2c28712332747f4f37b6e56039
|
value: 5b08070257025e5d5859547045750b44444f1c2c28712332747f4f37b6e56039
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-8:
|
RecentlyUsedSceneGuid-7:
|
||||||
value: 06505105575350095a0c5f71487559444716192e797a7e362e7a4f61e0e66339
|
value: 06505105575350095a0c5f71487559444716192e797a7e362e7a4f61e0e66339
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-9:
|
RecentlyUsedSceneGuid-8:
|
||||||
value: 010503055d0d5d0a550c5526447b0d44104f49287a7124617d2f4931b4e66339
|
value: 010503055d0d5d0a550c5526447b0d44104f49287a7124617d2f4931b4e66339
|
||||||
flags: 0
|
flags: 0
|
||||||
|
RecentlyUsedSceneGuid-9:
|
||||||
|
value: 5557050400565d0959585f7143765a44414e487d742971687c7c4e31b2e2376f
|
||||||
|
flags: 0
|
||||||
vcSharedLogLevel:
|
vcSharedLogLevel:
|
||||||
value: 0d5e400f0650
|
value: 0d5e400f0650
|
||||||
flags: 0
|
flags: 0
|
||||||
|
@ -19,7 +19,7 @@ MonoBehaviour:
|
|||||||
width: 2560
|
width: 2560
|
||||||
height: 1397
|
height: 1397
|
||||||
m_ShowMode: 4
|
m_ShowMode: 4
|
||||||
m_Title: Inspector
|
m_Title: Project
|
||||||
m_RootView: {fileID: 2}
|
m_RootView: {fileID: 2}
|
||||||
m_MinSize: {x: 875, y: 300}
|
m_MinSize: {x: 875, y: 300}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
@ -119,7 +119,7 @@ MonoBehaviour:
|
|||||||
m_MinSize: {x: 400, y: 100}
|
m_MinSize: {x: 400, y: 100}
|
||||||
m_MaxSize: {x: 32384, y: 16192}
|
m_MaxSize: {x: 32384, y: 16192}
|
||||||
vertical: 0
|
vertical: 0
|
||||||
controlID: 151
|
controlID: 149
|
||||||
draggingID: 0
|
draggingID: 0
|
||||||
--- !u!114 &6
|
--- !u!114 &6
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -219,8 +219,8 @@ MonoBehaviour:
|
|||||||
y: 0
|
y: 0
|
||||||
width: 788
|
width: 788
|
||||||
height: 772
|
height: 772
|
||||||
m_MinSize: {x: 200, y: 200}
|
m_MinSize: {x: 202, y: 221}
|
||||||
m_MaxSize: {x: 4000, y: 4000}
|
m_MaxSize: {x: 4002, y: 4021}
|
||||||
m_ActualView: {fileID: 13}
|
m_ActualView: {fileID: 13}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 13}
|
- {fileID: 13}
|
||||||
@ -246,8 +246,8 @@ MonoBehaviour:
|
|||||||
y: 0
|
y: 0
|
||||||
width: 671
|
width: 671
|
||||||
height: 772
|
height: 772
|
||||||
m_MinSize: {x: 100, y: 100}
|
m_MinSize: {x: 102, y: 121}
|
||||||
m_MaxSize: {x: 4000, y: 4000}
|
m_MaxSize: {x: 4002, y: 4021}
|
||||||
m_ActualView: {fileID: 16}
|
m_ActualView: {fileID: 16}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 16}
|
- {fileID: 16}
|
||||||
@ -677,9 +677,9 @@ MonoBehaviour:
|
|||||||
m_PlayAudio: 0
|
m_PlayAudio: 0
|
||||||
m_AudioPlay: 0
|
m_AudioPlay: 0
|
||||||
m_Position:
|
m_Position:
|
||||||
m_Target: {x: 110.38949, y: 65.95053, z: -255.92867}
|
m_Target: {x: -7.6766057, y: 11.61296, z: -19.749807}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: 110.38949, y: 65.95053, z: -255.92867}
|
m_Value: {x: -7.6766057, y: 11.61296, z: -19.749807}
|
||||||
m_RenderMode: 0
|
m_RenderMode: 0
|
||||||
m_CameraMode:
|
m_CameraMode:
|
||||||
drawMode: 0
|
drawMode: 0
|
||||||
@ -725,13 +725,13 @@ MonoBehaviour:
|
|||||||
m_GridAxis: 1
|
m_GridAxis: 1
|
||||||
m_gridOpacity: 0.5
|
m_gridOpacity: 0.5
|
||||||
m_Rotation:
|
m_Rotation:
|
||||||
m_Target: {x: -0.122860156, y: -0.047024123, z: 0.0058249193, w: -0.9913033}
|
m_Target: {x: -0.26053122, y: -0.23262614, z: 0.06483316, w: -0.9347851}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: -0.12285881, y: -0.04702361, z: 0.0058248555, w: -0.9912925}
|
m_Value: {x: -0.2605289, y: -0.23262405, z: 0.064832576, w: -0.9347768}
|
||||||
m_Size:
|
m_Size:
|
||||||
m_Target: 10
|
m_Target: 0.8660254
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: 10
|
m_Value: 0.8660254
|
||||||
m_Ortho:
|
m_Ortho:
|
||||||
m_Target: 0
|
m_Target: 0
|
||||||
speed: 2
|
speed: 2
|
||||||
@ -793,9 +793,9 @@ MonoBehaviour:
|
|||||||
m_SceneHierarchy:
|
m_SceneHierarchy:
|
||||||
m_TreeViewState:
|
m_TreeViewState:
|
||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs: 0e720000
|
m_SelectedIDs: 52560000
|
||||||
m_LastClickedID: 29198
|
m_LastClickedID: 0
|
||||||
m_ExpandedIDs: 6efaffff
|
m_ExpandedIDs: 0afbffff
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -998,7 +998,7 @@ MonoBehaviour:
|
|||||||
m_SkipHidden: 0
|
m_SkipHidden: 0
|
||||||
m_SearchArea: 1
|
m_SearchArea: 1
|
||||||
m_Folders:
|
m_Folders:
|
||||||
- Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics
|
- Assets/Scripts/GASSamples/Scripts
|
||||||
m_Globs: []
|
m_Globs: []
|
||||||
m_OriginalText:
|
m_OriginalText:
|
||||||
m_ImportLogFlags: 0
|
m_ImportLogFlags: 0
|
||||||
@ -1006,16 +1006,16 @@ MonoBehaviour:
|
|||||||
m_ViewMode: 1
|
m_ViewMode: 1
|
||||||
m_StartGridSize: 96
|
m_StartGridSize: 96
|
||||||
m_LastFolders:
|
m_LastFolders:
|
||||||
- Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics
|
- Assets/Scripts/GASSamples/Scripts
|
||||||
m_LastFoldersGridSize: 96
|
m_LastFoldersGridSize: 96
|
||||||
m_LastProjectPath: D:\Jisol\JisolGame\JNFrame2
|
m_LastProjectPath: D:\Jisol\JisolGame\JNFrame2
|
||||||
m_LockTracker:
|
m_LockTracker:
|
||||||
m_IsLocked: 0
|
m_IsLocked: 0
|
||||||
m_FolderTreeState:
|
m_FolderTreeState:
|
||||||
scrollPos: {x: 0, y: 619}
|
scrollPos: {x: 0, y: 422}
|
||||||
m_SelectedIDs: ae720000
|
m_SelectedIDs: 50720000
|
||||||
m_LastClickedID: 29358
|
m_LastClickedID: 29264
|
||||||
m_ExpandedIDs: 0000000050720000527200005472000056720000587200005a7200005c7200005e720000607200006272000064720000667200006a7200008072000000ca9a3bffffff7f
|
m_ExpandedIDs: 00000000f6710000f8710000fa710000fc710000fe71000000720000027200000472000006720000087200000a7200000c7200000e7200001072000000ca9a3bffffff7f
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -1043,7 +1043,7 @@ MonoBehaviour:
|
|||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs:
|
m_SelectedIDs:
|
||||||
m_LastClickedID: 0
|
m_LastClickedID: 0
|
||||||
m_ExpandedIDs: 0000000050720000527200005472000056720000587200005a7200005c7200005e72000060720000627200006472000066720000687200006a720000
|
m_ExpandedIDs: 00000000f6710000f8710000fa710000fc710000fe71000000720000027200000472000006720000087200000a7200000c7200000e72000010720000
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user