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PC-20230316NUNE\Administrator 2024-10-18 15:29:52 +08:00
parent d9b0c78827
commit 8cea537319
57 changed files with 21430 additions and 21867 deletions

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using Demo.Scripts.GAS.OngoingAbilityTasks;
using GAS.Editor;
using GAS.Runtime;
using Sirenix.OdinInspector;
using UnityEngine;
namespace Demo.Editor.GAS.Ability.TaskInspector.OngoingAbility
{
public class OngoingAbility_Debug_Inspector : OngoingTaskInspector<OngoingAbility_Debug>
{
[Delayed, LabelText("开始位置"), OnValueChanged("OnStartChanged")]
public Vector3 start;
[Delayed, LabelText("结束位置"), OnValueChanged("OnEndChanged")]
public Vector3 end;
public override void Init(OngoingAbilityTask task)
{
base.Init(task);
start = _task.start;
start = _task.end;
}
/// <summary>
/// 触发概率配置变更监听
/// </summary>
private void OnStartChanged()
{
_task.start = start;
Save();
}
/// <summary>
/// 技能配置ID变更监听
/// </summary>
private void OnEndChanged()
{
_task.end = end;
Save();
}
}
}

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markEvents: []
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clipEvents: []
InstantTasks:
- trackName:
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markEvents: []
OngoingTasks:
- trackName: Task Clips
clipEvents:
- startFrame: 27
durationFrame: 20
ongoingTask:
TaskData:
Type: Demo.Scripts.GAS.OngoingAbilityTasks.OngoingAbility_Debug
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PassiveGameplayEffects:
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clipEvents: []
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using GAS.General;
using GAS.Runtime;
using Sirenix.OdinInspector;
using UnityEngine;
namespace Demo.Scripts.GAS.GameplayCue
{
public class GameplayCueDurational_PlayerDemo01 : GameplayCueDurational
{
[BoxGroup]
[LabelText("开始位置")]
public Vector3 start;
[BoxGroup]
[LabelText("结束位置")]
public Vector3 end;
public override GameplayCueDurationalSpec CreateSpec(GameplayCueParameters parameters)
{
return new GameplayCueDurational_PlayerDemo01_Spec(this,parameters);
}
#if UNITY_EDITOR
public override void OnEditorPreview(GameObject previewObject, int frameIndex, int startFrame, int endFrame)
{
Debug.Log($"GameplayCue_PlayerDemo01 {previewObject} {frameIndex}");
if (frameIndex >= startFrame && frameIndex <= endFrame)
{
previewObject.transform.position = Vector3.Lerp(start, end, (float)(frameIndex - startFrame) / endFrame);
}
}
#endif
}
public class GameplayCueDurational_PlayerDemo01_Spec : GameplayCueDurationalSpec<GameplayCueDurational_PlayerDemo01>
{
public GameplayCueDurational_PlayerDemo01_Spec(GameplayCueDurational_PlayerDemo01 cue, GameplayCueParameters parameters) : base(cue, parameters)
{
}
public override void OnAdd()
{
}
public override void OnRemove()
{
}
public override void OnGameplayEffectActivate()
{
}
public override void OnGameplayEffectDeactivate()
{
}
public override void OnTick()
{
}
}
}

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using GAS.Runtime;
using UnityEngine;
namespace Demo.Scripts.GAS.GameplayCue
{
public class GameplayCue_PlayerDemo01 : GameplayCueInstant
{
public override GameplayCueInstantSpec CreateSpec(GameplayCueParameters parameters)
{
return new GameplayCue_PlayerDemo01_Spec(this,parameters);
}
#if UNITY_EDITOR
public override void OnEditorPreview(GameObject previewObject, int frame, int startFrame)
{
Debug.Log($"GameplayCue_PlayerDemo01 {previewObject}");
}
#endif
}
public class GameplayCue_PlayerDemo01_Spec : GameplayCueInstantSpec
{
public GameplayCue_PlayerDemo01_Spec(GameplayCueInstant cue, GameplayCueParameters parameters) : base(cue, parameters)
{
}
public override void Trigger()
{
}
}
}

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using GAS.Runtime;
using UnityEngine;
namespace Demo.Scripts.GAS.OngoingAbilityTasks
{
public class OngoingAbility_Debug : OngoingAbilityTask
{
public Vector3 start;
public Vector3 end;
#if UNITY_EDITOR
/// <summary>
/// 编辑器预览用
/// 【注意】 覆写时记得用UNITY_EDITOR宏包裹这是预览表现用的函数不该被编译。
/// </summary>
/// <param name="frame"></param>
/// <param name="startFrame"></param>
/// <param name="endFrame"></param>
public override void OnEditorPreview(int frame, int startFrame, int endFrame)
{
Debug.Log($"OnEditorPreview {Vector3.Lerp(start,end,(float)frame / (float)endFrame)}");
// _spec.Owner.gameObject.transform.position = Vector3.Lerp(start, end, (float)startFrame / endFrame);
}
#endif
public override void OnStart(int startFrame)
{
Debug.Log("OnEnd");
}
public override void OnEnd(int endFrame)
{
Debug.Log("OnEnd");
}
public override void OnTick(int frameIndex, int startFrame, int endFrame)
{
Debug.Log("OnTick");
}
}
}

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},
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},
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},
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},
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},
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},
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"url": "https://packages.unity.com"
},
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"source": "registry",
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"url": "https://packages.unity.com"
},
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},
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"com.unity.2d.tilemap": "1.0.0",
"com.unity.2d.tilemap.extras": "3.1.2",
"com.unity.2d.aseprite": "1.0.1"
}
"url": "https://packages.unity.com"
},
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"depth": 0,
"source": "builtin",
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"com.unity.editorcoroutines": "1.0.0",
"com.unity.performance.profile-analyzer": "1.2.2",
"com.unity.test-framework": "1.1.33",
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"com.unity.testtools.codecoverage": "1.2.3"
}
},
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@ -184,23 +56,23 @@
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},
"url": "https://packages.unity.cn"
"url": "https://packages.unity.com"
},
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"version": "2.0.18",
"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.test-framework": "1.1.9"
},
"url": "https://packages.unity.cn"
"url": "https://packages.unity.com"
},
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"depth": 1,
"source": "registry",
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"url": "https://packages.unity.com"
},
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@ -209,28 +81,28 @@
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},
"url": "https://packages.unity.cn"
"url": "https://packages.unity.com"
},
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"url": "https://packages.unity.com"
},
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"url": "https://packages.unity.com"
},
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@ -241,17 +113,17 @@
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},
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"url": "https://packages.unity.com"
},
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@ -260,19 +132,19 @@
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},
"url": "https://packages.unity.cn"
"url": "https://packages.unity.com"
},
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},
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@ -291,7 +163,7 @@
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},
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"url": "https://packages.unity.com"
},
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@ -21,7 +21,7 @@ MonoBehaviour:
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@ -75,13 +75,13 @@
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View File

@ -74,12 +74,12 @@
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View File

@ -75,6 +75,7 @@
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@ -83,13 +84,21 @@
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View File

@ -74,17 +74,17 @@
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View File

@ -5,52 +5,52 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly
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@ -324,145 +189,280 @@
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@ -74,66 +74,66 @@
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