diff --git a/JEX_GAS/Assets/Demo/Editor.meta b/JEX_GAS/Assets/Demo/Editor.meta new file mode 100644 index 00000000..ff8c8a6d --- /dev/null +++ b/JEX_GAS/Assets/Demo/Editor.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 53be96c533934ee7b486379f6f45bafa +timeCreated: 1729222529 \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Editor/GAS.meta b/JEX_GAS/Assets/Demo/Editor/GAS.meta new file mode 100644 index 00000000..a7715234 --- /dev/null +++ b/JEX_GAS/Assets/Demo/Editor/GAS.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: fbf21400b3864f29b6c0abab26b025f0 +timeCreated: 1729222533 \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Editor/GAS/Ability.meta b/JEX_GAS/Assets/Demo/Editor/GAS/Ability.meta new file mode 100644 index 00000000..c7e58bf9 --- /dev/null +++ b/JEX_GAS/Assets/Demo/Editor/GAS/Ability.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: e8455bd06c174f28abd859715d4d4504 +timeCreated: 1729222551 \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector.meta b/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector.meta new file mode 100644 index 00000000..40abd6fc --- /dev/null +++ b/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 28929d3e41dc4dc4ace45485eb45849f +timeCreated: 1729222562 \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector/OngoingAbility.meta b/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector/OngoingAbility.meta new file mode 100644 index 00000000..7f16741b --- /dev/null +++ b/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector/OngoingAbility.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: ac9ad0beca774e71beb0bb45da860226 +timeCreated: 1729222612 \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector/OngoingAbility/OngoingAbility_Debug_Inspector.cs b/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector/OngoingAbility/OngoingAbility_Debug_Inspector.cs new file mode 100644 index 00000000..15abdc00 --- /dev/null +++ b/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector/OngoingAbility/OngoingAbility_Debug_Inspector.cs @@ -0,0 +1,43 @@ +using Demo.Scripts.GAS.OngoingAbilityTasks; +using GAS.Editor; +using GAS.Runtime; +using Sirenix.OdinInspector; +using UnityEngine; + +namespace Demo.Editor.GAS.Ability.TaskInspector.OngoingAbility +{ + public class OngoingAbility_Debug_Inspector : OngoingTaskInspector + { + + [Delayed, LabelText("开始位置"), OnValueChanged("OnStartChanged")] + public Vector3 start; + [Delayed, LabelText("结束位置"), OnValueChanged("OnEndChanged")] + public Vector3 end; + + public override void Init(OngoingAbilityTask task) + { + base.Init(task); + start = _task.start; + start = _task.end; + } + + /// + /// 触发概率配置变更监听 + /// + private void OnStartChanged() + { + _task.start = start; + Save(); + } + + /// + /// 技能配置ID变更监听 + /// + private void OnEndChanged() + { + _task.end = end; + Save(); + } + + } +} \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector/OngoingAbility/OngoingAbility_Debug_Inspector.cs.meta b/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector/OngoingAbility/OngoingAbility_Debug_Inspector.cs.meta new file mode 100644 index 00000000..b6ec240c --- /dev/null +++ b/JEX_GAS/Assets/Demo/Editor/GAS/Ability/TaskInspector/OngoingAbility/OngoingAbility_Debug_Inspector.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 73bc2380baef40fa9340b5518186bb8c +timeCreated: 1729222616 \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/GAS/Config/AbilitySystemComponentLib/ASC_Player.asset b/JEX_GAS/Assets/Demo/GAS/Config/AbilitySystemComponentLib/ASC_Player.asset new file mode 100644 index 00000000..a8ab7462 --- /dev/null +++ b/JEX_GAS/Assets/Demo/GAS/Config/AbilitySystemComponentLib/ASC_Player.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! 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userData: + assetBundleName: + assetBundleVariant: diff --git a/JEX_GAS/Assets/Demo/GAS/Config/GameplayAbilityLib/JisolDemo1.asset b/JEX_GAS/Assets/Demo/GAS/Config/GameplayAbilityLib/JisolDemo1.asset index 1022f02b..1ac05b9a 100644 --- a/JEX_GAS/Assets/Demo/GAS/Config/GameplayAbilityLib/JisolDemo1.asset +++ b/JEX_GAS/Assets/Demo/GAS/Config/GameplayAbilityLib/JisolDemo1.asset @@ -24,27 +24,38 @@ MonoBehaviour: ActivationRequiredTags: [] ActivationBlockedTags: [] Speed: 1 - ManualEndAbility: 1 + ManualEndAbility: 0 FrameCount: 60 DurationalCues: - - trackName: - clipEvents: [] + - trackName: "\u6301\u7EEDGameplayCue\u8F68\u9053" + clipEvents: + - startFrame: 6 + durationFrame: 34 + cue: {fileID: 11400000, guid: 0a77e9c8e20008944a99814e0b5a4aed, type: 2} InstantCues: - - trackName: + - trackName: "\u5373\u65F6Cue\u8F68\u9053" markEvents: [] ReleaseGameplayEffect: - - trackName: + - trackName: "GameplayEffect\u91CA\u653E\u8F68\u9053" markEvents: [] BuffGameplayEffects: - trackName: Buff clipEvents: [] InstantTasks: - - trackName: + - trackName: "\u5373\u65F6Task\u8F68\u9053" markEvents: [] OngoingTasks: - trackName: Task Clips + clipEvents: + - startFrame: 27 + durationFrame: 20 + ongoingTask: + TaskData: + Type: Demo.Scripts.GAS.OngoingAbilityTasks.OngoingAbility_Debug + Data: '{"start":{"x":0.0,"y":0.0,"z":0.0},"end":{"x":100.0,"y":0.0,"z":0.0}}' + PassiveGameplayEffects: + - trackName: Passive clipEvents: [] - - trackName: Task Clips + PassiveTasks: + - trackName: Passive Task clipEvents: [] - PassiveGameplayEffects: [] - PassiveTasks: [] diff --git a/JEX_GAS/Assets/Demo/GAS/Config/GameplayCueLib/GCueDurational_PlayerDemo.asset b/JEX_GAS/Assets/Demo/GAS/Config/GameplayCueLib/GCueDurational_PlayerDemo.asset new file mode 100644 index 00000000..6e9e461e --- /dev/null +++ b/JEX_GAS/Assets/Demo/GAS/Config/GameplayCueLib/GCueDurational_PlayerDemo.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 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a/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCueDurational_PlayerDemo01.cs b/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCueDurational_PlayerDemo01.cs new file mode 100644 index 00000000..886ecddc --- /dev/null +++ b/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCueDurational_PlayerDemo01.cs @@ -0,0 +1,65 @@ +using GAS.General; +using GAS.Runtime; +using Sirenix.OdinInspector; +using UnityEngine; + +namespace Demo.Scripts.GAS.GameplayCue +{ + public class GameplayCueDurational_PlayerDemo01 : GameplayCueDurational + { + + [BoxGroup] + [LabelText("开始位置")] + public Vector3 start; + [BoxGroup] + [LabelText("结束位置")] + public Vector3 end; + + public override GameplayCueDurationalSpec CreateSpec(GameplayCueParameters parameters) + { + return new GameplayCueDurational_PlayerDemo01_Spec(this,parameters); + } + +#if UNITY_EDITOR + public override void OnEditorPreview(GameObject previewObject, int frameIndex, int startFrame, int endFrame) + { + Debug.Log($"GameplayCue_PlayerDemo01 {previewObject} {frameIndex}"); + + if (frameIndex >= startFrame && frameIndex <= endFrame) + { + previewObject.transform.position = Vector3.Lerp(start, end, (float)(frameIndex - startFrame) / endFrame); + } + + } +#endif + + } + + public class GameplayCueDurational_PlayerDemo01_Spec : GameplayCueDurationalSpec + { + public GameplayCueDurational_PlayerDemo01_Spec(GameplayCueDurational_PlayerDemo01 cue, GameplayCueParameters parameters) : base(cue, parameters) + { + } + + public override void OnAdd() + { + } + + public override void OnRemove() + { + } + + public override void OnGameplayEffectActivate() + { + } + + public override void OnGameplayEffectDeactivate() + { + } + + public override void OnTick() + { + } + } + +} \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCueDurational_PlayerDemo01.cs.meta b/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCueDurational_PlayerDemo01.cs.meta new file mode 100644 index 00000000..b1f84a1e --- /dev/null +++ b/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCueDurational_PlayerDemo01.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 321af3379125465380073b2a04a1b1e2 +timeCreated: 1729234472 \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCue_PlayerDemo01.cs b/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCue_PlayerDemo01.cs new file mode 100644 index 00000000..1ecc474a --- /dev/null +++ b/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCue_PlayerDemo01.cs @@ -0,0 +1,35 @@ +using GAS.Runtime; +using UnityEngine; + +namespace Demo.Scripts.GAS.GameplayCue +{ + public class GameplayCue_PlayerDemo01 : GameplayCueInstant + { + public override GameplayCueInstantSpec CreateSpec(GameplayCueParameters parameters) + { + return new GameplayCue_PlayerDemo01_Spec(this,parameters); + } + +#if UNITY_EDITOR + public override void OnEditorPreview(GameObject previewObject, int frame, int startFrame) + { + Debug.Log($"GameplayCue_PlayerDemo01 {previewObject}"); + } +#endif + + } + + public class GameplayCue_PlayerDemo01_Spec : GameplayCueInstantSpec + { + + public GameplayCue_PlayerDemo01_Spec(GameplayCueInstant cue, GameplayCueParameters parameters) : base(cue, parameters) + { + } + + public override void Trigger() + { + } + + } + +} \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCue_PlayerDemo01.cs.meta b/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCue_PlayerDemo01.cs.meta new file mode 100644 index 00000000..d43a56c0 --- /dev/null +++ b/JEX_GAS/Assets/Demo/Scripts/GAS/GameplayCue/GameplayCue_PlayerDemo01.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: ec56ec3ecd444759979c63b23ecf0c39 +timeCreated: 1729233357 \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Scripts/GAS/OngoingAbilityTasks.meta b/JEX_GAS/Assets/Demo/Scripts/GAS/OngoingAbilityTasks.meta new file mode 100644 index 00000000..9a2ac3cc --- /dev/null +++ b/JEX_GAS/Assets/Demo/Scripts/GAS/OngoingAbilityTasks.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 364e48fdbe4b487f8a05c7b78291559c +timeCreated: 1729220475 \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Scripts/GAS/OngoingAbilityTasks/OngoingAbility_Debug.cs b/JEX_GAS/Assets/Demo/Scripts/GAS/OngoingAbilityTasks/OngoingAbility_Debug.cs new file mode 100644 index 00000000..e1662a56 --- /dev/null +++ b/JEX_GAS/Assets/Demo/Scripts/GAS/OngoingAbilityTasks/OngoingAbility_Debug.cs @@ -0,0 +1,42 @@ +using GAS.Runtime; +using UnityEngine; + +namespace Demo.Scripts.GAS.OngoingAbilityTasks +{ + public class OngoingAbility_Debug : OngoingAbilityTask + { + + public Vector3 start; + public Vector3 end; + +#if UNITY_EDITOR + /// + /// 编辑器预览用 + /// 【注意】 覆写时,记得用UNITY_EDITOR宏包裹,这是预览表现用的函数,不该被编译。 + /// + /// + /// + /// + public override void OnEditorPreview(int frame, int startFrame, int endFrame) + { + Debug.Log($"OnEditorPreview {Vector3.Lerp(start,end,(float)frame / (float)endFrame)}"); + // _spec.Owner.gameObject.transform.position = Vector3.Lerp(start, end, (float)startFrame / endFrame); + } +#endif + + public override void OnStart(int startFrame) + { + Debug.Log("OnEnd"); + } + + public override void OnEnd(int endFrame) + { + Debug.Log("OnEnd"); + } + + public override void OnTick(int frameIndex, int startFrame, int endFrame) + { + Debug.Log("OnTick"); + } + } +} \ No newline at end of file diff --git a/JEX_GAS/Assets/Demo/Scripts/GAS/OngoingAbilityTasks/OngoingAbility_Debug.cs.meta b/JEX_GAS/Assets/Demo/Scripts/GAS/OngoingAbilityTasks/OngoingAbility_Debug.cs.meta new file mode 100644 index 00000000..e41988b3 --- /dev/null +++ b/JEX_GAS/Assets/Demo/Scripts/GAS/OngoingAbilityTasks/OngoingAbility_Debug.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 8f6034c656814b79b9be57cd41b35d9a +timeCreated: 1729220520 \ No newline at end of file diff --git a/JEX_GAS/Assets/Main.unity b/JEX_GAS/Assets/Main.unity index d5e35796..66d65893 100644 --- 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z: 0} ---- !u!1660057539 &9223372036854775807 -SceneRoots: - m_ObjectHideFlags: 0 - m_Roots: - - {fileID: 2104190884} - - {fileID: 28019075} - - {fileID: 857251293} diff --git a/JEX_GAS/Packages/manifest.json b/JEX_GAS/Packages/manifest.json index 708bc50d..8ebe61a5 100644 --- a/JEX_GAS/Packages/manifest.json +++ b/JEX_GAS/Packages/manifest.json @@ -3,7 +3,6 @@ "com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask", "com.exhard.exmaidforui": "https://github.com/No78Vino/EXMaidForFGUIandLoxondon.git", "com.unity.collab-proxy": "2.2.0", - "com.unity.feature.2d": "2.0.0", "com.unity.feature.development": "1.0.1", "com.unity.ide.rider": "3.0.27", "com.unity.inputsystem": "1.7.0", diff --git a/JEX_GAS/Packages/packages-lock.json b/JEX_GAS/Packages/packages-lock.json index ef7cf931..e077cf29 100644 --- a/JEX_GAS/Packages/packages-lock.json +++ b/JEX_GAS/Packages/packages-lock.json @@ -14,167 +14,39 @@ "dependencies": {}, "hash": "b469ae66a33df51d1f5a9aa01f2213ea5826400f" }, - "com.unity.2d.animation": { - "version": "9.0.4", - "depth": 1, - "source": "registry", - "dependencies": { - "com.unity.2d.common": "8.0.1", - "com.unity.2d.sprite": "1.0.0", - "com.unity.collections": "1.1.0", - "com.unity.modules.animation": "1.0.0", - "com.unity.modules.uielements": "1.0.0" - }, - "url": "https://packages.unity.cn" - }, - "com.unity.2d.aseprite": { - "version": "1.0.1", - "depth": 1, - "source": "registry", - "dependencies": { - "com.unity.2d.sprite": "1.0.0", - "com.unity.2d.common": "6.0.6", - "com.unity.mathematics": "1.2.6", - "com.unity.modules.animation": "1.0.0" - }, - "url": "https://packages.unity.cn" - }, - "com.unity.2d.common": { - "version": "8.0.2", - "depth": 2, - "source": "registry", - "dependencies": { - "com.unity.2d.sprite": "1.0.0", - "com.unity.mathematics": "1.1.0", - "com.unity.modules.uielements": "1.0.0", - "com.unity.modules.animation": "1.0.0", - "com.unity.burst": "1.7.3" - }, - "url": "https://packages.unity.cn" - }, - "com.unity.2d.pixel-perfect": { - "version": "5.0.3", - "depth": 1, - "source": "registry", - "dependencies": {}, - "url": "https://packages.unity.cn" - }, - "com.unity.2d.psdimporter": { - "version": "8.0.3", - "depth": 1, - "source": "registry", - "dependencies": { - "com.unity.2d.animation": "9.0.4", - "com.unity.2d.common": "8.0.2", - "com.unity.2d.sprite": "1.0.0" - }, - "url": "https://packages.unity.cn" - }, - "com.unity.2d.sprite": { - "version": "1.0.0", - "depth": 1, - "source": "builtin", - "dependencies": {} - }, - "com.unity.2d.spriteshape": { - "version": "9.0.2", - "depth": 1, - "source": "registry", - "dependencies": { - "com.unity.mathematics": "1.1.0", - "com.unity.2d.common": "8.0.1", - "com.unity.modules.physics2d": "1.0.0" - }, - "url": "https://packages.unity.cn" - }, - "com.unity.2d.tilemap": { - "version": "1.0.0", - "depth": 1, - "source": "builtin", - "dependencies": { - "com.unity.modules.tilemap": "1.0.0", - "com.unity.modules.uielements": "1.0.0" - } - }, - "com.unity.2d.tilemap.extras": { - "version": "3.1.2", - "depth": 1, - "source": "registry", - "dependencies": { - "com.unity.modules.tilemap": "1.0.0", - "com.unity.2d.tilemap": "1.0.0", - "com.unity.ugui": "1.0.0", - "com.unity.modules.jsonserialize": "1.0.0" - }, - "url": "https://packages.unity.cn" - }, - "com.unity.burst": { - "version": "1.8.11", - "depth": 3, - "source": "registry", - "dependencies": { - "com.unity.mathematics": "1.2.1" - }, - "url": "https://packages.unity.cn" - }, "com.unity.collab-proxy": { "version": "2.2.0", "depth": 0, "source": "registry", "dependencies": {}, - "url": "https://packages.unity.cn" - }, - "com.unity.collections": { - "version": "1.2.4", - "depth": 2, - "source": "registry", - "dependencies": { - "com.unity.burst": "1.6.6", - "com.unity.test-framework": "1.1.31" - }, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.editorcoroutines": { "version": "1.0.0", "depth": 1, "source": "registry", "dependencies": {}, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.ext.nunit": { "version": "1.0.6", "depth": 1, "source": "registry", "dependencies": {}, - "url": "https://packages.unity.cn" - }, - "com.unity.feature.2d": { - "version": "2.0.0", - "depth": 0, - "source": "builtin", - "dependencies": { - "com.unity.2d.animation": "9.0.4", - "com.unity.2d.pixel-perfect": "5.0.3", - "com.unity.2d.psdimporter": "8.0.3", - "com.unity.2d.sprite": "1.0.0", - "com.unity.2d.spriteshape": "9.0.2", - "com.unity.2d.tilemap": "1.0.0", - "com.unity.2d.tilemap.extras": "3.1.2", - "com.unity.2d.aseprite": "1.0.1" - } + "url": "https://packages.unity.com" }, "com.unity.feature.development": { "version": "1.0.1", "depth": 0, "source": "builtin", "dependencies": { - "com.unity.ide.visualstudio": "2.0.22", - "com.unity.ide.rider": "3.0.27", + "com.unity.ide.visualstudio": "2.0.18", + "com.unity.ide.rider": "3.0.21", "com.unity.ide.vscode": "1.2.5", "com.unity.editorcoroutines": "1.0.0", "com.unity.performance.profile-analyzer": "1.2.2", "com.unity.test-framework": "1.1.33", - "com.unity.testtools.codecoverage": "1.2.4" + "com.unity.testtools.codecoverage": "1.2.3" } }, "com.unity.ide.rider": { @@ -184,23 +56,23 @@ "dependencies": { "com.unity.ext.nunit": "1.0.6" }, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.ide.visualstudio": { - "version": "2.0.22", + "version": "2.0.18", "depth": 1, "source": "registry", "dependencies": { "com.unity.test-framework": "1.1.9" }, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.ide.vscode": { "version": "1.2.5", "depth": 1, "source": "registry", "dependencies": {}, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.inputsystem": { "version": "1.7.0", @@ -209,28 +81,28 @@ "dependencies": { "com.unity.modules.uielements": "1.0.0" }, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.mathematics": { "version": "1.2.6", "depth": 0, "source": "registry", "dependencies": {}, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.performance.profile-analyzer": { "version": "1.2.2", "depth": 1, "source": "registry", "dependencies": {}, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.settings-manager": { "version": "2.0.1", "depth": 2, "source": "registry", "dependencies": {}, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.test-framework": { "version": "1.1.33", @@ -241,17 +113,17 @@ "com.unity.modules.imgui": "1.0.0", "com.unity.modules.jsonserialize": "1.0.0" }, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.testtools.codecoverage": { - "version": "1.2.4", + "version": "1.2.3", "depth": 1, "source": "registry", "dependencies": { "com.unity.test-framework": "1.0.16", "com.unity.settings-manager": "1.0.1" }, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.textmeshpro": { "version": "3.0.6", @@ -260,19 +132,19 @@ "dependencies": { "com.unity.ugui": "1.0.0" }, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.timeline": { "version": "1.7.6", "depth": 0, "source": "registry", "dependencies": { + "com.unity.modules.audio": "1.0.0", "com.unity.modules.director": "1.0.0", "com.unity.modules.animation": "1.0.0", - "com.unity.modules.audio": "1.0.0", "com.unity.modules.particlesystem": "1.0.0" }, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.unity.ugui": { "version": "1.0.0", @@ -291,7 +163,7 @@ "com.unity.ugui": "1.0.0", "com.unity.modules.jsonserialize": "1.0.0" }, - "url": "https://packages.unity.cn" + "url": "https://packages.unity.com" }, "com.vovgou.loxodon-framework": { "version": "https://github.com/vovgou/loxodon-framework.git?path=Loxodon.Framework/Assets/LoxodonFramework", diff --git a/JEX_GAS/ProjectSettings/PackageManagerSettings.asset b/JEX_GAS/ProjectSettings/PackageManagerSettings.asset index d097ffe4..480e0d95 100644 --- a/JEX_GAS/ProjectSettings/PackageManagerSettings.asset +++ b/JEX_GAS/ProjectSettings/PackageManagerSettings.asset @@ -21,7 +21,7 @@ MonoBehaviour: m_Registries: - m_Id: main m_Name: - m_Url: https://packages.unity.cn + m_Url: https://packages.unity.com m_Scopes: [] m_IsDefault: 1 m_Capabilities: 7 @@ -39,6 +39,6 @@ MonoBehaviour: m_RegistryInfoDraft: m_Modified: 0 m_ErrorMessage: - m_UserModificationsInstanceId: -838 - m_OriginalInstanceId: -842 + m_UserModificationsInstanceId: -856 + m_OriginalInstanceId: -860 m_LoadAssets: 0 diff --git a/JEX_GAS/ProjectSettings/ProjectVersion.txt b/JEX_GAS/ProjectSettings/ProjectVersion.txt index 32a9a2e5..8fcd9947 100644 --- a/JEX_GAS/ProjectSettings/ProjectVersion.txt +++ b/JEX_GAS/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2022.3.16f1c1 -m_EditorVersionWithRevision: 2022.3.16f1c1 (2f3f1b3bde89) +m_EditorVersion: 2022.3.1f1 +m_EditorVersionWithRevision: 2022.3.1f1 (f18e0c1b5784) diff --git a/JNFrame2/Assembly-CSharp-firstpass.csproj b/JNFrame2/Assembly-CSharp-firstpass.csproj index 31a2b88c..07187d25 100644 --- a/JNFrame2/Assembly-CSharp-firstpass.csproj +++ b/JNFrame2/Assembly-CSharp-firstpass.csproj @@ -75,13 +75,13 @@ + - @@ -877,12 +877,12 @@ D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.State.dll - - D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll - D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Cinemachine.dll + + D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll + D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.ScriptableBuildPipeline.Editor.dll diff --git a/JNFrame2/Assembly-CSharp.csproj b/JNFrame2/Assembly-CSharp.csproj index f58d8979..eb8e993e 100644 --- a/JNFrame2/Assembly-CSharp.csproj +++ b/JNFrame2/Assembly-CSharp.csproj @@ -75,20 +75,15 @@ - + + + - - - - - - - @@ -96,14 +91,19 @@ + + + + + @@ -918,12 +918,12 @@ D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.State.dll - - D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll - D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Cinemachine.dll + + D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll + D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.ScriptableBuildPipeline.Editor.dll diff --git a/JNFrame2/FairyGUI.Editor.csproj b/JNFrame2/FairyGUI.Editor.csproj index 4ba2a356..5d68e5a9 100644 --- a/JNFrame2/FairyGUI.Editor.csproj +++ b/JNFrame2/FairyGUI.Editor.csproj @@ -75,13 +75,13 @@ + + + - - - D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll diff --git a/JNFrame2/FairyGUI.Runtime.csproj b/JNFrame2/FairyGUI.Runtime.csproj index b312be69..b7c7b8a1 100644 --- a/JNFrame2/FairyGUI.Runtime.csproj +++ b/JNFrame2/FairyGUI.Runtime.csproj @@ -74,95 +74,40 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + @@ -170,67 +115,122 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/JNFrame2/GameLauncher.csproj b/JNFrame2/GameLauncher.csproj index cf55fba8..68f9abe5 100644 --- a/JNFrame2/GameLauncher.csproj +++ b/JNFrame2/GameLauncher.csproj @@ -74,12 +74,12 @@ - + D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll diff --git a/JNFrame2/GameScripts.csproj b/JNFrame2/GameScripts.csproj index 76190a30..50789d90 100644 --- a/JNFrame2/GameScripts.csproj +++ b/JNFrame2/GameScripts.csproj @@ -75,6 +75,7 @@ + @@ -83,13 +84,21 @@ + + + + + + + + @@ -97,56 +106,47 @@ + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + diff --git a/JNFrame2/HotMain.csproj b/JNFrame2/HotMain.csproj index 58a3f974..60b39212 100644 --- a/JNFrame2/HotMain.csproj +++ b/JNFrame2/HotMain.csproj @@ -74,17 +74,17 @@ - - - - + + + + diff --git a/JNFrame2/JNFrame2.sln b/JNFrame2/JNFrame2.sln index fea36b86..6d46ecf4 100644 --- a/JNFrame2/JNFrame2.sln +++ b/JNFrame2/JNFrame2.sln @@ -5,52 +5,52 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRF", "StompyRobot.SRF.csproj", "{356a0975-52a0-edee-67e5-a8751d23d388}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FairyGUI.Editor", "FairyGUI.Editor.csproj", "{44b47b38-a33f-7d44-f2e0-a6c5f272d235}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Root", "JNGame.Root.csproj", "{3c68c5fa-3010-b47f-8eda-13d856ae5377}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger", "StompyRobot.SRDebugger.csproj", "{786227ef-f2d4-16aa-9b5e-f745e7520e98}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Samples", "Samples.csproj", "{f1698e1a-06a8-8d93-a550-db6e6cb60322}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameScripts", "GameScripts.csproj", "{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask", "UniTask.csproj", "{bf8742e6-eee2-4cf6-3e82-d12e15802154}" -EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FairyGUI.Runtime", "FairyGUI.Runtime.csproj", "{65d6cac9-6d7d-4b93-ff92-1a5fc94f680c}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Runtime", "JNGame.Runtime.csproj", "{1efe9c76-6dfe-250a-22ca-99285bdf1807}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame", "SHFrame.csproj", "{56fe4698-9e38-f97f-0948-b4a412ec01fc}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Linq", "UniTask.Linq.csproj", "{168b694c-7d58-d228-f9a3-02235c192fc5}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{082457fe-fcb4-40d1-c6ce-98e6d3097f89}" -EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Editor", "JNGame.Editor.csproj", "{17b58f54-5d7b-7430-a784-74a4540f4c68}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame.Editor", "SHFrame.Editor.csproj", "{d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Linq", "UniTask.Linq.csproj", "{168b694c-7d58-d228-f9a3-02235c192fc5}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Root", "JNGame.Root.csproj", "{3c68c5fa-3010-b47f-8eda-13d856ae5377}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FairyGUI.Editor", "FairyGUI.Editor.csproj", "{44b47b38-a33f-7d44-f2e0-a6c5f272d235}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Samples", "Samples.csproj", "{f1698e1a-06a8-8d93-a550-db6e6cb60322}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask", "UniTask.csproj", "{bf8742e6-eee2-4cf6-3e82-d12e15802154}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger", "StompyRobot.SRDebugger.csproj", "{786227ef-f2d4-16aa-9b5e-f745e7520e98}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame", "SHFrame.csproj", "{56fe4698-9e38-f97f-0948-b4a412ec01fc}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Runtime", "JNGame.Runtime.csproj", "{1efe9c76-6dfe-250a-22ca-99285bdf1807}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameScripts", "GameScripts.csproj", "{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotMain", "HotMain.csproj", "{a37cd6bb-4243-4e53-0fb1-da1c51041fde}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{082457fe-fcb4-40d1-c6ce-98e6d3097f89}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger.Editor", "StompyRobot.SRDebugger.Editor.csproj", "{9722de7c-517b-fffe-d423-d313eadf5149}" EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame.Editor", "SHFrame.Editor.csproj", "{d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameLauncher", "GameLauncher.csproj", "{e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}" +EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRF.Editor", "StompyRobot.SRF.Editor.csproj", "{33448493-9d07-9e6d-e65e-d48b790a1dbf}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Addressables", "UniTask.Addressables.csproj", "{928a2a75-dd5e-391a-39b4-3b93706f64ec}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AimingRig", "AimingRig.csproj", "{7e65388c-f6a7-49e7-107c-67d307ad886b}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotMain", "HotMain.csproj", "{a37cd6bb-4243-4e53-0fb1-da1c51041fde}" -EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.TextMeshPro", "UniTask.TextMeshPro.csproj", "{023a0336-4680-7ca2-9149-a72dd59bbaf2}" EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AimingRig", "AimingRig.csproj", "{7e65388c-f6a7-49e7-107c-67d307ad886b}" +EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.DOTween", "UniTask.DOTween.csproj", "{694241c5-b793-03a0-1887-6d1b1abd5716}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Editor", "UniTask.Editor.csproj", "{c9c9cf10-826e-692f-c3d6-a70ff9e1c4a0}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameLauncher", "GameLauncher.csproj", "{e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}" -EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotSamples", "HotSamples.csproj", "{d19923e9-71a3-f5e1-00b9-865a2997ed43}" EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Editor", "UniTask.Editor.csproj", "{c9c9cf10-826e-692f-c3d6-a70ff9e1c4a0}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU @@ -60,52 +60,52 @@ Global {62753af3-1e0c-69e5-d3db-cf11598cd1b3}.Debug|Any CPU.Build.0 = Debug|Any CPU {356a0975-52a0-edee-67e5-a8751d23d388}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {356a0975-52a0-edee-67e5-a8751d23d388}.Debug|Any CPU.Build.0 = Debug|Any CPU - {44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.Build.0 = Debug|Any CPU - {3c68c5fa-3010-b47f-8eda-13d856ae5377}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {3c68c5fa-3010-b47f-8eda-13d856ae5377}.Debug|Any CPU.Build.0 = Debug|Any CPU - {786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.Build.0 = Debug|Any CPU - {f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.Build.0 = Debug|Any CPU - {c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.Build.0 = Debug|Any CPU - {bf8742e6-eee2-4cf6-3e82-d12e15802154}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {bf8742e6-eee2-4cf6-3e82-d12e15802154}.Debug|Any CPU.Build.0 = Debug|Any CPU {65d6cac9-6d7d-4b93-ff92-1a5fc94f680c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {65d6cac9-6d7d-4b93-ff92-1a5fc94f680c}.Debug|Any CPU.Build.0 = Debug|Any CPU - {1efe9c76-6dfe-250a-22ca-99285bdf1807}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {1efe9c76-6dfe-250a-22ca-99285bdf1807}.Debug|Any CPU.Build.0 = Debug|Any CPU - {56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.Build.0 = Debug|Any CPU - {168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.Build.0 = Debug|Any CPU - {082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.Build.0 = Debug|Any CPU {17b58f54-5d7b-7430-a784-74a4540f4c68}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {17b58f54-5d7b-7430-a784-74a4540f4c68}.Debug|Any CPU.Build.0 = Debug|Any CPU - {d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}.Debug|Any CPU.Build.0 = Debug|Any CPU + {168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.Build.0 = Debug|Any CPU + {3c68c5fa-3010-b47f-8eda-13d856ae5377}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {3c68c5fa-3010-b47f-8eda-13d856ae5377}.Debug|Any CPU.Build.0 = Debug|Any CPU + {44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.Build.0 = Debug|Any CPU + {f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.Build.0 = Debug|Any CPU + {bf8742e6-eee2-4cf6-3e82-d12e15802154}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {bf8742e6-eee2-4cf6-3e82-d12e15802154}.Debug|Any CPU.Build.0 = Debug|Any CPU + {786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.Build.0 = Debug|Any CPU + {56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.Build.0 = Debug|Any CPU + {1efe9c76-6dfe-250a-22ca-99285bdf1807}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {1efe9c76-6dfe-250a-22ca-99285bdf1807}.Debug|Any CPU.Build.0 = Debug|Any CPU + {c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.Build.0 = Debug|Any CPU + {a37cd6bb-4243-4e53-0fb1-da1c51041fde}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {a37cd6bb-4243-4e53-0fb1-da1c51041fde}.Debug|Any CPU.Build.0 = Debug|Any CPU + {082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.Build.0 = Debug|Any CPU {9722de7c-517b-fffe-d423-d313eadf5149}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {9722de7c-517b-fffe-d423-d313eadf5149}.Debug|Any CPU.Build.0 = Debug|Any CPU + {d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}.Debug|Any CPU.Build.0 = Debug|Any CPU + {e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}.Debug|Any CPU.Build.0 = Debug|Any CPU {33448493-9d07-9e6d-e65e-d48b790a1dbf}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {33448493-9d07-9e6d-e65e-d48b790a1dbf}.Debug|Any CPU.Build.0 = Debug|Any CPU {928a2a75-dd5e-391a-39b4-3b93706f64ec}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {928a2a75-dd5e-391a-39b4-3b93706f64ec}.Debug|Any CPU.Build.0 = Debug|Any CPU - {7e65388c-f6a7-49e7-107c-67d307ad886b}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {7e65388c-f6a7-49e7-107c-67d307ad886b}.Debug|Any CPU.Build.0 = Debug|Any CPU - {a37cd6bb-4243-4e53-0fb1-da1c51041fde}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {a37cd6bb-4243-4e53-0fb1-da1c51041fde}.Debug|Any CPU.Build.0 = Debug|Any CPU {023a0336-4680-7ca2-9149-a72dd59bbaf2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {023a0336-4680-7ca2-9149-a72dd59bbaf2}.Debug|Any CPU.Build.0 = Debug|Any CPU + {7e65388c-f6a7-49e7-107c-67d307ad886b}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {7e65388c-f6a7-49e7-107c-67d307ad886b}.Debug|Any CPU.Build.0 = Debug|Any CPU {694241c5-b793-03a0-1887-6d1b1abd5716}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {694241c5-b793-03a0-1887-6d1b1abd5716}.Debug|Any CPU.Build.0 = Debug|Any CPU - {c9c9cf10-826e-692f-c3d6-a70ff9e1c4a0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {c9c9cf10-826e-692f-c3d6-a70ff9e1c4a0}.Debug|Any CPU.Build.0 = Debug|Any CPU - {e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}.Debug|Any CPU.Build.0 = Debug|Any CPU {d19923e9-71a3-f5e1-00b9-865a2997ed43}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {d19923e9-71a3-f5e1-00b9-865a2997ed43}.Debug|Any CPU.Build.0 = Debug|Any CPU + {c9c9cf10-826e-692f-c3d6-a70ff9e1c4a0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {c9c9cf10-826e-692f-c3d6-a70ff9e1c4a0}.Debug|Any CPU.Build.0 = Debug|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/JNFrame2/JNGame.Editor.csproj b/JNFrame2/JNGame.Editor.csproj index 0c7e5798..ebdd6487 100644 --- a/JNFrame2/JNGame.Editor.csproj +++ b/JNFrame2/JNGame.Editor.csproj @@ -74,39 +74,33 @@ + + + + + + - - - - - - - - - - - - - + @@ -115,8 +109,14 @@ + + + + + + D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll diff --git a/JNFrame2/JNGame.Root.csproj b/JNFrame2/JNGame.Root.csproj index 306f5a83..c803b91f 100644 --- a/JNFrame2/JNGame.Root.csproj +++ b/JNFrame2/JNGame.Root.csproj @@ -74,249 +74,114 @@ + + + + + + + + - + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + @@ -324,145 +189,280 @@ + + + + + + + + + + + + + + + + - + + + + + - + + + + + + + + + + + + + + + - + + + + + + + + + + + + + - - + + + + - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + diff --git a/JNFrame2/JNGame.Runtime.csproj b/JNFrame2/JNGame.Runtime.csproj index 0db14b31..1e93d5c3 100644 --- a/JNFrame2/JNGame.Runtime.csproj +++ b/JNFrame2/JNGame.Runtime.csproj @@ -74,158 +74,158 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + diff --git a/JNFrame2/Logs/AssetImportWorker0-prev.log b/JNFrame2/Logs/AssetImportWorker0-prev.log index b5d682a6..5f81a4c9 100644 --- a/JNFrame2/Logs/AssetImportWorker0-prev.log +++ b/JNFrame2/Logs/AssetImportWorker0-prev.log @@ -1,23 +1,23 @@ Using pre-set license -Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB +Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release' +OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: -C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe +D:\Unity\2022.3.1f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath -D:/Jisol/JisolGame/JNFrame2 +D:/myproject/JisolGame/JNFrame2 -logFile Logs/AssetImportWorker0.log -srvPort -62188 -Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2 -D:/Jisol/JisolGame/JNFrame2 +51119 +Successfully changed project path to: D:/myproject/JisolGame/JNFrame2 +D:/myproject/JisolGame/JNFrame2 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" @@ -49,68 +49,64 @@ D:/Jisol/JisolGame/JNFrame2 "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [31264] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2311330072 [EditorId] 2311330072 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... +Player connection [18044] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 1754468789 [EditorId] 1754468789 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... -Player connection [31264] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2311330072 [EditorId] 2311330072 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [18044] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 1754468789 [EditorId] 1754468789 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... -[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers. -Refreshing native plugins compatible for Editor in 67.92 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 49.70 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89) -[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets +Initialize engine version: 2022.3.1f1 (f18e0c1b5784) +[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520) + Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) Vendor: NVIDIA - VRAM: 5996 MB - Driver: 31.0.15.5176 + VRAM: 5966 MB + Driver: 32.0.15.6094 Initialize mono -Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed' -Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56848 +Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed' +Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' +Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56056 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... -Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.014129 seconds. -- Loaded All Assemblies, in 0.342 seconds +Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.006224 seconds. +- Loaded All Assemblies, in 0.376 seconds Native extension for WindowsStandalone target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 301 ms Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.553 seconds -Domain Reload Profiling: 888ms - BeginReloadAssembly (109ms) +- Finished resetting the current domain, in 0.282 seconds +Domain Reload Profiling: 655ms + BeginReloadAssembly (94ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (26ms) - RebuildNativeTypeToScriptingClass (7ms) - initialDomainReloadingComplete (72ms) - LoadAllAssembliesAndSetupDomain (119ms) - LoadAssemblies (104ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (66ms) + LoadAllAssembliesAndSetupDomain (164ms) + LoadAssemblies (91ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (116ms) - TypeCache.Refresh (115ms) - TypeCache.ScanAssembly (104ms) + AnalyzeDomain (156ms) + TypeCache.Refresh (154ms) + TypeCache.ScanAssembly (136ms) ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (554ms) + ResolveRequiredComponents (1ms) + FinalizeReload (282ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (517ms) + SetupLoadedEditorAssemblies (226ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (390ms) - SetLoadedEditorAssemblies (3ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (9ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (87ms) - ProcessInitializeOnLoadMethodAttributes (35ms) + ProcessInitializeOnLoadAttributes (149ms) + ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -118,103 +114,104 @@ Domain Reload Profiling: 888ms ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.836 seconds -Refreshing native plugins compatible for Editor in 27.39 ms, found 3 plugins. +- Loaded All Assemblies, in 1.378 seconds +Refreshing native plugins compatible for Editor in 28.62 ms, found 3 plugins. Native extension for WindowsStandalone target not found -Native extension for Android target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.520 seconds -Domain Reload Profiling: 1345ms - BeginReloadAssembly (162ms) +- Finished resetting the current domain, in 0.929 seconds +Domain Reload Profiling: 2300ms + BeginReloadAssembly (149ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) + DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (21ms) - RebuildCommonClasses (28ms) - RebuildNativeTypeToScriptingClass (8ms) - initialDomainReloadingComplete (59ms) - LoadAllAssembliesAndSetupDomain (568ms) - LoadAssemblies (459ms) + CreateAndSetChildDomain (23ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (57ms) + LoadAllAssembliesAndSetupDomain (1112ms) + LoadAssemblies (719ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (210ms) - TypeCache.Refresh (185ms) - TypeCache.ScanAssembly (166ms) - ScanForSourceGeneratedMonoScriptInfo (17ms) - ResolveRequiredComponents (6ms) - FinalizeReload (521ms) + AnalyzeDomain (456ms) + TypeCache.Refresh (414ms) + TypeCache.ScanAssembly (393ms) + ScanForSourceGeneratedMonoScriptInfo (33ms) + ResolveRequiredComponents (9ms) + FinalizeReload (930ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (408ms) + SetupLoadedEditorAssemblies (729ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (2ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (59ms) - ProcessInitializeOnLoadAttributes (286ms) - ProcessInitializeOnLoadMethodAttributes (19ms) - AfterProcessingInitializeOnLoad (17ms) + BeforeProcessingInitializeOnLoad (135ms) + ProcessInitializeOnLoadAttributes (547ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) + AwakeInstancesAfterBackupRestoration (9ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 33.59 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 30.83 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5315 Unused Serialized files (Serialized files now loaded: 0) -Unloading 164 unused Assets / (228.0 KB). Loaded Objects now: 5709. -Memory consumption went from 194.1 MB to 193.9 MB. -Total: 3.372800 ms (FindLiveObjects: 0.306100 ms CreateObjectMapping: 0.188200 ms MarkObjects: 2.627400 ms DeleteObjects: 0.250300 ms) +Unloading 5314 Unused Serialized files (Serialized files now loaded: 0) +Unloading 165 unused Assets / (228.8 KB). Loaded Objects now: 5712. +Memory consumption went from 179.7 MB to 179.4 MB. +Total: 4.406500 ms (FindLiveObjects: 0.493100 ms CreateObjectMapping: 0.328800 ms MarkObjects: 3.319900 ms DeleteObjects: 0.263900 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. - Time since last request: 269882.046349 seconds. - path: Assets/HotScripts/GameScripts - artifactKey: Guid(a0e886dedded7384784adaae86dd1ddf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/GameScripts using Guid(a0e886dedded7384784adaae86dd1ddf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'aed2fd12c65353f610c79eb9f45b6886') in 0.002093 seconds + Time since last request: 533.964302 seconds. + path: Assets/AssetBundleCollectorSetting.asset + artifactKey: Guid(3cf588b650c043f41ac56ee8a5e7d801) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/AssetBundleCollectorSetting.asset using Guid(3cf588b650c043f41ac56ee8a5e7d801) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '095806a7126be0e849152d0af7b7a6a5') in 0.015813 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 8.114472 seconds. + path: Assets/Scripts/Samples/TextMain.cs + artifactKey: Guid(870a0b4c0dd966a4e8d4036ec0ef5a81) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Samples/TextMain.cs using Guid(870a0b4c0dd966a4e8d4036ec0ef5a81) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6832f9e45cbc752e461f0337b21c3aeb') in 0.000564 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.25 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 145.10 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (126.5 KB). Loaded Objects now: 5709. -Memory consumption went from 107.4 MB to 107.3 MB. -Total: 3.237100 ms (FindLiveObjects: 0.301700 ms CreateObjectMapping: 0.168800 ms MarkObjects: 2.664400 ms DeleteObjects: 0.101100 ms) +Unloading 3 unused Assets / (128.1 KB). Loaded Objects now: 5713. +Memory consumption went from 93.7 MB to 93.6 MB. +Total: 17.375100 ms (FindLiveObjects: 1.116900 ms CreateObjectMapping: 4.683900 ms MarkObjects: 11.324700 ms DeleteObjects: 0.246600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -222,68 +219,370 @@ AssetImportParameters requested are different than current active one (requested ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.722 seconds -Refreshing native plugins compatible for Editor in 32.61 ms, found 3 plugins. +- Loaded All Assemblies, in 1.514 seconds +Refreshing native plugins compatible for Editor in 45.12 ms, found 3 plugins. Native extension for WindowsStandalone target not found -Native extension for Android target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 3.023 seconds -Domain Reload Profiling: 3730ms - BeginReloadAssembly (176ms) +- Finished resetting the current domain, in 2.117 seconds +Domain Reload Profiling: 3624ms + BeginReloadAssembly (245ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) + DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (41ms) - RebuildCommonClasses (25ms) - RebuildNativeTypeToScriptingClass (8ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (431ms) - LoadAssemblies (501ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (77ms) + LoadAllAssembliesAndSetupDomain (1127ms) + LoadAssemblies (794ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (22ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (0ms) - ScanForSourceGeneratedMonoScriptInfo (5ms) - ResolveRequiredComponents (7ms) - FinalizeReload (3023ms) + AnalyzeDomain (436ms) + TypeCache.Refresh (422ms) + TypeCache.ScanAssembly (399ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (10ms) + FinalizeReload (2117ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (393ms) + SetupLoadedEditorAssemblies (895ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (37ms) - SetLoadedEditorAssemblies (4ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (9ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (68ms) - ProcessInitializeOnLoadAttributes (243ms) - ProcessInitializeOnLoadMethodAttributes (21ms) - AfterProcessingInitializeOnLoad (20ms) - EditorAssembliesLoaded (0ms) + BeforeProcessingInitializeOnLoad (214ms) + ProcessInitializeOnLoadAttributes (563ms) + ProcessInitializeOnLoadMethodAttributes (66ms) + AfterProcessingInitializeOnLoad (32ms) + EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) + AwakeInstancesAfterBackupRestoration (18ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.24 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 33.65 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (199.3 KB). Loaded Objects now: 5724. -Memory consumption went from 193.1 MB to 192.9 MB. -Total: 3.698100 ms (FindLiveObjects: 0.504700 ms CreateObjectMapping: 0.321800 ms MarkObjects: 2.601100 ms DeleteObjects: 0.268600 ms) +Unloading 123 unused Assets / (201.1 KB). Loaded Objects now: 5728. +Memory consumption went from 177.5 MB to 177.3 MB. +Total: 6.534300 ms (FindLiveObjects: 0.515300 ms CreateObjectMapping: 0.379800 ms MarkObjects: 5.307900 ms DeleteObjects: 0.329300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 370.827532 seconds. + path: Assets/HotScripts/JNGame/APP + artifactKey: Guid(89190826cad648de915c297f9fe241b5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/APP using Guid(89190826cad648de915c297f9fe241b5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e44cf092648a314ca7f6b12eb4f105c5') in 0.006939 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 10.869509 seconds. + path: Assets/HotScripts/JNGame/APP/JNGame.APP.asmdef + artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/APP/JNGame.APP.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9e9dbd4a5ce7b3c72d418e113f51ce28') in 0.001871 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 6.884335 seconds. + path: Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef + artifactKey: Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef using Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ab613a8578c40c16e2fdcf98d84e597b') in 0.000600 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 8.075666 seconds. + path: Assets/HotScripts/JNGame/APP/JNGame.APP.asmdef + artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/APP/JNGame.APP.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '26f907d10ca8b8eeede698efd5785064') in 0.027857 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 7.869946 seconds. + path: Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef + artifactKey: Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef using Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '860fe3c1e58426f7b681f982908a4ac4') in 0.000851 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 4.534493 seconds. + path: Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef + artifactKey: Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef using Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c58dda3efd88859fe92292c0a4e9381c') in 0.001766 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 2.839635 seconds. + path: Packages/com.code-philosophy.luban/Editor/Luban.Editor.asmdef + artifactKey: Guid(5796a4f593192714cbff2c4360722388) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Packages/com.code-philosophy.luban/Editor/Luban.Editor.asmdef using Guid(5796a4f593192714cbff2c4360722388) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cda64439ab5bd3077cb8301661094d3a') in 0.001790 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 0.006740 seconds. + path: Assets/Plugins/SRDebugger/Scripts/Editor/StompyRobot.SRDebugger.Editor.asmdef + artifactKey: Guid(07ab30a82c1032d45ad726f7216628e8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Plugins/SRDebugger/Scripts/Editor/StompyRobot.SRDebugger.Editor.asmdef using Guid(07ab30a82c1032d45ad726f7216628e8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f098854534296e3ae662f2312ea531d8') in 0.001532 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 0.000046 seconds. + path: Assets/Plugins/SRF/Scripts/UI/Editor/StompyRobot.SRF.Editor.asmdef + artifactKey: Guid(714123ebf07616740963b992cf10f84c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Plugins/SRF/Scripts/UI/Editor/StompyRobot.SRF.Editor.asmdef using Guid(714123ebf07616740963b992cf10f84c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '59a3c5d681940e27143c088e25580790') in 0.000902 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 6.314267 seconds. + path: Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef + artifactKey: Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef using Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '395bb140580474e313c7315c7db56bf4') in 0.000841 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 35.104526 seconds. + path: Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef + artifactKey: Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef using Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '011c9d3362a742e8f50b2e93a076e1c7') in 0.000740 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 50.604911 seconds. + path: Assets/HotScripts/JNGame/Native/JNGame.Native.asmdef + artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Native/JNGame.Native.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5b7c6a4f95e381dd77143fd3b276ba71') in 0.000576 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 74.522124 seconds. + path: Assets/HotScripts/JNGame/Root/JNGame.Root.asmdef + artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Root/JNGame.Root.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '469ee454d727b4dc42a643d36e895456') in 0.000742 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 7.426128 seconds. + path: Assets/HotScripts/JNGame/Runtime/Util/Profiler.cs + artifactKey: Guid(75ef2062d79a44248c98964373827d74) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Runtime/Util/Profiler.cs using Guid(75ef2062d79a44248c98964373827d74) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '922d7605b5cd1cebcbae66ea934b5635') in 0.000663 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 5.408954 seconds. + path: Assets/HotScripts/JNGame/Root/Root + artifactKey: Guid(a40dcccfdde3d664bbded2d3cf0eeecc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Root/Root using Guid(a40dcccfdde3d664bbded2d3cf0eeecc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a21a5889e79933b7a4e811f188dcf9c1') in 0.000757 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 26.594749 seconds. + path: Assets/HotScripts/JNGame/Runtime/Util/NoThread/Interlocked.cs + artifactKey: Guid(a13340b679274363b976467f30806a56) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Runtime/Util/NoThread/Interlocked.cs using Guid(a13340b679274363b976467f30806a56) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ba5d8c8fba5dade1425d81a6a057e541') in 0.000535 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 3.959703 seconds. + path: Assets/HotScripts/JNGame/Root/Root/NoThread + artifactKey: Guid(08fe2a0eeed74d1db5fa680814c1a9b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Root/Root/NoThread using Guid(08fe2a0eeed74d1db5fa680814c1a9b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '81133196f1554046b314a6b6104c8744') in 0.000981 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 113.425947 seconds. + path: Assets/HotScripts/JNGame/Root/JNGame.Root.asmdef + artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Root/JNGame.Root.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cf72b3c59dd6b6f1a971cfb4aad840f5') in 0.000730 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 342.114327 seconds. + path: Assets/Scripts/Samples/Samples.asmdef + artifactKey: Guid(6d70bd6fbbacf504c963523eea75777a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Samples/Samples.asmdef using Guid(6d70bd6fbbacf504c963523eea75777a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2e5c9f3ef056e45be184717dbee96f01') in 0.000770 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.206 seconds +Refreshing native plugins compatible for Editor in 29.97 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.098 seconds +Domain Reload Profiling: 2299ms + BeginReloadAssembly (214ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (99ms) + RebuildCommonClasses (27ms) + RebuildNativeTypeToScriptingClass (9ms) + initialDomainReloadingComplete (56ms) + LoadAllAssembliesAndSetupDomain (895ms) + LoadAssemblies (651ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (305ms) + TypeCache.Refresh (289ms) + TypeCache.ScanAssembly (272ms) + ScanForSourceGeneratedMonoScriptInfo (7ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1099ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (492ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (163ms) + ProcessInitializeOnLoadAttributes (290ms) + ProcessInitializeOnLoadMethodAttributes (22ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 25.71 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5299 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (202.2 KB). Loaded Objects now: 5743. +Memory consumption went from 178.1 MB to 177.9 MB. +Total: 3.418000 ms (FindLiveObjects: 0.424800 ms CreateObjectMapping: 0.275600 ms MarkObjects: 2.332500 ms DeleteObjects: 0.384100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.184 seconds +Refreshing native plugins compatible for Editor in 30.17 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.044 seconds +Domain Reload Profiling: 2222ms + BeginReloadAssembly (174ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (59ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (46ms) + LoadAllAssembliesAndSetupDomain (912ms) + LoadAssemblies (647ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (326ms) + TypeCache.Refresh (316ms) + TypeCache.ScanAssembly (296ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (8ms) + FinalizeReload (1044ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (480ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (140ms) + ProcessInitializeOnLoadAttributes (299ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 24.05 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (200.9 KB). Loaded Objects now: 5758. +Memory consumption went from 178.3 MB to 178.1 MB. +Total: 3.720500 ms (FindLiveObjects: 0.466300 ms CreateObjectMapping: 0.251300 ms MarkObjects: 2.790600 ms DeleteObjects: 0.210900 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -292,24 +591,9898 @@ AssetImportParameters requested are different than current active one (requested Received Prepare Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.96 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 39.39 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (128.7 KB). Loaded Objects now: 5724. -Memory consumption went from 110.7 MB to 110.6 MB. -Total: 3.259900 ms (FindLiveObjects: 0.310800 ms CreateObjectMapping: 0.191000 ms MarkObjects: 2.645700 ms DeleteObjects: 0.111500 ms) +Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5758. +Memory consumption went from 96.0 MB to 95.8 MB. +Total: 2.908600 ms (FindLiveObjects: 0.385000 ms CreateObjectMapping: 0.190400 ms MarkObjects: 2.242300 ms DeleteObjects: 0.090100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.155 seconds +Refreshing native plugins compatible for Editor in 22.13 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.971 seconds +Domain Reload Profiling: 2121ms + BeginReloadAssembly (166ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (51ms) + RebuildCommonClasses (30ms) + RebuildNativeTypeToScriptingClass (9ms) + initialDomainReloadingComplete (54ms) + LoadAllAssembliesAndSetupDomain (889ms) + LoadAssemblies (663ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (293ms) + TypeCache.Refresh (282ms) + TypeCache.ScanAssembly (267ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (8ms) + FinalizeReload (972ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (457ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (120ms) + ProcessInitializeOnLoadAttributes (291ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (7ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 26.67 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.0 KB). Loaded Objects now: 5773. +Memory consumption went from 178.4 MB to 178.2 MB. +Total: 3.378300 ms (FindLiveObjects: 0.391800 ms CreateObjectMapping: 0.201500 ms MarkObjects: 2.577300 ms DeleteObjects: 0.206500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 37.33 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5773. +Memory consumption went from 96.0 MB to 95.9 MB. +Total: 4.575000 ms (FindLiveObjects: 0.339600 ms CreateObjectMapping: 0.203200 ms MarkObjects: 3.926400 ms DeleteObjects: 0.104700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 2761.711203 seconds. + path: Assets/Resources/BuildinFileManifest.asset + artifactKey: Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/BuildinFileManifest.asset using Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5b28ccaa37fc6635a88230cdd1d0ec6d') in 0.121933 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 43.95 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (128.2 KB). Loaded Objects now: 5773. +Memory consumption went from 95.4 MB to 95.2 MB. +Total: 11.083900 ms (FindLiveObjects: 0.419200 ms CreateObjectMapping: 0.540100 ms MarkObjects: 9.846300 ms DeleteObjects: 0.276300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.498 seconds +Refreshing native plugins compatible for Editor in 30.38 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 2.595 seconds +Domain Reload Profiling: 5087ms + BeginReloadAssembly (495ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (16ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (248ms) + RebuildCommonClasses (238ms) + RebuildNativeTypeToScriptingClass (45ms) + initialDomainReloadingComplete (87ms) + LoadAllAssembliesAndSetupDomain (1625ms) + LoadAssemblies (1290ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (475ms) + TypeCache.Refresh (461ms) + TypeCache.ScanAssembly (419ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (10ms) + FinalizeReload (2596ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (665ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (180ms) + ProcessInitializeOnLoadAttributes (426ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 31.76 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 124 unused Assets / (202.4 KB). Loaded Objects now: 5790. +Memory consumption went from 178.3 MB to 178.2 MB. +Total: 5.311200 ms (FindLiveObjects: 0.715300 ms CreateObjectMapping: 0.885500 ms MarkObjects: 3.367700 ms DeleteObjects: 0.341300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.737 seconds +Refreshing native plugins compatible for Editor in 40.50 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 4.895 seconds +Domain Reload Profiling: 6622ms + BeginReloadAssembly (207ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (62ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1407ms) + LoadAssemblies (966ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (522ms) + TypeCache.Refresh (509ms) + TypeCache.ScanAssembly (471ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (10ms) + FinalizeReload (4895ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (2520ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (18ms) + SetLoadedEditorAssemblies (12ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (529ms) + ProcessInitializeOnLoadAttributes (1844ms) + ProcessInitializeOnLoadMethodAttributes (100ms) + AfterProcessingInitializeOnLoad (18ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (32ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.10 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.1 KB). Loaded Objects now: 5805. +Memory consumption went from 178.4 MB to 178.2 MB. +Total: 4.957900 ms (FindLiveObjects: 0.676300 ms CreateObjectMapping: 0.247000 ms MarkObjects: 3.558200 ms DeleteObjects: 0.474200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 45.57 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5805. +Memory consumption went from 96.0 MB to 95.9 MB. +Total: 6.302600 ms (FindLiveObjects: 0.510300 ms CreateObjectMapping: 0.406100 ms MarkObjects: 5.010600 ms DeleteObjects: 0.373300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 37.68 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5805. +Memory consumption went from 95.6 MB to 95.5 MB. +Total: 4.895000 ms (FindLiveObjects: 0.861100 ms CreateObjectMapping: 0.556100 ms MarkObjects: 3.331800 ms DeleteObjects: 0.143000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.011 seconds +Refreshing native plugins compatible for Editor in 34.54 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.498 seconds +Domain Reload Profiling: 3501ms + BeginReloadAssembly (435ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (19ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (212ms) + RebuildCommonClasses (54ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (79ms) + LoadAllAssembliesAndSetupDomain (1419ms) + LoadAssemblies (1048ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (477ms) + TypeCache.Refresh (461ms) + TypeCache.ScanAssembly (410ms) + ScanForSourceGeneratedMonoScriptInfo (5ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1499ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (619ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (171ms) + ProcessInitializeOnLoadAttributes (390ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 37.33 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5305 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.0 KB). Loaded Objects now: 5823. +Memory consumption went from 178.5 MB to 178.3 MB. +Total: 4.307400 ms (FindLiveObjects: 0.642200 ms CreateObjectMapping: 0.263200 ms MarkObjects: 3.133300 ms DeleteObjects: 0.266400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.949 seconds +Refreshing native plugins compatible for Editor in 35.11 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.586 seconds +Domain Reload Profiling: 3526ms + BeginReloadAssembly (230ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (64ms) + RebuildCommonClasses (45ms) + RebuildNativeTypeToScriptingClass (36ms) + initialDomainReloadingComplete (71ms) + LoadAllAssembliesAndSetupDomain (1557ms) + LoadAssemblies (1074ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (557ms) + TypeCache.Refresh (541ms) + TypeCache.ScanAssembly (505ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1587ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (709ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (174ms) + ProcessInitializeOnLoadAttributes (473ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.82 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5305 Unused Serialized files (Serialized files now loaded: 0) +Unloading 124 unused Assets / (201.7 KB). Loaded Objects now: 5838. +Memory consumption went from 178.5 MB to 178.3 MB. +Total: 3.714600 ms (FindLiveObjects: 0.514500 ms CreateObjectMapping: 0.226100 ms MarkObjects: 2.566200 ms DeleteObjects: 0.406000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.692 seconds +Refreshing native plugins compatible for Editor in 30.68 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.301 seconds +Domain Reload Profiling: 2984ms + BeginReloadAssembly (284ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (10ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (98ms) + RebuildCommonClasses (64ms) + RebuildNativeTypeToScriptingClass (18ms) + initialDomainReloadingComplete (85ms) + LoadAllAssembliesAndSetupDomain (1232ms) + LoadAssemblies (881ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (458ms) + TypeCache.Refresh (443ms) + TypeCache.ScanAssembly (417ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1302ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (628ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (163ms) + ProcessInitializeOnLoadAttributes (417ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 31.13 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.2 KB). Loaded Objects now: 5855. +Memory consumption went from 178.5 MB to 178.3 MB. +Total: 4.255600 ms (FindLiveObjects: 0.507900 ms CreateObjectMapping: 0.521300 ms MarkObjects: 2.751200 ms DeleteObjects: 0.473500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.165 seconds +Refreshing native plugins compatible for Editor in 92.27 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.880 seconds +Domain Reload Profiling: 4039ms + BeginReloadAssembly (357ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (74ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (68ms) + LoadAllAssembliesAndSetupDomain (1672ms) + LoadAssemblies (1180ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (711ms) + TypeCache.Refresh (690ms) + TypeCache.ScanAssembly (649ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (21ms) + FinalizeReload (1881ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (797ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (220ms) + ProcessInitializeOnLoadAttributes (509ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.34 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (202.3 KB). Loaded Objects now: 5870. +Memory consumption went from 178.5 MB to 178.3 MB. +Total: 4.866400 ms (FindLiveObjects: 0.601100 ms CreateObjectMapping: 0.453900 ms MarkObjects: 3.194000 ms DeleteObjects: 0.614600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 42.25 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5870. +Memory consumption went from 96.0 MB to 95.9 MB. +Total: 4.825300 ms (FindLiveObjects: 0.587100 ms CreateObjectMapping: 0.290800 ms MarkObjects: 3.709300 ms DeleteObjects: 0.235600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.719 seconds +Refreshing native plugins compatible for Editor in 34.67 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.475 seconds +Domain Reload Profiling: 3183ms + BeginReloadAssembly (269ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (101ms) + RebuildCommonClasses (52ms) + RebuildNativeTypeToScriptingClass (20ms) + initialDomainReloadingComplete (107ms) + LoadAllAssembliesAndSetupDomain (1258ms) + LoadAssemblies (944ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (412ms) + TypeCache.Refresh (399ms) + TypeCache.ScanAssembly (373ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1478ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (727ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (165ms) + ProcessInitializeOnLoadAttributes (486ms) + ProcessInitializeOnLoadMethodAttributes (46ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 49.89 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.1 KB). Loaded Objects now: 5885. +Memory consumption went from 178.6 MB to 178.4 MB. +Total: 3.368900 ms (FindLiveObjects: 0.596600 ms CreateObjectMapping: 0.299000 ms MarkObjects: 2.282200 ms DeleteObjects: 0.190100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.18 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5885. +Memory consumption went from 96.1 MB to 96.0 MB. +Total: 6.640000 ms (FindLiveObjects: 0.704800 ms CreateObjectMapping: 1.038200 ms MarkObjects: 4.716600 ms DeleteObjects: 0.177500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 14075.621819 seconds. + path: Assets/HotAssets/HotDlls/UniTask.dll.bytes + artifactKey: Guid(f46ce6853d301254f916efd25eda4aca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotAssets/HotDlls/UniTask.dll.bytes using Guid(f46ce6853d301254f916efd25eda4aca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '353a8533b2592b757ad5da2f1bcbdd6c') in 0.019731 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 0.950296 seconds. + path: Assets/HotAssets/HotDlls/Google.Protobuf.dll.bytes + artifactKey: Guid(a9bd4acc259b9c44daf971d4b26e2abe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotAssets/HotDlls/Google.Protobuf.dll.bytes using Guid(a9bd4acc259b9c44daf971d4b26e2abe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fc81532f67c8aebe4b6a70f34363e51b') in 0.001050 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 57.54 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (128.1 KB). Loaded Objects now: 5885. +Memory consumption went from 95.5 MB to 95.3 MB. +Total: 7.735900 ms (FindLiveObjects: 0.784900 ms CreateObjectMapping: 0.870400 ms MarkObjects: 5.769600 ms DeleteObjects: 0.308000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 777.915786 seconds. + path: Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef + artifactKey: Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef using Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c60ea3bf2cd77fb87ada84eda7f6060d') in 0.005492 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.539 seconds +Refreshing native plugins compatible for Editor in 25.93 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 2.354 seconds +Domain Reload Profiling: 3887ms + BeginReloadAssembly (207ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (72ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (69ms) + LoadAllAssembliesAndSetupDomain (1209ms) + LoadAssemblies (847ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (432ms) + TypeCache.Refresh (419ms) + TypeCache.ScanAssembly (396ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (9ms) + FinalizeReload (2355ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (546ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (112ms) + ProcessInitializeOnLoadAttributes (379ms) + ProcessInitializeOnLoadMethodAttributes (29ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 30.99 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5306 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.1 KB). Loaded Objects now: 5900. +Memory consumption went from 178.4 MB to 178.2 MB. +Total: 4.582300 ms (FindLiveObjects: 0.865600 ms CreateObjectMapping: 0.517300 ms MarkObjects: 2.823200 ms DeleteObjects: 0.373200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.54 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5900. +Memory consumption went from 96.2 MB to 96.0 MB. +Total: 5.190500 ms (FindLiveObjects: 0.757900 ms CreateObjectMapping: 0.512900 ms MarkObjects: 3.676400 ms DeleteObjects: 0.239900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.575 seconds +Refreshing native plugins compatible for Editor in 33.34 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.379 seconds +Domain Reload Profiling: 2947ms + BeginReloadAssembly (196ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (65ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (58ms) + LoadAllAssembliesAndSetupDomain (1261ms) + LoadAssemblies (808ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (516ms) + TypeCache.Refresh (502ms) + TypeCache.ScanAssembly (471ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1380ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (600ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (112ms) + ProcessInitializeOnLoadAttributes (431ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.40 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (200.1 KB). Loaded Objects now: 5915. +Memory consumption went from 178.6 MB to 178.4 MB. +Total: 5.834700 ms (FindLiveObjects: 0.780300 ms CreateObjectMapping: 0.407000 ms MarkObjects: 3.989800 ms DeleteObjects: 0.655800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.396 seconds +Refreshing native plugins compatible for Editor in 41.86 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.279 seconds +Domain Reload Profiling: 2665ms + BeginReloadAssembly (211ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (72ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (71ms) + LoadAllAssembliesAndSetupDomain (1053ms) + LoadAssemblies (734ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (394ms) + TypeCache.Refresh (383ms) + TypeCache.ScanAssembly (360ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1280ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (562ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (111ms) + ProcessInitializeOnLoadAttributes (396ms) + ProcessInitializeOnLoadMethodAttributes (29ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 43.37 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 5930. +Memory consumption went from 178.6 MB to 178.4 MB. +Total: 5.559900 ms (FindLiveObjects: 0.453500 ms CreateObjectMapping: 0.298600 ms MarkObjects: 4.522400 ms DeleteObjects: 0.283800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.506 seconds +Refreshing native plugins compatible for Editor in 35.18 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.494 seconds +Domain Reload Profiling: 2994ms + BeginReloadAssembly (213ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (82ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (70ms) + LoadAllAssembliesAndSetupDomain (1159ms) + LoadAssemblies (838ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (395ms) + TypeCache.Refresh (384ms) + TypeCache.ScanAssembly (359ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1495ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (658ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (151ms) + ProcessInitializeOnLoadAttributes (437ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (19ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.36 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 5945. +Memory consumption went from 178.6 MB to 178.4 MB. +Total: 3.474200 ms (FindLiveObjects: 0.513600 ms CreateObjectMapping: 0.291000 ms MarkObjects: 2.433100 ms DeleteObjects: 0.235300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.506 seconds +Refreshing native plugins compatible for Editor in 29.72 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.289 seconds +Domain Reload Profiling: 2788ms + BeginReloadAssembly (208ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (74ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1176ms) + LoadAssemblies (826ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (420ms) + TypeCache.Refresh (406ms) + TypeCache.ScanAssembly (383ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1290ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (549ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (109ms) + ProcessInitializeOnLoadAttributes (385ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.60 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (200.1 KB). Loaded Objects now: 5960. +Memory consumption went from 178.7 MB to 178.5 MB. +Total: 5.800300 ms (FindLiveObjects: 1.015800 ms CreateObjectMapping: 0.558100 ms MarkObjects: 3.657200 ms DeleteObjects: 0.566200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.570 seconds +Refreshing native plugins compatible for Editor in 37.76 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.429 seconds +Domain Reload Profiling: 2991ms + BeginReloadAssembly (205ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (68ms) + RebuildCommonClasses (56ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (71ms) + LoadAllAssembliesAndSetupDomain (1218ms) + LoadAssemblies (849ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (437ms) + TypeCache.Refresh (427ms) + TypeCache.ScanAssembly (399ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1429ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (605ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (111ms) + ProcessInitializeOnLoadAttributes (423ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 40.74 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 5975. +Memory consumption went from 178.7 MB to 178.5 MB. +Total: 3.790300 ms (FindLiveObjects: 0.385700 ms CreateObjectMapping: 0.243000 ms MarkObjects: 2.539700 ms DeleteObjects: 0.620000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.496 seconds +Refreshing native plugins compatible for Editor in 30.66 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.242 seconds +Domain Reload Profiling: 2731ms + BeginReloadAssembly (215ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (72ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (69ms) + LoadAllAssembliesAndSetupDomain (1157ms) + LoadAssemblies (845ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (392ms) + TypeCache.Refresh (380ms) + TypeCache.ScanAssembly (355ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1242ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (515ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (96ms) + ProcessInitializeOnLoadAttributes (365ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 54.20 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 5990. +Memory consumption went from 178.7 MB to 178.5 MB. +Total: 7.016900 ms (FindLiveObjects: 1.132300 ms CreateObjectMapping: 0.584700 ms MarkObjects: 3.968600 ms DeleteObjects: 1.326800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.698 seconds +Refreshing native plugins compatible for Editor in 35.80 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.752 seconds +Domain Reload Profiling: 3441ms + BeginReloadAssembly (225ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (78ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1349ms) + LoadAssemblies (948ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (472ms) + TypeCache.Refresh (458ms) + TypeCache.ScanAssembly (424ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1753ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (845ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (236ms) + ProcessInitializeOnLoadAttributes (539ms) + ProcessInitializeOnLoadMethodAttributes (40ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 49.72 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (200.5 KB). Loaded Objects now: 6005. +Memory consumption went from 178.7 MB to 178.5 MB. +Total: 4.047500 ms (FindLiveObjects: 0.517600 ms CreateObjectMapping: 0.316000 ms MarkObjects: 2.920600 ms DeleteObjects: 0.291100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.572 seconds +Refreshing native plugins compatible for Editor in 39.44 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.559 seconds +Domain Reload Profiling: 3125ms + BeginReloadAssembly (211ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (68ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (70ms) + LoadAllAssembliesAndSetupDomain (1232ms) + LoadAssemblies (840ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (471ms) + TypeCache.Refresh (458ms) + TypeCache.ScanAssembly (432ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1559ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (608ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (116ms) + ProcessInitializeOnLoadAttributes (431ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 37.91 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6020. +Memory consumption went from 178.7 MB to 178.5 MB. +Total: 5.042500 ms (FindLiveObjects: 0.974900 ms CreateObjectMapping: 0.525000 ms MarkObjects: 3.084300 ms DeleteObjects: 0.456200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.255 seconds +Refreshing native plugins compatible for Editor in 25.51 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.178 seconds +Domain Reload Profiling: 2427ms + BeginReloadAssembly (167ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (54ms) + RebuildCommonClasses (30ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (55ms) + LoadAllAssembliesAndSetupDomain (984ms) + LoadAssemblies (670ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (378ms) + TypeCache.Refresh (367ms) + TypeCache.ScanAssembly (351ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1179ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (499ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (89ms) + ProcessInitializeOnLoadAttributes (349ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 28.92 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6035. +Memory consumption went from 178.7 MB to 178.5 MB. +Total: 4.477400 ms (FindLiveObjects: 0.576700 ms CreateObjectMapping: 0.286200 ms MarkObjects: 3.148000 ms DeleteObjects: 0.464900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.241 seconds +Refreshing native plugins compatible for Editor in 29.25 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.149 seconds +Domain Reload Profiling: 2385ms + BeginReloadAssembly (162ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (28ms) + RebuildNativeTypeToScriptingClass (9ms) + initialDomainReloadingComplete (50ms) + LoadAllAssembliesAndSetupDomain (986ms) + LoadAssemblies (649ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (397ms) + TypeCache.Refresh (387ms) + TypeCache.ScanAssembly (352ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1149ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (494ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (97ms) + ProcessInitializeOnLoadAttributes (343ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 40.70 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6050. +Memory consumption went from 178.7 MB to 178.5 MB. +Total: 6.224500 ms (FindLiveObjects: 0.842200 ms CreateObjectMapping: 0.639500 ms MarkObjects: 4.391600 ms DeleteObjects: 0.349600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.837 seconds +Refreshing native plugins compatible for Editor in 24.66 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.104 seconds +Domain Reload Profiling: 2929ms + BeginReloadAssembly (204ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (66ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (59ms) + LoadAllAssembliesAndSetupDomain (1509ms) + LoadAssemblies (1225ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (361ms) + TypeCache.Refresh (348ms) + TypeCache.ScanAssembly (320ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1105ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (512ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (125ms) + ProcessInitializeOnLoadAttributes (341ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 25.08 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6065. +Memory consumption went from 178.8 MB to 178.6 MB. +Total: 4.319800 ms (FindLiveObjects: 0.621800 ms CreateObjectMapping: 0.292200 ms MarkObjects: 3.060600 ms DeleteObjects: 0.342600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.297 seconds +Refreshing native plugins compatible for Editor in 32.77 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.043 seconds +Domain Reload Profiling: 2331ms + BeginReloadAssembly (176ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (65ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (56ms) + LoadAllAssembliesAndSetupDomain (1008ms) + LoadAssemblies (705ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (365ms) + TypeCache.Refresh (352ms) + TypeCache.ScanAssembly (323ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1044ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (501ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (82ms) + ProcessInitializeOnLoadAttributes (369ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 28.99 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (200.3 KB). Loaded Objects now: 6080. +Memory consumption went from 178.8 MB to 178.7 MB. +Total: 6.741900 ms (FindLiveObjects: 1.328600 ms CreateObjectMapping: 0.958500 ms MarkObjects: 4.072200 ms DeleteObjects: 0.379800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.481 seconds +Refreshing native plugins compatible for Editor in 33.67 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.385 seconds +Domain Reload Profiling: 2861ms + BeginReloadAssembly (185ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (67ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (48ms) + LoadAllAssembliesAndSetupDomain (1198ms) + LoadAssemblies (736ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (521ms) + TypeCache.Refresh (508ms) + TypeCache.ScanAssembly (484ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1386ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (588ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (10ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (113ms) + ProcessInitializeOnLoadAttributes (411ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.82 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6095. +Memory consumption went from 178.9 MB to 178.7 MB. +Total: 3.719000 ms (FindLiveObjects: 0.699100 ms CreateObjectMapping: 0.466900 ms MarkObjects: 2.346600 ms DeleteObjects: 0.205000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.520 seconds +Refreshing native plugins compatible for Editor in 46.78 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.466 seconds +Domain Reload Profiling: 2978ms + BeginReloadAssembly (193ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (73ms) + LoadAllAssembliesAndSetupDomain (1187ms) + LoadAssemblies (791ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (464ms) + TypeCache.Refresh (454ms) + TypeCache.ScanAssembly (427ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1466ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (621ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (108ms) + ProcessInitializeOnLoadAttributes (446ms) + ProcessInitializeOnLoadMethodAttributes (41ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 40.82 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6110. +Memory consumption went from 178.9 MB to 178.7 MB. +Total: 4.646000 ms (FindLiveObjects: 0.644300 ms CreateObjectMapping: 0.408900 ms MarkObjects: 3.353200 ms DeleteObjects: 0.237500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.365 seconds +Refreshing native plugins compatible for Editor in 27.93 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.248 seconds +Domain Reload Profiling: 2606ms + BeginReloadAssembly (208ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (71ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (60ms) + LoadAllAssembliesAndSetupDomain (1041ms) + LoadAssemblies (735ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (380ms) + TypeCache.Refresh (368ms) + TypeCache.ScanAssembly (343ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1249ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (515ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (103ms) + ProcessInitializeOnLoadAttributes (362ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 37.30 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.5 KB). Loaded Objects now: 6125. +Memory consumption went from 178.9 MB to 178.7 MB. +Total: 4.426900 ms (FindLiveObjects: 0.853400 ms CreateObjectMapping: 0.389300 ms MarkObjects: 2.935200 ms DeleteObjects: 0.246800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.422 seconds +Refreshing native plugins compatible for Editor in 31.20 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.387 seconds +Domain Reload Profiling: 2803ms + BeginReloadAssembly (188ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (65ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (72ms) + LoadAllAssembliesAndSetupDomain (1102ms) + LoadAssemblies (755ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (415ms) + TypeCache.Refresh (404ms) + TypeCache.ScanAssembly (379ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1387ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (551ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (390ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.08 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6140. +Memory consumption went from 179.0 MB to 178.8 MB. +Total: 6.860000 ms (FindLiveObjects: 1.075500 ms CreateObjectMapping: 0.529200 ms MarkObjects: 4.666300 ms DeleteObjects: 0.586000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.514 seconds +Refreshing native plugins compatible for Editor in 37.82 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.374 seconds +Domain Reload Profiling: 2883ms + BeginReloadAssembly (188ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (33ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1212ms) + LoadAssemblies (841ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (438ms) + TypeCache.Refresh (425ms) + TypeCache.ScanAssembly (397ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1376ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (587ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (107ms) + ProcessInitializeOnLoadAttributes (416ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.20 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6155. +Memory consumption went from 179.0 MB to 178.8 MB. +Total: 6.452500 ms (FindLiveObjects: 0.916300 ms CreateObjectMapping: 0.432900 ms MarkObjects: 4.406900 ms DeleteObjects: 0.693400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.515 seconds +Refreshing native plugins compatible for Editor in 46.12 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.442 seconds +Domain Reload Profiling: 2950ms + BeginReloadAssembly (186ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (57ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (72ms) + LoadAllAssembliesAndSetupDomain (1198ms) + LoadAssemblies (791ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (472ms) + TypeCache.Refresh (460ms) + TypeCache.ScanAssembly (431ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1443ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (657ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (119ms) + ProcessInitializeOnLoadAttributes (463ms) + ProcessInitializeOnLoadMethodAttributes (43ms) + AfterProcessingInitializeOnLoad (16ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (17ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.83 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 6170. +Memory consumption went from 179.0 MB to 178.8 MB. +Total: 4.510400 ms (FindLiveObjects: 0.751700 ms CreateObjectMapping: 0.412800 ms MarkObjects: 2.936200 ms DeleteObjects: 0.407900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.481 seconds +Refreshing native plugins compatible for Editor in 31.88 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.399 seconds +Domain Reload Profiling: 2874ms + BeginReloadAssembly (194ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (62ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (56ms) + LoadAllAssembliesAndSetupDomain (1175ms) + LoadAssemblies (777ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (466ms) + TypeCache.Refresh (456ms) + TypeCache.ScanAssembly (424ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1400ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (581ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (119ms) + ProcessInitializeOnLoadAttributes (404ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 43.08 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6185. +Memory consumption went from 179.0 MB to 178.8 MB. +Total: 5.215100 ms (FindLiveObjects: 0.611700 ms CreateObjectMapping: 0.282700 ms MarkObjects: 3.910300 ms DeleteObjects: 0.408200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.478 seconds +Refreshing native plugins compatible for Editor in 39.24 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.404 seconds +Domain Reload Profiling: 2875ms + BeginReloadAssembly (224ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (89ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (70ms) + LoadAllAssembliesAndSetupDomain (1124ms) + LoadAssemblies (762ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (430ms) + TypeCache.Refresh (419ms) + TypeCache.ScanAssembly (389ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1404ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (583ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (115ms) + ProcessInitializeOnLoadAttributes (404ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.14 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6200. +Memory consumption went from 179.0 MB to 178.8 MB. +Total: 5.252800 ms (FindLiveObjects: 1.295300 ms CreateObjectMapping: 0.714400 ms MarkObjects: 2.949700 ms DeleteObjects: 0.291900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.436 seconds +Refreshing native plugins compatible for Editor in 37.02 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.188 seconds +Domain Reload Profiling: 2619ms + BeginReloadAssembly (199ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (67ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (58ms) + LoadAllAssembliesAndSetupDomain (1124ms) + LoadAssemblies (766ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (426ms) + TypeCache.Refresh (411ms) + TypeCache.ScanAssembly (381ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1189ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (542ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (92ms) + ProcessInitializeOnLoadAttributes (391ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 37.69 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (200.3 KB). Loaded Objects now: 6215. +Memory consumption went from 179.1 MB to 178.9 MB. +Total: 4.730400 ms (FindLiveObjects: 0.739500 ms CreateObjectMapping: 0.465700 ms MarkObjects: 3.078500 ms DeleteObjects: 0.440100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.502 seconds +Refreshing native plugins compatible for Editor in 32.69 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.388 seconds +Domain Reload Profiling: 2885ms + BeginReloadAssembly (196ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (64ms) + RebuildCommonClasses (54ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (60ms) + LoadAllAssembliesAndSetupDomain (1172ms) + LoadAssemblies (790ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (456ms) + TypeCache.Refresh (443ms) + TypeCache.ScanAssembly (412ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1389ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (619ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (124ms) + ProcessInitializeOnLoadAttributes (431ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 390.73 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6230. +Memory consumption went from 179.1 MB to 178.9 MB. +Total: 11.824100 ms (FindLiveObjects: 0.945400 ms CreateObjectMapping: 0.593300 ms MarkObjects: 9.412300 ms DeleteObjects: 0.870100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.458 seconds +Refreshing native plugins compatible for Editor in 32.59 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.666 seconds +Domain Reload Profiling: 3119ms + BeginReloadAssembly (189ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (60ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (55ms) + LoadAllAssembliesAndSetupDomain (1158ms) + LoadAssemblies (759ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (468ms) + TypeCache.Refresh (454ms) + TypeCache.ScanAssembly (424ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1667ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (807ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (14ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (158ms) + ProcessInitializeOnLoadAttributes (581ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 31.20 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (198.8 KB). Loaded Objects now: 6245. +Memory consumption went from 179.1 MB to 178.9 MB. +Total: 5.172400 ms (FindLiveObjects: 0.804600 ms CreateObjectMapping: 0.754400 ms MarkObjects: 3.373700 ms DeleteObjects: 0.237500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.760 seconds +Refreshing native plugins compatible for Editor in 54.47 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.650 seconds +Domain Reload Profiling: 3403ms + BeginReloadAssembly (235ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (9ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (77ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (78ms) + LoadAllAssembliesAndSetupDomain (1382ms) + LoadAssemblies (880ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (578ms) + TypeCache.Refresh (531ms) + TypeCache.ScanAssembly (490ms) + ScanForSourceGeneratedMonoScriptInfo (13ms) + ResolveRequiredComponents (33ms) + FinalizeReload (1651ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (628ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (13ms) + SetLoadedEditorAssemblies (10ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (141ms) + ProcessInitializeOnLoadAttributes (406ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (19ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.85 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 120 unused Assets / (199.3 KB). Loaded Objects now: 6259. +Memory consumption went from 179.1 MB to 178.9 MB. +Total: 3.482300 ms (FindLiveObjects: 0.686300 ms CreateObjectMapping: 0.277100 ms MarkObjects: 2.270400 ms DeleteObjects: 0.246700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.485 seconds +Refreshing native plugins compatible for Editor in 33.65 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.453 seconds +Domain Reload Profiling: 2932ms + BeginReloadAssembly (193ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (62ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (75ms) + LoadAllAssembliesAndSetupDomain (1163ms) + LoadAssemblies (805ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (431ms) + TypeCache.Refresh (419ms) + TypeCache.ScanAssembly (384ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1454ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (642ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (110ms) + ProcessInitializeOnLoadAttributes (446ms) + ProcessInitializeOnLoadMethodAttributes (56ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.03 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6274. +Memory consumption went from 179.1 MB to 178.9 MB. +Total: 4.930700 ms (FindLiveObjects: 0.840900 ms CreateObjectMapping: 0.817400 ms MarkObjects: 3.018200 ms DeleteObjects: 0.252200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.445 seconds +Refreshing native plugins compatible for Editor in 36.94 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.191 seconds +Domain Reload Profiling: 2631ms + BeginReloadAssembly (217ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (81ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (56ms) + LoadAllAssembliesAndSetupDomain (1118ms) + LoadAssemblies (764ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (421ms) + TypeCache.Refresh (411ms) + TypeCache.ScanAssembly (383ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1192ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (511ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (103ms) + ProcessInitializeOnLoadAttributes (353ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Script is not up to date after domain reload: guid(18aa8e0e5233875438e34afaaa30aadf) path("Assets/HotScripts/GameScripts/FGui/Publish/Hall/UI_HallUI.cs") state(2) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 41.70 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.9 KB). Loaded Objects now: 6289. +Memory consumption went from 179.2 MB to 179.0 MB. +Total: 6.053800 ms (FindLiveObjects: 0.677600 ms CreateObjectMapping: 0.442100 ms MarkObjects: 4.467900 ms DeleteObjects: 0.463400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.359 seconds +Refreshing native plugins compatible for Editor in 34.79 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.285 seconds +Domain Reload Profiling: 2639ms + BeginReloadAssembly (186ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (61ms) + LoadAllAssembliesAndSetupDomain (1056ms) + LoadAssemblies (740ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (380ms) + TypeCache.Refresh (366ms) + TypeCache.ScanAssembly (343ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1286ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (595ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (94ms) + ProcessInitializeOnLoadAttributes (438ms) + ProcessInitializeOnLoadMethodAttributes (35ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.17 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6305. +Memory consumption went from 179.2 MB to 179.0 MB. +Total: 6.243700 ms (FindLiveObjects: 1.157400 ms CreateObjectMapping: 1.951900 ms MarkObjects: 2.738600 ms DeleteObjects: 0.391400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.497 seconds +Refreshing native plugins compatible for Editor in 34.14 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.413 seconds +Domain Reload Profiling: 2905ms + BeginReloadAssembly (211ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (69ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (65ms) + LoadAllAssembliesAndSetupDomain (1164ms) + LoadAssemblies (815ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (427ms) + TypeCache.Refresh (417ms) + TypeCache.ScanAssembly (388ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1413ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (598ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (121ms) + ProcessInitializeOnLoadAttributes (417ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 49.57 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6320. +Memory consumption went from 179.2 MB to 179.0 MB. +Total: 5.995600 ms (FindLiveObjects: 0.924600 ms CreateObjectMapping: 0.470900 ms MarkObjects: 4.207700 ms DeleteObjects: 0.389100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.689 seconds +Refreshing native plugins compatible for Editor in 28.74 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.300 seconds +Domain Reload Profiling: 2983ms + BeginReloadAssembly (254ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (88ms) + RebuildCommonClasses (56ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (74ms) + LoadAllAssembliesAndSetupDomain (1281ms) + LoadAssemblies (945ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (435ms) + TypeCache.Refresh (421ms) + TypeCache.ScanAssembly (398ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1301ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (585ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (115ms) + ProcessInitializeOnLoadAttributes (404ms) + ProcessInitializeOnLoadMethodAttributes (42ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.68 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (200.0 KB). Loaded Objects now: 6335. +Memory consumption went from 179.3 MB to 179.1 MB. +Total: 10.221000 ms (FindLiveObjects: 1.350600 ms CreateObjectMapping: 1.864100 ms MarkObjects: 5.930600 ms DeleteObjects: 1.071100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.504 seconds +Refreshing native plugins compatible for Editor in 37.90 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.800 seconds +Domain Reload Profiling: 3298ms + BeginReloadAssembly (199ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (70ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1184ms) + LoadAssemblies (806ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (446ms) + TypeCache.Refresh (435ms) + TypeCache.ScanAssembly (409ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1800ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (1035ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (146ms) + ProcessInitializeOnLoadAttributes (829ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 37.50 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6350. +Memory consumption went from 179.2 MB to 179.0 MB. +Total: 4.711200 ms (FindLiveObjects: 0.581600 ms CreateObjectMapping: 0.284300 ms MarkObjects: 3.575900 ms DeleteObjects: 0.267200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.770 seconds +Refreshing native plugins compatible for Editor in 42.93 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.384 seconds +Domain Reload Profiling: 3147ms + BeginReloadAssembly (222ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (83ms) + RebuildCommonClasses (57ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (74ms) + LoadAllAssembliesAndSetupDomain (1394ms) + LoadAssemblies (968ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (504ms) + TypeCache.Refresh (484ms) + TypeCache.ScanAssembly (450ms) + ScanForSourceGeneratedMonoScriptInfo (6ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1385ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (594ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (112ms) + ProcessInitializeOnLoadAttributes (415ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (17ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (20ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 79.79 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6365. +Memory consumption went from 179.3 MB to 179.1 MB. +Total: 13.948600 ms (FindLiveObjects: 2.130500 ms CreateObjectMapping: 5.189000 ms MarkObjects: 5.739700 ms DeleteObjects: 0.887000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.512 seconds +Refreshing native plugins compatible for Editor in 36.18 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.396 seconds +Domain Reload Profiling: 2900ms + BeginReloadAssembly (209ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (69ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1170ms) + LoadAssemblies (805ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (443ms) + TypeCache.Refresh (432ms) + TypeCache.ScanAssembly (408ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1396ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (636ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (128ms) + ProcessInitializeOnLoadAttributes (445ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.84 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6380. +Memory consumption went from 179.3 MB to 179.1 MB. +Total: 3.950400 ms (FindLiveObjects: 0.564300 ms CreateObjectMapping: 0.277600 ms MarkObjects: 2.886400 ms DeleteObjects: 0.220900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.633 seconds +Refreshing native plugins compatible for Editor in 32.95 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.538 seconds +Domain Reload Profiling: 3164ms + BeginReloadAssembly (207ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (77ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (72ms) + LoadAllAssembliesAndSetupDomain (1292ms) + LoadAssemblies (898ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (462ms) + TypeCache.Refresh (450ms) + TypeCache.ScanAssembly (425ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1538ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (682ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (122ms) + ProcessInitializeOnLoadAttributes (480ms) + ProcessInitializeOnLoadMethodAttributes (45ms) + AfterProcessingInitializeOnLoad (17ms) + EditorAssembliesLoaded (2ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (18ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.19 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.1 KB). Loaded Objects now: 6395. +Memory consumption went from 179.4 MB to 179.2 MB. +Total: 5.327800 ms (FindLiveObjects: 1.029200 ms CreateObjectMapping: 0.526700 ms MarkObjects: 3.433200 ms DeleteObjects: 0.335500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Import Request. + Time since last request: 5207.015512 seconds. + path: Assets/Resources/Font + artifactKey: Guid(3ade584252b246240acc9dd70a119fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Font using Guid(3ade584252b246240acc9dd70a119fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cf789600d408be772fc0906354d98ea7') in 0.005357 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 39.864416 seconds. + path: Assets/Resources/Font/SIMKAI.TTF + artifactKey: Guid(823c7151eb711204e9a45de5f4584f59) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Font/SIMKAI.TTF using Guid(823c7151eb711204e9a45de5f4584f59) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c309b853712b3dfccdf60c4dbeae4163') in 0.201198 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 4 +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.570 seconds +Refreshing native plugins compatible for Editor in 31.38 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.477 seconds +Domain Reload Profiling: 3040ms + BeginReloadAssembly (237ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (82ms) + RebuildCommonClasses (45ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (83ms) + LoadAllAssembliesAndSetupDomain (1182ms) + LoadAssemblies (808ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (466ms) + TypeCache.Refresh (452ms) + TypeCache.ScanAssembly (423ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1478ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (650ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (116ms) + ProcessInitializeOnLoadAttributes (472ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.92 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6454. +Memory consumption went from 183.7 MB to 183.5 MB. +Total: 4.882400 ms (FindLiveObjects: 0.849300 ms CreateObjectMapping: 0.380100 ms MarkObjects: 3.288900 ms DeleteObjects: 0.362100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Import Request. + Time since last request: 79.824594 seconds. + path: Assets/Resources/Fonts + artifactKey: Guid(3ade584252b246240acc9dd70a119fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Fonts using Guid(3ade584252b246240acc9dd70a119fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fd95c841e6a3e80638cf6449a5ccc5a1') in 0.005180 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.542 seconds +Refreshing native plugins compatible for Editor in 35.30 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.349 seconds +Domain Reload Profiling: 2884ms + BeginReloadAssembly (193ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (65ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1228ms) + LoadAssemblies (848ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (446ms) + TypeCache.Refresh (436ms) + TypeCache.ScanAssembly (408ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1349ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (582ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (114ms) + ProcessInitializeOnLoadAttributes (409ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.11 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6469. +Memory consumption went from 183.6 MB to 183.4 MB. +Total: 5.129800 ms (FindLiveObjects: 0.930400 ms CreateObjectMapping: 0.417100 ms MarkObjects: 3.460500 ms DeleteObjects: 0.320100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.469 seconds +Refreshing native plugins compatible for Editor in 30.81 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.432 seconds +Domain Reload Profiling: 2894ms + BeginReloadAssembly (201ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (66ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (70ms) + LoadAllAssembliesAndSetupDomain (1138ms) + LoadAssemblies (771ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (443ms) + TypeCache.Refresh (430ms) + TypeCache.ScanAssembly (402ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1433ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (675ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (9ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (153ms) + ProcessInitializeOnLoadAttributes (452ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.46 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6484. +Memory consumption went from 184.0 MB to 183.8 MB. +Total: 4.546300 ms (FindLiveObjects: 0.719300 ms CreateObjectMapping: 0.341100 ms MarkObjects: 3.088300 ms DeleteObjects: 0.396300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.541 seconds +Refreshing native plugins compatible for Editor in 39.74 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.335 seconds +Domain Reload Profiling: 2869ms + BeginReloadAssembly (201ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (66ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (58ms) + LoadAllAssembliesAndSetupDomain (1220ms) + LoadAssemblies (795ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (494ms) + TypeCache.Refresh (483ms) + TypeCache.ScanAssembly (455ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1336ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (560ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (108ms) + ProcessInitializeOnLoadAttributes (397ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 26.96 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.1 KB). Loaded Objects now: 6499. +Memory consumption went from 184.0 MB to 183.8 MB. +Total: 3.094900 ms (FindLiveObjects: 0.418900 ms CreateObjectMapping: 0.250200 ms MarkObjects: 2.130400 ms DeleteObjects: 0.294200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 41.05 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6499. +Memory consumption went from 101.6 MB to 101.4 MB. +Total: 6.721300 ms (FindLiveObjects: 0.900800 ms CreateObjectMapping: 0.561300 ms MarkObjects: 5.019300 ms DeleteObjects: 0.237700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Import Request. + Time since last request: 431.947605 seconds. + path: Assets/Resources/BuildinFileManifest.asset + artifactKey: Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/BuildinFileManifest.asset using Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4e76911edefec448f99b0eb6a022667b') in 0.020335 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.427 seconds +Refreshing native plugins compatible for Editor in 25.73 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.178 seconds +Domain Reload Profiling: 2599ms + BeginReloadAssembly (226ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (93ms) + RebuildCommonClasses (43ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1071ms) + LoadAssemblies (781ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (370ms) + TypeCache.Refresh (358ms) + TypeCache.ScanAssembly (338ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1179ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (524ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (98ms) + ProcessInitializeOnLoadAttributes (366ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 29.65 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.7 KB). Loaded Objects now: 6514. +Memory consumption went from 183.8 MB to 183.6 MB. +Total: 4.564800 ms (FindLiveObjects: 0.673800 ms CreateObjectMapping: 0.374400 ms MarkObjects: 3.186200 ms DeleteObjects: 0.328700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 30.38 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6514. +Memory consumption went from 101.6 MB to 101.5 MB. +Total: 3.272600 ms (FindLiveObjects: 0.606500 ms CreateObjectMapping: 0.324400 ms MarkObjects: 2.250100 ms DeleteObjects: 0.090800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.80 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6514. +Memory consumption went from 101.2 MB to 101.1 MB. +Total: 6.523700 ms (FindLiveObjects: 0.822800 ms CreateObjectMapping: 0.583700 ms MarkObjects: 4.869200 ms DeleteObjects: 0.246200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 1418.041129 seconds. + path: Assets/Resources/BuildinFileManifest.asset + artifactKey: Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/BuildinFileManifest.asset using Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2bf04af6299e6a084149fb602825a9c6') in 0.313196 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 462.523489 seconds. + path: Assets/HotScripts/JNGame/Runtime/System + artifactKey: Guid(fd6c352363304b8e8a37331c156b853a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Runtime/System using Guid(fd6c352363304b8e8a37331c156b853a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4134fb51502fcd6cf98bc84b61043382') in 0.001202 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 120.681437 seconds. + path: Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef + artifactKey: Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef using Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6f9410d4906955172764bfdb08ce938a') in 0.002252 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 5.829514 seconds. + path: Assets/HotScripts/GameScripts/GameScripts.asmdef + artifactKey: Guid(30cdc49ab6f9ba240b6b000711d4e038) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/GameScripts/GameScripts.asmdef using Guid(30cdc49ab6f9ba240b6b000711d4e038) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b7001be83eff840d80eb4726d5a1a130') in 0.001027 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 20.890181 seconds. + path: Assets/HotScripts/GameScripts/GameScripts.asmdef + artifactKey: Guid(30cdc49ab6f9ba240b6b000711d4e038) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotScripts/GameScripts/GameScripts.asmdef using Guid(30cdc49ab6f9ba240b6b000711d4e038) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6911b41f949687d84cead687d615b38b') in 0.000939 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.584 seconds +Refreshing native plugins compatible for Editor in 33.17 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.233 seconds +Domain Reload Profiling: 2811ms + BeginReloadAssembly (292ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (131ms) + RebuildCommonClasses (50ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (78ms) + LoadAllAssembliesAndSetupDomain (1145ms) + LoadAssemblies (851ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (383ms) + TypeCache.Refresh (373ms) + TypeCache.ScanAssembly (345ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1234ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (570ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (100ms) + ProcessInitializeOnLoadAttributes (417ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 41.81 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5301 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.0 KB). Loaded Objects now: 6529. +Memory consumption went from 183.8 MB to 183.6 MB. +Total: 5.627900 ms (FindLiveObjects: 0.554700 ms CreateObjectMapping: 0.318500 ms MarkObjects: 4.498900 ms DeleteObjects: 0.254600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> 945815ba23aebc718f35fffdc5027e25 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 65e102978325dcde816315825ed0fee4 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> cff8dec07e61cf430e75aa09834ed65c +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 56.88 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6529. +Memory consumption went from 101.6 MB to 101.5 MB. +Total: 9.690400 ms (FindLiveObjects: 0.892500 ms CreateObjectMapping: 0.550600 ms MarkObjects: 7.998300 ms DeleteObjects: 0.246600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> 945815ba23aebc718f35fffdc5027e25 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 65e102978325dcde816315825ed0fee4 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> cff8dec07e61cf430e75aa09834ed65c +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.638 seconds +Refreshing native plugins compatible for Editor in 43.40 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.290 seconds +Domain Reload Profiling: 2920ms + BeginReloadAssembly (221ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (72ms) + RebuildCommonClasses (47ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (71ms) + LoadAllAssembliesAndSetupDomain (1277ms) + LoadAssemblies (840ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (523ms) + TypeCache.Refresh (509ms) + TypeCache.ScanAssembly (480ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1290ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (545ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (97ms) + ProcessInitializeOnLoadAttributes (394ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.26 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.1 KB). Loaded Objects now: 6544. +Memory consumption went from 184.0 MB to 183.8 MB. +Total: 7.706000 ms (FindLiveObjects: 1.429100 ms CreateObjectMapping: 0.759600 ms MarkObjects: 5.085000 ms DeleteObjects: 0.429300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 1137.037814 seconds. + path: Assets/HotMain/HotMain.cs + artifactKey: Guid(18461ba6893b4a8ca33cb88bbfac8765) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotMain/HotMain.cs using Guid(18461ba6893b4a8ca33cb88bbfac8765) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8e79267d6eadc2e2d08667f4c9a946df') in 0.008037 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 176.704315 seconds. + path: Assets/HotMain/HotMain.asmdef + artifactKey: Guid(00b62574639528e40bdd0ce0d013db67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotMain/HotMain.asmdef using Guid(00b62574639528e40bdd0ce0d013db67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '71891e443bd9e3f2e6a02d4ebd0ee051') in 0.001450 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.484 seconds +Refreshing native plugins compatible for Editor in 29.85 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.357 seconds +Domain Reload Profiling: 2835ms + BeginReloadAssembly (231ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (85ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1131ms) + LoadAssemblies (817ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (400ms) + TypeCache.Refresh (381ms) + TypeCache.ScanAssembly (352ms) + ScanForSourceGeneratedMonoScriptInfo (6ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1357ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (555ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (97ms) + ProcessInitializeOnLoadAttributes (402ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 42.08 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6560. +Memory consumption went from 183.8 MB to 183.6 MB. +Total: 4.660800 ms (FindLiveObjects: 0.697300 ms CreateObjectMapping: 0.305200 ms MarkObjects: 3.154900 ms DeleteObjects: 0.501900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.67 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6560. +Memory consumption went from 101.7 MB to 101.5 MB. +Total: 5.006300 ms (FindLiveObjects: 0.536800 ms CreateObjectMapping: 0.514500 ms MarkObjects: 3.704800 ms DeleteObjects: 0.248400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 25.58 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6560. +Memory consumption went from 101.3 MB to 101.2 MB. +Total: 4.126900 ms (FindLiveObjects: 0.455400 ms CreateObjectMapping: 0.190200 ms MarkObjects: 3.356400 ms DeleteObjects: 0.123300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 46.11 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6560. +Memory consumption went from 101.3 MB to 101.2 MB. +Total: 5.375100 ms (FindLiveObjects: 0.873500 ms CreateObjectMapping: 1.074500 ms MarkObjects: 3.264600 ms DeleteObjects: 0.161200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 31.45 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6560. +Memory consumption went from 101.3 MB to 101.2 MB. +Total: 4.102300 ms (FindLiveObjects: 0.819000 ms CreateObjectMapping: 0.365700 ms MarkObjects: 2.812400 ms DeleteObjects: 0.103700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.72 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6560. +Memory consumption went from 101.3 MB to 101.2 MB. +Total: 7.118900 ms (FindLiveObjects: 0.938700 ms CreateObjectMapping: 0.532500 ms MarkObjects: 5.392400 ms DeleteObjects: 0.251900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.304 seconds +Refreshing native plugins compatible for Editor in 36.09 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.458 seconds +Domain Reload Profiling: 3755ms + BeginReloadAssembly (488ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (18ms) + BackupInstance (0ms) + ReleaseScriptingObjects (1ms) + CreateAndSetChildDomain (244ms) + RebuildCommonClasses (61ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (97ms) + LoadAllAssembliesAndSetupDomain (1637ms) + LoadAssemblies (1133ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (629ms) + TypeCache.Refresh (609ms) + TypeCache.ScanAssembly (557ms) + ScanForSourceGeneratedMonoScriptInfo (6ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1459ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (526ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (108ms) + ProcessInitializeOnLoadAttributes (363ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 26.60 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.1 KB). Loaded Objects now: 6575. +Memory consumption went from 184.1 MB to 183.9 MB. +Total: 7.993900 ms (FindLiveObjects: 0.834300 ms CreateObjectMapping: 1.076100 ms MarkObjects: 5.284800 ms DeleteObjects: 0.794800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.477 seconds +Refreshing native plugins compatible for Editor in 28.87 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.542 seconds +Domain Reload Profiling: 3014ms + BeginReloadAssembly (213ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1143ms) + LoadAssemblies (778ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (439ms) + TypeCache.Refresh (428ms) + TypeCache.ScanAssembly (406ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1543ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (603ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (123ms) + ProcessInitializeOnLoadAttributes (418ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 40.58 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.4 KB). Loaded Objects now: 6590. +Memory consumption went from 184.1 MB to 183.9 MB. +Total: 5.726400 ms (FindLiveObjects: 1.483500 ms CreateObjectMapping: 0.661100 ms MarkObjects: 3.256000 ms DeleteObjects: 0.321900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.057 seconds +Refreshing native plugins compatible for Editor in 28.46 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.331 seconds +Domain Reload Profiling: 3378ms + BeginReloadAssembly (305ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (9ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (106ms) + RebuildCommonClasses (57ms) + RebuildNativeTypeToScriptingClass (20ms) + initialDomainReloadingComplete (104ms) + LoadAllAssembliesAndSetupDomain (1559ms) + LoadAssemblies (1208ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (430ms) + TypeCache.Refresh (417ms) + TypeCache.ScanAssembly (382ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1332ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (563ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (101ms) + ProcessInitializeOnLoadAttributes (404ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 26.53 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6605. +Memory consumption went from 184.2 MB to 184.0 MB. +Total: 5.388700 ms (FindLiveObjects: 0.685600 ms CreateObjectMapping: 0.308600 ms MarkObjects: 3.615800 ms DeleteObjects: 0.776800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.371 seconds +Refreshing native plugins compatible for Editor in 35.18 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.246 seconds +Domain Reload Profiling: 2610ms + BeginReloadAssembly (183ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (60ms) + LoadAllAssembliesAndSetupDomain (1068ms) + LoadAssemblies (754ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (381ms) + TypeCache.Refresh (368ms) + TypeCache.ScanAssembly (349ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1247ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (525ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (132ms) + ProcessInitializeOnLoadAttributes (345ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.31 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6620. +Memory consumption went from 184.1 MB to 183.9 MB. +Total: 5.621200 ms (FindLiveObjects: 1.076200 ms CreateObjectMapping: 0.778600 ms MarkObjects: 3.508400 ms DeleteObjects: 0.256200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.474 seconds +Refreshing native plugins compatible for Editor in 33.02 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.477 seconds +Domain Reload Profiling: 2941ms + BeginReloadAssembly (200ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (79ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (79ms) + LoadAllAssembliesAndSetupDomain (1131ms) + LoadAssemblies (761ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (428ms) + TypeCache.Refresh (418ms) + TypeCache.ScanAssembly (392ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1478ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (590ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (116ms) + ProcessInitializeOnLoadAttributes (412ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 28.47 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6635. +Memory consumption went from 184.2 MB to 184.0 MB. +Total: 5.264100 ms (FindLiveObjects: 0.931800 ms CreateObjectMapping: 0.557800 ms MarkObjects: 3.519900 ms DeleteObjects: 0.251700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.475 seconds +Refreshing native plugins compatible for Editor in 33.48 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.323 seconds +Domain Reload Profiling: 2793ms + BeginReloadAssembly (213ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (69ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (61ms) + LoadAllAssembliesAndSetupDomain (1141ms) + LoadAssemblies (795ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (427ms) + TypeCache.Refresh (411ms) + TypeCache.ScanAssembly (386ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1324ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (619ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (121ms) + ProcessInitializeOnLoadAttributes (442ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 43.55 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6650. +Memory consumption went from 184.2 MB to 184.0 MB. +Total: 5.658900 ms (FindLiveObjects: 0.954600 ms CreateObjectMapping: 0.438800 ms MarkObjects: 3.912300 ms DeleteObjects: 0.351000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.482 seconds +Refreshing native plugins compatible for Editor in 32.17 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.481 seconds +Domain Reload Profiling: 2956ms + BeginReloadAssembly (225ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (46ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1127ms) + LoadAssemblies (767ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (443ms) + TypeCache.Refresh (432ms) + TypeCache.ScanAssembly (401ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1481ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (606ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (113ms) + ProcessInitializeOnLoadAttributes (427ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.06 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.4 KB). Loaded Objects now: 6665. +Memory consumption went from 184.3 MB to 184.1 MB. +Total: 6.407300 ms (FindLiveObjects: 0.971600 ms CreateObjectMapping: 0.800800 ms MarkObjects: 4.170200 ms DeleteObjects: 0.460100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.765 seconds +Refreshing native plugins compatible for Editor in 27.35 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.574 seconds +Domain Reload Profiling: 3326ms + BeginReloadAssembly (278ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (77ms) + RebuildCommonClasses (66ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (85ms) + LoadAllAssembliesAndSetupDomain (1305ms) + LoadAssemblies (1038ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (399ms) + TypeCache.Refresh (386ms) + TypeCache.ScanAssembly (363ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1575ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (740ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (565ms) + ProcessInitializeOnLoadMethodAttributes (42ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (17ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 31.42 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6680. +Memory consumption went from 184.3 MB to 184.1 MB. +Total: 4.610400 ms (FindLiveObjects: 1.390900 ms CreateObjectMapping: 0.233400 ms MarkObjects: 2.676700 ms DeleteObjects: 0.306600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.558 seconds +Refreshing native plugins compatible for Editor in 40.81 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.540 seconds +Domain Reload Profiling: 3092ms + BeginReloadAssembly (196ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (75ms) + LoadAllAssembliesAndSetupDomain (1223ms) + LoadAssemblies (822ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (471ms) + TypeCache.Refresh (460ms) + TypeCache.ScanAssembly (434ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1541ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (641ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (121ms) + ProcessInitializeOnLoadAttributes (449ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (19ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (17ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 95.19 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6695. +Memory consumption went from 184.3 MB to 184.1 MB. +Total: 6.734600 ms (FindLiveObjects: 1.423900 ms CreateObjectMapping: 0.703400 ms MarkObjects: 4.124500 ms DeleteObjects: 0.479100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.425 seconds +Refreshing native plugins compatible for Editor in 33.10 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.212 seconds +Domain Reload Profiling: 2633ms + BeginReloadAssembly (197ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (71ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (57ms) + LoadAllAssembliesAndSetupDomain (1118ms) + LoadAssemblies (786ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (402ms) + TypeCache.Refresh (382ms) + TypeCache.ScanAssembly (352ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (17ms) + FinalizeReload (1213ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (539ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (96ms) + ProcessInitializeOnLoadAttributes (388ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.69 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6710. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 12.277200 ms (FindLiveObjects: 1.821300 ms CreateObjectMapping: 4.908100 ms MarkObjects: 5.189800 ms DeleteObjects: 0.355800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.472 seconds +Refreshing native plugins compatible for Editor in 36.90 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.346 seconds +Domain Reload Profiling: 2810ms + BeginReloadAssembly (196ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (62ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (66ms) + LoadAllAssembliesAndSetupDomain (1153ms) + LoadAssemblies (771ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (459ms) + TypeCache.Refresh (447ms) + TypeCache.ScanAssembly (422ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1346ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (571ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (107ms) + ProcessInitializeOnLoadAttributes (403ms) + ProcessInitializeOnLoadMethodAttributes (35ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.35 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6725. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 4.330900 ms (FindLiveObjects: 0.765200 ms CreateObjectMapping: 0.303600 ms MarkObjects: 2.787400 ms DeleteObjects: 0.473300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.511 seconds +Refreshing native plugins compatible for Editor in 29.26 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.385 seconds +Domain Reload Profiling: 2888ms + BeginReloadAssembly (197ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (58ms) + LoadAllAssembliesAndSetupDomain (1202ms) + LoadAssemblies (901ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (364ms) + TypeCache.Refresh (352ms) + TypeCache.ScanAssembly (327ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1386ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (659ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (116ms) + ProcessInitializeOnLoadAttributes (455ms) + ProcessInitializeOnLoadMethodAttributes (60ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.65 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6740. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 9.646400 ms (FindLiveObjects: 1.497100 ms CreateObjectMapping: 1.429000 ms MarkObjects: 5.740500 ms DeleteObjects: 0.976300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.681 seconds +Refreshing native plugins compatible for Editor in 29.12 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.150 seconds +Domain Reload Profiling: 2821ms + BeginReloadAssembly (264ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (63ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (89ms) + LoadAllAssembliesAndSetupDomain (1238ms) + LoadAssemblies (924ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (438ms) + TypeCache.Refresh (426ms) + TypeCache.ScanAssembly (404ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1151ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (473ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (95ms) + ProcessInitializeOnLoadAttributes (330ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.82 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6755. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 4.126200 ms (FindLiveObjects: 0.514300 ms CreateObjectMapping: 0.320200 ms MarkObjects: 3.068800 ms DeleteObjects: 0.221500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.503 seconds +Refreshing native plugins compatible for Editor in 32.24 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.466 seconds +Domain Reload Profiling: 2964ms + BeginReloadAssembly (213ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (68ms) + LoadAllAssembliesAndSetupDomain (1164ms) + LoadAssemblies (793ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (446ms) + TypeCache.Refresh (435ms) + TypeCache.ScanAssembly (408ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1467ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (622ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (9ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (133ms) + ProcessInitializeOnLoadAttributes (424ms) + ProcessInitializeOnLoadMethodAttributes (35ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 42.09 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6770. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 4.323200 ms (FindLiveObjects: 0.884700 ms CreateObjectMapping: 0.492700 ms MarkObjects: 2.691600 ms DeleteObjects: 0.252600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.414 seconds +Refreshing native plugins compatible for Editor in 27.49 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.268 seconds +Domain Reload Profiling: 2677ms + BeginReloadAssembly (194ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (68ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (62ms) + LoadAllAssembliesAndSetupDomain (1102ms) + LoadAssemblies (770ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (400ms) + TypeCache.Refresh (387ms) + TypeCache.ScanAssembly (361ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1269ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (522ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (96ms) + ProcessInitializeOnLoadAttributes (362ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.52 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6785. +Memory consumption went from 184.5 MB to 184.3 MB. +Total: 3.867000 ms (FindLiveObjects: 0.497400 ms CreateObjectMapping: 0.209200 ms MarkObjects: 2.917500 ms DeleteObjects: 0.241700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.513 seconds +Refreshing native plugins compatible for Editor in 40.75 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.429 seconds +Domain Reload Profiling: 2936ms + BeginReloadAssembly (204ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (61ms) + LoadAllAssembliesAndSetupDomain (1192ms) + LoadAssemblies (795ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (464ms) + TypeCache.Refresh (452ms) + TypeCache.ScanAssembly (412ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1429ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (595ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (126ms) + ProcessInitializeOnLoadAttributes (410ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 37.53 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6800. +Memory consumption went from 184.5 MB to 184.3 MB. +Total: 4.109900 ms (FindLiveObjects: 0.518900 ms CreateObjectMapping: 0.449000 ms MarkObjects: 2.901200 ms DeleteObjects: 0.239400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.479 seconds +Refreshing native plugins compatible for Editor in 30.03 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.308 seconds +Domain Reload Profiling: 2779ms + BeginReloadAssembly (203ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (78ms) + LoadAllAssembliesAndSetupDomain (1138ms) + LoadAssemblies (763ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (442ms) + TypeCache.Refresh (430ms) + TypeCache.ScanAssembly (398ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1309ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (561ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (111ms) + ProcessInitializeOnLoadAttributes (396ms) + ProcessInitializeOnLoadMethodAttributes (29ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Script is not up to date after domain reload: guid(b9bbb422382e47b381fbc5ae2683336e) path("Assets/HotScripts/GameScripts/FGui/Scripts/Common/TipTitleUI.cs") state(2) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 47.70 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6814. +Memory consumption went from 184.5 MB to 184.3 MB. +Total: 6.590300 ms (FindLiveObjects: 0.732800 ms CreateObjectMapping: 0.790500 ms MarkObjects: 4.439300 ms DeleteObjects: 0.625900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.581 seconds +Refreshing native plugins compatible for Editor in 35.20 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.680 seconds +Domain Reload Profiling: 3254ms + BeginReloadAssembly (228ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (79ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1217ms) + LoadAssemblies (844ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (458ms) + TypeCache.Refresh (444ms) + TypeCache.ScanAssembly (422ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1681ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (743ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (12ms) + SetLoadedEditorAssemblies (9ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (143ms) + ProcessInitializeOnLoadAttributes (526ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 52.57 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6830. +Memory consumption went from 184.6 MB to 184.4 MB. +Total: 6.041700 ms (FindLiveObjects: 0.822500 ms CreateObjectMapping: 0.431700 ms MarkObjects: 4.239600 ms DeleteObjects: 0.545500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.712 seconds +Refreshing native plugins compatible for Editor in 34.56 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.643 seconds +Domain Reload Profiling: 3350ms + BeginReloadAssembly (185ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (51ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (71ms) + LoadAllAssembliesAndSetupDomain (1383ms) + LoadAssemblies (918ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (527ms) + TypeCache.Refresh (516ms) + TypeCache.ScanAssembly (491ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1644ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (726ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (137ms) + ProcessInitializeOnLoadAttributes (512ms) + ProcessInitializeOnLoadMethodAttributes (48ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 42.07 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6845. +Memory consumption went from 184.5 MB to 184.3 MB. +Total: 4.465200 ms (FindLiveObjects: 0.675300 ms CreateObjectMapping: 0.370800 ms MarkObjects: 3.030500 ms DeleteObjects: 0.385400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.615 seconds +Refreshing native plugins compatible for Editor in 31.64 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.198 seconds +Domain Reload Profiling: 2807ms + BeginReloadAssembly (217ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (79ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (66ms) + LoadAllAssembliesAndSetupDomain (1271ms) + LoadAssemblies (897ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (447ms) + TypeCache.Refresh (432ms) + TypeCache.ScanAssembly (398ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1199ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (498ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (99ms) + ProcessInitializeOnLoadAttributes (344ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 29.50 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6860. +Memory consumption went from 184.6 MB to 184.4 MB. +Total: 4.377000 ms (FindLiveObjects: 0.564300 ms CreateObjectMapping: 0.544600 ms MarkObjects: 2.994400 ms DeleteObjects: 0.271500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.514 seconds +Refreshing native plugins compatible for Editor in 39.36 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.391 seconds +Domain Reload Profiling: 2900ms + BeginReloadAssembly (188ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (62ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1203ms) + LoadAssemblies (801ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (468ms) + TypeCache.Refresh (457ms) + TypeCache.ScanAssembly (427ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1392ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (612ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (110ms) + ProcessInitializeOnLoadAttributes (441ms) + ProcessInitializeOnLoadMethodAttributes (35ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.67 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6875. +Memory consumption went from 184.6 MB to 184.5 MB. +Total: 5.169300 ms (FindLiveObjects: 0.996300 ms CreateObjectMapping: 0.502400 ms MarkObjects: 3.346200 ms DeleteObjects: 0.321500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 8122.465125 seconds. + path: Assets/Resources/BuildinFileManifest.asset + artifactKey: Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/BuildinFileManifest.asset using Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3487ef3693733fe411271a0692c4d83c') in 0.017384 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Import Request. + Time since last request: 2.292882 seconds. + path: Assets/Resources/Scenes + artifactKey: Guid(767b3f261d3bcfe47a41b1b976333f52) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Scenes using Guid(767b3f261d3bcfe47a41b1b976333f52) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '265740686f1433fc0931a7e938747f8a') in 0.000865 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Import Request. + Time since last request: 0.059721 seconds. + path: Assets/Resources/Scenes/MapSampleScene.asset + artifactKey: Guid(b9ffe249355d38f4ea060619fe145b79) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Scenes/MapSampleScene.asset using Guid(b9ffe249355d38f4ea060619fe145b79) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '68e0616eab23ab30ad75ad3c287f1b2c') in 0.068390 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 3 +======================================================================== +Received Import Request. + Time since last request: 1.175895 seconds. + path: Assets/Resources/Scenes/JNFrame.unity + artifactKey: Guid(dfb6c0b6af52f544dbc763f9daab071a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Scenes/JNFrame.unity using Guid(dfb6c0b6af52f544dbc763f9daab071a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '73c4f5b8ef42ac2ecff17c6a1ec79e57') in 0.002228 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.485 seconds +Refreshing native plugins compatible for Editor in 29.78 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.524 seconds +Domain Reload Profiling: 3003ms + BeginReloadAssembly (194ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (65ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (78ms) + LoadAllAssembliesAndSetupDomain (1153ms) + LoadAssemblies (781ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (444ms) + TypeCache.Refresh (429ms) + TypeCache.ScanAssembly (404ms) + ScanForSourceGeneratedMonoScriptInfo (5ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1525ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (643ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (13ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (158ms) + ProcessInitializeOnLoadAttributes (422ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.30 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6892. +Memory consumption went from 184.6 MB to 184.5 MB. +Total: 7.194600 ms (FindLiveObjects: 0.858200 ms CreateObjectMapping: 0.873000 ms MarkObjects: 5.067800 ms DeleteObjects: 0.393900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.504 seconds +Refreshing native plugins compatible for Editor in 39.78 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.464 seconds +Domain Reload Profiling: 2960ms + BeginReloadAssembly (186ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (62ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1191ms) + LoadAssemblies (805ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (451ms) + TypeCache.Refresh (439ms) + TypeCache.ScanAssembly (414ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1465ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (609ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (120ms) + ProcessInitializeOnLoadAttributes (428ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.73 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6907. +Memory consumption went from 184.9 MB to 184.7 MB. +Total: 4.717200 ms (FindLiveObjects: 0.817300 ms CreateObjectMapping: 0.512600 ms MarkObjects: 3.092500 ms DeleteObjects: 0.293400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.688 seconds +Refreshing native plugins compatible for Editor in 29.93 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 2.005 seconds +Domain Reload Profiling: 3687ms + BeginReloadAssembly (208ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1350ms) + LoadAssemblies (855ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (564ms) + TypeCache.Refresh (553ms) + TypeCache.ScanAssembly (523ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (2005ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (702ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (147ms) + ProcessInitializeOnLoadAttributes (495ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 43.66 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6922. +Memory consumption went from 184.9 MB to 184.7 MB. +Total: 11.140200 ms (FindLiveObjects: 0.851600 ms CreateObjectMapping: 0.357200 ms MarkObjects: 7.185200 ms DeleteObjects: 2.742500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.409 seconds +Refreshing native plugins compatible for Editor in 33.05 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.192 seconds +Domain Reload Profiling: 2592ms + BeginReloadAssembly (213ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (72ms) + RebuildCommonClasses (52ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (65ms) + LoadAllAssembliesAndSetupDomain (1053ms) + LoadAssemblies (766ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (366ms) + TypeCache.Refresh (352ms) + TypeCache.ScanAssembly (326ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1192ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (538ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (123ms) + ProcessInitializeOnLoadAttributes (368ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 25.20 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6937. +Memory consumption went from 185.0 MB to 184.8 MB. +Total: 3.095200 ms (FindLiveObjects: 0.468800 ms CreateObjectMapping: 0.224200 ms MarkObjects: 2.189400 ms DeleteObjects: 0.211300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.509 seconds +Refreshing native plugins compatible for Editor in 38.73 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.467 seconds +Domain Reload Profiling: 2971ms + BeginReloadAssembly (217ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (81ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (60ms) + LoadAllAssembliesAndSetupDomain (1174ms) + LoadAssemblies (809ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (438ms) + TypeCache.Refresh (426ms) + TypeCache.ScanAssembly (399ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1468ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (627ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (117ms) + ProcessInitializeOnLoadAttributes (438ms) + ProcessInitializeOnLoadMethodAttributes (41ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (17ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.15 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.6 KB). Loaded Objects now: 6952. +Memory consumption went from 185.1 MB to 184.9 MB. +Total: 11.070000 ms (FindLiveObjects: 2.792900 ms CreateObjectMapping: 1.088700 ms MarkObjects: 6.361100 ms DeleteObjects: 0.824000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.381 seconds +Refreshing native plugins compatible for Editor in 28.44 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.184 seconds +Domain Reload Profiling: 2559ms + BeginReloadAssembly (194ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (58ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1063ms) + LoadAssemblies (758ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (382ms) + TypeCache.Refresh (372ms) + TypeCache.ScanAssembly (352ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (8ms) + FinalizeReload (1185ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (508ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (98ms) + ProcessInitializeOnLoadAttributes (362ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 45.62 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6967. +Memory consumption went from 185.1 MB to 184.9 MB. +Total: 5.574200 ms (FindLiveObjects: 0.845000 ms CreateObjectMapping: 0.365800 ms MarkObjects: 3.994000 ms DeleteObjects: 0.365700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.447 seconds +Refreshing native plugins compatible for Editor in 31.07 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.691 seconds +Domain Reload Profiling: 3132ms + BeginReloadAssembly (197ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (69ms) + RebuildCommonClasses (43ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (61ms) + LoadAllAssembliesAndSetupDomain (1126ms) + LoadAssemblies (761ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (432ms) + TypeCache.Refresh (421ms) + TypeCache.ScanAssembly (391ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1692ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (731ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (115ms) + ProcessInitializeOnLoadAttributes (545ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (18ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 42.04 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6982. +Memory consumption went from 185.1 MB to 184.9 MB. +Total: 5.019400 ms (FindLiveObjects: 0.831700 ms CreateObjectMapping: 0.633300 ms MarkObjects: 3.303100 ms DeleteObjects: 0.249800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.439 seconds +Refreshing native plugins compatible for Editor in 28.68 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.150 seconds +Domain Reload Profiling: 2582ms + BeginReloadAssembly (193ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (70ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (59ms) + LoadAllAssembliesAndSetupDomain (1131ms) + LoadAssemblies (834ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (361ms) + TypeCache.Refresh (349ms) + TypeCache.ScanAssembly (324ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1151ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (492ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (92ms) + ProcessInitializeOnLoadAttributes (349ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 115.00 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6997. +Memory consumption went from 185.1 MB to 184.9 MB. +Total: 9.581000 ms (FindLiveObjects: 0.974500 ms CreateObjectMapping: 0.720600 ms MarkObjects: 6.951300 ms DeleteObjects: 0.930400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.492 seconds +Refreshing native plugins compatible for Editor in 28.67 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.457 seconds +Domain Reload Profiling: 2942ms + BeginReloadAssembly (211ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (71ms) + LoadAllAssembliesAndSetupDomain (1146ms) + LoadAssemblies (784ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (440ms) + TypeCache.Refresh (428ms) + TypeCache.ScanAssembly (396ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1457ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (641ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (12ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (122ms) + ProcessInitializeOnLoadAttributes (451ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (17ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 57.95 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7012. +Memory consumption went from 185.2 MB to 185.0 MB. +Total: 10.861700 ms (FindLiveObjects: 1.080700 ms CreateObjectMapping: 1.587900 ms MarkObjects: 7.565800 ms DeleteObjects: 0.623300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.466 seconds +Refreshing native plugins compatible for Editor in 39.51 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.368 seconds +Domain Reload Profiling: 2828ms + BeginReloadAssembly (179ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (54ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (62ms) + LoadAllAssembliesAndSetupDomain (1168ms) + LoadAssemblies (782ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (455ms) + TypeCache.Refresh (441ms) + TypeCache.ScanAssembly (412ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1368ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (595ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (113ms) + ProcessInitializeOnLoadAttributes (423ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 31.79 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7027. +Memory consumption went from 185.2 MB to 185.0 MB. +Total: 4.267700 ms (FindLiveObjects: 0.631700 ms CreateObjectMapping: 0.418500 ms MarkObjects: 2.798600 ms DeleteObjects: 0.416900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.446 seconds +Refreshing native plugins compatible for Editor in 27.28 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.186 seconds +Domain Reload Profiling: 2627ms + BeginReloadAssembly (218ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (65ms) + LoadAllAssembliesAndSetupDomain (1103ms) + LoadAssemblies (791ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (396ms) + TypeCache.Refresh (384ms) + TypeCache.ScanAssembly (358ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1187ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (546ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (107ms) + ProcessInitializeOnLoadAttributes (377ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.24 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 7042. +Memory consumption went from 185.2 MB to 185.0 MB. +Total: 2.991000 ms (FindLiveObjects: 0.497200 ms CreateObjectMapping: 0.245600 ms MarkObjects: 2.053100 ms DeleteObjects: 0.193900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.513 seconds +Refreshing native plugins compatible for Editor in 35.45 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.865 seconds +Domain Reload Profiling: 3372ms + BeginReloadAssembly (211ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (67ms) + RebuildCommonClasses (53ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (60ms) + LoadAllAssembliesAndSetupDomain (1169ms) + LoadAssemblies (810ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (447ms) + TypeCache.Refresh (434ms) + TypeCache.ScanAssembly (403ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1866ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (854ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (12ms) + SetLoadedEditorAssemblies (11ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (185ms) + ProcessInitializeOnLoadAttributes (582ms) + ProcessInitializeOnLoadMethodAttributes (45ms) + AfterProcessingInitializeOnLoad (19ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (20ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 43.68 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 7057. +Memory consumption went from 185.2 MB to 185.0 MB. +Total: 7.500500 ms (FindLiveObjects: 1.918600 ms CreateObjectMapping: 1.031100 ms MarkObjects: 4.102000 ms DeleteObjects: 0.446800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.509 seconds +Refreshing native plugins compatible for Editor in 40.97 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.312 seconds +Domain Reload Profiling: 2815ms + BeginReloadAssembly (213ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (79ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (61ms) + LoadAllAssembliesAndSetupDomain (1180ms) + LoadAssemblies (800ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (453ms) + TypeCache.Refresh (439ms) + TypeCache.ScanAssembly (413ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1314ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (551ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (391ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 30.74 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7072. +Memory consumption went from 185.2 MB to 185.0 MB. +Total: 5.021500 ms (FindLiveObjects: 0.806200 ms CreateObjectMapping: 0.416200 ms MarkObjects: 3.380000 ms DeleteObjects: 0.416500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 27.98 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7072. +Memory consumption went from 102.7 MB to 102.6 MB. +Total: 5.659700 ms (FindLiveObjects: 1.132700 ms CreateObjectMapping: 0.474100 ms MarkObjects: 3.674800 ms DeleteObjects: 0.375300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.507 seconds +Refreshing native plugins compatible for Editor in 27.59 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.207 seconds +Domain Reload Profiling: 2708ms + BeginReloadAssembly (226ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (73ms) + LoadAllAssembliesAndSetupDomain (1153ms) + LoadAssemblies (857ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (390ms) + TypeCache.Refresh (379ms) + TypeCache.ScanAssembly (351ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1207ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (530ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (95ms) + ProcessInitializeOnLoadAttributes (383ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 25.75 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.1 KB). Loaded Objects now: 7087. +Memory consumption went from 185.3 MB to 185.1 MB. +Total: 4.520700 ms (FindLiveObjects: 0.743500 ms CreateObjectMapping: 0.404300 ms MarkObjects: 3.117200 ms DeleteObjects: 0.253800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.80 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7087. +Memory consumption went from 102.8 MB to 102.7 MB. +Total: 4.252300 ms (FindLiveObjects: 0.735300 ms CreateObjectMapping: 0.330400 ms MarkObjects: 3.035300 ms DeleteObjects: 0.150300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.80 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7087. +Memory consumption went from 102.5 MB to 102.3 MB. +Total: 5.951700 ms (FindLiveObjects: 0.744200 ms CreateObjectMapping: 0.323800 ms MarkObjects: 4.620100 ms DeleteObjects: 0.261400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.567 seconds +Refreshing native plugins compatible for Editor in 29.01 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.195 seconds +Domain Reload Profiling: 2756ms + BeginReloadAssembly (223ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (46ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (66ms) + LoadAllAssembliesAndSetupDomain (1213ms) + LoadAssemblies (884ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (409ms) + TypeCache.Refresh (396ms) + TypeCache.ScanAssembly (371ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1196ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (488ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (88ms) + ProcessInitializeOnLoadAttributes (348ms) + ProcessInitializeOnLoadMethodAttributes (29ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 28.57 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.0 KB). Loaded Objects now: 7103. +Memory consumption went from 185.3 MB to 185.1 MB. +Total: 7.597700 ms (FindLiveObjects: 1.534500 ms CreateObjectMapping: 0.495600 ms MarkObjects: 5.052500 ms DeleteObjects: 0.510600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.454 seconds +Refreshing native plugins compatible for Editor in 29.23 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.409 seconds +Domain Reload Profiling: 2856ms + BeginReloadAssembly (231ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (81ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1096ms) + LoadAssemblies (801ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (383ms) + TypeCache.Refresh (368ms) + TypeCache.ScanAssembly (346ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1410ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (670ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (127ms) + ProcessInitializeOnLoadAttributes (475ms) + ProcessInitializeOnLoadMethodAttributes (41ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.66 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.2 KB). Loaded Objects now: 7118. +Memory consumption went from 185.3 MB to 185.1 MB. +Total: 6.396500 ms (FindLiveObjects: 0.955200 ms CreateObjectMapping: 0.622800 ms MarkObjects: 4.542000 ms DeleteObjects: 0.275300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.192 seconds +Refreshing native plugins compatible for Editor in 58.01 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.853 seconds +Domain Reload Profiling: 4039ms + BeginReloadAssembly (216ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (63ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (92ms) + LoadAllAssembliesAndSetupDomain (1798ms) + LoadAssemblies (1129ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (730ms) + TypeCache.Refresh (712ms) + TypeCache.ScanAssembly (672ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (18ms) + FinalizeReload (1854ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (781ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (131ms) + ProcessInitializeOnLoadAttributes (580ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.52 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 7133. +Memory consumption went from 185.4 MB to 185.2 MB. +Total: 5.766300 ms (FindLiveObjects: 1.043300 ms CreateObjectMapping: 0.648300 ms MarkObjects: 3.657700 ms DeleteObjects: 0.415100 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/JNFrame2/Logs/AssetImportWorker0.log b/JNFrame2/Logs/AssetImportWorker0.log deleted file mode 100644 index 5f81a4c9..00000000 --- a/JNFrame2/Logs/AssetImportWorker0.log +++ /dev/null @@ -1,10489 +0,0 @@ -Using pre-set license -Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 - -COMMAND LINE ARGUMENTS: -D:\Unity\2022.3.1f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker0 --projectPath -D:/myproject/JisolGame/JNFrame2 --logFile -Logs/AssetImportWorker0.log --srvPort -51119 -Successfully changed project path to: D:/myproject/JisolGame/JNFrame2 -D:/myproject/JisolGame/JNFrame2 -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-cloud-worker=32768" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gfx=262144" -Player connection [18044] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 1754468789 [EditorId] 1754468789 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... - -Player connection [18044] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 1754468789 [EditorId] 1754468789 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... - -Refreshing native plugins compatible for Editor in 49.70 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.1f1 (f18e0c1b5784) -[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) - Vendor: NVIDIA - VRAM: 5966 MB - Driver: 32.0.15.6094 -Initialize mono -Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed' -Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56056 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.006224 seconds. -- Loaded All Assemblies, in 0.376 seconds -Native extension for WindowsStandalone target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.282 seconds -Domain Reload Profiling: 655ms - BeginReloadAssembly (94ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (164ms) - LoadAssemblies (91ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (156ms) - TypeCache.Refresh (154ms) - TypeCache.ScanAssembly (136ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (1ms) - FinalizeReload (282ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (226ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (9ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (149ms) - ProcessInitializeOnLoadMethodAttributes (54ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.378 seconds -Refreshing native plugins compatible for Editor in 28.62 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Package Manager log level set to [2] -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.929 seconds -Domain Reload Profiling: 2300ms - BeginReloadAssembly (149ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (23ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (57ms) - LoadAllAssembliesAndSetupDomain (1112ms) - LoadAssemblies (719ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (456ms) - TypeCache.Refresh (414ms) - TypeCache.ScanAssembly (393ms) - ScanForSourceGeneratedMonoScriptInfo (33ms) - ResolveRequiredComponents (9ms) - FinalizeReload (930ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (729ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (135ms) - ProcessInitializeOnLoadAttributes (547ms) - ProcessInitializeOnLoadMethodAttributes (27ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 30.83 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5314 Unused Serialized files (Serialized files now loaded: 0) -Unloading 165 unused Assets / (228.8 KB). Loaded Objects now: 5712. -Memory consumption went from 179.7 MB to 179.4 MB. -Total: 4.406500 ms (FindLiveObjects: 0.493100 ms CreateObjectMapping: 0.328800 ms MarkObjects: 3.319900 ms DeleteObjects: 0.263900 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 533.964302 seconds. - path: Assets/AssetBundleCollectorSetting.asset - artifactKey: Guid(3cf588b650c043f41ac56ee8a5e7d801) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/AssetBundleCollectorSetting.asset using Guid(3cf588b650c043f41ac56ee8a5e7d801) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '095806a7126be0e849152d0af7b7a6a5') in 0.015813 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 8.114472 seconds. - path: Assets/Scripts/Samples/TextMain.cs - artifactKey: Guid(870a0b4c0dd966a4e8d4036ec0ef5a81) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Samples/TextMain.cs using Guid(870a0b4c0dd966a4e8d4036ec0ef5a81) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6832f9e45cbc752e461f0337b21c3aeb') in 0.000564 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 145.10 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 2 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (128.1 KB). Loaded Objects now: 5713. -Memory consumption went from 93.7 MB to 93.6 MB. -Total: 17.375100 ms (FindLiveObjects: 1.116900 ms CreateObjectMapping: 4.683900 ms MarkObjects: 11.324700 ms DeleteObjects: 0.246600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.514 seconds -Refreshing native plugins compatible for Editor in 45.12 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 2.117 seconds -Domain Reload Profiling: 3624ms - BeginReloadAssembly (245ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (77ms) - LoadAllAssembliesAndSetupDomain (1127ms) - LoadAssemblies (794ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (436ms) - TypeCache.Refresh (422ms) - TypeCache.ScanAssembly (399ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (10ms) - FinalizeReload (2117ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (895ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (9ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (214ms) - ProcessInitializeOnLoadAttributes (563ms) - ProcessInitializeOnLoadMethodAttributes (66ms) - AfterProcessingInitializeOnLoad (32ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (18ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.65 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.1 KB). Loaded Objects now: 5728. -Memory consumption went from 177.5 MB to 177.3 MB. -Total: 6.534300 ms (FindLiveObjects: 0.515300 ms CreateObjectMapping: 0.379800 ms MarkObjects: 5.307900 ms DeleteObjects: 0.329300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 370.827532 seconds. - path: Assets/HotScripts/JNGame/APP - artifactKey: Guid(89190826cad648de915c297f9fe241b5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/APP using Guid(89190826cad648de915c297f9fe241b5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e44cf092648a314ca7f6b12eb4f105c5') in 0.006939 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 10.869509 seconds. - path: Assets/HotScripts/JNGame/APP/JNGame.APP.asmdef - artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/APP/JNGame.APP.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9e9dbd4a5ce7b3c72d418e113f51ce28') in 0.001871 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 6.884335 seconds. - path: Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef - artifactKey: Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef using Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ab613a8578c40c16e2fdcf98d84e597b') in 0.000600 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 8.075666 seconds. - path: Assets/HotScripts/JNGame/APP/JNGame.APP.asmdef - artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/APP/JNGame.APP.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '26f907d10ca8b8eeede698efd5785064') in 0.027857 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 7.869946 seconds. - path: Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef - artifactKey: Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef using Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '860fe3c1e58426f7b681f982908a4ac4') in 0.000851 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 4.534493 seconds. - path: Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef - artifactKey: Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef using Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c58dda3efd88859fe92292c0a4e9381c') in 0.001766 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 2.839635 seconds. - path: Packages/com.code-philosophy.luban/Editor/Luban.Editor.asmdef - artifactKey: Guid(5796a4f593192714cbff2c4360722388) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Packages/com.code-philosophy.luban/Editor/Luban.Editor.asmdef using Guid(5796a4f593192714cbff2c4360722388) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cda64439ab5bd3077cb8301661094d3a') in 0.001790 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 0.006740 seconds. - path: Assets/Plugins/SRDebugger/Scripts/Editor/StompyRobot.SRDebugger.Editor.asmdef - artifactKey: Guid(07ab30a82c1032d45ad726f7216628e8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Plugins/SRDebugger/Scripts/Editor/StompyRobot.SRDebugger.Editor.asmdef using Guid(07ab30a82c1032d45ad726f7216628e8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f098854534296e3ae662f2312ea531d8') in 0.001532 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 0.000046 seconds. - path: Assets/Plugins/SRF/Scripts/UI/Editor/StompyRobot.SRF.Editor.asmdef - artifactKey: Guid(714123ebf07616740963b992cf10f84c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Plugins/SRF/Scripts/UI/Editor/StompyRobot.SRF.Editor.asmdef using Guid(714123ebf07616740963b992cf10f84c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '59a3c5d681940e27143c088e25580790') in 0.000902 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 6.314267 seconds. - path: Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef - artifactKey: Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef using Guid(5f32be912cdeb7c4f8a601d2040de4e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '395bb140580474e313c7315c7db56bf4') in 0.000841 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 35.104526 seconds. - path: Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef - artifactKey: Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef using Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '011c9d3362a742e8f50b2e93a076e1c7') in 0.000740 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 50.604911 seconds. - path: Assets/HotScripts/JNGame/Native/JNGame.Native.asmdef - artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Native/JNGame.Native.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5b7c6a4f95e381dd77143fd3b276ba71') in 0.000576 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 74.522124 seconds. - path: Assets/HotScripts/JNGame/Root/JNGame.Root.asmdef - artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Root/JNGame.Root.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '469ee454d727b4dc42a643d36e895456') in 0.000742 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 7.426128 seconds. - path: Assets/HotScripts/JNGame/Runtime/Util/Profiler.cs - artifactKey: Guid(75ef2062d79a44248c98964373827d74) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Runtime/Util/Profiler.cs using Guid(75ef2062d79a44248c98964373827d74) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '922d7605b5cd1cebcbae66ea934b5635') in 0.000663 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 5.408954 seconds. - path: Assets/HotScripts/JNGame/Root/Root - artifactKey: Guid(a40dcccfdde3d664bbded2d3cf0eeecc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Root/Root using Guid(a40dcccfdde3d664bbded2d3cf0eeecc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a21a5889e79933b7a4e811f188dcf9c1') in 0.000757 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 26.594749 seconds. - path: Assets/HotScripts/JNGame/Runtime/Util/NoThread/Interlocked.cs - artifactKey: Guid(a13340b679274363b976467f30806a56) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Runtime/Util/NoThread/Interlocked.cs using Guid(a13340b679274363b976467f30806a56) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ba5d8c8fba5dade1425d81a6a057e541') in 0.000535 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 3.959703 seconds. - path: Assets/HotScripts/JNGame/Root/Root/NoThread - artifactKey: Guid(08fe2a0eeed74d1db5fa680814c1a9b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Root/Root/NoThread using Guid(08fe2a0eeed74d1db5fa680814c1a9b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '81133196f1554046b314a6b6104c8744') in 0.000981 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 113.425947 seconds. - path: Assets/HotScripts/JNGame/Root/JNGame.Root.asmdef - artifactKey: Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Root/JNGame.Root.asmdef using Guid(a035c483e4ff50f4c92f84afd22778cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cf72b3c59dd6b6f1a971cfb4aad840f5') in 0.000730 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 342.114327 seconds. - path: Assets/Scripts/Samples/Samples.asmdef - artifactKey: Guid(6d70bd6fbbacf504c963523eea75777a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Samples/Samples.asmdef using Guid(6d70bd6fbbacf504c963523eea75777a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2e5c9f3ef056e45be184717dbee96f01') in 0.000770 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.206 seconds -Refreshing native plugins compatible for Editor in 29.97 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.098 seconds -Domain Reload Profiling: 2299ms - BeginReloadAssembly (214ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (99ms) - RebuildCommonClasses (27ms) - RebuildNativeTypeToScriptingClass (9ms) - initialDomainReloadingComplete (56ms) - LoadAllAssembliesAndSetupDomain (895ms) - LoadAssemblies (651ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (305ms) - TypeCache.Refresh (289ms) - TypeCache.ScanAssembly (272ms) - ScanForSourceGeneratedMonoScriptInfo (7ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1099ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (492ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (163ms) - ProcessInitializeOnLoadAttributes (290ms) - ProcessInitializeOnLoadMethodAttributes (22ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 25.71 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5299 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (202.2 KB). Loaded Objects now: 5743. -Memory consumption went from 178.1 MB to 177.9 MB. -Total: 3.418000 ms (FindLiveObjects: 0.424800 ms CreateObjectMapping: 0.275600 ms MarkObjects: 2.332500 ms DeleteObjects: 0.384100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.184 seconds -Refreshing native plugins compatible for Editor in 30.17 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.044 seconds -Domain Reload Profiling: 2222ms - BeginReloadAssembly (174ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (59ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (46ms) - LoadAllAssembliesAndSetupDomain (912ms) - LoadAssemblies (647ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (326ms) - TypeCache.Refresh (316ms) - TypeCache.ScanAssembly (296ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (8ms) - FinalizeReload (1044ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (480ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (140ms) - ProcessInitializeOnLoadAttributes (299ms) - ProcessInitializeOnLoadMethodAttributes (23ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 24.05 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (200.9 KB). Loaded Objects now: 5758. -Memory consumption went from 178.3 MB to 178.1 MB. -Total: 3.720500 ms (FindLiveObjects: 0.466300 ms CreateObjectMapping: 0.251300 ms MarkObjects: 2.790600 ms DeleteObjects: 0.210900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.39 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5758. -Memory consumption went from 96.0 MB to 95.8 MB. -Total: 2.908600 ms (FindLiveObjects: 0.385000 ms CreateObjectMapping: 0.190400 ms MarkObjects: 2.242300 ms DeleteObjects: 0.090100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.155 seconds -Refreshing native plugins compatible for Editor in 22.13 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.971 seconds -Domain Reload Profiling: 2121ms - BeginReloadAssembly (166ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (51ms) - RebuildCommonClasses (30ms) - RebuildNativeTypeToScriptingClass (9ms) - initialDomainReloadingComplete (54ms) - LoadAllAssembliesAndSetupDomain (889ms) - LoadAssemblies (663ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (293ms) - TypeCache.Refresh (282ms) - TypeCache.ScanAssembly (267ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (8ms) - FinalizeReload (972ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (457ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (120ms) - ProcessInitializeOnLoadAttributes (291ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (7ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 26.67 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.0 KB). Loaded Objects now: 5773. -Memory consumption went from 178.4 MB to 178.2 MB. -Total: 3.378300 ms (FindLiveObjects: 0.391800 ms CreateObjectMapping: 0.201500 ms MarkObjects: 2.577300 ms DeleteObjects: 0.206500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 37.33 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5773. -Memory consumption went from 96.0 MB to 95.9 MB. -Total: 4.575000 ms (FindLiveObjects: 0.339600 ms CreateObjectMapping: 0.203200 ms MarkObjects: 3.926400 ms DeleteObjects: 0.104700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 2761.711203 seconds. - path: Assets/Resources/BuildinFileManifest.asset - artifactKey: Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/BuildinFileManifest.asset using Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5b28ccaa37fc6635a88230cdd1d0ec6d') in 0.121933 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 43.95 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 2 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (128.2 KB). Loaded Objects now: 5773. -Memory consumption went from 95.4 MB to 95.2 MB. -Total: 11.083900 ms (FindLiveObjects: 0.419200 ms CreateObjectMapping: 0.540100 ms MarkObjects: 9.846300 ms DeleteObjects: 0.276300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.498 seconds -Refreshing native plugins compatible for Editor in 30.38 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 2.595 seconds -Domain Reload Profiling: 5087ms - BeginReloadAssembly (495ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (16ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (248ms) - RebuildCommonClasses (238ms) - RebuildNativeTypeToScriptingClass (45ms) - initialDomainReloadingComplete (87ms) - LoadAllAssembliesAndSetupDomain (1625ms) - LoadAssemblies (1290ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (475ms) - TypeCache.Refresh (461ms) - TypeCache.ScanAssembly (419ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (10ms) - FinalizeReload (2596ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (665ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (180ms) - ProcessInitializeOnLoadAttributes (426ms) - ProcessInitializeOnLoadMethodAttributes (34ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 31.76 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 124 unused Assets / (202.4 KB). Loaded Objects now: 5790. -Memory consumption went from 178.3 MB to 178.2 MB. -Total: 5.311200 ms (FindLiveObjects: 0.715300 ms CreateObjectMapping: 0.885500 ms MarkObjects: 3.367700 ms DeleteObjects: 0.341300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.737 seconds -Refreshing native plugins compatible for Editor in 40.50 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 4.895 seconds -Domain Reload Profiling: 6622ms - BeginReloadAssembly (207ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1407ms) - LoadAssemblies (966ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (522ms) - TypeCache.Refresh (509ms) - TypeCache.ScanAssembly (471ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (10ms) - FinalizeReload (4895ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (2520ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (18ms) - SetLoadedEditorAssemblies (12ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (529ms) - ProcessInitializeOnLoadAttributes (1844ms) - ProcessInitializeOnLoadMethodAttributes (100ms) - AfterProcessingInitializeOnLoad (18ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (32ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.10 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.1 KB). Loaded Objects now: 5805. -Memory consumption went from 178.4 MB to 178.2 MB. -Total: 4.957900 ms (FindLiveObjects: 0.676300 ms CreateObjectMapping: 0.247000 ms MarkObjects: 3.558200 ms DeleteObjects: 0.474200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 45.57 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5805. -Memory consumption went from 96.0 MB to 95.9 MB. -Total: 6.302600 ms (FindLiveObjects: 0.510300 ms CreateObjectMapping: 0.406100 ms MarkObjects: 5.010600 ms DeleteObjects: 0.373300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 37.68 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5805. -Memory consumption went from 95.6 MB to 95.5 MB. -Total: 4.895000 ms (FindLiveObjects: 0.861100 ms CreateObjectMapping: 0.556100 ms MarkObjects: 3.331800 ms DeleteObjects: 0.143000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.011 seconds -Refreshing native plugins compatible for Editor in 34.54 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.498 seconds -Domain Reload Profiling: 3501ms - BeginReloadAssembly (435ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (19ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (212ms) - RebuildCommonClasses (54ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (79ms) - LoadAllAssembliesAndSetupDomain (1419ms) - LoadAssemblies (1048ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (477ms) - TypeCache.Refresh (461ms) - TypeCache.ScanAssembly (410ms) - ScanForSourceGeneratedMonoScriptInfo (5ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1499ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (619ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (171ms) - ProcessInitializeOnLoadAttributes (390ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 37.33 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5305 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.0 KB). Loaded Objects now: 5823. -Memory consumption went from 178.5 MB to 178.3 MB. -Total: 4.307400 ms (FindLiveObjects: 0.642200 ms CreateObjectMapping: 0.263200 ms MarkObjects: 3.133300 ms DeleteObjects: 0.266400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.949 seconds -Refreshing native plugins compatible for Editor in 35.11 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.586 seconds -Domain Reload Profiling: 3526ms - BeginReloadAssembly (230ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (64ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (36ms) - initialDomainReloadingComplete (71ms) - LoadAllAssembliesAndSetupDomain (1557ms) - LoadAssemblies (1074ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (557ms) - TypeCache.Refresh (541ms) - TypeCache.ScanAssembly (505ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1587ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (709ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (174ms) - ProcessInitializeOnLoadAttributes (473ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.82 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5305 Unused Serialized files (Serialized files now loaded: 0) -Unloading 124 unused Assets / (201.7 KB). Loaded Objects now: 5838. -Memory consumption went from 178.5 MB to 178.3 MB. -Total: 3.714600 ms (FindLiveObjects: 0.514500 ms CreateObjectMapping: 0.226100 ms MarkObjects: 2.566200 ms DeleteObjects: 0.406000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.692 seconds -Refreshing native plugins compatible for Editor in 30.68 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.301 seconds -Domain Reload Profiling: 2984ms - BeginReloadAssembly (284ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (10ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (98ms) - RebuildCommonClasses (64ms) - RebuildNativeTypeToScriptingClass (18ms) - initialDomainReloadingComplete (85ms) - LoadAllAssembliesAndSetupDomain (1232ms) - LoadAssemblies (881ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (458ms) - TypeCache.Refresh (443ms) - TypeCache.ScanAssembly (417ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1302ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (628ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (163ms) - ProcessInitializeOnLoadAttributes (417ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 31.13 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.2 KB). Loaded Objects now: 5855. -Memory consumption went from 178.5 MB to 178.3 MB. -Total: 4.255600 ms (FindLiveObjects: 0.507900 ms CreateObjectMapping: 0.521300 ms MarkObjects: 2.751200 ms DeleteObjects: 0.473500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.165 seconds -Refreshing native plugins compatible for Editor in 92.27 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.880 seconds -Domain Reload Profiling: 4039ms - BeginReloadAssembly (357ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (74ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (68ms) - LoadAllAssembliesAndSetupDomain (1672ms) - LoadAssemblies (1180ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (711ms) - TypeCache.Refresh (690ms) - TypeCache.ScanAssembly (649ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (21ms) - FinalizeReload (1881ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (797ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (220ms) - ProcessInitializeOnLoadAttributes (509ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.34 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (202.3 KB). Loaded Objects now: 5870. -Memory consumption went from 178.5 MB to 178.3 MB. -Total: 4.866400 ms (FindLiveObjects: 0.601100 ms CreateObjectMapping: 0.453900 ms MarkObjects: 3.194000 ms DeleteObjects: 0.614600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.25 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5870. -Memory consumption went from 96.0 MB to 95.9 MB. -Total: 4.825300 ms (FindLiveObjects: 0.587100 ms CreateObjectMapping: 0.290800 ms MarkObjects: 3.709300 ms DeleteObjects: 0.235600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.719 seconds -Refreshing native plugins compatible for Editor in 34.67 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.475 seconds -Domain Reload Profiling: 3183ms - BeginReloadAssembly (269ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (101ms) - RebuildCommonClasses (52ms) - RebuildNativeTypeToScriptingClass (20ms) - initialDomainReloadingComplete (107ms) - LoadAllAssembliesAndSetupDomain (1258ms) - LoadAssemblies (944ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (412ms) - TypeCache.Refresh (399ms) - TypeCache.ScanAssembly (373ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1478ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (727ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (165ms) - ProcessInitializeOnLoadAttributes (486ms) - ProcessInitializeOnLoadMethodAttributes (46ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 49.89 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.1 KB). Loaded Objects now: 5885. -Memory consumption went from 178.6 MB to 178.4 MB. -Total: 3.368900 ms (FindLiveObjects: 0.596600 ms CreateObjectMapping: 0.299000 ms MarkObjects: 2.282200 ms DeleteObjects: 0.190100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.18 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5885. -Memory consumption went from 96.1 MB to 96.0 MB. -Total: 6.640000 ms (FindLiveObjects: 0.704800 ms CreateObjectMapping: 1.038200 ms MarkObjects: 4.716600 ms DeleteObjects: 0.177500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 14075.621819 seconds. - path: Assets/HotAssets/HotDlls/UniTask.dll.bytes - artifactKey: Guid(f46ce6853d301254f916efd25eda4aca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotAssets/HotDlls/UniTask.dll.bytes using Guid(f46ce6853d301254f916efd25eda4aca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '353a8533b2592b757ad5da2f1bcbdd6c') in 0.019731 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 0.950296 seconds. - path: Assets/HotAssets/HotDlls/Google.Protobuf.dll.bytes - artifactKey: Guid(a9bd4acc259b9c44daf971d4b26e2abe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotAssets/HotDlls/Google.Protobuf.dll.bytes using Guid(a9bd4acc259b9c44daf971d4b26e2abe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fc81532f67c8aebe4b6a70f34363e51b') in 0.001050 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 57.54 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 2 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (128.1 KB). Loaded Objects now: 5885. -Memory consumption went from 95.5 MB to 95.3 MB. -Total: 7.735900 ms (FindLiveObjects: 0.784900 ms CreateObjectMapping: 0.870400 ms MarkObjects: 5.769600 ms DeleteObjects: 0.308000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 777.915786 seconds. - path: Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef - artifactKey: Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef using Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c60ea3bf2cd77fb87ada84eda7f6060d') in 0.005492 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.539 seconds -Refreshing native plugins compatible for Editor in 25.93 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 2.354 seconds -Domain Reload Profiling: 3887ms - BeginReloadAssembly (207ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (72ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (69ms) - LoadAllAssembliesAndSetupDomain (1209ms) - LoadAssemblies (847ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (432ms) - TypeCache.Refresh (419ms) - TypeCache.ScanAssembly (396ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (9ms) - FinalizeReload (2355ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (546ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (112ms) - ProcessInitializeOnLoadAttributes (379ms) - ProcessInitializeOnLoadMethodAttributes (29ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 30.99 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5306 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.1 KB). Loaded Objects now: 5900. -Memory consumption went from 178.4 MB to 178.2 MB. -Total: 4.582300 ms (FindLiveObjects: 0.865600 ms CreateObjectMapping: 0.517300 ms MarkObjects: 2.823200 ms DeleteObjects: 0.373200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.54 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5900. -Memory consumption went from 96.2 MB to 96.0 MB. -Total: 5.190500 ms (FindLiveObjects: 0.757900 ms CreateObjectMapping: 0.512900 ms MarkObjects: 3.676400 ms DeleteObjects: 0.239900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.575 seconds -Refreshing native plugins compatible for Editor in 33.34 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.379 seconds -Domain Reload Profiling: 2947ms - BeginReloadAssembly (196ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (58ms) - LoadAllAssembliesAndSetupDomain (1261ms) - LoadAssemblies (808ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (516ms) - TypeCache.Refresh (502ms) - TypeCache.ScanAssembly (471ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1380ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (600ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (112ms) - ProcessInitializeOnLoadAttributes (431ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.40 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (200.1 KB). Loaded Objects now: 5915. -Memory consumption went from 178.6 MB to 178.4 MB. -Total: 5.834700 ms (FindLiveObjects: 0.780300 ms CreateObjectMapping: 0.407000 ms MarkObjects: 3.989800 ms DeleteObjects: 0.655800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.396 seconds -Refreshing native plugins compatible for Editor in 41.86 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.279 seconds -Domain Reload Profiling: 2665ms - BeginReloadAssembly (211ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (72ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (71ms) - LoadAllAssembliesAndSetupDomain (1053ms) - LoadAssemblies (734ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (394ms) - TypeCache.Refresh (383ms) - TypeCache.ScanAssembly (360ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1280ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (562ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (111ms) - ProcessInitializeOnLoadAttributes (396ms) - ProcessInitializeOnLoadMethodAttributes (29ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 43.37 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 5930. -Memory consumption went from 178.6 MB to 178.4 MB. -Total: 5.559900 ms (FindLiveObjects: 0.453500 ms CreateObjectMapping: 0.298600 ms MarkObjects: 4.522400 ms DeleteObjects: 0.283800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.506 seconds -Refreshing native plugins compatible for Editor in 35.18 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.494 seconds -Domain Reload Profiling: 2994ms - BeginReloadAssembly (213ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (82ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (70ms) - LoadAllAssembliesAndSetupDomain (1159ms) - LoadAssemblies (838ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (395ms) - TypeCache.Refresh (384ms) - TypeCache.ScanAssembly (359ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1495ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (658ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (151ms) - ProcessInitializeOnLoadAttributes (437ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (19ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.36 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 5945. -Memory consumption went from 178.6 MB to 178.4 MB. -Total: 3.474200 ms (FindLiveObjects: 0.513600 ms CreateObjectMapping: 0.291000 ms MarkObjects: 2.433100 ms DeleteObjects: 0.235300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.506 seconds -Refreshing native plugins compatible for Editor in 29.72 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.289 seconds -Domain Reload Profiling: 2788ms - BeginReloadAssembly (208ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (74ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1176ms) - LoadAssemblies (826ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (420ms) - TypeCache.Refresh (406ms) - TypeCache.ScanAssembly (383ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1290ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (549ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (109ms) - ProcessInitializeOnLoadAttributes (385ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.60 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (200.1 KB). Loaded Objects now: 5960. -Memory consumption went from 178.7 MB to 178.5 MB. -Total: 5.800300 ms (FindLiveObjects: 1.015800 ms CreateObjectMapping: 0.558100 ms MarkObjects: 3.657200 ms DeleteObjects: 0.566200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.570 seconds -Refreshing native plugins compatible for Editor in 37.76 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.429 seconds -Domain Reload Profiling: 2991ms - BeginReloadAssembly (205ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (56ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (71ms) - LoadAllAssembliesAndSetupDomain (1218ms) - LoadAssemblies (849ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (437ms) - TypeCache.Refresh (427ms) - TypeCache.ScanAssembly (399ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1429ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (605ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (111ms) - ProcessInitializeOnLoadAttributes (423ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 40.74 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 5975. -Memory consumption went from 178.7 MB to 178.5 MB. -Total: 3.790300 ms (FindLiveObjects: 0.385700 ms CreateObjectMapping: 0.243000 ms MarkObjects: 2.539700 ms DeleteObjects: 0.620000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.496 seconds -Refreshing native plugins compatible for Editor in 30.66 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.242 seconds -Domain Reload Profiling: 2731ms - BeginReloadAssembly (215ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (72ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (69ms) - LoadAllAssembliesAndSetupDomain (1157ms) - LoadAssemblies (845ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (392ms) - TypeCache.Refresh (380ms) - TypeCache.ScanAssembly (355ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1242ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (515ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (96ms) - ProcessInitializeOnLoadAttributes (365ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 54.20 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 5990. -Memory consumption went from 178.7 MB to 178.5 MB. -Total: 7.016900 ms (FindLiveObjects: 1.132300 ms CreateObjectMapping: 0.584700 ms MarkObjects: 3.968600 ms DeleteObjects: 1.326800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.698 seconds -Refreshing native plugins compatible for Editor in 35.80 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.752 seconds -Domain Reload Profiling: 3441ms - BeginReloadAssembly (225ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (78ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1349ms) - LoadAssemblies (948ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (472ms) - TypeCache.Refresh (458ms) - TypeCache.ScanAssembly (424ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1753ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (845ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (236ms) - ProcessInitializeOnLoadAttributes (539ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 49.72 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (200.5 KB). Loaded Objects now: 6005. -Memory consumption went from 178.7 MB to 178.5 MB. -Total: 4.047500 ms (FindLiveObjects: 0.517600 ms CreateObjectMapping: 0.316000 ms MarkObjects: 2.920600 ms DeleteObjects: 0.291100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.572 seconds -Refreshing native plugins compatible for Editor in 39.44 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.559 seconds -Domain Reload Profiling: 3125ms - BeginReloadAssembly (211ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (70ms) - LoadAllAssembliesAndSetupDomain (1232ms) - LoadAssemblies (840ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (471ms) - TypeCache.Refresh (458ms) - TypeCache.ScanAssembly (432ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1559ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (608ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (116ms) - ProcessInitializeOnLoadAttributes (431ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 37.91 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6020. -Memory consumption went from 178.7 MB to 178.5 MB. -Total: 5.042500 ms (FindLiveObjects: 0.974900 ms CreateObjectMapping: 0.525000 ms MarkObjects: 3.084300 ms DeleteObjects: 0.456200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.255 seconds -Refreshing native plugins compatible for Editor in 25.51 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.178 seconds -Domain Reload Profiling: 2427ms - BeginReloadAssembly (167ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (54ms) - RebuildCommonClasses (30ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (55ms) - LoadAllAssembliesAndSetupDomain (984ms) - LoadAssemblies (670ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (378ms) - TypeCache.Refresh (367ms) - TypeCache.ScanAssembly (351ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1179ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (499ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (89ms) - ProcessInitializeOnLoadAttributes (349ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 28.92 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6035. -Memory consumption went from 178.7 MB to 178.5 MB. -Total: 4.477400 ms (FindLiveObjects: 0.576700 ms CreateObjectMapping: 0.286200 ms MarkObjects: 3.148000 ms DeleteObjects: 0.464900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.241 seconds -Refreshing native plugins compatible for Editor in 29.25 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.149 seconds -Domain Reload Profiling: 2385ms - BeginReloadAssembly (162ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (47ms) - RebuildCommonClasses (28ms) - RebuildNativeTypeToScriptingClass (9ms) - initialDomainReloadingComplete (50ms) - LoadAllAssembliesAndSetupDomain (986ms) - LoadAssemblies (649ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (397ms) - TypeCache.Refresh (387ms) - TypeCache.ScanAssembly (352ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1149ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (494ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (97ms) - ProcessInitializeOnLoadAttributes (343ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 40.70 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6050. -Memory consumption went from 178.7 MB to 178.5 MB. -Total: 6.224500 ms (FindLiveObjects: 0.842200 ms CreateObjectMapping: 0.639500 ms MarkObjects: 4.391600 ms DeleteObjects: 0.349600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.837 seconds -Refreshing native plugins compatible for Editor in 24.66 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.104 seconds -Domain Reload Profiling: 2929ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (66ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (59ms) - LoadAllAssembliesAndSetupDomain (1509ms) - LoadAssemblies (1225ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (361ms) - TypeCache.Refresh (348ms) - TypeCache.ScanAssembly (320ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1105ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (512ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (125ms) - ProcessInitializeOnLoadAttributes (341ms) - ProcessInitializeOnLoadMethodAttributes (25ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 25.08 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6065. -Memory consumption went from 178.8 MB to 178.6 MB. -Total: 4.319800 ms (FindLiveObjects: 0.621800 ms CreateObjectMapping: 0.292200 ms MarkObjects: 3.060600 ms DeleteObjects: 0.342600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.297 seconds -Refreshing native plugins compatible for Editor in 32.77 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.043 seconds -Domain Reload Profiling: 2331ms - BeginReloadAssembly (176ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (56ms) - LoadAllAssembliesAndSetupDomain (1008ms) - LoadAssemblies (705ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (365ms) - TypeCache.Refresh (352ms) - TypeCache.ScanAssembly (323ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1044ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (501ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (82ms) - ProcessInitializeOnLoadAttributes (369ms) - ProcessInitializeOnLoadMethodAttributes (27ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 28.99 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (200.3 KB). Loaded Objects now: 6080. -Memory consumption went from 178.8 MB to 178.7 MB. -Total: 6.741900 ms (FindLiveObjects: 1.328600 ms CreateObjectMapping: 0.958500 ms MarkObjects: 4.072200 ms DeleteObjects: 0.379800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.481 seconds -Refreshing native plugins compatible for Editor in 33.67 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.385 seconds -Domain Reload Profiling: 2861ms - BeginReloadAssembly (185ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (34ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (48ms) - LoadAllAssembliesAndSetupDomain (1198ms) - LoadAssemblies (736ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (521ms) - TypeCache.Refresh (508ms) - TypeCache.ScanAssembly (484ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1386ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (588ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (10ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (113ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.82 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6095. -Memory consumption went from 178.9 MB to 178.7 MB. -Total: 3.719000 ms (FindLiveObjects: 0.699100 ms CreateObjectMapping: 0.466900 ms MarkObjects: 2.346600 ms DeleteObjects: 0.205000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.520 seconds -Refreshing native plugins compatible for Editor in 46.78 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.466 seconds -Domain Reload Profiling: 2978ms - BeginReloadAssembly (193ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (73ms) - LoadAllAssembliesAndSetupDomain (1187ms) - LoadAssemblies (791ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (464ms) - TypeCache.Refresh (454ms) - TypeCache.ScanAssembly (427ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1466ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (621ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (108ms) - ProcessInitializeOnLoadAttributes (446ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 40.82 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6110. -Memory consumption went from 178.9 MB to 178.7 MB. -Total: 4.646000 ms (FindLiveObjects: 0.644300 ms CreateObjectMapping: 0.408900 ms MarkObjects: 3.353200 ms DeleteObjects: 0.237500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.365 seconds -Refreshing native plugins compatible for Editor in 27.93 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.248 seconds -Domain Reload Profiling: 2606ms - BeginReloadAssembly (208ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (71ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (60ms) - LoadAllAssembliesAndSetupDomain (1041ms) - LoadAssemblies (735ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (380ms) - TypeCache.Refresh (368ms) - TypeCache.ScanAssembly (343ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1249ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (515ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (103ms) - ProcessInitializeOnLoadAttributes (362ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 37.30 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.5 KB). Loaded Objects now: 6125. -Memory consumption went from 178.9 MB to 178.7 MB. -Total: 4.426900 ms (FindLiveObjects: 0.853400 ms CreateObjectMapping: 0.389300 ms MarkObjects: 2.935200 ms DeleteObjects: 0.246800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.422 seconds -Refreshing native plugins compatible for Editor in 31.20 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.387 seconds -Domain Reload Profiling: 2803ms - BeginReloadAssembly (188ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (72ms) - LoadAllAssembliesAndSetupDomain (1102ms) - LoadAssemblies (755ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (415ms) - TypeCache.Refresh (404ms) - TypeCache.ScanAssembly (379ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1387ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (551ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (390ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.08 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6140. -Memory consumption went from 179.0 MB to 178.8 MB. -Total: 6.860000 ms (FindLiveObjects: 1.075500 ms CreateObjectMapping: 0.529200 ms MarkObjects: 4.666300 ms DeleteObjects: 0.586000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.514 seconds -Refreshing native plugins compatible for Editor in 37.82 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.374 seconds -Domain Reload Profiling: 2883ms - BeginReloadAssembly (188ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (33ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1212ms) - LoadAssemblies (841ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (438ms) - TypeCache.Refresh (425ms) - TypeCache.ScanAssembly (397ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1376ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (587ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (107ms) - ProcessInitializeOnLoadAttributes (416ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.20 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6155. -Memory consumption went from 179.0 MB to 178.8 MB. -Total: 6.452500 ms (FindLiveObjects: 0.916300 ms CreateObjectMapping: 0.432900 ms MarkObjects: 4.406900 ms DeleteObjects: 0.693400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.515 seconds -Refreshing native plugins compatible for Editor in 46.12 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.442 seconds -Domain Reload Profiling: 2950ms - BeginReloadAssembly (186ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (57ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (72ms) - LoadAllAssembliesAndSetupDomain (1198ms) - LoadAssemblies (791ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (472ms) - TypeCache.Refresh (460ms) - TypeCache.ScanAssembly (431ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1443ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (657ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (119ms) - ProcessInitializeOnLoadAttributes (463ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (16ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (17ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.83 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 6170. -Memory consumption went from 179.0 MB to 178.8 MB. -Total: 4.510400 ms (FindLiveObjects: 0.751700 ms CreateObjectMapping: 0.412800 ms MarkObjects: 2.936200 ms DeleteObjects: 0.407900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.481 seconds -Refreshing native plugins compatible for Editor in 31.88 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.399 seconds -Domain Reload Profiling: 2874ms - BeginReloadAssembly (194ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (56ms) - LoadAllAssembliesAndSetupDomain (1175ms) - LoadAssemblies (777ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (466ms) - TypeCache.Refresh (456ms) - TypeCache.ScanAssembly (424ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1400ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (581ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (119ms) - ProcessInitializeOnLoadAttributes (404ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 43.08 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6185. -Memory consumption went from 179.0 MB to 178.8 MB. -Total: 5.215100 ms (FindLiveObjects: 0.611700 ms CreateObjectMapping: 0.282700 ms MarkObjects: 3.910300 ms DeleteObjects: 0.408200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.478 seconds -Refreshing native plugins compatible for Editor in 39.24 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.404 seconds -Domain Reload Profiling: 2875ms - BeginReloadAssembly (224ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (89ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (70ms) - LoadAllAssembliesAndSetupDomain (1124ms) - LoadAssemblies (762ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (430ms) - TypeCache.Refresh (419ms) - TypeCache.ScanAssembly (389ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1404ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (583ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (115ms) - ProcessInitializeOnLoadAttributes (404ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.14 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6200. -Memory consumption went from 179.0 MB to 178.8 MB. -Total: 5.252800 ms (FindLiveObjects: 1.295300 ms CreateObjectMapping: 0.714400 ms MarkObjects: 2.949700 ms DeleteObjects: 0.291900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.436 seconds -Refreshing native plugins compatible for Editor in 37.02 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.188 seconds -Domain Reload Profiling: 2619ms - BeginReloadAssembly (199ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (58ms) - LoadAllAssembliesAndSetupDomain (1124ms) - LoadAssemblies (766ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (426ms) - TypeCache.Refresh (411ms) - TypeCache.ScanAssembly (381ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1189ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (542ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (92ms) - ProcessInitializeOnLoadAttributes (391ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 37.69 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (200.3 KB). Loaded Objects now: 6215. -Memory consumption went from 179.1 MB to 178.9 MB. -Total: 4.730400 ms (FindLiveObjects: 0.739500 ms CreateObjectMapping: 0.465700 ms MarkObjects: 3.078500 ms DeleteObjects: 0.440100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.502 seconds -Refreshing native plugins compatible for Editor in 32.69 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.388 seconds -Domain Reload Profiling: 2885ms - BeginReloadAssembly (196ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (64ms) - RebuildCommonClasses (54ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (60ms) - LoadAllAssembliesAndSetupDomain (1172ms) - LoadAssemblies (790ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (456ms) - TypeCache.Refresh (443ms) - TypeCache.ScanAssembly (412ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1389ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (619ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (124ms) - ProcessInitializeOnLoadAttributes (431ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 390.73 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6230. -Memory consumption went from 179.1 MB to 178.9 MB. -Total: 11.824100 ms (FindLiveObjects: 0.945400 ms CreateObjectMapping: 0.593300 ms MarkObjects: 9.412300 ms DeleteObjects: 0.870100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.458 seconds -Refreshing native plugins compatible for Editor in 32.59 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.666 seconds -Domain Reload Profiling: 3119ms - BeginReloadAssembly (189ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (60ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (55ms) - LoadAllAssembliesAndSetupDomain (1158ms) - LoadAssemblies (759ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (468ms) - TypeCache.Refresh (454ms) - TypeCache.ScanAssembly (424ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1667ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (807ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (14ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (158ms) - ProcessInitializeOnLoadAttributes (581ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 31.20 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (198.8 KB). Loaded Objects now: 6245. -Memory consumption went from 179.1 MB to 178.9 MB. -Total: 5.172400 ms (FindLiveObjects: 0.804600 ms CreateObjectMapping: 0.754400 ms MarkObjects: 3.373700 ms DeleteObjects: 0.237500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.760 seconds -Refreshing native plugins compatible for Editor in 54.47 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.650 seconds -Domain Reload Profiling: 3403ms - BeginReloadAssembly (235ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (77ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (78ms) - LoadAllAssembliesAndSetupDomain (1382ms) - LoadAssemblies (880ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (578ms) - TypeCache.Refresh (531ms) - TypeCache.ScanAssembly (490ms) - ScanForSourceGeneratedMonoScriptInfo (13ms) - ResolveRequiredComponents (33ms) - FinalizeReload (1651ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (628ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (13ms) - SetLoadedEditorAssemblies (10ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (141ms) - ProcessInitializeOnLoadAttributes (406ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (19ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.85 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 120 unused Assets / (199.3 KB). Loaded Objects now: 6259. -Memory consumption went from 179.1 MB to 178.9 MB. -Total: 3.482300 ms (FindLiveObjects: 0.686300 ms CreateObjectMapping: 0.277100 ms MarkObjects: 2.270400 ms DeleteObjects: 0.246700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.485 seconds -Refreshing native plugins compatible for Editor in 33.65 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.453 seconds -Domain Reload Profiling: 2932ms - BeginReloadAssembly (193ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (75ms) - LoadAllAssembliesAndSetupDomain (1163ms) - LoadAssemblies (805ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (431ms) - TypeCache.Refresh (419ms) - TypeCache.ScanAssembly (384ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1454ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (642ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (110ms) - ProcessInitializeOnLoadAttributes (446ms) - ProcessInitializeOnLoadMethodAttributes (56ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.03 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6274. -Memory consumption went from 179.1 MB to 178.9 MB. -Total: 4.930700 ms (FindLiveObjects: 0.840900 ms CreateObjectMapping: 0.817400 ms MarkObjects: 3.018200 ms DeleteObjects: 0.252200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.445 seconds -Refreshing native plugins compatible for Editor in 36.94 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.191 seconds -Domain Reload Profiling: 2631ms - BeginReloadAssembly (217ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (81ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (56ms) - LoadAllAssembliesAndSetupDomain (1118ms) - LoadAssemblies (764ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (421ms) - TypeCache.Refresh (411ms) - TypeCache.ScanAssembly (383ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1192ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (511ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (103ms) - ProcessInitializeOnLoadAttributes (353ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Script is not up to date after domain reload: guid(18aa8e0e5233875438e34afaaa30aadf) path("Assets/HotScripts/GameScripts/FGui/Publish/Hall/UI_HallUI.cs") state(2) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 41.70 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.9 KB). Loaded Objects now: 6289. -Memory consumption went from 179.2 MB to 179.0 MB. -Total: 6.053800 ms (FindLiveObjects: 0.677600 ms CreateObjectMapping: 0.442100 ms MarkObjects: 4.467900 ms DeleteObjects: 0.463400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.359 seconds -Refreshing native plugins compatible for Editor in 34.79 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.285 seconds -Domain Reload Profiling: 2639ms - BeginReloadAssembly (186ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (61ms) - LoadAllAssembliesAndSetupDomain (1056ms) - LoadAssemblies (740ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (380ms) - TypeCache.Refresh (366ms) - TypeCache.ScanAssembly (343ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1286ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (595ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (94ms) - ProcessInitializeOnLoadAttributes (438ms) - ProcessInitializeOnLoadMethodAttributes (35ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.17 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6305. -Memory consumption went from 179.2 MB to 179.0 MB. -Total: 6.243700 ms (FindLiveObjects: 1.157400 ms CreateObjectMapping: 1.951900 ms MarkObjects: 2.738600 ms DeleteObjects: 0.391400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.497 seconds -Refreshing native plugins compatible for Editor in 34.14 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.413 seconds -Domain Reload Profiling: 2905ms - BeginReloadAssembly (211ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (69ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (65ms) - LoadAllAssembliesAndSetupDomain (1164ms) - LoadAssemblies (815ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (427ms) - TypeCache.Refresh (417ms) - TypeCache.ScanAssembly (388ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1413ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (598ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (121ms) - ProcessInitializeOnLoadAttributes (417ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 49.57 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6320. -Memory consumption went from 179.2 MB to 179.0 MB. -Total: 5.995600 ms (FindLiveObjects: 0.924600 ms CreateObjectMapping: 0.470900 ms MarkObjects: 4.207700 ms DeleteObjects: 0.389100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.689 seconds -Refreshing native plugins compatible for Editor in 28.74 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.300 seconds -Domain Reload Profiling: 2983ms - BeginReloadAssembly (254ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (88ms) - RebuildCommonClasses (56ms) - RebuildNativeTypeToScriptingClass (17ms) - initialDomainReloadingComplete (74ms) - LoadAllAssembliesAndSetupDomain (1281ms) - LoadAssemblies (945ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (435ms) - TypeCache.Refresh (421ms) - TypeCache.ScanAssembly (398ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1301ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (585ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (115ms) - ProcessInitializeOnLoadAttributes (404ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.68 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (200.0 KB). Loaded Objects now: 6335. -Memory consumption went from 179.3 MB to 179.1 MB. -Total: 10.221000 ms (FindLiveObjects: 1.350600 ms CreateObjectMapping: 1.864100 ms MarkObjects: 5.930600 ms DeleteObjects: 1.071100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.504 seconds -Refreshing native plugins compatible for Editor in 37.90 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.800 seconds -Domain Reload Profiling: 3298ms - BeginReloadAssembly (199ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (70ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1184ms) - LoadAssemblies (806ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (446ms) - TypeCache.Refresh (435ms) - TypeCache.ScanAssembly (409ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1800ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (1035ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (146ms) - ProcessInitializeOnLoadAttributes (829ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 37.50 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6350. -Memory consumption went from 179.2 MB to 179.0 MB. -Total: 4.711200 ms (FindLiveObjects: 0.581600 ms CreateObjectMapping: 0.284300 ms MarkObjects: 3.575900 ms DeleteObjects: 0.267200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.770 seconds -Refreshing native plugins compatible for Editor in 42.93 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.384 seconds -Domain Reload Profiling: 3147ms - BeginReloadAssembly (222ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (83ms) - RebuildCommonClasses (57ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (74ms) - LoadAllAssembliesAndSetupDomain (1394ms) - LoadAssemblies (968ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (504ms) - TypeCache.Refresh (484ms) - TypeCache.ScanAssembly (450ms) - ScanForSourceGeneratedMonoScriptInfo (6ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1385ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (594ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (112ms) - ProcessInitializeOnLoadAttributes (415ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (17ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (20ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 79.79 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6365. -Memory consumption went from 179.3 MB to 179.1 MB. -Total: 13.948600 ms (FindLiveObjects: 2.130500 ms CreateObjectMapping: 5.189000 ms MarkObjects: 5.739700 ms DeleteObjects: 0.887000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.512 seconds -Refreshing native plugins compatible for Editor in 36.18 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.396 seconds -Domain Reload Profiling: 2900ms - BeginReloadAssembly (209ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (69ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1170ms) - LoadAssemblies (805ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (443ms) - TypeCache.Refresh (432ms) - TypeCache.ScanAssembly (408ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1396ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (636ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (128ms) - ProcessInitializeOnLoadAttributes (445ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.84 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6380. -Memory consumption went from 179.3 MB to 179.1 MB. -Total: 3.950400 ms (FindLiveObjects: 0.564300 ms CreateObjectMapping: 0.277600 ms MarkObjects: 2.886400 ms DeleteObjects: 0.220900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.633 seconds -Refreshing native plugins compatible for Editor in 32.95 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.538 seconds -Domain Reload Profiling: 3164ms - BeginReloadAssembly (207ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (77ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (72ms) - LoadAllAssembliesAndSetupDomain (1292ms) - LoadAssemblies (898ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (462ms) - TypeCache.Refresh (450ms) - TypeCache.ScanAssembly (425ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1538ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (682ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (122ms) - ProcessInitializeOnLoadAttributes (480ms) - ProcessInitializeOnLoadMethodAttributes (45ms) - AfterProcessingInitializeOnLoad (17ms) - EditorAssembliesLoaded (2ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (18ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.19 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.1 KB). Loaded Objects now: 6395. -Memory consumption went from 179.4 MB to 179.2 MB. -Total: 5.327800 ms (FindLiveObjects: 1.029200 ms CreateObjectMapping: 0.526700 ms MarkObjects: 3.433200 ms DeleteObjects: 0.335500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Import Request. - Time since last request: 5207.015512 seconds. - path: Assets/Resources/Font - artifactKey: Guid(3ade584252b246240acc9dd70a119fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/Font using Guid(3ade584252b246240acc9dd70a119fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cf789600d408be772fc0906354d98ea7') in 0.005357 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 39.864416 seconds. - path: Assets/Resources/Font/SIMKAI.TTF - artifactKey: Guid(823c7151eb711204e9a45de5f4584f59) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/Font/SIMKAI.TTF using Guid(823c7151eb711204e9a45de5f4584f59) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c309b853712b3dfccdf60c4dbeae4163') in 0.201198 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 4 -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.570 seconds -Refreshing native plugins compatible for Editor in 31.38 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.477 seconds -Domain Reload Profiling: 3040ms - BeginReloadAssembly (237ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (82ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (83ms) - LoadAllAssembliesAndSetupDomain (1182ms) - LoadAssemblies (808ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (466ms) - TypeCache.Refresh (452ms) - TypeCache.ScanAssembly (423ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1478ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (650ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (116ms) - ProcessInitializeOnLoadAttributes (472ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.92 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6454. -Memory consumption went from 183.7 MB to 183.5 MB. -Total: 4.882400 ms (FindLiveObjects: 0.849300 ms CreateObjectMapping: 0.380100 ms MarkObjects: 3.288900 ms DeleteObjects: 0.362100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Import Request. - Time since last request: 79.824594 seconds. - path: Assets/Resources/Fonts - artifactKey: Guid(3ade584252b246240acc9dd70a119fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/Fonts using Guid(3ade584252b246240acc9dd70a119fcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fd95c841e6a3e80638cf6449a5ccc5a1') in 0.005180 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.542 seconds -Refreshing native plugins compatible for Editor in 35.30 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.349 seconds -Domain Reload Profiling: 2884ms - BeginReloadAssembly (193ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1228ms) - LoadAssemblies (848ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (446ms) - TypeCache.Refresh (436ms) - TypeCache.ScanAssembly (408ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1349ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (582ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (114ms) - ProcessInitializeOnLoadAttributes (409ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.11 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6469. -Memory consumption went from 183.6 MB to 183.4 MB. -Total: 5.129800 ms (FindLiveObjects: 0.930400 ms CreateObjectMapping: 0.417100 ms MarkObjects: 3.460500 ms DeleteObjects: 0.320100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.469 seconds -Refreshing native plugins compatible for Editor in 30.81 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.432 seconds -Domain Reload Profiling: 2894ms - BeginReloadAssembly (201ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (66ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (70ms) - LoadAllAssembliesAndSetupDomain (1138ms) - LoadAssemblies (771ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (443ms) - TypeCache.Refresh (430ms) - TypeCache.ScanAssembly (402ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1433ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (675ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (9ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (153ms) - ProcessInitializeOnLoadAttributes (452ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.46 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6484. -Memory consumption went from 184.0 MB to 183.8 MB. -Total: 4.546300 ms (FindLiveObjects: 0.719300 ms CreateObjectMapping: 0.341100 ms MarkObjects: 3.088300 ms DeleteObjects: 0.396300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.541 seconds -Refreshing native plugins compatible for Editor in 39.74 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.335 seconds -Domain Reload Profiling: 2869ms - BeginReloadAssembly (201ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (66ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (58ms) - LoadAllAssembliesAndSetupDomain (1220ms) - LoadAssemblies (795ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (494ms) - TypeCache.Refresh (483ms) - TypeCache.ScanAssembly (455ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1336ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (560ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (108ms) - ProcessInitializeOnLoadAttributes (397ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 26.96 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.1 KB). Loaded Objects now: 6499. -Memory consumption went from 184.0 MB to 183.8 MB. -Total: 3.094900 ms (FindLiveObjects: 0.418900 ms CreateObjectMapping: 0.250200 ms MarkObjects: 2.130400 ms DeleteObjects: 0.294200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 41.05 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6499. -Memory consumption went from 101.6 MB to 101.4 MB. -Total: 6.721300 ms (FindLiveObjects: 0.900800 ms CreateObjectMapping: 0.561300 ms MarkObjects: 5.019300 ms DeleteObjects: 0.237700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Import Request. - Time since last request: 431.947605 seconds. - path: Assets/Resources/BuildinFileManifest.asset - artifactKey: Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/BuildinFileManifest.asset using Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4e76911edefec448f99b0eb6a022667b') in 0.020335 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.427 seconds -Refreshing native plugins compatible for Editor in 25.73 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.178 seconds -Domain Reload Profiling: 2599ms - BeginReloadAssembly (226ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (93ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1071ms) - LoadAssemblies (781ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (370ms) - TypeCache.Refresh (358ms) - TypeCache.ScanAssembly (338ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1179ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (524ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (98ms) - ProcessInitializeOnLoadAttributes (366ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 29.65 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.7 KB). Loaded Objects now: 6514. -Memory consumption went from 183.8 MB to 183.6 MB. -Total: 4.564800 ms (FindLiveObjects: 0.673800 ms CreateObjectMapping: 0.374400 ms MarkObjects: 3.186200 ms DeleteObjects: 0.328700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 30.38 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6514. -Memory consumption went from 101.6 MB to 101.5 MB. -Total: 3.272600 ms (FindLiveObjects: 0.606500 ms CreateObjectMapping: 0.324400 ms MarkObjects: 2.250100 ms DeleteObjects: 0.090800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.80 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6514. -Memory consumption went from 101.2 MB to 101.1 MB. -Total: 6.523700 ms (FindLiveObjects: 0.822800 ms CreateObjectMapping: 0.583700 ms MarkObjects: 4.869200 ms DeleteObjects: 0.246200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 1418.041129 seconds. - path: Assets/Resources/BuildinFileManifest.asset - artifactKey: Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/BuildinFileManifest.asset using Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2bf04af6299e6a084149fb602825a9c6') in 0.313196 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 462.523489 seconds. - path: Assets/HotScripts/JNGame/Runtime/System - artifactKey: Guid(fd6c352363304b8e8a37331c156b853a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Runtime/System using Guid(fd6c352363304b8e8a37331c156b853a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4134fb51502fcd6cf98bc84b61043382') in 0.001202 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 120.681437 seconds. - path: Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef - artifactKey: Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef using Guid(a6f7937b7f28906409a3ea3ceb2316c6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6f9410d4906955172764bfdb08ce938a') in 0.002252 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 5.829514 seconds. - path: Assets/HotScripts/GameScripts/GameScripts.asmdef - artifactKey: Guid(30cdc49ab6f9ba240b6b000711d4e038) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/GameScripts/GameScripts.asmdef using Guid(30cdc49ab6f9ba240b6b000711d4e038) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b7001be83eff840d80eb4726d5a1a130') in 0.001027 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 20.890181 seconds. - path: Assets/HotScripts/GameScripts/GameScripts.asmdef - artifactKey: Guid(30cdc49ab6f9ba240b6b000711d4e038) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotScripts/GameScripts/GameScripts.asmdef using Guid(30cdc49ab6f9ba240b6b000711d4e038) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6911b41f949687d84cead687d615b38b') in 0.000939 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.584 seconds -Refreshing native plugins compatible for Editor in 33.17 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.233 seconds -Domain Reload Profiling: 2811ms - BeginReloadAssembly (292ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (131ms) - RebuildCommonClasses (50ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (78ms) - LoadAllAssembliesAndSetupDomain (1145ms) - LoadAssemblies (851ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (383ms) - TypeCache.Refresh (373ms) - TypeCache.ScanAssembly (345ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1234ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (570ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (100ms) - ProcessInitializeOnLoadAttributes (417ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 41.81 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5301 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.0 KB). Loaded Objects now: 6529. -Memory consumption went from 183.8 MB to 183.6 MB. -Total: 5.627900 ms (FindLiveObjects: 0.554700 ms CreateObjectMapping: 0.318500 ms MarkObjects: 4.498900 ms DeleteObjects: 0.254600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> 945815ba23aebc718f35fffdc5027e25 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 65e102978325dcde816315825ed0fee4 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> cff8dec07e61cf430e75aa09834ed65c -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 56.88 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6529. -Memory consumption went from 101.6 MB to 101.5 MB. -Total: 9.690400 ms (FindLiveObjects: 0.892500 ms CreateObjectMapping: 0.550600 ms MarkObjects: 7.998300 ms DeleteObjects: 0.246600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> 945815ba23aebc718f35fffdc5027e25 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 65e102978325dcde816315825ed0fee4 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> cff8dec07e61cf430e75aa09834ed65c -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.638 seconds -Refreshing native plugins compatible for Editor in 43.40 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.290 seconds -Domain Reload Profiling: 2920ms - BeginReloadAssembly (221ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (72ms) - RebuildCommonClasses (47ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (71ms) - LoadAllAssembliesAndSetupDomain (1277ms) - LoadAssemblies (840ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (523ms) - TypeCache.Refresh (509ms) - TypeCache.ScanAssembly (480ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1290ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (545ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (97ms) - ProcessInitializeOnLoadAttributes (394ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.26 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.1 KB). Loaded Objects now: 6544. -Memory consumption went from 184.0 MB to 183.8 MB. -Total: 7.706000 ms (FindLiveObjects: 1.429100 ms CreateObjectMapping: 0.759600 ms MarkObjects: 5.085000 ms DeleteObjects: 0.429300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 1137.037814 seconds. - path: Assets/HotMain/HotMain.cs - artifactKey: Guid(18461ba6893b4a8ca33cb88bbfac8765) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotMain/HotMain.cs using Guid(18461ba6893b4a8ca33cb88bbfac8765) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8e79267d6eadc2e2d08667f4c9a946df') in 0.008037 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 176.704315 seconds. - path: Assets/HotMain/HotMain.asmdef - artifactKey: Guid(00b62574639528e40bdd0ce0d013db67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotMain/HotMain.asmdef using Guid(00b62574639528e40bdd0ce0d013db67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '71891e443bd9e3f2e6a02d4ebd0ee051') in 0.001450 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.484 seconds -Refreshing native plugins compatible for Editor in 29.85 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.357 seconds -Domain Reload Profiling: 2835ms - BeginReloadAssembly (231ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (85ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1131ms) - LoadAssemblies (817ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (400ms) - TypeCache.Refresh (381ms) - TypeCache.ScanAssembly (352ms) - ScanForSourceGeneratedMonoScriptInfo (6ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1357ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (555ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (97ms) - ProcessInitializeOnLoadAttributes (402ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.08 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6560. -Memory consumption went from 183.8 MB to 183.6 MB. -Total: 4.660800 ms (FindLiveObjects: 0.697300 ms CreateObjectMapping: 0.305200 ms MarkObjects: 3.154900 ms DeleteObjects: 0.501900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.67 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6560. -Memory consumption went from 101.7 MB to 101.5 MB. -Total: 5.006300 ms (FindLiveObjects: 0.536800 ms CreateObjectMapping: 0.514500 ms MarkObjects: 3.704800 ms DeleteObjects: 0.248400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 25.58 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6560. -Memory consumption went from 101.3 MB to 101.2 MB. -Total: 4.126900 ms (FindLiveObjects: 0.455400 ms CreateObjectMapping: 0.190200 ms MarkObjects: 3.356400 ms DeleteObjects: 0.123300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 46.11 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6560. -Memory consumption went from 101.3 MB to 101.2 MB. -Total: 5.375100 ms (FindLiveObjects: 0.873500 ms CreateObjectMapping: 1.074500 ms MarkObjects: 3.264600 ms DeleteObjects: 0.161200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 31.45 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6560. -Memory consumption went from 101.3 MB to 101.2 MB. -Total: 4.102300 ms (FindLiveObjects: 0.819000 ms CreateObjectMapping: 0.365700 ms MarkObjects: 2.812400 ms DeleteObjects: 0.103700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.72 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6560. -Memory consumption went from 101.3 MB to 101.2 MB. -Total: 7.118900 ms (FindLiveObjects: 0.938700 ms CreateObjectMapping: 0.532500 ms MarkObjects: 5.392400 ms DeleteObjects: 0.251900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.304 seconds -Refreshing native plugins compatible for Editor in 36.09 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.458 seconds -Domain Reload Profiling: 3755ms - BeginReloadAssembly (488ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (18ms) - BackupInstance (0ms) - ReleaseScriptingObjects (1ms) - CreateAndSetChildDomain (244ms) - RebuildCommonClasses (61ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (97ms) - LoadAllAssembliesAndSetupDomain (1637ms) - LoadAssemblies (1133ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (629ms) - TypeCache.Refresh (609ms) - TypeCache.ScanAssembly (557ms) - ScanForSourceGeneratedMonoScriptInfo (6ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1459ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (526ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (108ms) - ProcessInitializeOnLoadAttributes (363ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 26.60 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.1 KB). Loaded Objects now: 6575. -Memory consumption went from 184.1 MB to 183.9 MB. -Total: 7.993900 ms (FindLiveObjects: 0.834300 ms CreateObjectMapping: 1.076100 ms MarkObjects: 5.284800 ms DeleteObjects: 0.794800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.477 seconds -Refreshing native plugins compatible for Editor in 28.87 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.542 seconds -Domain Reload Profiling: 3014ms - BeginReloadAssembly (213ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1143ms) - LoadAssemblies (778ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (439ms) - TypeCache.Refresh (428ms) - TypeCache.ScanAssembly (406ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1543ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (603ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (123ms) - ProcessInitializeOnLoadAttributes (418ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 40.58 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.4 KB). Loaded Objects now: 6590. -Memory consumption went from 184.1 MB to 183.9 MB. -Total: 5.726400 ms (FindLiveObjects: 1.483500 ms CreateObjectMapping: 0.661100 ms MarkObjects: 3.256000 ms DeleteObjects: 0.321900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.057 seconds -Refreshing native plugins compatible for Editor in 28.46 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.331 seconds -Domain Reload Profiling: 3378ms - BeginReloadAssembly (305ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (106ms) - RebuildCommonClasses (57ms) - RebuildNativeTypeToScriptingClass (20ms) - initialDomainReloadingComplete (104ms) - LoadAllAssembliesAndSetupDomain (1559ms) - LoadAssemblies (1208ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (430ms) - TypeCache.Refresh (417ms) - TypeCache.ScanAssembly (382ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1332ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (563ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (101ms) - ProcessInitializeOnLoadAttributes (404ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 26.53 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6605. -Memory consumption went from 184.2 MB to 184.0 MB. -Total: 5.388700 ms (FindLiveObjects: 0.685600 ms CreateObjectMapping: 0.308600 ms MarkObjects: 3.615800 ms DeleteObjects: 0.776800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.371 seconds -Refreshing native plugins compatible for Editor in 35.18 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.246 seconds -Domain Reload Profiling: 2610ms - BeginReloadAssembly (183ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (60ms) - LoadAllAssembliesAndSetupDomain (1068ms) - LoadAssemblies (754ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (381ms) - TypeCache.Refresh (368ms) - TypeCache.ScanAssembly (349ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1247ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (525ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (132ms) - ProcessInitializeOnLoadAttributes (345ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.31 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6620. -Memory consumption went from 184.1 MB to 183.9 MB. -Total: 5.621200 ms (FindLiveObjects: 1.076200 ms CreateObjectMapping: 0.778600 ms MarkObjects: 3.508400 ms DeleteObjects: 0.256200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.474 seconds -Refreshing native plugins compatible for Editor in 33.02 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.477 seconds -Domain Reload Profiling: 2941ms - BeginReloadAssembly (200ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (79ms) - LoadAllAssembliesAndSetupDomain (1131ms) - LoadAssemblies (761ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (428ms) - TypeCache.Refresh (418ms) - TypeCache.ScanAssembly (392ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1478ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (590ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (116ms) - ProcessInitializeOnLoadAttributes (412ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 28.47 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6635. -Memory consumption went from 184.2 MB to 184.0 MB. -Total: 5.264100 ms (FindLiveObjects: 0.931800 ms CreateObjectMapping: 0.557800 ms MarkObjects: 3.519900 ms DeleteObjects: 0.251700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.475 seconds -Refreshing native plugins compatible for Editor in 33.48 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.323 seconds -Domain Reload Profiling: 2793ms - BeginReloadAssembly (213ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (69ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (61ms) - LoadAllAssembliesAndSetupDomain (1141ms) - LoadAssemblies (795ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (427ms) - TypeCache.Refresh (411ms) - TypeCache.ScanAssembly (386ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1324ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (619ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (121ms) - ProcessInitializeOnLoadAttributes (442ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 43.55 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6650. -Memory consumption went from 184.2 MB to 184.0 MB. -Total: 5.658900 ms (FindLiveObjects: 0.954600 ms CreateObjectMapping: 0.438800 ms MarkObjects: 3.912300 ms DeleteObjects: 0.351000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.482 seconds -Refreshing native plugins compatible for Editor in 32.17 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.481 seconds -Domain Reload Profiling: 2956ms - BeginReloadAssembly (225ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (46ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1127ms) - LoadAssemblies (767ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (443ms) - TypeCache.Refresh (432ms) - TypeCache.ScanAssembly (401ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1481ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (606ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (113ms) - ProcessInitializeOnLoadAttributes (427ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.06 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.4 KB). Loaded Objects now: 6665. -Memory consumption went from 184.3 MB to 184.1 MB. -Total: 6.407300 ms (FindLiveObjects: 0.971600 ms CreateObjectMapping: 0.800800 ms MarkObjects: 4.170200 ms DeleteObjects: 0.460100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.765 seconds -Refreshing native plugins compatible for Editor in 27.35 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.574 seconds -Domain Reload Profiling: 3326ms - BeginReloadAssembly (278ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (77ms) - RebuildCommonClasses (66ms) - RebuildNativeTypeToScriptingClass (17ms) - initialDomainReloadingComplete (85ms) - LoadAllAssembliesAndSetupDomain (1305ms) - LoadAssemblies (1038ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (399ms) - TypeCache.Refresh (386ms) - TypeCache.ScanAssembly (363ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1575ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (740ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (565ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (17ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 31.42 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6680. -Memory consumption went from 184.3 MB to 184.1 MB. -Total: 4.610400 ms (FindLiveObjects: 1.390900 ms CreateObjectMapping: 0.233400 ms MarkObjects: 2.676700 ms DeleteObjects: 0.306600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.558 seconds -Refreshing native plugins compatible for Editor in 40.81 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.540 seconds -Domain Reload Profiling: 3092ms - BeginReloadAssembly (196ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (75ms) - LoadAllAssembliesAndSetupDomain (1223ms) - LoadAssemblies (822ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (471ms) - TypeCache.Refresh (460ms) - TypeCache.ScanAssembly (434ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1541ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (641ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (121ms) - ProcessInitializeOnLoadAttributes (449ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (19ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (17ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 95.19 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6695. -Memory consumption went from 184.3 MB to 184.1 MB. -Total: 6.734600 ms (FindLiveObjects: 1.423900 ms CreateObjectMapping: 0.703400 ms MarkObjects: 4.124500 ms DeleteObjects: 0.479100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.425 seconds -Refreshing native plugins compatible for Editor in 33.10 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.212 seconds -Domain Reload Profiling: 2633ms - BeginReloadAssembly (197ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (71ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (57ms) - LoadAllAssembliesAndSetupDomain (1118ms) - LoadAssemblies (786ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (402ms) - TypeCache.Refresh (382ms) - TypeCache.ScanAssembly (352ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (17ms) - FinalizeReload (1213ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (539ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (96ms) - ProcessInitializeOnLoadAttributes (388ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.69 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6710. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 12.277200 ms (FindLiveObjects: 1.821300 ms CreateObjectMapping: 4.908100 ms MarkObjects: 5.189800 ms DeleteObjects: 0.355800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.472 seconds -Refreshing native plugins compatible for Editor in 36.90 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.346 seconds -Domain Reload Profiling: 2810ms - BeginReloadAssembly (196ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (1153ms) - LoadAssemblies (771ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (459ms) - TypeCache.Refresh (447ms) - TypeCache.ScanAssembly (422ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1346ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (571ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (107ms) - ProcessInitializeOnLoadAttributes (403ms) - ProcessInitializeOnLoadMethodAttributes (35ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.35 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6725. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 4.330900 ms (FindLiveObjects: 0.765200 ms CreateObjectMapping: 0.303600 ms MarkObjects: 2.787400 ms DeleteObjects: 0.473300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.511 seconds -Refreshing native plugins compatible for Editor in 29.26 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.385 seconds -Domain Reload Profiling: 2888ms - BeginReloadAssembly (197ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (34ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (58ms) - LoadAllAssembliesAndSetupDomain (1202ms) - LoadAssemblies (901ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (364ms) - TypeCache.Refresh (352ms) - TypeCache.ScanAssembly (327ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1386ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (659ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (116ms) - ProcessInitializeOnLoadAttributes (455ms) - ProcessInitializeOnLoadMethodAttributes (60ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.65 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6740. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 9.646400 ms (FindLiveObjects: 1.497100 ms CreateObjectMapping: 1.429000 ms MarkObjects: 5.740500 ms DeleteObjects: 0.976300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.681 seconds -Refreshing native plugins compatible for Editor in 29.12 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.150 seconds -Domain Reload Profiling: 2821ms - BeginReloadAssembly (264ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (63ms) - RebuildNativeTypeToScriptingClass (17ms) - initialDomainReloadingComplete (89ms) - LoadAllAssembliesAndSetupDomain (1238ms) - LoadAssemblies (924ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (438ms) - TypeCache.Refresh (426ms) - TypeCache.ScanAssembly (404ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1151ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (473ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (95ms) - ProcessInitializeOnLoadAttributes (330ms) - ProcessInitializeOnLoadMethodAttributes (26ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.82 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6755. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 4.126200 ms (FindLiveObjects: 0.514300 ms CreateObjectMapping: 0.320200 ms MarkObjects: 3.068800 ms DeleteObjects: 0.221500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.503 seconds -Refreshing native plugins compatible for Editor in 32.24 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.466 seconds -Domain Reload Profiling: 2964ms - BeginReloadAssembly (213ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (68ms) - LoadAllAssembliesAndSetupDomain (1164ms) - LoadAssemblies (793ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (446ms) - TypeCache.Refresh (435ms) - TypeCache.ScanAssembly (408ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1467ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (622ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (9ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (133ms) - ProcessInitializeOnLoadAttributes (424ms) - ProcessInitializeOnLoadMethodAttributes (35ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.09 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6770. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 4.323200 ms (FindLiveObjects: 0.884700 ms CreateObjectMapping: 0.492700 ms MarkObjects: 2.691600 ms DeleteObjects: 0.252600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.414 seconds -Refreshing native plugins compatible for Editor in 27.49 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.268 seconds -Domain Reload Profiling: 2677ms - BeginReloadAssembly (194ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (62ms) - LoadAllAssembliesAndSetupDomain (1102ms) - LoadAssemblies (770ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (400ms) - TypeCache.Refresh (387ms) - TypeCache.ScanAssembly (361ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1269ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (522ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (96ms) - ProcessInitializeOnLoadAttributes (362ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.52 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6785. -Memory consumption went from 184.5 MB to 184.3 MB. -Total: 3.867000 ms (FindLiveObjects: 0.497400 ms CreateObjectMapping: 0.209200 ms MarkObjects: 2.917500 ms DeleteObjects: 0.241700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.513 seconds -Refreshing native plugins compatible for Editor in 40.75 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.429 seconds -Domain Reload Profiling: 2936ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (61ms) - LoadAllAssembliesAndSetupDomain (1192ms) - LoadAssemblies (795ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (464ms) - TypeCache.Refresh (452ms) - TypeCache.ScanAssembly (412ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1429ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (595ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (126ms) - ProcessInitializeOnLoadAttributes (410ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 37.53 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6800. -Memory consumption went from 184.5 MB to 184.3 MB. -Total: 4.109900 ms (FindLiveObjects: 0.518900 ms CreateObjectMapping: 0.449000 ms MarkObjects: 2.901200 ms DeleteObjects: 0.239400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.479 seconds -Refreshing native plugins compatible for Editor in 30.03 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.308 seconds -Domain Reload Profiling: 2779ms - BeginReloadAssembly (203ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (78ms) - LoadAllAssembliesAndSetupDomain (1138ms) - LoadAssemblies (763ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (442ms) - TypeCache.Refresh (430ms) - TypeCache.ScanAssembly (398ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1309ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (561ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (111ms) - ProcessInitializeOnLoadAttributes (396ms) - ProcessInitializeOnLoadMethodAttributes (29ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Script is not up to date after domain reload: guid(b9bbb422382e47b381fbc5ae2683336e) path("Assets/HotScripts/GameScripts/FGui/Scripts/Common/TipTitleUI.cs") state(2) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 47.70 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6814. -Memory consumption went from 184.5 MB to 184.3 MB. -Total: 6.590300 ms (FindLiveObjects: 0.732800 ms CreateObjectMapping: 0.790500 ms MarkObjects: 4.439300 ms DeleteObjects: 0.625900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.581 seconds -Refreshing native plugins compatible for Editor in 35.20 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.680 seconds -Domain Reload Profiling: 3254ms - BeginReloadAssembly (228ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1217ms) - LoadAssemblies (844ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (458ms) - TypeCache.Refresh (444ms) - TypeCache.ScanAssembly (422ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1681ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (743ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (12ms) - SetLoadedEditorAssemblies (9ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (143ms) - ProcessInitializeOnLoadAttributes (526ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 52.57 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6830. -Memory consumption went from 184.6 MB to 184.4 MB. -Total: 6.041700 ms (FindLiveObjects: 0.822500 ms CreateObjectMapping: 0.431700 ms MarkObjects: 4.239600 ms DeleteObjects: 0.545500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.712 seconds -Refreshing native plugins compatible for Editor in 34.56 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.643 seconds -Domain Reload Profiling: 3350ms - BeginReloadAssembly (185ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (51ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (71ms) - LoadAllAssembliesAndSetupDomain (1383ms) - LoadAssemblies (918ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (527ms) - TypeCache.Refresh (516ms) - TypeCache.ScanAssembly (491ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1644ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (726ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (137ms) - ProcessInitializeOnLoadAttributes (512ms) - ProcessInitializeOnLoadMethodAttributes (48ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.07 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6845. -Memory consumption went from 184.5 MB to 184.3 MB. -Total: 4.465200 ms (FindLiveObjects: 0.675300 ms CreateObjectMapping: 0.370800 ms MarkObjects: 3.030500 ms DeleteObjects: 0.385400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.615 seconds -Refreshing native plugins compatible for Editor in 31.64 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.198 seconds -Domain Reload Profiling: 2807ms - BeginReloadAssembly (217ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (1271ms) - LoadAssemblies (897ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (447ms) - TypeCache.Refresh (432ms) - TypeCache.ScanAssembly (398ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1199ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (498ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (99ms) - ProcessInitializeOnLoadAttributes (344ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 29.50 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6860. -Memory consumption went from 184.6 MB to 184.4 MB. -Total: 4.377000 ms (FindLiveObjects: 0.564300 ms CreateObjectMapping: 0.544600 ms MarkObjects: 2.994400 ms DeleteObjects: 0.271500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.514 seconds -Refreshing native plugins compatible for Editor in 39.36 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.391 seconds -Domain Reload Profiling: 2900ms - BeginReloadAssembly (188ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1203ms) - LoadAssemblies (801ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (468ms) - TypeCache.Refresh (457ms) - TypeCache.ScanAssembly (427ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1392ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (612ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (110ms) - ProcessInitializeOnLoadAttributes (441ms) - ProcessInitializeOnLoadMethodAttributes (35ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.67 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6875. -Memory consumption went from 184.6 MB to 184.5 MB. -Total: 5.169300 ms (FindLiveObjects: 0.996300 ms CreateObjectMapping: 0.502400 ms MarkObjects: 3.346200 ms DeleteObjects: 0.321500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 8122.465125 seconds. - path: Assets/Resources/BuildinFileManifest.asset - artifactKey: Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/BuildinFileManifest.asset using Guid(f158672a438d7024c82155e424606457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3487ef3693733fe411271a0692c4d83c') in 0.017384 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Import Request. - Time since last request: 2.292882 seconds. - path: Assets/Resources/Scenes - artifactKey: Guid(767b3f261d3bcfe47a41b1b976333f52) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/Scenes using Guid(767b3f261d3bcfe47a41b1b976333f52) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '265740686f1433fc0931a7e938747f8a') in 0.000865 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Import Request. - Time since last request: 0.059721 seconds. - path: Assets/Resources/Scenes/MapSampleScene.asset - artifactKey: Guid(b9ffe249355d38f4ea060619fe145b79) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/Scenes/MapSampleScene.asset using Guid(b9ffe249355d38f4ea060619fe145b79) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '68e0616eab23ab30ad75ad3c287f1b2c') in 0.068390 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 3 -======================================================================== -Received Import Request. - Time since last request: 1.175895 seconds. - path: Assets/Resources/Scenes/JNFrame.unity - artifactKey: Guid(dfb6c0b6af52f544dbc763f9daab071a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/Scenes/JNFrame.unity using Guid(dfb6c0b6af52f544dbc763f9daab071a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '73c4f5b8ef42ac2ecff17c6a1ec79e57') in 0.002228 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.485 seconds -Refreshing native plugins compatible for Editor in 29.78 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.524 seconds -Domain Reload Profiling: 3003ms - BeginReloadAssembly (194ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (78ms) - LoadAllAssembliesAndSetupDomain (1153ms) - LoadAssemblies (781ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (444ms) - TypeCache.Refresh (429ms) - TypeCache.ScanAssembly (404ms) - ScanForSourceGeneratedMonoScriptInfo (5ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1525ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (643ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (13ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (158ms) - ProcessInitializeOnLoadAttributes (422ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.30 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6892. -Memory consumption went from 184.6 MB to 184.5 MB. -Total: 7.194600 ms (FindLiveObjects: 0.858200 ms CreateObjectMapping: 0.873000 ms MarkObjects: 5.067800 ms DeleteObjects: 0.393900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.504 seconds -Refreshing native plugins compatible for Editor in 39.78 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.464 seconds -Domain Reload Profiling: 2960ms - BeginReloadAssembly (186ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1191ms) - LoadAssemblies (805ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (451ms) - TypeCache.Refresh (439ms) - TypeCache.ScanAssembly (414ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1465ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (609ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (120ms) - ProcessInitializeOnLoadAttributes (428ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.73 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6907. -Memory consumption went from 184.9 MB to 184.7 MB. -Total: 4.717200 ms (FindLiveObjects: 0.817300 ms CreateObjectMapping: 0.512600 ms MarkObjects: 3.092500 ms DeleteObjects: 0.293400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.688 seconds -Refreshing native plugins compatible for Editor in 29.93 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 2.005 seconds -Domain Reload Profiling: 3687ms - BeginReloadAssembly (208ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1350ms) - LoadAssemblies (855ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (564ms) - TypeCache.Refresh (553ms) - TypeCache.ScanAssembly (523ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (2005ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (702ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (147ms) - ProcessInitializeOnLoadAttributes (495ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 43.66 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6922. -Memory consumption went from 184.9 MB to 184.7 MB. -Total: 11.140200 ms (FindLiveObjects: 0.851600 ms CreateObjectMapping: 0.357200 ms MarkObjects: 7.185200 ms DeleteObjects: 2.742500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.409 seconds -Refreshing native plugins compatible for Editor in 33.05 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.192 seconds -Domain Reload Profiling: 2592ms - BeginReloadAssembly (213ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (72ms) - RebuildCommonClasses (52ms) - RebuildNativeTypeToScriptingClass (17ms) - initialDomainReloadingComplete (65ms) - LoadAllAssembliesAndSetupDomain (1053ms) - LoadAssemblies (766ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (366ms) - TypeCache.Refresh (352ms) - TypeCache.ScanAssembly (326ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1192ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (538ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (123ms) - ProcessInitializeOnLoadAttributes (368ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 25.20 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6937. -Memory consumption went from 185.0 MB to 184.8 MB. -Total: 3.095200 ms (FindLiveObjects: 0.468800 ms CreateObjectMapping: 0.224200 ms MarkObjects: 2.189400 ms DeleteObjects: 0.211300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.509 seconds -Refreshing native plugins compatible for Editor in 38.73 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.467 seconds -Domain Reload Profiling: 2971ms - BeginReloadAssembly (217ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (81ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (60ms) - LoadAllAssembliesAndSetupDomain (1174ms) - LoadAssemblies (809ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (438ms) - TypeCache.Refresh (426ms) - TypeCache.ScanAssembly (399ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1468ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (627ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (117ms) - ProcessInitializeOnLoadAttributes (438ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (17ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.15 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.6 KB). Loaded Objects now: 6952. -Memory consumption went from 185.1 MB to 184.9 MB. -Total: 11.070000 ms (FindLiveObjects: 2.792900 ms CreateObjectMapping: 1.088700 ms MarkObjects: 6.361100 ms DeleteObjects: 0.824000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.381 seconds -Refreshing native plugins compatible for Editor in 28.44 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.184 seconds -Domain Reload Profiling: 2559ms - BeginReloadAssembly (194ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (58ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1063ms) - LoadAssemblies (758ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (382ms) - TypeCache.Refresh (372ms) - TypeCache.ScanAssembly (352ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (8ms) - FinalizeReload (1185ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (508ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (98ms) - ProcessInitializeOnLoadAttributes (362ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 45.62 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6967. -Memory consumption went from 185.1 MB to 184.9 MB. -Total: 5.574200 ms (FindLiveObjects: 0.845000 ms CreateObjectMapping: 0.365800 ms MarkObjects: 3.994000 ms DeleteObjects: 0.365700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.447 seconds -Refreshing native plugins compatible for Editor in 31.07 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.691 seconds -Domain Reload Profiling: 3132ms - BeginReloadAssembly (197ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (69ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (61ms) - LoadAllAssembliesAndSetupDomain (1126ms) - LoadAssemblies (761ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (432ms) - TypeCache.Refresh (421ms) - TypeCache.ScanAssembly (391ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1692ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (731ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (115ms) - ProcessInitializeOnLoadAttributes (545ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (18ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.04 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6982. -Memory consumption went from 185.1 MB to 184.9 MB. -Total: 5.019400 ms (FindLiveObjects: 0.831700 ms CreateObjectMapping: 0.633300 ms MarkObjects: 3.303100 ms DeleteObjects: 0.249800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.439 seconds -Refreshing native plugins compatible for Editor in 28.68 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.150 seconds -Domain Reload Profiling: 2582ms - BeginReloadAssembly (193ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (70ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (59ms) - LoadAllAssembliesAndSetupDomain (1131ms) - LoadAssemblies (834ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (361ms) - TypeCache.Refresh (349ms) - TypeCache.ScanAssembly (324ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1151ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (492ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (92ms) - ProcessInitializeOnLoadAttributes (349ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 115.00 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6997. -Memory consumption went from 185.1 MB to 184.9 MB. -Total: 9.581000 ms (FindLiveObjects: 0.974500 ms CreateObjectMapping: 0.720600 ms MarkObjects: 6.951300 ms DeleteObjects: 0.930400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.492 seconds -Refreshing native plugins compatible for Editor in 28.67 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.457 seconds -Domain Reload Profiling: 2942ms - BeginReloadAssembly (211ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (71ms) - LoadAllAssembliesAndSetupDomain (1146ms) - LoadAssemblies (784ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (440ms) - TypeCache.Refresh (428ms) - TypeCache.ScanAssembly (396ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1457ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (641ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (12ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (122ms) - ProcessInitializeOnLoadAttributes (451ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (17ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 57.95 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7012. -Memory consumption went from 185.2 MB to 185.0 MB. -Total: 10.861700 ms (FindLiveObjects: 1.080700 ms CreateObjectMapping: 1.587900 ms MarkObjects: 7.565800 ms DeleteObjects: 0.623300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.466 seconds -Refreshing native plugins compatible for Editor in 39.51 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.368 seconds -Domain Reload Profiling: 2828ms - BeginReloadAssembly (179ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (54ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (62ms) - LoadAllAssembliesAndSetupDomain (1168ms) - LoadAssemblies (782ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (455ms) - TypeCache.Refresh (441ms) - TypeCache.ScanAssembly (412ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1368ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (595ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (113ms) - ProcessInitializeOnLoadAttributes (423ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 31.79 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7027. -Memory consumption went from 185.2 MB to 185.0 MB. -Total: 4.267700 ms (FindLiveObjects: 0.631700 ms CreateObjectMapping: 0.418500 ms MarkObjects: 2.798600 ms DeleteObjects: 0.416900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.446 seconds -Refreshing native plugins compatible for Editor in 27.28 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.186 seconds -Domain Reload Profiling: 2627ms - BeginReloadAssembly (218ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (65ms) - LoadAllAssembliesAndSetupDomain (1103ms) - LoadAssemblies (791ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (396ms) - TypeCache.Refresh (384ms) - TypeCache.ScanAssembly (358ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1187ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (546ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (107ms) - ProcessInitializeOnLoadAttributes (377ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.24 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 7042. -Memory consumption went from 185.2 MB to 185.0 MB. -Total: 2.991000 ms (FindLiveObjects: 0.497200 ms CreateObjectMapping: 0.245600 ms MarkObjects: 2.053100 ms DeleteObjects: 0.193900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.513 seconds -Refreshing native plugins compatible for Editor in 35.45 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.865 seconds -Domain Reload Profiling: 3372ms - BeginReloadAssembly (211ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (53ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (60ms) - LoadAllAssembliesAndSetupDomain (1169ms) - LoadAssemblies (810ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (447ms) - TypeCache.Refresh (434ms) - TypeCache.ScanAssembly (403ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1866ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (854ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (12ms) - SetLoadedEditorAssemblies (11ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (185ms) - ProcessInitializeOnLoadAttributes (582ms) - ProcessInitializeOnLoadMethodAttributes (45ms) - AfterProcessingInitializeOnLoad (19ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (20ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 43.68 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 7057. -Memory consumption went from 185.2 MB to 185.0 MB. -Total: 7.500500 ms (FindLiveObjects: 1.918600 ms CreateObjectMapping: 1.031100 ms MarkObjects: 4.102000 ms DeleteObjects: 0.446800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.509 seconds -Refreshing native plugins compatible for Editor in 40.97 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.312 seconds -Domain Reload Profiling: 2815ms - BeginReloadAssembly (213ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (61ms) - LoadAllAssembliesAndSetupDomain (1180ms) - LoadAssemblies (800ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (453ms) - TypeCache.Refresh (439ms) - TypeCache.ScanAssembly (413ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1314ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (551ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (391ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 30.74 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7072. -Memory consumption went from 185.2 MB to 185.0 MB. -Total: 5.021500 ms (FindLiveObjects: 0.806200 ms CreateObjectMapping: 0.416200 ms MarkObjects: 3.380000 ms DeleteObjects: 0.416500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 27.98 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7072. -Memory consumption went from 102.7 MB to 102.6 MB. -Total: 5.659700 ms (FindLiveObjects: 1.132700 ms CreateObjectMapping: 0.474100 ms MarkObjects: 3.674800 ms DeleteObjects: 0.375300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.507 seconds -Refreshing native plugins compatible for Editor in 27.59 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.207 seconds -Domain Reload Profiling: 2708ms - BeginReloadAssembly (226ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (73ms) - LoadAllAssembliesAndSetupDomain (1153ms) - LoadAssemblies (857ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (390ms) - TypeCache.Refresh (379ms) - TypeCache.ScanAssembly (351ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1207ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (530ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (95ms) - ProcessInitializeOnLoadAttributes (383ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 25.75 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.1 KB). Loaded Objects now: 7087. -Memory consumption went from 185.3 MB to 185.1 MB. -Total: 4.520700 ms (FindLiveObjects: 0.743500 ms CreateObjectMapping: 0.404300 ms MarkObjects: 3.117200 ms DeleteObjects: 0.253800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.80 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7087. -Memory consumption went from 102.8 MB to 102.7 MB. -Total: 4.252300 ms (FindLiveObjects: 0.735300 ms CreateObjectMapping: 0.330400 ms MarkObjects: 3.035300 ms DeleteObjects: 0.150300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.80 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7087. -Memory consumption went from 102.5 MB to 102.3 MB. -Total: 5.951700 ms (FindLiveObjects: 0.744200 ms CreateObjectMapping: 0.323800 ms MarkObjects: 4.620100 ms DeleteObjects: 0.261400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.567 seconds -Refreshing native plugins compatible for Editor in 29.01 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.195 seconds -Domain Reload Profiling: 2756ms - BeginReloadAssembly (223ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (46ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (1213ms) - LoadAssemblies (884ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (409ms) - TypeCache.Refresh (396ms) - TypeCache.ScanAssembly (371ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1196ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (488ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (88ms) - ProcessInitializeOnLoadAttributes (348ms) - ProcessInitializeOnLoadMethodAttributes (29ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 28.57 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.0 KB). Loaded Objects now: 7103. -Memory consumption went from 185.3 MB to 185.1 MB. -Total: 7.597700 ms (FindLiveObjects: 1.534500 ms CreateObjectMapping: 0.495600 ms MarkObjects: 5.052500 ms DeleteObjects: 0.510600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.454 seconds -Refreshing native plugins compatible for Editor in 29.23 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.409 seconds -Domain Reload Profiling: 2856ms - BeginReloadAssembly (231ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (81ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1096ms) - LoadAssemblies (801ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (383ms) - TypeCache.Refresh (368ms) - TypeCache.ScanAssembly (346ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1410ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (670ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (127ms) - ProcessInitializeOnLoadAttributes (475ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.66 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.2 KB). Loaded Objects now: 7118. -Memory consumption went from 185.3 MB to 185.1 MB. -Total: 6.396500 ms (FindLiveObjects: 0.955200 ms CreateObjectMapping: 0.622800 ms MarkObjects: 4.542000 ms DeleteObjects: 0.275300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.192 seconds -Refreshing native plugins compatible for Editor in 58.01 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.853 seconds -Domain Reload Profiling: 4039ms - BeginReloadAssembly (216ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (63ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (92ms) - LoadAllAssembliesAndSetupDomain (1798ms) - LoadAssemblies (1129ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (730ms) - TypeCache.Refresh (712ms) - TypeCache.ScanAssembly (672ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (18ms) - FinalizeReload (1854ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (781ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (131ms) - ProcessInitializeOnLoadAttributes (580ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.52 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 7133. -Memory consumption went from 185.4 MB to 185.2 MB. -Total: 5.766300 ms (FindLiveObjects: 1.043300 ms CreateObjectMapping: 0.648300 ms MarkObjects: 3.657700 ms DeleteObjects: 0.415100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/JNFrame2/Logs/AssetImportWorker1-prev.log b/JNFrame2/Logs/AssetImportWorker1-prev.log index 5a93c576..77ebae72 100644 --- a/JNFrame2/Logs/AssetImportWorker1-prev.log +++ b/JNFrame2/Logs/AssetImportWorker1-prev.log @@ -1,23 +1,23 @@ Using pre-set license -Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB +Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release' +OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: -C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe +D:\Unity\2022.3.1f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath -D:/Jisol/JisolGame/JNFrame2 +D:/myproject/JisolGame/JNFrame2 -logFile Logs/AssetImportWorker1.log -srvPort -62188 -Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2 -D:/Jisol/JisolGame/JNFrame2 +51119 +Successfully changed project path to: D:/myproject/JisolGame/JNFrame2 +D:/myproject/JisolGame/JNFrame2 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" @@ -49,68 +49,64 @@ D:/Jisol/JisolGame/JNFrame2 "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [28336] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 987521144 [EditorId] 987521144 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... +Player connection [16596] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3754741767 [EditorId] 3754741767 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... -Player connection [28336] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 987521144 [EditorId] 987521144 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [16596] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3754741767 [EditorId] 3754741767 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... -[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers. -Refreshing native plugins compatible for Editor in 71.46 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 52.11 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89) -[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets +Initialize engine version: 2022.3.1f1 (f18e0c1b5784) +[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520) + Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) Vendor: NVIDIA - VRAM: 5996 MB - Driver: 31.0.15.5176 + VRAM: 5966 MB + Driver: 32.0.15.6094 Initialize mono -Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed' -Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56996 +Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed' +Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' +Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56808 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... -Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.013178 seconds. -- Loaded All Assemblies, in 0.343 seconds +Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.005832 seconds. +- Loaded All Assemblies, in 0.393 seconds Native extension for WindowsStandalone target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 295 ms Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.550 seconds -Domain Reload Profiling: 886ms - BeginReloadAssembly (119ms) +- Finished resetting the current domain, in 0.360 seconds +Domain Reload Profiling: 750ms + BeginReloadAssembly (110ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (28ms) - RebuildNativeTypeToScriptingClass (8ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (114ms) - LoadAssemblies (114ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (165ms) + LoadAssemblies (108ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (111ms) - TypeCache.Refresh (110ms) - TypeCache.ScanAssembly (99ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (551ms) + AnalyzeDomain (157ms) + TypeCache.Refresh (156ms) + TypeCache.ScanAssembly (139ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) + ResolveRequiredComponents (1ms) + FinalizeReload (361ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (510ms) + SetupLoadedEditorAssemblies (296ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (392ms) - SetLoadedEditorAssemblies (3ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (1ms) - ProcessInitializeOnLoadAttributes (78ms) - ProcessInitializeOnLoadMethodAttributes (35ms) + BeforeProcessingInitializeOnLoad (2ms) + ProcessInitializeOnLoadAttributes (204ms) + ProcessInitializeOnLoadMethodAttributes (72ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -118,69 +114,65 @@ Domain Reload Profiling: 886ms ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.825 seconds -Refreshing native plugins compatible for Editor in 28.56 ms, found 3 plugins. +- Loaded All Assemblies, in 1.368 seconds +Refreshing native plugins compatible for Editor in 31.53 ms, found 3 plugins. Native extension for WindowsStandalone target not found -Native extension for Android target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.534 seconds -Domain Reload Profiling: 1347ms - BeginReloadAssembly (162ms) +- Finished resetting the current domain, in 0.883 seconds +Domain Reload Profiling: 2243ms + BeginReloadAssembly (135ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) + DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (20ms) - RebuildCommonClasses (27ms) - RebuildNativeTypeToScriptingClass (8ms) - initialDomainReloadingComplete (62ms) - LoadAllAssembliesAndSetupDomain (554ms) - LoadAssemblies (441ms) + RebuildCommonClasses (30ms) + RebuildNativeTypeToScriptingClass (9ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1121ms) + LoadAssemblies (740ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (211ms) - TypeCache.Refresh (187ms) - TypeCache.ScanAssembly (168ms) - ScanForSourceGeneratedMonoScriptInfo (17ms) - ResolveRequiredComponents (6ms) - FinalizeReload (534ms) + AnalyzeDomain (443ms) + TypeCache.Refresh (409ms) + TypeCache.ScanAssembly (392ms) + ScanForSourceGeneratedMonoScriptInfo (25ms) + ResolveRequiredComponents (9ms) + FinalizeReload (884ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (410ms) + SetupLoadedEditorAssemblies (668ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (2ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (57ms) - ProcessInitializeOnLoadAttributes (283ms) - ProcessInitializeOnLoadMethodAttributes (20ms) - AfterProcessingInitializeOnLoad (24ms) + BeforeProcessingInitializeOnLoad (154ms) + ProcessInitializeOnLoadAttributes (460ms) + ProcessInitializeOnLoadMethodAttributes (29ms) + AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) + AwakeInstancesAfterBackupRestoration (9ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 31.05 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 23.92 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5315 Unused Serialized files (Serialized files now loaded: 0) -Unloading 164 unused Assets / (228.3 KB). Loaded Objects now: 5709. -Memory consumption went from 194.3 MB to 194.0 MB. -Total: 3.967700 ms (FindLiveObjects: 0.312200 ms CreateObjectMapping: 0.180800 ms MarkObjects: 3.231200 ms DeleteObjects: 0.242400 ms) +Unloading 5314 Unused Serialized files (Serialized files now loaded: 0) +Unloading 165 unused Assets / (228.9 KB). Loaded Objects now: 5712. +Memory consumption went from 179.7 MB to 179.4 MB. +Total: 3.912500 ms (FindLiveObjects: 0.364400 ms CreateObjectMapping: 0.325800 ms MarkObjects: 2.902000 ms DeleteObjects: 0.319100 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -189,24 +181,21 @@ AssetImportParameters requested are different than current active one (requested Received Prepare Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.93 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 167.42 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (129.1 KB). Loaded Objects now: 5709. -Memory consumption went from 108.2 MB to 108.0 MB. -Total: 3.355300 ms (FindLiveObjects: 0.274100 ms CreateObjectMapping: 0.169000 ms MarkObjects: 2.798900 ms DeleteObjects: 0.112100 ms) +Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5712. +Memory consumption went from 94.3 MB to 94.2 MB. +Total: 10.932900 ms (FindLiveObjects: 0.756100 ms CreateObjectMapping: 0.752200 ms MarkObjects: 9.224200 ms DeleteObjects: 0.196200 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -214,68 +203,226 @@ AssetImportParameters requested are different than current active one (requested ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.725 seconds -Refreshing native plugins compatible for Editor in 32.26 ms, found 3 plugins. +- Loaded All Assemblies, in 1.512 seconds +Refreshing native plugins compatible for Editor in 48.73 ms, found 3 plugins. Native extension for WindowsStandalone target not found -Native extension for Android target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 3.025 seconds -Domain Reload Profiling: 3734ms - BeginReloadAssembly (178ms) +- Finished resetting the current domain, in 1.947 seconds +Domain Reload Profiling: 3450ms + BeginReloadAssembly (241ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (3ms) + DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (41ms) - RebuildCommonClasses (25ms) - RebuildNativeTypeToScriptingClass (8ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (432ms) - LoadAssemblies (502ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (70ms) + LoadAllAssembliesAndSetupDomain (1137ms) + LoadAssemblies (794ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (23ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (1ms) - ScanForSourceGeneratedMonoScriptInfo (5ms) - ResolveRequiredComponents (7ms) - FinalizeReload (3025ms) + AnalyzeDomain (442ms) + TypeCache.Refresh (425ms) + TypeCache.ScanAssembly (403ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1949ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (397ms) + SetupLoadedEditorAssemblies (1122ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (37ms) - SetLoadedEditorAssemblies (3ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (16ms) RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (68ms) - ProcessInitializeOnLoadAttributes (248ms) - ProcessInitializeOnLoadMethodAttributes (21ms) - AfterProcessingInitializeOnLoad (21ms) - EditorAssembliesLoaded (0ms) + BeforeProcessingInitializeOnLoad (490ms) + ProcessInitializeOnLoadAttributes (551ms) + ProcessInitializeOnLoadMethodAttributes (43ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) + AwakeInstancesAfterBackupRestoration (23ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.18 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 39.25 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (199.6 KB). Loaded Objects now: 5724. -Memory consumption went from 193.2 MB to 193.1 MB. -Total: 4.546600 ms (FindLiveObjects: 0.923300 ms CreateObjectMapping: 0.353400 ms MarkObjects: 2.981500 ms DeleteObjects: 0.286700 ms) +Unloading 123 unused Assets / (202.1 KB). Loaded Objects now: 5727. +Memory consumption went from 177.4 MB to 177.2 MB. +Total: 4.655500 ms (FindLiveObjects: 0.534300 ms CreateObjectMapping: 0.276000 ms MarkObjects: 3.557500 ms DeleteObjects: 0.285900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 954.061660 seconds. + path: Packages/com.code-philosophy.luban/Runtime/Luban.Runtime.asmdef + artifactKey: Guid(2a81c6962524d424a8ef5072bd3b0fa0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Packages/com.code-philosophy.luban/Runtime/Luban.Runtime.asmdef using Guid(2a81c6962524d424a8ef5072bd3b0fa0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '89fbae39477284b75e25574088e869a8') in 0.004758 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.220 seconds +Refreshing native plugins compatible for Editor in 27.32 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.085 seconds +Domain Reload Profiling: 2299ms + BeginReloadAssembly (225ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (101ms) + RebuildCommonClasses (29ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (49ms) + LoadAllAssembliesAndSetupDomain (901ms) + LoadAssemblies (663ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (308ms) + TypeCache.Refresh (293ms) + TypeCache.ScanAssembly (277ms) + ScanForSourceGeneratedMonoScriptInfo (5ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1086ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (492ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (157ms) + ProcessInitializeOnLoadAttributes (294ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 23.89 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5299 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.2 KB). Loaded Objects now: 5742. +Memory consumption went from 178.1 MB to 177.9 MB. +Total: 3.405500 ms (FindLiveObjects: 0.434700 ms CreateObjectMapping: 0.310600 ms MarkObjects: 2.371000 ms DeleteObjects: 0.287900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.183 seconds +Refreshing native plugins compatible for Editor in 30.09 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.042 seconds +Domain Reload Profiling: 2220ms + BeginReloadAssembly (170ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (56ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (50ms) + LoadAllAssembliesAndSetupDomain (912ms) + LoadAssemblies (643ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (326ms) + TypeCache.Refresh (316ms) + TypeCache.ScanAssembly (296ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (8ms) + FinalizeReload (1042ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (475ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (139ms) + ProcessInitializeOnLoadAttributes (296ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 25.45 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.0 KB). Loaded Objects now: 5757. +Memory consumption went from 178.3 MB to 178.1 MB. +Total: 3.456400 ms (FindLiveObjects: 0.456600 ms CreateObjectMapping: 0.377100 ms MarkObjects: 2.440900 ms DeleteObjects: 0.180500 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> @@ -284,24 +431,9762 @@ AssetImportParameters requested are different than current active one (requested Received Prepare Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 40.18 ms, found 3 plugins. +Refreshing native plugins compatible for Editor in 35.51 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (129.1 KB). Loaded Objects now: 5724. -Memory consumption went from 110.9 MB to 110.8 MB. -Total: 3.699400 ms (FindLiveObjects: 0.483300 ms CreateObjectMapping: 0.194700 ms MarkObjects: 2.904400 ms DeleteObjects: 0.115700 ms) +Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5757. +Memory consumption went from 96.0 MB to 95.8 MB. +Total: 4.909900 ms (FindLiveObjects: 0.799900 ms CreateObjectMapping: 0.461300 ms MarkObjects: 3.486200 ms DeleteObjects: 0.161100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.170 seconds +Refreshing native plugins compatible for Editor in 23.05 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.973 seconds +Domain Reload Profiling: 2137ms + BeginReloadAssembly (171ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (51ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (18ms) + initialDomainReloadingComplete (53ms) + LoadAllAssembliesAndSetupDomain (885ms) + LoadAssemblies (663ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (291ms) + TypeCache.Refresh (282ms) + TypeCache.ScanAssembly (267ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (8ms) + FinalizeReload (973ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (461ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (119ms) + ProcessInitializeOnLoadAttributes (301ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (7ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 22.45 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (202.0 KB). Loaded Objects now: 5772. +Memory consumption went from 178.3 MB to 178.2 MB. +Total: 4.245700 ms (FindLiveObjects: 0.570200 ms CreateObjectMapping: 0.277900 ms MarkObjects: 3.029000 ms DeleteObjects: 0.367100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.05 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5772. +Memory consumption went from 96.0 MB to 95.9 MB. +Total: 3.653200 ms (FindLiveObjects: 0.506800 ms CreateObjectMapping: 0.209500 ms MarkObjects: 2.838800 ms DeleteObjects: 0.096700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 3427.239394 seconds. + path: Assets/Resources/WhiteMat.mat + artifactKey: Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/WhiteMat.mat using Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fd9fb89666cf75ddaa44fccbb5e0e70a') in 0.385270 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 1 +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 41.24 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (128.2 KB). Loaded Objects now: 5814. +Memory consumption went from 100.0 MB to 99.9 MB. +Total: 4.993800 ms (FindLiveObjects: 0.504600 ms CreateObjectMapping: 0.179800 ms MarkObjects: 4.178600 ms DeleteObjects: 0.129900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.502 seconds +Refreshing native plugins compatible for Editor in 31.24 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 2.611 seconds +Domain Reload Profiling: 5108ms + BeginReloadAssembly (476ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (11ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (257ms) + RebuildCommonClasses (83ms) + RebuildNativeTypeToScriptingClass (176ms) + initialDomainReloadingComplete (135ms) + LoadAllAssembliesAndSetupDomain (1626ms) + LoadAssemblies (1300ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (462ms) + TypeCache.Refresh (445ms) + TypeCache.ScanAssembly (402ms) + ScanForSourceGeneratedMonoScriptInfo (6ms) + ResolveRequiredComponents (11ms) + FinalizeReload (2612ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (665ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (180ms) + ProcessInitializeOnLoadAttributes (423ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.33 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 124 unused Assets / (202.6 KB). Loaded Objects now: 5830. +Memory consumption went from 182.8 MB to 182.6 MB. +Total: 4.470700 ms (FindLiveObjects: 0.579900 ms CreateObjectMapping: 0.291900 ms MarkObjects: 3.291300 ms DeleteObjects: 0.305900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.730 seconds +Refreshing native plugins compatible for Editor in 38.98 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 4.877 seconds +Domain Reload Profiling: 6599ms + BeginReloadAssembly (199ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (65ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1410ms) + LoadAssemblies (962ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (524ms) + TypeCache.Refresh (506ms) + TypeCache.ScanAssembly (466ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (13ms) + FinalizeReload (4878ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (2462ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (21ms) + SetLoadedEditorAssemblies (12ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (467ms) + ProcessInitializeOnLoadAttributes (1796ms) + ProcessInitializeOnLoadMethodAttributes (141ms) + AfterProcessingInitializeOnLoad (22ms) + EditorAssembliesLoaded (2ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (26ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.35 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.2 KB). Loaded Objects now: 5845. +Memory consumption went from 182.8 MB to 182.6 MB. +Total: 5.353800 ms (FindLiveObjects: 0.696500 ms CreateObjectMapping: 0.307400 ms MarkObjects: 4.119700 ms DeleteObjects: 0.228400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 47.01 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5845. +Memory consumption went from 100.4 MB to 100.3 MB. +Total: 2.822300 ms (FindLiveObjects: 0.381100 ms CreateObjectMapping: 0.209000 ms MarkObjects: 2.140300 ms DeleteObjects: 0.091100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 41.12 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5845. +Memory consumption went from 100.1 MB to 99.9 MB. +Total: 4.284500 ms (FindLiveObjects: 0.444800 ms CreateObjectMapping: 0.223800 ms MarkObjects: 3.461200 ms DeleteObjects: 0.152900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.007 seconds +Refreshing native plugins compatible for Editor in 35.82 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.482 seconds +Domain Reload Profiling: 3484ms + BeginReloadAssembly (460ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (18ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (229ms) + RebuildCommonClasses (56ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (74ms) + LoadAllAssembliesAndSetupDomain (1397ms) + LoadAssemblies (1024ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (476ms) + TypeCache.Refresh (460ms) + TypeCache.ScanAssembly (416ms) + ScanForSourceGeneratedMonoScriptInfo (7ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1483ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (614ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (165ms) + ProcessInitializeOnLoadAttributes (391ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.66 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5305 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.0 KB). Loaded Objects now: 5863. +Memory consumption went from 182.9 MB to 182.7 MB. +Total: 7.586300 ms (FindLiveObjects: 0.511400 ms CreateObjectMapping: 0.339900 ms MarkObjects: 5.760900 ms DeleteObjects: 0.971100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.947 seconds +Refreshing native plugins compatible for Editor in 30.74 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.624 seconds +Domain Reload Profiling: 3565ms + BeginReloadAssembly (223ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (82ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (34ms) + initialDomainReloadingComplete (73ms) + LoadAllAssembliesAndSetupDomain (1568ms) + LoadAssemblies (1069ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (562ms) + TypeCache.Refresh (543ms) + TypeCache.ScanAssembly (511ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (15ms) + FinalizeReload (1625ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (731ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (173ms) + ProcessInitializeOnLoadAttributes (479ms) + ProcessInitializeOnLoadMethodAttributes (41ms) + AfterProcessingInitializeOnLoad (21ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (24ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.44 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5305 Unused Serialized files (Serialized files now loaded: 0) +Unloading 124 unused Assets / (202.6 KB). Loaded Objects now: 5878. +Memory consumption went from 182.9 MB to 182.7 MB. +Total: 3.310000 ms (FindLiveObjects: 0.339900 ms CreateObjectMapping: 0.184900 ms MarkObjects: 2.542800 ms DeleteObjects: 0.240900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.706 seconds +Refreshing native plugins compatible for Editor in 29.91 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.315 seconds +Domain Reload Profiling: 3012ms + BeginReloadAssembly (278ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (88ms) + RebuildCommonClasses (63ms) + RebuildNativeTypeToScriptingClass (19ms) + initialDomainReloadingComplete (92ms) + LoadAllAssembliesAndSetupDomain (1246ms) + LoadAssemblies (911ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (453ms) + TypeCache.Refresh (440ms) + TypeCache.ScanAssembly (414ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1315ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (631ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (162ms) + ProcessInitializeOnLoadAttributes (418ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 30.02 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.3 KB). Loaded Objects now: 5895. +Memory consumption went from 183.0 MB to 182.8 MB. +Total: 4.720600 ms (FindLiveObjects: 0.393700 ms CreateObjectMapping: 0.348900 ms MarkObjects: 3.762000 ms DeleteObjects: 0.214600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.170 seconds +Refreshing native plugins compatible for Editor in 97.18 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.951 seconds +Domain Reload Profiling: 4115ms + BeginReloadAssembly (364ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (82ms) + RebuildCommonClasses (43ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (71ms) + LoadAllAssembliesAndSetupDomain (1671ms) + LoadAssemblies (1168ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (711ms) + TypeCache.Refresh (689ms) + TypeCache.ScanAssembly (650ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (22ms) + FinalizeReload (1953ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (806ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (212ms) + ProcessInitializeOnLoadAttributes (523ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (22ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 47.21 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (201.2 KB). Loaded Objects now: 5910. +Memory consumption went from 182.9 MB to 182.7 MB. +Total: 2.873900 ms (FindLiveObjects: 0.419600 ms CreateObjectMapping: 0.203300 ms MarkObjects: 2.006300 ms DeleteObjects: 0.243200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 44.15 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5910. +Memory consumption went from 100.4 MB to 100.3 MB. +Total: 8.273500 ms (FindLiveObjects: 1.062500 ms CreateObjectMapping: 1.399900 ms MarkObjects: 5.620200 ms DeleteObjects: 0.188600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.726 seconds +Refreshing native plugins compatible for Editor in 29.94 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.465 seconds +Domain Reload Profiling: 3179ms + BeginReloadAssembly (268ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (103ms) + RebuildCommonClasses (52ms) + RebuildNativeTypeToScriptingClass (19ms) + initialDomainReloadingComplete (109ms) + LoadAllAssembliesAndSetupDomain (1264ms) + LoadAssemblies (942ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (420ms) + TypeCache.Refresh (406ms) + TypeCache.ScanAssembly (384ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1466ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (729ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (162ms) + ProcessInitializeOnLoadAttributes (489ms) + ProcessInitializeOnLoadMethodAttributes (48ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 42.65 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (202.0 KB). Loaded Objects now: 5925. +Memory consumption went from 183.0 MB to 182.8 MB. +Total: 5.314400 ms (FindLiveObjects: 0.665300 ms CreateObjectMapping: 0.486300 ms MarkObjects: 3.776200 ms DeleteObjects: 0.384200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.14 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5925. +Memory consumption went from 100.5 MB to 100.4 MB. +Total: 6.102400 ms (FindLiveObjects: 0.976800 ms CreateObjectMapping: 0.523000 ms MarkObjects: 4.461500 ms DeleteObjects: 0.138900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 54.69 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5925. +Memory consumption went from 100.1 MB to 100.0 MB. +Total: 7.809900 ms (FindLiveObjects: 0.831900 ms CreateObjectMapping: 0.720700 ms MarkObjects: 5.960900 ms DeleteObjects: 0.294600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.545 seconds +Refreshing native plugins compatible for Editor in 26.30 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 2.347 seconds +Domain Reload Profiling: 3886ms + BeginReloadAssembly (203ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (72ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (62ms) + LoadAllAssembliesAndSetupDomain (1227ms) + LoadAssemblies (860ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (431ms) + TypeCache.Refresh (418ms) + TypeCache.ScanAssembly (394ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (10ms) + FinalizeReload (2347ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (539ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (113ms) + ProcessInitializeOnLoadAttributes (368ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 30.73 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) +Unloading 123 unused Assets / (202.1 KB). Loaded Objects now: 5940. +Memory consumption went from 183.1 MB to 182.9 MB. +Total: 4.258400 ms (FindLiveObjects: 0.485700 ms CreateObjectMapping: 0.489800 ms MarkObjects: 2.697900 ms DeleteObjects: 0.583500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 41.21 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5940. +Memory consumption went from 100.6 MB to 100.4 MB. +Total: 6.342600 ms (FindLiveObjects: 1.040900 ms CreateObjectMapping: 1.110200 ms MarkObjects: 3.922300 ms DeleteObjects: 0.266400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.576 seconds +Refreshing native plugins compatible for Editor in 39.09 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.374 seconds +Domain Reload Profiling: 2944ms + BeginReloadAssembly (205ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1253ms) + LoadAssemblies (809ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (516ms) + TypeCache.Refresh (507ms) + TypeCache.ScanAssembly (476ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1375ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (602ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (115ms) + ProcessInitializeOnLoadAttributes (430ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.28 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 5955. +Memory consumption went from 183.0 MB to 182.8 MB. +Total: 3.651900 ms (FindLiveObjects: 0.519500 ms CreateObjectMapping: 0.225600 ms MarkObjects: 2.674000 ms DeleteObjects: 0.231000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.387 seconds +Refreshing native plugins compatible for Editor in 41.85 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.296 seconds +Domain Reload Profiling: 2673ms + BeginReloadAssembly (204ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (69ms) + LoadAllAssembliesAndSetupDomain (1053ms) + LoadAssemblies (728ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (390ms) + TypeCache.Refresh (378ms) + TypeCache.ScanAssembly (356ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1297ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (566ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (108ms) + ProcessInitializeOnLoadAttributes (405ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 40.70 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 5970. +Memory consumption went from 183.0 MB to 182.9 MB. +Total: 3.151400 ms (FindLiveObjects: 0.438900 ms CreateObjectMapping: 0.218300 ms MarkObjects: 2.305400 ms DeleteObjects: 0.187400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.518 seconds +Refreshing native plugins compatible for Editor in 32.48 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.506 seconds +Domain Reload Profiling: 3018ms + BeginReloadAssembly (214ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (84ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (66ms) + LoadAllAssembliesAndSetupDomain (1178ms) + LoadAssemblies (837ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (412ms) + TypeCache.Refresh (399ms) + TypeCache.ScanAssembly (373ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1507ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (654ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (151ms) + ProcessInitializeOnLoadAttributes (434ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.92 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 5985. +Memory consumption went from 183.0 MB to 182.8 MB. +Total: 7.094200 ms (FindLiveObjects: 0.904500 ms CreateObjectMapping: 0.662100 ms MarkObjects: 5.264600 ms DeleteObjects: 0.259600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.494 seconds +Refreshing native plugins compatible for Editor in 31.64 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.297 seconds +Domain Reload Profiling: 2784ms + BeginReloadAssembly (204ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (78ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (66ms) + LoadAllAssembliesAndSetupDomain (1164ms) + LoadAssemblies (814ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (421ms) + TypeCache.Refresh (410ms) + TypeCache.ScanAssembly (389ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1298ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (565ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (105ms) + ProcessInitializeOnLoadAttributes (404ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.81 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6000. +Memory consumption went from 183.1 MB to 182.9 MB. +Total: 5.231200 ms (FindLiveObjects: 0.651800 ms CreateObjectMapping: 0.520200 ms MarkObjects: 3.671300 ms DeleteObjects: 0.385200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.520 seconds +Refreshing native plugins compatible for Editor in 35.69 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.408 seconds +Domain Reload Profiling: 2923ms + BeginReloadAssembly (200ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (71ms) + RebuildCommonClasses (53ms) + RebuildNativeTypeToScriptingClass (17ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1176ms) + LoadAssemblies (803ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (434ms) + TypeCache.Refresh (420ms) + TypeCache.ScanAssembly (398ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1409ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (581ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (108ms) + ProcessInitializeOnLoadAttributes (415ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 42.42 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (200.2 KB). Loaded Objects now: 6015. +Memory consumption went from 183.1 MB to 182.9 MB. +Total: 5.432800 ms (FindLiveObjects: 0.596400 ms CreateObjectMapping: 0.279100 ms MarkObjects: 3.900000 ms DeleteObjects: 0.654900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.512 seconds +Refreshing native plugins compatible for Editor in 30.51 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.262 seconds +Domain Reload Profiling: 2766ms + BeginReloadAssembly (223ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (81ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (62ms) + LoadAllAssembliesAndSetupDomain (1171ms) + LoadAssemblies (858ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (393ms) + TypeCache.Refresh (381ms) + TypeCache.ScanAssembly (357ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1263ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (515ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (99ms) + ProcessInitializeOnLoadAttributes (365ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 59.93 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6030. +Memory consumption went from 183.1 MB to 182.9 MB. +Total: 3.447800 ms (FindLiveObjects: 0.665600 ms CreateObjectMapping: 0.291000 ms MarkObjects: 2.263900 ms DeleteObjects: 0.226000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.674 seconds +Refreshing native plugins compatible for Editor in 39.95 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.740 seconds +Domain Reload Profiling: 3409ms + BeginReloadAssembly (211ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (69ms) + LoadAllAssembliesAndSetupDomain (1333ms) + LoadAssemblies (917ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (482ms) + TypeCache.Refresh (469ms) + TypeCache.ScanAssembly (443ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1741ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (864ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (16ms) + SetLoadedEditorAssemblies (11ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (233ms) + ProcessInitializeOnLoadAttributes (545ms) + ProcessInitializeOnLoadMethodAttributes (43ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 51.63 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6045. +Memory consumption went from 183.2 MB to 183.0 MB. +Total: 5.448900 ms (FindLiveObjects: 0.753000 ms CreateObjectMapping: 0.512900 ms MarkObjects: 3.865700 ms DeleteObjects: 0.315000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.579 seconds +Refreshing native plugins compatible for Editor in 40.48 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.564 seconds +Domain Reload Profiling: 3137ms + BeginReloadAssembly (211ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (74ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (70ms) + LoadAllAssembliesAndSetupDomain (1243ms) + LoadAssemblies (853ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (465ms) + TypeCache.Refresh (452ms) + TypeCache.ScanAssembly (422ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1565ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (618ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (121ms) + ProcessInitializeOnLoadAttributes (435ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.83 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6060. +Memory consumption went from 183.1 MB to 182.9 MB. +Total: 4.573400 ms (FindLiveObjects: 0.763300 ms CreateObjectMapping: 0.297700 ms MarkObjects: 3.018100 ms DeleteObjects: 0.491600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.250 seconds +Refreshing native plugins compatible for Editor in 28.43 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.173 seconds +Domain Reload Profiling: 2417ms + BeginReloadAssembly (156ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (51ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (57ms) + LoadAllAssembliesAndSetupDomain (982ms) + LoadAssemblies (654ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (384ms) + TypeCache.Refresh (375ms) + TypeCache.ScanAssembly (358ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (8ms) + FinalizeReload (1173ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (493ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (89ms) + ProcessInitializeOnLoadAttributes (346ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 29.28 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6075. +Memory consumption went from 183.1 MB to 182.9 MB. +Total: 4.066000 ms (FindLiveObjects: 0.813800 ms CreateObjectMapping: 0.371800 ms MarkObjects: 2.569700 ms DeleteObjects: 0.309200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.241 seconds +Refreshing native plugins compatible for Editor in 30.83 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.160 seconds +Domain Reload Profiling: 2397ms + BeginReloadAssembly (162ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (49ms) + RebuildCommonClasses (28ms) + RebuildNativeTypeToScriptingClass (9ms) + initialDomainReloadingComplete (50ms) + LoadAllAssembliesAndSetupDomain (986ms) + LoadAssemblies (652ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (398ms) + TypeCache.Refresh (386ms) + TypeCache.ScanAssembly (351ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1161ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (497ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (99ms) + ProcessInitializeOnLoadAttributes (347ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 45.43 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6090. +Memory consumption went from 183.2 MB to 183.0 MB. +Total: 4.824200 ms (FindLiveObjects: 0.389000 ms CreateObjectMapping: 0.365900 ms MarkObjects: 2.856000 ms DeleteObjects: 1.211500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.838 seconds +Refreshing native plugins compatible for Editor in 25.68 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.099 seconds +Domain Reload Profiling: 2927ms + BeginReloadAssembly (199ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (67ms) + RebuildCommonClasses (31ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (66ms) + LoadAllAssembliesAndSetupDomain (1522ms) + LoadAssemblies (1228ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (368ms) + TypeCache.Refresh (357ms) + TypeCache.ScanAssembly (332ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (8ms) + FinalizeReload (1100ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (514ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (123ms) + ProcessInitializeOnLoadAttributes (345ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (7ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 26.85 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6105. +Memory consumption went from 183.3 MB to 183.1 MB. +Total: 3.999900 ms (FindLiveObjects: 0.459700 ms CreateObjectMapping: 0.290600 ms MarkObjects: 3.044400 ms DeleteObjects: 0.204100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.308 seconds +Refreshing native plugins compatible for Editor in 30.84 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.055 seconds +Domain Reload Profiling: 2358ms + BeginReloadAssembly (187ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (56ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (10ms) + initialDomainReloadingComplete (62ms) + LoadAllAssembliesAndSetupDomain (1002ms) + LoadAssemblies (724ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (357ms) + TypeCache.Refresh (344ms) + TypeCache.ScanAssembly (320ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1056ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (500ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (80ms) + ProcessInitializeOnLoadAttributes (369ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 28.07 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6120. +Memory consumption went from 183.3 MB to 183.1 MB. +Total: 5.050400 ms (FindLiveObjects: 0.870800 ms CreateObjectMapping: 0.493500 ms MarkObjects: 3.260500 ms DeleteObjects: 0.422800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.468 seconds +Refreshing native plugins compatible for Editor in 42.31 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.371 seconds +Domain Reload Profiling: 2834ms + BeginReloadAssembly (179ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (67ms) + RebuildCommonClasses (29ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (53ms) + LoadAllAssembliesAndSetupDomain (1189ms) + LoadAssemblies (730ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (517ms) + TypeCache.Refresh (504ms) + TypeCache.ScanAssembly (473ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1372ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (581ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (119ms) + ProcessInitializeOnLoadAttributes (400ms) + ProcessInitializeOnLoadMethodAttributes (35ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.65 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 6135. +Memory consumption went from 183.3 MB to 183.1 MB. +Total: 4.150400 ms (FindLiveObjects: 0.787500 ms CreateObjectMapping: 0.558000 ms MarkObjects: 2.530900 ms DeleteObjects: 0.271900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.562 seconds +Refreshing native plugins compatible for Editor in 35.84 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.495 seconds +Domain Reload Profiling: 3051ms + BeginReloadAssembly (213ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (68ms) + RebuildCommonClasses (58ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1208ms) + LoadAssemblies (809ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (474ms) + TypeCache.Refresh (462ms) + TypeCache.ScanAssembly (436ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1495ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (648ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (109ms) + ProcessInitializeOnLoadAttributes (468ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.94 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6150. +Memory consumption went from 183.3 MB to 183.1 MB. +Total: 4.848000 ms (FindLiveObjects: 0.811100 ms CreateObjectMapping: 0.383900 ms MarkObjects: 3.265200 ms DeleteObjects: 0.385100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.372 seconds +Refreshing native plugins compatible for Editor in 26.68 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.252 seconds +Domain Reload Profiling: 2619ms + BeginReloadAssembly (213ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (74ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (57ms) + LoadAllAssembliesAndSetupDomain (1047ms) + LoadAssemblies (741ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (383ms) + TypeCache.Refresh (371ms) + TypeCache.ScanAssembly (347ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (8ms) + FinalizeReload (1253ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (505ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (101ms) + ProcessInitializeOnLoadAttributes (357ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 29.74 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6165. +Memory consumption went from 183.3 MB to 183.1 MB. +Total: 7.163100 ms (FindLiveObjects: 1.352300 ms CreateObjectMapping: 0.729600 ms MarkObjects: 4.238900 ms DeleteObjects: 0.838700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.416 seconds +Refreshing native plugins compatible for Editor in 32.71 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.401 seconds +Domain Reload Profiling: 2811ms + BeginReloadAssembly (187ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (61ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (68ms) + LoadAllAssembliesAndSetupDomain (1108ms) + LoadAssemblies (741ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (429ms) + TypeCache.Refresh (418ms) + TypeCache.ScanAssembly (394ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1401ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (574ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (115ms) + ProcessInitializeOnLoadAttributes (399ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.48 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6180. +Memory consumption went from 183.4 MB to 183.2 MB. +Total: 5.613900 ms (FindLiveObjects: 0.733100 ms CreateObjectMapping: 0.578500 ms MarkObjects: 3.933200 ms DeleteObjects: 0.367200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.507 seconds +Refreshing native plugins compatible for Editor in 36.42 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.372 seconds +Domain Reload Profiling: 2873ms + BeginReloadAssembly (182ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (59ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1208ms) + LoadAssemblies (836ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (428ms) + TypeCache.Refresh (415ms) + TypeCache.ScanAssembly (388ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1373ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (586ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (108ms) + ProcessInitializeOnLoadAttributes (414ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.92 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6195. +Memory consumption went from 183.4 MB to 183.2 MB. +Total: 5.272000 ms (FindLiveObjects: 1.039000 ms CreateObjectMapping: 0.736100 ms MarkObjects: 3.104400 ms DeleteObjects: 0.390600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.519 seconds +Refreshing native plugins compatible for Editor in 43.06 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.453 seconds +Domain Reload Profiling: 2964ms + BeginReloadAssembly (189ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (61ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1202ms) + LoadAssemblies (784ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (482ms) + TypeCache.Refresh (469ms) + TypeCache.ScanAssembly (439ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1454ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (661ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (119ms) + ProcessInitializeOnLoadAttributes (468ms) + ProcessInitializeOnLoadMethodAttributes (45ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (18ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.96 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6210. +Memory consumption went from 183.4 MB to 183.2 MB. +Total: 8.264400 ms (FindLiveObjects: 0.569500 ms CreateObjectMapping: 0.948900 ms MarkObjects: 5.557600 ms DeleteObjects: 1.023900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.480 seconds +Refreshing native plugins compatible for Editor in 32.70 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.421 seconds +Domain Reload Profiling: 2895ms + BeginReloadAssembly (198ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (58ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (58ms) + LoadAllAssembliesAndSetupDomain (1162ms) + LoadAssemblies (779ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (458ms) + TypeCache.Refresh (448ms) + TypeCache.ScanAssembly (417ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1422ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (596ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (117ms) + ProcessInitializeOnLoadAttributes (420ms) + ProcessInitializeOnLoadMethodAttributes (35ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 37.08 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 6225. +Memory consumption went from 183.4 MB to 183.3 MB. +Total: 3.906400 ms (FindLiveObjects: 0.642600 ms CreateObjectMapping: 0.334200 ms MarkObjects: 2.594300 ms DeleteObjects: 0.333900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.495 seconds +Refreshing native plugins compatible for Editor in 40.73 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.383 seconds +Domain Reload Profiling: 2872ms + BeginReloadAssembly (225ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (90ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1144ms) + LoadAssemblies (782ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (434ms) + TypeCache.Refresh (420ms) + TypeCache.ScanAssembly (395ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1384ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (568ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (111ms) + ProcessInitializeOnLoadAttributes (392ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.34 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (200.5 KB). Loaded Objects now: 6240. +Memory consumption went from 183.4 MB to 183.2 MB. +Total: 4.573100 ms (FindLiveObjects: 0.601300 ms CreateObjectMapping: 0.246900 ms MarkObjects: 3.369200 ms DeleteObjects: 0.354200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.451 seconds +Refreshing native plugins compatible for Editor in 34.03 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.207 seconds +Domain Reload Profiling: 2653ms + BeginReloadAssembly (199ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (66ms) + RebuildCommonClasses (43ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (56ms) + LoadAllAssembliesAndSetupDomain (1135ms) + LoadAssemblies (786ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (426ms) + TypeCache.Refresh (411ms) + TypeCache.ScanAssembly (384ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1208ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (545ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (90ms) + ProcessInitializeOnLoadAttributes (403ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.53 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6255. +Memory consumption went from 183.4 MB to 183.2 MB. +Total: 4.546000 ms (FindLiveObjects: 0.722400 ms CreateObjectMapping: 0.275900 ms MarkObjects: 3.054600 ms DeleteObjects: 0.489900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.504 seconds +Refreshing native plugins compatible for Editor in 33.59 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.386 seconds +Domain Reload Profiling: 2882ms + BeginReloadAssembly (200ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (62ms) + RebuildCommonClasses (49ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (61ms) + LoadAllAssembliesAndSetupDomain (1171ms) + LoadAssemblies (793ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (457ms) + TypeCache.Refresh (441ms) + TypeCache.ScanAssembly (412ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (15ms) + FinalizeReload (1386ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (621ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (124ms) + ProcessInitializeOnLoadAttributes (433ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 58.48 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 6270. +Memory consumption went from 183.5 MB to 183.3 MB. +Total: 4.666800 ms (FindLiveObjects: 0.598900 ms CreateObjectMapping: 0.286800 ms MarkObjects: 3.493600 ms DeleteObjects: 0.285600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.456 seconds +Refreshing native plugins compatible for Editor in 33.94 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.668 seconds +Domain Reload Profiling: 3118ms + BeginReloadAssembly (183ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (61ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (56ms) + LoadAllAssembliesAndSetupDomain (1162ms) + LoadAssemblies (759ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (469ms) + TypeCache.Refresh (456ms) + TypeCache.ScanAssembly (426ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1669ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (818ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (19ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (159ms) + ProcessInitializeOnLoadAttributes (585ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 31.98 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6285. +Memory consumption went from 183.5 MB to 183.3 MB. +Total: 4.187900 ms (FindLiveObjects: 0.604000 ms CreateObjectMapping: 0.409100 ms MarkObjects: 2.912600 ms DeleteObjects: 0.260900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.751 seconds +Refreshing native plugins compatible for Editor in 48.54 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.668 seconds +Domain Reload Profiling: 3410ms + BeginReloadAssembly (230ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (84ms) + RebuildCommonClasses (47ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (76ms) + LoadAllAssembliesAndSetupDomain (1376ms) + LoadAssemblies (879ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (573ms) + TypeCache.Refresh (544ms) + TypeCache.ScanAssembly (485ms) + ScanForSourceGeneratedMonoScriptInfo (6ms) + ResolveRequiredComponents (23ms) + FinalizeReload (1669ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (637ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (146ms) + ProcessInitializeOnLoadAttributes (406ms) + ProcessInitializeOnLoadMethodAttributes (46ms) + AfterProcessingInitializeOnLoad (19ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (17ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.06 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 120 unused Assets / (199.7 KB). Loaded Objects now: 6299. +Memory consumption went from 183.5 MB to 183.4 MB. +Total: 3.447100 ms (FindLiveObjects: 0.508300 ms CreateObjectMapping: 0.263000 ms MarkObjects: 2.369000 ms DeleteObjects: 0.304800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.490 seconds +Refreshing native plugins compatible for Editor in 31.37 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.449 seconds +Domain Reload Profiling: 2932ms + BeginReloadAssembly (191ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (68ms) + LoadAllAssembliesAndSetupDomain (1176ms) + LoadAssemblies (801ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (443ms) + TypeCache.Refresh (432ms) + TypeCache.ScanAssembly (402ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1450ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (641ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (116ms) + ProcessInitializeOnLoadAttributes (442ms) + ProcessInitializeOnLoadMethodAttributes (54ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (17ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.97 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6314. +Memory consumption went from 183.6 MB to 183.4 MB. +Total: 5.829800 ms (FindLiveObjects: 0.991600 ms CreateObjectMapping: 1.035200 ms MarkObjects: 3.473800 ms DeleteObjects: 0.327100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.431 seconds +Refreshing native plugins compatible for Editor in 39.78 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.207 seconds +Domain Reload Profiling: 2632ms + BeginReloadAssembly (202ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (60ms) + LoadAllAssembliesAndSetupDomain (1116ms) + LoadAssemblies (760ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (421ms) + TypeCache.Refresh (410ms) + TypeCache.ScanAssembly (380ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1208ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (527ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (363ms) + ProcessInitializeOnLoadMethodAttributes (35ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Script is not up to date after domain reload: guid(18aa8e0e5233875438e34afaaa30aadf) path("Assets/HotScripts/GameScripts/FGui/Publish/Hall/UI_HallUI.cs") state(2) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.47 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6329. +Memory consumption went from 183.6 MB to 183.4 MB. +Total: 5.865400 ms (FindLiveObjects: 1.075700 ms CreateObjectMapping: 0.851700 ms MarkObjects: 3.513000 ms DeleteObjects: 0.422700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.368 seconds +Refreshing native plugins compatible for Editor in 31.14 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.278 seconds +Domain Reload Profiling: 2639ms + BeginReloadAssembly (190ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (64ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1059ms) + LoadAssemblies (737ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (391ms) + TypeCache.Refresh (376ms) + TypeCache.ScanAssembly (351ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1279ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (588ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (89ms) + ProcessInitializeOnLoadAttributes (440ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.57 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6345. +Memory consumption went from 183.6 MB to 183.4 MB. +Total: 9.717100 ms (FindLiveObjects: 1.794100 ms CreateObjectMapping: 1.388100 ms MarkObjects: 6.175300 ms DeleteObjects: 0.356900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.494 seconds +Refreshing native plugins compatible for Editor in 36.10 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.420 seconds +Domain Reload Profiling: 2907ms + BeginReloadAssembly (214ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (43ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1154ms) + LoadAssemblies (815ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (421ms) + TypeCache.Refresh (411ms) + TypeCache.ScanAssembly (383ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1421ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (610ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (9ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (122ms) + ProcessInitializeOnLoadAttributes (429ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 48.61 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6360. +Memory consumption went from 183.7 MB to 183.5 MB. +Total: 6.148600 ms (FindLiveObjects: 0.785700 ms CreateObjectMapping: 0.550200 ms MarkObjects: 4.236100 ms DeleteObjects: 0.574400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.673 seconds +Refreshing native plugins compatible for Editor in 31.95 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.285 seconds +Domain Reload Profiling: 2950ms + BeginReloadAssembly (239ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (86ms) + RebuildCommonClasses (55ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (77ms) + LoadAllAssembliesAndSetupDomain (1276ms) + LoadAssemblies (937ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (428ms) + TypeCache.Refresh (415ms) + TypeCache.ScanAssembly (394ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1286ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (583ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (111ms) + ProcessInitializeOnLoadAttributes (408ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.33 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.1 KB). Loaded Objects now: 6375. +Memory consumption went from 183.7 MB to 183.5 MB. +Total: 7.731400 ms (FindLiveObjects: 1.893900 ms CreateObjectMapping: 1.128000 ms MarkObjects: 4.158400 ms DeleteObjects: 0.548000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.512 seconds +Refreshing native plugins compatible for Editor in 37.22 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.791 seconds +Domain Reload Profiling: 3296ms + BeginReloadAssembly (198ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (62ms) + LoadAllAssembliesAndSetupDomain (1191ms) + LoadAssemblies (803ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (452ms) + TypeCache.Refresh (441ms) + TypeCache.ScanAssembly (411ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1792ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (1014ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (168ms) + ProcessInitializeOnLoadAttributes (793ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 33.27 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6390. +Memory consumption went from 183.7 MB to 183.5 MB. +Total: 5.037200 ms (FindLiveObjects: 0.730700 ms CreateObjectMapping: 0.513200 ms MarkObjects: 3.483800 ms DeleteObjects: 0.306700 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.775 seconds +Refreshing native plugins compatible for Editor in 41.67 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.399 seconds +Domain Reload Profiling: 3167ms + BeginReloadAssembly (239ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (85ms) + RebuildCommonClasses (52ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (68ms) + LoadAllAssembliesAndSetupDomain (1394ms) + LoadAssemblies (966ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (515ms) + TypeCache.Refresh (499ms) + TypeCache.ScanAssembly (463ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1400ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (600ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (117ms) + ProcessInitializeOnLoadAttributes (411ms) + ProcessInitializeOnLoadMethodAttributes (43ms) + AfterProcessingInitializeOnLoad (16ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 92.97 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6405. +Memory consumption went from 183.7 MB to 183.5 MB. +Total: 3.898400 ms (FindLiveObjects: 0.624200 ms CreateObjectMapping: 0.380300 ms MarkObjects: 2.490900 ms DeleteObjects: 0.401200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.517 seconds +Refreshing native plugins compatible for Editor in 35.21 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.414 seconds +Domain Reload Profiling: 2926ms + BeginReloadAssembly (209ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (71ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (69ms) + LoadAllAssembliesAndSetupDomain (1178ms) + LoadAssemblies (826ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (429ms) + TypeCache.Refresh (417ms) + TypeCache.ScanAssembly (393ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1414ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (632ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (125ms) + ProcessInitializeOnLoadAttributes (440ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.58 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6420. +Memory consumption went from 183.8 MB to 183.6 MB. +Total: 4.038700 ms (FindLiveObjects: 0.514400 ms CreateObjectMapping: 0.219400 ms MarkObjects: 2.946800 ms DeleteObjects: 0.356000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.631 seconds +Refreshing native plugins compatible for Editor in 37.52 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.530 seconds +Domain Reload Profiling: 3154ms + BeginReloadAssembly (214ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (81ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (72ms) + LoadAllAssembliesAndSetupDomain (1287ms) + LoadAssemblies (899ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (461ms) + TypeCache.Refresh (446ms) + TypeCache.ScanAssembly (420ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (15ms) + FinalizeReload (1531ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (673ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (119ms) + ProcessInitializeOnLoadAttributes (481ms) + ProcessInitializeOnLoadMethodAttributes (43ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (21ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.82 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6435. +Memory consumption went from 183.8 MB to 183.6 MB. +Total: 5.270600 ms (FindLiveObjects: 0.552500 ms CreateObjectMapping: 0.404100 ms MarkObjects: 3.894800 ms DeleteObjects: 0.417800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.575 seconds +Refreshing native plugins compatible for Editor in 31.08 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.472 seconds +Domain Reload Profiling: 3040ms + BeginReloadAssembly (241ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (83ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (82ms) + LoadAllAssembliesAndSetupDomain (1188ms) + LoadAssemblies (816ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (463ms) + TypeCache.Refresh (450ms) + TypeCache.ScanAssembly (416ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1472ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (644ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (113ms) + ProcessInitializeOnLoadAttributes (470ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.83 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (200.0 KB). Loaded Objects now: 6450. +Memory consumption went from 183.8 MB to 183.6 MB. +Total: 5.129700 ms (FindLiveObjects: 0.955400 ms CreateObjectMapping: 0.784600 ms MarkObjects: 3.120800 ms DeleteObjects: 0.266400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.540 seconds +Refreshing native plugins compatible for Editor in 41.20 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.349 seconds +Domain Reload Profiling: 2881ms + BeginReloadAssembly (190ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (66ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (65ms) + LoadAllAssembliesAndSetupDomain (1231ms) + LoadAssemblies (844ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (452ms) + TypeCache.Refresh (441ms) + TypeCache.ScanAssembly (415ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (582ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (110ms) + ProcessInitializeOnLoadAttributes (411ms) + ProcessInitializeOnLoadMethodAttributes (35ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.89 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6465. +Memory consumption went from 183.8 MB to 183.6 MB. +Total: 4.343600 ms (FindLiveObjects: 0.719600 ms CreateObjectMapping: 0.436100 ms MarkObjects: 2.779400 ms DeleteObjects: 0.406500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.464 seconds +Refreshing native plugins compatible for Editor in 34.08 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.431 seconds +Domain Reload Profiling: 2889ms + BeginReloadAssembly (205ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (64ms) + RebuildCommonClasses (50ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (68ms) + LoadAllAssembliesAndSetupDomain (1119ms) + LoadAssemblies (768ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (433ms) + TypeCache.Refresh (421ms) + TypeCache.ScanAssembly (393ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1432ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (680ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (157ms) + ProcessInitializeOnLoadAttributes (457ms) + ProcessInitializeOnLoadMethodAttributes (40ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.47 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.1 KB). Loaded Objects now: 6480. +Memory consumption went from 183.8 MB to 183.6 MB. +Total: 5.358500 ms (FindLiveObjects: 1.134000 ms CreateObjectMapping: 0.776200 ms MarkObjects: 3.122500 ms DeleteObjects: 0.323100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.531 seconds +Refreshing native plugins compatible for Editor in 39.16 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.328 seconds +Domain Reload Profiling: 2853ms + BeginReloadAssembly (197ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (65ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (56ms) + LoadAllAssembliesAndSetupDomain (1221ms) + LoadAssemblies (800ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (490ms) + TypeCache.Refresh (479ms) + TypeCache.ScanAssembly (449ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1328ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (566ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (401ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.80 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6495. +Memory consumption went from 183.9 MB to 183.7 MB. +Total: 3.806100 ms (FindLiveObjects: 0.858400 ms CreateObjectMapping: 0.305400 ms MarkObjects: 2.362100 ms DeleteObjects: 0.278100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.91 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6495. +Memory consumption went from 101.4 MB to 101.3 MB. +Total: 6.826200 ms (FindLiveObjects: 0.652600 ms CreateObjectMapping: 0.411200 ms MarkObjects: 5.552900 ms DeleteObjects: 0.208000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.437 seconds +Refreshing native plugins compatible for Editor in 25.32 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.180 seconds +Domain Reload Profiling: 2608ms + BeginReloadAssembly (228ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (95ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (66ms) + LoadAllAssembliesAndSetupDomain (1075ms) + LoadAssemblies (777ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (369ms) + TypeCache.Refresh (357ms) + TypeCache.ScanAssembly (336ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1180ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (518ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (101ms) + ProcessInitializeOnLoadAttributes (362ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 25.72 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 119 unused Assets / (198.8 KB). Loaded Objects now: 6510. +Memory consumption went from 183.9 MB to 183.7 MB. +Total: 3.342200 ms (FindLiveObjects: 0.446800 ms CreateObjectMapping: 0.210700 ms MarkObjects: 2.491200 ms DeleteObjects: 0.192300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 28.37 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6510. +Memory consumption went from 101.5 MB to 101.3 MB. +Total: 6.305500 ms (FindLiveObjects: 0.706900 ms CreateObjectMapping: 0.828200 ms MarkObjects: 4.663200 ms DeleteObjects: 0.106200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.51 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6510. +Memory consumption went from 101.1 MB to 101.0 MB. +Total: 6.757800 ms (FindLiveObjects: 1.226000 ms CreateObjectMapping: 0.575700 ms MarkObjects: 4.737400 ms DeleteObjects: 0.217100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.593 seconds +Refreshing native plugins compatible for Editor in 31.25 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.274 seconds +Domain Reload Profiling: 2861ms + BeginReloadAssembly (293ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (9ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (126ms) + RebuildCommonClasses (46ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (77ms) + LoadAllAssembliesAndSetupDomain (1157ms) + LoadAssemblies (893ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (365ms) + TypeCache.Refresh (354ms) + TypeCache.ScanAssembly (335ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1275ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (591ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (96ms) + ProcessInitializeOnLoadAttributes (442ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.60 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.2 KB). Loaded Objects now: 6525. +Memory consumption went from 183.9 MB to 183.7 MB. +Total: 4.709800 ms (FindLiveObjects: 0.614500 ms CreateObjectMapping: 0.240900 ms MarkObjects: 3.452600 ms DeleteObjects: 0.400200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> 945815ba23aebc718f35fffdc5027e25 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 65e102978325dcde816315825ed0fee4 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> cff8dec07e61cf430e75aa09834ed65c +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 71.03 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6525. +Memory consumption went from 101.5 MB to 101.4 MB. +Total: 14.005100 ms (FindLiveObjects: 1.280000 ms CreateObjectMapping: 1.962800 ms MarkObjects: 10.551300 ms DeleteObjects: 0.208300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> 945815ba23aebc718f35fffdc5027e25 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 65e102978325dcde816315825ed0fee4 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> cff8dec07e61cf430e75aa09834ed65c +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.653 seconds +Refreshing native plugins compatible for Editor in 38.27 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.317 seconds +Domain Reload Profiling: 2964ms + BeginReloadAssembly (237ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (83ms) + RebuildCommonClasses (45ms) + RebuildNativeTypeToScriptingClass (16ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1281ms) + LoadAssemblies (851ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (521ms) + TypeCache.Refresh (506ms) + TypeCache.ScanAssembly (480ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1318ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (546ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (97ms) + ProcessInitializeOnLoadAttributes (398ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.22 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6540. +Memory consumption went from 183.9 MB to 183.7 MB. +Total: 4.592200 ms (FindLiveObjects: 0.806000 ms CreateObjectMapping: 0.354500 ms MarkObjects: 3.137800 ms DeleteObjects: 0.292400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.473 seconds +Refreshing native plugins compatible for Editor in 28.33 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.359 seconds +Domain Reload Profiling: 2828ms + BeginReloadAssembly (221ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (85ms) + RebuildCommonClasses (45ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1126ms) + LoadAssemblies (807ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (395ms) + TypeCache.Refresh (377ms) + TypeCache.ScanAssembly (348ms) + ScanForSourceGeneratedMonoScriptInfo (6ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1360ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (553ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (98ms) + ProcessInitializeOnLoadAttributes (401ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.84 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6556. +Memory consumption went from 183.9 MB to 183.7 MB. +Total: 5.053900 ms (FindLiveObjects: 0.756700 ms CreateObjectMapping: 0.444400 ms MarkObjects: 3.497700 ms DeleteObjects: 0.353500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Import Request. + Time since last request: 23971.279692 seconds. + path: Assets/HotMain/HotMain.unity + artifactKey: Guid(f7ad21e5080633342835fcd9ae35443e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/HotMain/HotMain.unity using Guid(f7ad21e5080633342835fcd9ae35443e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f38922b2d358aaac97b8d678ed06ddb1') in 0.017148 seconds +Number of updated asset objects reloaded before import = 0 +Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 29.95 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (127.8 KB). Loaded Objects now: 6556. +Memory consumption went from 100.8 MB to 100.7 MB. +Total: 4.588000 ms (FindLiveObjects: 0.757400 ms CreateObjectMapping: 0.481700 ms MarkObjects: 3.147000 ms DeleteObjects: 0.200000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 31.11 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (129.9 KB). Loaded Objects now: 6556. +Memory consumption went from 101.1 MB to 101.0 MB. +Total: 5.894000 ms (FindLiveObjects: 0.829700 ms CreateObjectMapping: 0.561800 ms MarkObjects: 4.285700 ms DeleteObjects: 0.214100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.40 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (132.7 KB). Loaded Objects now: 6556. +Memory consumption went from 101.1 MB to 101.0 MB. +Total: 5.165300 ms (FindLiveObjects: 0.743600 ms CreateObjectMapping: 0.677800 ms MarkObjects: 3.594500 ms DeleteObjects: 0.147800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 39.44 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (129.9 KB). Loaded Objects now: 6556. +Memory consumption went from 101.1 MB to 101.0 MB. +Total: 2.998600 ms (FindLiveObjects: 0.451500 ms CreateObjectMapping: 0.203900 ms MarkObjects: 2.247600 ms DeleteObjects: 0.095100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.92 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6556. +Memory consumption went from 101.1 MB to 101.0 MB. +Total: 8.115200 ms (FindLiveObjects: 0.919100 ms CreateObjectMapping: 0.871900 ms MarkObjects: 5.983000 ms DeleteObjects: 0.339400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.347 seconds +Refreshing native plugins compatible for Editor in 33.65 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.467 seconds +Domain Reload Profiling: 3805ms + BeginReloadAssembly (484ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (16ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (244ms) + RebuildCommonClasses (60ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (105ms) + LoadAllAssembliesAndSetupDomain (1674ms) + LoadAssemblies (1172ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (633ms) + TypeCache.Refresh (615ms) + TypeCache.ScanAssembly (565ms) + ScanForSourceGeneratedMonoScriptInfo (6ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1467ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (532ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (373ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 28.06 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6571. +Memory consumption went from 184.0 MB to 183.8 MB. +Total: 7.648300 ms (FindLiveObjects: 1.437600 ms CreateObjectMapping: 0.596100 ms MarkObjects: 4.825900 ms DeleteObjects: 0.786400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.465 seconds +Refreshing native plugins compatible for Editor in 31.11 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.495 seconds +Domain Reload Profiling: 2954ms + BeginReloadAssembly (201ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (67ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (67ms) + LoadAllAssembliesAndSetupDomain (1140ms) + LoadAssemblies (775ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (438ms) + TypeCache.Refresh (428ms) + TypeCache.ScanAssembly (402ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1496ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (609ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (135ms) + ProcessInitializeOnLoadAttributes (409ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 41.22 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6586. +Memory consumption went from 184.0 MB to 183.8 MB. +Total: 5.758200 ms (FindLiveObjects: 0.880000 ms CreateObjectMapping: 0.678900 ms MarkObjects: 3.811400 ms DeleteObjects: 0.386600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.148 seconds +Refreshing native plugins compatible for Editor in 34.75 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.303 seconds +Domain Reload Profiling: 3432ms + BeginReloadAssembly (350ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (167ms) + RebuildCommonClasses (59ms) + RebuildNativeTypeToScriptingClass (18ms) + initialDomainReloadingComplete (106ms) + LoadAllAssembliesAndSetupDomain (1596ms) + LoadAssemblies (1200ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (485ms) + TypeCache.Refresh (471ms) + TypeCache.ScanAssembly (440ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1303ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (566ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (409ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 28.88 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.5 KB). Loaded Objects now: 6601. +Memory consumption went from 184.0 MB to 183.9 MB. +Total: 5.211100 ms (FindLiveObjects: 0.684700 ms CreateObjectMapping: 0.461400 ms MarkObjects: 3.832300 ms DeleteObjects: 0.231200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.387 seconds +Refreshing native plugins compatible for Editor in 30.08 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.270 seconds +Domain Reload Profiling: 2650ms + BeginReloadAssembly (184ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (56ms) + LoadAllAssembliesAndSetupDomain (1085ms) + LoadAssemblies (760ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (389ms) + TypeCache.Refresh (374ms) + TypeCache.ScanAssembly (354ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1271ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (514ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (121ms) + ProcessInitializeOnLoadAttributes (336ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.37 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6616. +Memory consumption went from 184.1 MB to 183.9 MB. +Total: 3.993200 ms (FindLiveObjects: 0.570700 ms CreateObjectMapping: 0.433500 ms MarkObjects: 2.606300 ms DeleteObjects: 0.381500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.470 seconds +Refreshing native plugins compatible for Editor in 34.17 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.441 seconds +Domain Reload Profiling: 2902ms + BeginReloadAssembly (199ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (68ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (75ms) + LoadAllAssembliesAndSetupDomain (1139ms) + LoadAssemblies (778ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (433ms) + TypeCache.Refresh (424ms) + TypeCache.ScanAssembly (396ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1442ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (603ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (113ms) + ProcessInitializeOnLoadAttributes (425ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (17ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.47 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6631. +Memory consumption went from 184.0 MB to 183.8 MB. +Total: 4.887400 ms (FindLiveObjects: 0.702300 ms CreateObjectMapping: 0.536200 ms MarkObjects: 3.343300 ms DeleteObjects: 0.303900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.505 seconds +Refreshing native plugins compatible for Editor in 30.64 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.345 seconds +Domain Reload Profiling: 2842ms + BeginReloadAssembly (223ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (60ms) + LoadAllAssembliesAndSetupDomain (1158ms) + LoadAssemblies (806ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (431ms) + TypeCache.Refresh (416ms) + TypeCache.ScanAssembly (390ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1345ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (619ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (127ms) + ProcessInitializeOnLoadAttributes (432ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.21 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6646. +Memory consumption went from 184.1 MB to 183.9 MB. +Total: 3.448600 ms (FindLiveObjects: 0.542500 ms CreateObjectMapping: 0.232800 ms MarkObjects: 2.438300 ms DeleteObjects: 0.233600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.496 seconds +Refreshing native plugins compatible for Editor in 29.00 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.519 seconds +Domain Reload Profiling: 3009ms + BeginReloadAssembly (204ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (67ms) + RebuildCommonClasses (52ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (65ms) + LoadAllAssembliesAndSetupDomain (1153ms) + LoadAssemblies (790ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (434ms) + TypeCache.Refresh (425ms) + TypeCache.ScanAssembly (402ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1520ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (620ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (118ms) + ProcessInitializeOnLoadAttributes (437ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.94 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6661. +Memory consumption went from 184.1 MB to 183.9 MB. +Total: 4.054600 ms (FindLiveObjects: 0.665600 ms CreateObjectMapping: 0.646100 ms MarkObjects: 2.521400 ms DeleteObjects: 0.220600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.753 seconds +Refreshing native plugins compatible for Editor in 28.03 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.518 seconds +Domain Reload Profiling: 3261ms + BeginReloadAssembly (259ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (79ms) + RebuildCommonClasses (58ms) + RebuildNativeTypeToScriptingClass (19ms) + initialDomainReloadingComplete (84ms) + LoadAllAssembliesAndSetupDomain (1323ms) + LoadAssemblies (1047ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (390ms) + TypeCache.Refresh (377ms) + TypeCache.ScanAssembly (358ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1518ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (745ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (117ms) + ProcessInitializeOnLoadAttributes (526ms) + ProcessInitializeOnLoadMethodAttributes (70ms) + AfterProcessingInitializeOnLoad (15ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.50 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6676. +Memory consumption went from 184.2 MB to 184.0 MB. +Total: 4.903900 ms (FindLiveObjects: 0.493600 ms CreateObjectMapping: 0.298500 ms MarkObjects: 3.871800 ms DeleteObjects: 0.238600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.552 seconds +Refreshing native plugins compatible for Editor in 37.38 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.589 seconds +Domain Reload Profiling: 3132ms + BeginReloadAssembly (192ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (58ms) + RebuildCommonClasses (40ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (69ms) + LoadAllAssembliesAndSetupDomain (1226ms) + LoadAssemblies (837ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (455ms) + TypeCache.Refresh (446ms) + TypeCache.ScanAssembly (423ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1590ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (651ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (111ms) + ProcessInitializeOnLoadAttributes (457ms) + ProcessInitializeOnLoadMethodAttributes (51ms) + AfterProcessingInitializeOnLoad (16ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (20ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 52.27 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6691. +Memory consumption went from 184.2 MB to 184.0 MB. +Total: 5.461700 ms (FindLiveObjects: 0.701300 ms CreateObjectMapping: 0.371000 ms MarkObjects: 3.973200 ms DeleteObjects: 0.413600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.444 seconds +Refreshing native plugins compatible for Editor in 29.87 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.229 seconds +Domain Reload Profiling: 2668ms + BeginReloadAssembly (199ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (70ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (60ms) + LoadAllAssembliesAndSetupDomain (1128ms) + LoadAssemblies (797ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (398ms) + TypeCache.Refresh (385ms) + TypeCache.ScanAssembly (360ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1231ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (533ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (98ms) + ProcessInitializeOnLoadAttributes (379ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.56 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6706. +Memory consumption went from 184.3 MB to 184.1 MB. +Total: 4.284600 ms (FindLiveObjects: 0.764500 ms CreateObjectMapping: 0.375000 ms MarkObjects: 2.913300 ms DeleteObjects: 0.229600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.496 seconds +Refreshing native plugins compatible for Editor in 39.40 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.409 seconds +Domain Reload Profiling: 2899ms + BeginReloadAssembly (198ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (61ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1179ms) + LoadAssemblies (788ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (467ms) + TypeCache.Refresh (455ms) + TypeCache.ScanAssembly (430ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1410ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (587ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (104ms) + ProcessInitializeOnLoadAttributes (413ms) + ProcessInitializeOnLoadMethodAttributes (42ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 32.50 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.6 KB). Loaded Objects now: 6721. +Memory consumption went from 184.3 MB to 184.1 MB. +Total: 4.292000 ms (FindLiveObjects: 0.528000 ms CreateObjectMapping: 0.221200 ms MarkObjects: 3.174300 ms DeleteObjects: 0.365200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.505 seconds +Refreshing native plugins compatible for Editor in 27.21 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.436 seconds +Domain Reload Profiling: 2933ms + BeginReloadAssembly (201ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1187ms) + LoadAssemblies (886ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (365ms) + TypeCache.Refresh (355ms) + TypeCache.ScanAssembly (328ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1437ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (665ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (122ms) + ProcessInitializeOnLoadAttributes (481ms) + ProcessInitializeOnLoadMethodAttributes (37ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.07 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.6 KB). Loaded Objects now: 6736. +Memory consumption went from 184.2 MB to 184.0 MB. +Total: 4.985000 ms (FindLiveObjects: 0.555200 ms CreateObjectMapping: 0.385500 ms MarkObjects: 3.216200 ms DeleteObjects: 0.826200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.667 seconds +Refreshing native plugins compatible for Editor in 29.61 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.135 seconds +Domain Reload Profiling: 2791ms + BeginReloadAssembly (257ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (72ms) + RebuildCommonClasses (65ms) + RebuildNativeTypeToScriptingClass (19ms) + initialDomainReloadingComplete (90ms) + LoadAllAssembliesAndSetupDomain (1225ms) + LoadAssemblies (913ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (433ms) + TypeCache.Refresh (419ms) + TypeCache.ScanAssembly (395ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1135ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (478ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (94ms) + ProcessInitializeOnLoadAttributes (335ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 30.75 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6751. +Memory consumption went from 184.3 MB to 184.1 MB. +Total: 6.920700 ms (FindLiveObjects: 1.015100 ms CreateObjectMapping: 0.888700 ms MarkObjects: 4.543100 ms DeleteObjects: 0.471100 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.496 seconds +Refreshing native plugins compatible for Editor in 32.01 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.433 seconds +Domain Reload Profiling: 2923ms + BeginReloadAssembly (206ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (74ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1172ms) + LoadAssemblies (796ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (446ms) + TypeCache.Refresh (435ms) + TypeCache.ScanAssembly (411ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1433ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (644ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (142ms) + ProcessInitializeOnLoadAttributes (438ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 43.81 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.5 KB). Loaded Objects now: 6766. +Memory consumption went from 184.3 MB to 184.1 MB. +Total: 6.359000 ms (FindLiveObjects: 1.315600 ms CreateObjectMapping: 0.661100 ms MarkObjects: 4.149100 ms DeleteObjects: 0.230500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.413 seconds +Refreshing native plugins compatible for Editor in 29.78 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.249 seconds +Domain Reload Profiling: 2655ms + BeginReloadAssembly (210ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1082ms) + LoadAssemblies (767ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (394ms) + TypeCache.Refresh (382ms) + TypeCache.ScanAssembly (355ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1250ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (532ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (5ms) + SetLoadedEditorAssemblies (4ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (96ms) + ProcessInitializeOnLoadAttributes (380ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 41.24 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6781. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 5.592800 ms (FindLiveObjects: 0.647000 ms CreateObjectMapping: 0.652900 ms MarkObjects: 3.603600 ms DeleteObjects: 0.686900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.504 seconds +Refreshing native plugins compatible for Editor in 41.69 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.408 seconds +Domain Reload Profiling: 2906ms + BeginReloadAssembly (213ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (72ms) + RebuildCommonClasses (43ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1167ms) + LoadAssemblies (784ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (459ms) + TypeCache.Refresh (445ms) + TypeCache.ScanAssembly (404ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1409ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (604ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (127ms) + ProcessInitializeOnLoadAttributes (411ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.16 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6796. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 4.833300 ms (FindLiveObjects: 0.784500 ms CreateObjectMapping: 0.272300 ms MarkObjects: 3.527800 ms DeleteObjects: 0.247200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.459 seconds +Refreshing native plugins compatible for Editor in 38.83 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.295 seconds +Domain Reload Profiling: 2749ms + BeginReloadAssembly (209ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (74ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (72ms) + LoadAllAssembliesAndSetupDomain (1119ms) + LoadAssemblies (764ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (428ms) + TypeCache.Refresh (416ms) + TypeCache.ScanAssembly (388ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1296ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (575ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (99ms) + ProcessInitializeOnLoadAttributes (422ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Script is not up to date after domain reload: guid(b9bbb422382e47b381fbc5ae2683336e) path("Assets/HotScripts/GameScripts/FGui/Scripts/Common/TipTitleUI.cs") state(2) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 61.56 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6810. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 6.270500 ms (FindLiveObjects: 0.625900 ms CreateObjectMapping: 0.613000 ms MarkObjects: 4.495800 ms DeleteObjects: 0.533900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.588 seconds +Refreshing native plugins compatible for Editor in 29.81 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.770 seconds +Domain Reload Profiling: 3353ms + BeginReloadAssembly (226ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (77ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (70ms) + LoadAllAssembliesAndSetupDomain (1228ms) + LoadAssemblies (850ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (459ms) + TypeCache.Refresh (447ms) + TypeCache.ScanAssembly (422ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1772ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (755ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (138ms) + ProcessInitializeOnLoadAttributes (549ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (19ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 42.58 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.6 KB). Loaded Objects now: 6826. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 5.933500 ms (FindLiveObjects: 0.838200 ms CreateObjectMapping: 0.419300 ms MarkObjects: 4.344300 ms DeleteObjects: 0.328500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.708 seconds +Refreshing native plugins compatible for Editor in 37.30 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.704 seconds +Domain Reload Profiling: 3405ms + BeginReloadAssembly (195ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (64ms) + RebuildCommonClasses (47ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (71ms) + LoadAllAssembliesAndSetupDomain (1373ms) + LoadAssemblies (922ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (516ms) + TypeCache.Refresh (504ms) + TypeCache.ScanAssembly (475ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1705ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (749ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (8ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (148ms) + ProcessInitializeOnLoadAttributes (519ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (18ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (19ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 36.41 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.4 KB). Loaded Objects now: 6841. +Memory consumption went from 184.4 MB to 184.2 MB. +Total: 3.637900 ms (FindLiveObjects: 0.558600 ms CreateObjectMapping: 0.218500 ms MarkObjects: 2.598500 ms DeleteObjects: 0.260900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.619 seconds +Refreshing native plugins compatible for Editor in 29.92 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.222 seconds +Domain Reload Profiling: 2836ms + BeginReloadAssembly (216ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (18ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1272ms) + LoadAssemblies (893ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (452ms) + TypeCache.Refresh (439ms) + TypeCache.ScanAssembly (406ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1223ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (501ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (96ms) + ProcessInitializeOnLoadAttributes (350ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 25.14 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6856. +Memory consumption went from 184.5 MB to 184.3 MB. +Total: 3.622500 ms (FindLiveObjects: 0.675800 ms CreateObjectMapping: 0.355400 ms MarkObjects: 2.370200 ms DeleteObjects: 0.218800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.512 seconds +Refreshing native plugins compatible for Editor in 35.60 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.435 seconds +Domain Reload Profiling: 2940ms + BeginReloadAssembly (187ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (62ms) + LoadAllAssembliesAndSetupDomain (1205ms) + LoadAssemblies (795ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (473ms) + TypeCache.Refresh (460ms) + TypeCache.ScanAssembly (429ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1435ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (599ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (125ms) + ProcessInitializeOnLoadAttributes (414ms) + ProcessInitializeOnLoadMethodAttributes (35ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.16 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6871. +Memory consumption went from 184.5 MB to 184.3 MB. +Total: 4.657000 ms (FindLiveObjects: 0.782000 ms CreateObjectMapping: 0.415600 ms MarkObjects: 3.153500 ms DeleteObjects: 0.303800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.488 seconds +Refreshing native plugins compatible for Editor in 29.20 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.483 seconds +Domain Reload Profiling: 2961ms + BeginReloadAssembly (196ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (75ms) + LoadAllAssembliesAndSetupDomain (1159ms) + LoadAssemblies (793ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (441ms) + TypeCache.Refresh (425ms) + TypeCache.ScanAssembly (395ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (12ms) + FinalizeReload (1483ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (668ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (11ms) + SetLoadedEditorAssemblies (10ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (174ms) + ProcessInitializeOnLoadAttributes (429ms) + ProcessInitializeOnLoadMethodAttributes (32ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 42.40 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6886. +Memory consumption went from 184.6 MB to 184.4 MB. +Total: 6.457600 ms (FindLiveObjects: 0.810000 ms CreateObjectMapping: 0.946800 ms MarkObjects: 4.284800 ms DeleteObjects: 0.413200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.489 seconds +Refreshing native plugins compatible for Editor in 38.72 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.429 seconds +Domain Reload Profiling: 2912ms + BeginReloadAssembly (193ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (64ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (59ms) + LoadAllAssembliesAndSetupDomain (1180ms) + LoadAssemblies (814ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (431ms) + TypeCache.Refresh (421ms) + TypeCache.ScanAssembly (396ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1429ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (620ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (122ms) + ProcessInitializeOnLoadAttributes (434ms) + ProcessInitializeOnLoadMethodAttributes (36ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.52 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6901. +Memory consumption went from 184.6 MB to 184.4 MB. +Total: 3.903700 ms (FindLiveObjects: 0.702400 ms CreateObjectMapping: 0.355700 ms MarkObjects: 2.545200 ms DeleteObjects: 0.298200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.673 seconds +Refreshing native plugins compatible for Editor in 31.84 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.951 seconds +Domain Reload Profiling: 3615ms + BeginReloadAssembly (202ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (68ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (72ms) + LoadAllAssembliesAndSetupDomain (1338ms) + LoadAssemblies (835ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (571ms) + TypeCache.Refresh (559ms) + TypeCache.ScanAssembly (529ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1951ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (694ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (145ms) + ProcessInitializeOnLoadAttributes (498ms) + ProcessInitializeOnLoadMethodAttributes (29ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 53.10 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6916. +Memory consumption went from 184.5 MB to 184.3 MB. +Total: 8.408900 ms (FindLiveObjects: 1.359600 ms CreateObjectMapping: 1.214600 ms MarkObjects: 5.469200 ms DeleteObjects: 0.363800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.404 seconds +Refreshing native plugins compatible for Editor in 29.79 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.182 seconds +Domain Reload Profiling: 2575ms + BeginReloadAssembly (215ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (68ms) + RebuildCommonClasses (46ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (71ms) + LoadAllAssembliesAndSetupDomain (1046ms) + LoadAssemblies (767ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (362ms) + TypeCache.Refresh (349ms) + TypeCache.ScanAssembly (325ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1183ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (548ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (111ms) + ProcessInitializeOnLoadAttributes (388ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 29.88 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6931. +Memory consumption went from 184.7 MB to 184.5 MB. +Total: 4.177400 ms (FindLiveObjects: 0.754300 ms CreateObjectMapping: 0.232200 ms MarkObjects: 2.903300 ms DeleteObjects: 0.286300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.518 seconds +Refreshing native plugins compatible for Editor in 43.35 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.530 seconds +Domain Reload Profiling: 3042ms + BeginReloadAssembly (218ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (80ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (60ms) + LoadAllAssembliesAndSetupDomain (1176ms) + LoadAssemblies (807ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (445ms) + TypeCache.Refresh (431ms) + TypeCache.ScanAssembly (402ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1531ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (651ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (9ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (121ms) + ProcessInitializeOnLoadAttributes (450ms) + ProcessInitializeOnLoadMethodAttributes (48ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.35 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6946. +Memory consumption went from 184.7 MB to 184.5 MB. +Total: 4.991400 ms (FindLiveObjects: 0.794700 ms CreateObjectMapping: 0.283700 ms MarkObjects: 3.453800 ms DeleteObjects: 0.457300 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.383 seconds +Refreshing native plugins compatible for Editor in 27.38 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.201 seconds +Domain Reload Profiling: 2577ms + BeginReloadAssembly (184ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (62ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (65ms) + LoadAllAssembliesAndSetupDomain (1077ms) + LoadAssemblies (762ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (383ms) + TypeCache.Refresh (371ms) + TypeCache.ScanAssembly (348ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1201ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (501ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (95ms) + ProcessInitializeOnLoadAttributes (359ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 45.44 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6961. +Memory consumption went from 184.7 MB to 184.6 MB. +Total: 5.983400 ms (FindLiveObjects: 0.929400 ms CreateObjectMapping: 0.391200 ms MarkObjects: 4.087200 ms DeleteObjects: 0.571800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.445 seconds +Refreshing native plugins compatible for Editor in 30.59 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.646 seconds +Domain Reload Profiling: 3085ms + BeginReloadAssembly (192ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (65ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (65ms) + LoadAllAssembliesAndSetupDomain (1133ms) + LoadAssemblies (765ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (437ms) + TypeCache.Refresh (426ms) + TypeCache.ScanAssembly (395ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (10ms) + FinalizeReload (1647ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (729ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (9ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (118ms) + ProcessInitializeOnLoadAttributes (531ms) + ProcessInitializeOnLoadMethodAttributes (51ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 46.10 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.5 KB). Loaded Objects now: 6976. +Memory consumption went from 184.8 MB to 184.6 MB. +Total: 6.049000 ms (FindLiveObjects: 1.035200 ms CreateObjectMapping: 0.682300 ms MarkObjects: 3.997300 ms DeleteObjects: 0.332600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.460 seconds +Refreshing native plugins compatible for Editor in 27.40 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.250 seconds +Domain Reload Profiling: 2702ms + BeginReloadAssembly (206ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (69ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (64ms) + LoadAllAssembliesAndSetupDomain (1131ms) + LoadAssemblies (842ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (369ms) + TypeCache.Refresh (357ms) + TypeCache.ScanAssembly (337ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1251ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (556ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (95ms) + ProcessInitializeOnLoadAttributes (367ms) + ProcessInitializeOnLoadMethodAttributes (66ms) + AfterProcessingInitializeOnLoad (16ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (14ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 71.69 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6991. +Memory consumption went from 184.7 MB to 184.5 MB. +Total: 4.770900 ms (FindLiveObjects: 0.690600 ms CreateObjectMapping: 0.352900 ms MarkObjects: 3.334300 ms DeleteObjects: 0.390900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.485 seconds +Refreshing native plugins compatible for Editor in 32.27 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.510 seconds +Domain Reload Profiling: 2989ms + BeginReloadAssembly (209ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (75ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (70ms) + LoadAllAssembliesAndSetupDomain (1142ms) + LoadAssemblies (781ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (436ms) + TypeCache.Refresh (424ms) + TypeCache.ScanAssembly (393ms) + ScanForSourceGeneratedMonoScriptInfo (1ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1511ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (660ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (132ms) + ProcessInitializeOnLoadAttributes (454ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (14ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (18ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 49.07 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 7006. +Memory consumption went from 184.8 MB to 184.6 MB. +Total: 6.175900 ms (FindLiveObjects: 0.640900 ms CreateObjectMapping: 0.350300 ms MarkObjects: 4.536500 ms DeleteObjects: 0.646200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.487 seconds +Refreshing native plugins compatible for Editor in 32.07 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.403 seconds +Domain Reload Profiling: 2883ms + BeginReloadAssembly (183ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (58ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (58ms) + LoadAllAssembliesAndSetupDomain (1189ms) + LoadAssemblies (796ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (459ms) + TypeCache.Refresh (448ms) + TypeCache.ScanAssembly (422ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1404ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (590ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (421ms) + ProcessInitializeOnLoadMethodAttributes (38ms) + AfterProcessingInitializeOnLoad (11ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (12ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 24.80 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (199.5 KB). Loaded Objects now: 7021. +Memory consumption went from 184.8 MB to 184.6 MB. +Total: 3.178700 ms (FindLiveObjects: 0.556600 ms CreateObjectMapping: 0.200100 ms MarkObjects: 2.181900 ms DeleteObjects: 0.238200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.445 seconds +Refreshing native plugins compatible for Editor in 27.10 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.198 seconds +Domain Reload Profiling: 2636ms + BeginReloadAssembly (229ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (63ms) + LoadAllAssembliesAndSetupDomain (1095ms) + LoadAssemblies (798ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (394ms) + TypeCache.Refresh (382ms) + TypeCache.ScanAssembly (357ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (8ms) + FinalizeReload (1199ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (544ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (7ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (105ms) + ProcessInitializeOnLoadAttributes (375ms) + ProcessInitializeOnLoadMethodAttributes (39ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (13ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 29.92 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7036. +Memory consumption went from 184.9 MB to 184.7 MB. +Total: 3.711400 ms (FindLiveObjects: 0.511400 ms CreateObjectMapping: 0.330100 ms MarkObjects: 2.650100 ms DeleteObjects: 0.218500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.509 seconds +Refreshing native plugins compatible for Editor in 32.24 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.911 seconds +Domain Reload Profiling: 3415ms + BeginReloadAssembly (196ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (61ms) + RebuildCommonClasses (56ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (66ms) + LoadAllAssembliesAndSetupDomain (1173ms) + LoadAssemblies (800ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (453ms) + TypeCache.Refresh (439ms) + TypeCache.ScanAssembly (410ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (14ms) + FinalizeReload (1912ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (827ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (13ms) + SetLoadedEditorAssemblies (9ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (174ms) + ProcessInitializeOnLoadAttributes (572ms) + ProcessInitializeOnLoadMethodAttributes (42ms) + AfterProcessingInitializeOnLoad (16ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (15ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 43.10 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 7051. +Memory consumption went from 184.9 MB to 184.7 MB. +Total: 5.426900 ms (FindLiveObjects: 0.715400 ms CreateObjectMapping: 0.367300 ms MarkObjects: 4.090200 ms DeleteObjects: 0.252500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 + custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.531 seconds +Refreshing native plugins compatible for Editor in 43.05 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.344 seconds +Domain Reload Profiling: 2866ms + BeginReloadAssembly (217ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (79ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (62ms) + LoadAllAssembliesAndSetupDomain (1188ms) + LoadAssemblies (813ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (453ms) + TypeCache.Refresh (437ms) + TypeCache.ScanAssembly (415ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (13ms) + FinalizeReload (1345ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (547ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (98ms) + ProcessInitializeOnLoadAttributes (390ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (12ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 26.77 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 7066. +Memory consumption went from 184.8 MB to 184.6 MB. +Total: 4.473900 ms (FindLiveObjects: 0.599500 ms CreateObjectMapping: 0.262600 ms MarkObjects: 3.153900 ms DeleteObjects: 0.455000 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 26.00 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7066. +Memory consumption went from 102.4 MB to 102.3 MB. +Total: 6.200700 ms (FindLiveObjects: 1.220800 ms CreateObjectMapping: 0.937500 ms MarkObjects: 3.764900 ms DeleteObjects: 0.275400 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.500 seconds +Refreshing native plugins compatible for Editor in 25.49 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.182 seconds +Domain Reload Profiling: 2676ms + BeginReloadAssembly (227ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (71ms) + RebuildCommonClasses (39ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (68ms) + LoadAllAssembliesAndSetupDomain (1147ms) + LoadAssemblies (859ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (384ms) + TypeCache.Refresh (370ms) + TypeCache.ScanAssembly (343ms) + ScanForSourceGeneratedMonoScriptInfo (3ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1183ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (539ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (98ms) + ProcessInitializeOnLoadAttributes (387ms) + ProcessInitializeOnLoadMethodAttributes (33ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (11ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 28.75 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.0 KB). Loaded Objects now: 7081. +Memory consumption went from 184.9 MB to 184.7 MB. +Total: 4.233400 ms (FindLiveObjects: 0.488500 ms CreateObjectMapping: 0.411300 ms MarkObjects: 3.048500 ms DeleteObjects: 0.283900 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 38.96 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7081. +Memory consumption went from 102.5 MB to 102.4 MB. +Total: 5.032300 ms (FindLiveObjects: 0.595400 ms CreateObjectMapping: 0.297300 ms MarkObjects: 3.956000 ms DeleteObjects: 0.182500 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 34.04 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 3 Unused Serialized files (Serialized files now loaded: 0) +Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7081. +Memory consumption went from 102.1 MB to 102.0 MB. +Total: 6.287800 ms (FindLiveObjects: 0.768600 ms CreateObjectMapping: 0.232000 ms MarkObjects: 5.097500 ms DeleteObjects: 0.188200 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.550 seconds +Refreshing native plugins compatible for Editor in 28.15 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.209 seconds +Domain Reload Profiling: 2752ms + BeginReloadAssembly (215ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (74ms) + RebuildCommonClasses (44ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (70ms) + LoadAllAssembliesAndSetupDomain (1203ms) + LoadAssemblies (863ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (411ms) + TypeCache.Refresh (396ms) + TypeCache.ScanAssembly (366ms) + ScanForSourceGeneratedMonoScriptInfo (4ms) + ResolveRequiredComponents (11ms) + FinalizeReload (1210ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (492ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (6ms) + SetLoadedEditorAssemblies (5ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (91ms) + ProcessInitializeOnLoadAttributes (352ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (9ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 27.59 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 7097. +Memory consumption went from 185.0 MB to 184.8 MB. +Total: 5.140800 ms (FindLiveObjects: 0.640200 ms CreateObjectMapping: 0.272100 ms MarkObjects: 3.569300 ms DeleteObjects: 0.657600 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 1.465 seconds +Refreshing native plugins compatible for Editor in 26.76 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.439 seconds +Domain Reload Profiling: 2897ms + BeginReloadAssembly (236ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (85ms) + RebuildCommonClasses (42ms) + RebuildNativeTypeToScriptingClass (15ms) + initialDomainReloadingComplete (61ms) + LoadAllAssembliesAndSetupDomain (1104ms) + LoadAssemblies (802ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (383ms) + TypeCache.Refresh (372ms) + TypeCache.ScanAssembly (349ms) + ScanForSourceGeneratedMonoScriptInfo (2ms) + ResolveRequiredComponents (9ms) + FinalizeReload (1439ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (639ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (8ms) + SetLoadedEditorAssemblies (6ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (112ms) + ProcessInitializeOnLoadAttributes (471ms) + ProcessInitializeOnLoadMethodAttributes (31ms) + AfterProcessingInitializeOnLoad (10ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 27.72 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 7112. +Memory consumption went from 185.0 MB to 184.8 MB. +Total: 4.531700 ms (FindLiveObjects: 0.763000 ms CreateObjectMapping: 0.257800 ms MarkObjects: 3.291800 ms DeleteObjects: 0.217800 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportParameters requested are different than current active one (requested -> active): + custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> + custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> + custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> + custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> + custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> + custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> + custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> + custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> + custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> + custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> +======================================================================== +Received Prepare +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 2.222 seconds +Refreshing native plugins compatible for Editor in 56.35 ms, found 3 plugins. +Native extension for WindowsStandalone target not found +Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) +Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) +ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 + at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 + at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 + at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 + +[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument +[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 1.912 seconds +Domain Reload Profiling: 4126ms + BeginReloadAssembly (219ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (9ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (73ms) + RebuildCommonClasses (66ms) + RebuildNativeTypeToScriptingClass (18ms) + initialDomainReloadingComplete (90ms) + LoadAllAssembliesAndSetupDomain (1819ms) + LoadAssemblies (1144ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (735ms) + TypeCache.Refresh (717ms) + TypeCache.ScanAssembly (674ms) + ScanForSourceGeneratedMonoScriptInfo (0ms) + ResolveRequiredComponents (18ms) + FinalizeReload (1913ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (777ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (10ms) + SetLoadedEditorAssemblies (7ms) + RefreshPlugins (0ms) + BeforeProcessingInitializeOnLoad (136ms) + ProcessInitializeOnLoadAttributes (565ms) + ProcessInitializeOnLoadMethodAttributes (45ms) + AfterProcessingInitializeOnLoad (13ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (16ms) +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found +Refreshing native plugins compatible for Editor in 35.69 ms, found 3 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) +Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7127. +Memory consumption went from 185.0 MB to 184.8 MB. +Total: 4.407500 ms (FindLiveObjects: 0.575700 ms CreateObjectMapping: 0.243700 ms MarkObjects: 3.318200 ms DeleteObjects: 0.268700 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/JNFrame2/Logs/AssetImportWorker1.log b/JNFrame2/Logs/AssetImportWorker1.log deleted file mode 100644 index 77ebae72..00000000 --- a/JNFrame2/Logs/AssetImportWorker1.log +++ /dev/null @@ -1,10193 +0,0 @@ -Using pre-set license -Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release' -OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 - -COMMAND LINE ARGUMENTS: -D:\Unity\2022.3.1f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker1 --projectPath -D:/myproject/JisolGame/JNFrame2 --logFile -Logs/AssetImportWorker1.log --srvPort -51119 -Successfully changed project path to: D:/myproject/JisolGame/JNFrame2 -D:/myproject/JisolGame/JNFrame2 -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-cloud-worker=32768" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gfx=262144" -Player connection [16596] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3754741767 [EditorId] 3754741767 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... - -Player connection [16596] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3754741767 [EditorId] 3754741767 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... - -Refreshing native plugins compatible for Editor in 52.11 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 2022.3.1f1 (f18e0c1b5784) -[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets -GfxDevice: creating device client; threaded=0; jobified=0 -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) - Vendor: NVIDIA - VRAM: 5966 MB - Driver: 32.0.15.6094 -Initialize mono -Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed' -Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56808 -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.005832 seconds. -- Loaded All Assemblies, in 0.393 seconds -Native extension for WindowsStandalone target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.360 seconds -Domain Reload Profiling: 750ms - BeginReloadAssembly (110ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (165ms) - LoadAssemblies (108ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (157ms) - TypeCache.Refresh (156ms) - TypeCache.ScanAssembly (139ms) - ScanForSourceGeneratedMonoScriptInfo (1ms) - ResolveRequiredComponents (1ms) - FinalizeReload (361ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (296ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (2ms) - ProcessInitializeOnLoadAttributes (204ms) - ProcessInitializeOnLoadMethodAttributes (72ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.368 seconds -Refreshing native plugins compatible for Editor in 31.53 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Package Manager log level set to [2] -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.883 seconds -Domain Reload Profiling: 2243ms - BeginReloadAssembly (135ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (20ms) - RebuildCommonClasses (30ms) - RebuildNativeTypeToScriptingClass (9ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1121ms) - LoadAssemblies (740ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (443ms) - TypeCache.Refresh (409ms) - TypeCache.ScanAssembly (392ms) - ScanForSourceGeneratedMonoScriptInfo (25ms) - ResolveRequiredComponents (9ms) - FinalizeReload (884ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (668ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (154ms) - ProcessInitializeOnLoadAttributes (460ms) - ProcessInitializeOnLoadMethodAttributes (29ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds -Refreshing native plugins compatible for Editor in 23.92 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5314 Unused Serialized files (Serialized files now loaded: 0) -Unloading 165 unused Assets / (228.9 KB). Loaded Objects now: 5712. -Memory consumption went from 179.7 MB to 179.4 MB. -Total: 3.912500 ms (FindLiveObjects: 0.364400 ms CreateObjectMapping: 0.325800 ms MarkObjects: 2.902000 ms DeleteObjects: 0.319100 ms) - -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 167.42 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5712. -Memory consumption went from 94.3 MB to 94.2 MB. -Total: 10.932900 ms (FindLiveObjects: 0.756100 ms CreateObjectMapping: 0.752200 ms MarkObjects: 9.224200 ms DeleteObjects: 0.196200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.512 seconds -Refreshing native plugins compatible for Editor in 48.73 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.947 seconds -Domain Reload Profiling: 3450ms - BeginReloadAssembly (241ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (70ms) - LoadAllAssembliesAndSetupDomain (1137ms) - LoadAssemblies (794ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (442ms) - TypeCache.Refresh (425ms) - TypeCache.ScanAssembly (403ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1949ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (1122ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (16ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (490ms) - ProcessInitializeOnLoadAttributes (551ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (23ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.25 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (202.1 KB). Loaded Objects now: 5727. -Memory consumption went from 177.4 MB to 177.2 MB. -Total: 4.655500 ms (FindLiveObjects: 0.534300 ms CreateObjectMapping: 0.276000 ms MarkObjects: 3.557500 ms DeleteObjects: 0.285900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 954.061660 seconds. - path: Packages/com.code-philosophy.luban/Runtime/Luban.Runtime.asmdef - artifactKey: Guid(2a81c6962524d424a8ef5072bd3b0fa0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Packages/com.code-philosophy.luban/Runtime/Luban.Runtime.asmdef using Guid(2a81c6962524d424a8ef5072bd3b0fa0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '89fbae39477284b75e25574088e869a8') in 0.004758 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.220 seconds -Refreshing native plugins compatible for Editor in 27.32 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.085 seconds -Domain Reload Profiling: 2299ms - 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ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 23.89 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5299 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.2 KB). Loaded Objects now: 5742. -Memory consumption went from 178.1 MB to 177.9 MB. -Total: 3.405500 ms (FindLiveObjects: 0.434700 ms CreateObjectMapping: 0.310600 ms MarkObjects: 2.371000 ms DeleteObjects: 0.287900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.183 seconds -Refreshing native plugins compatible for Editor in 30.09 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.042 seconds -Domain Reload Profiling: 2220ms - BeginReloadAssembly (170ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (56ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (50ms) - LoadAllAssembliesAndSetupDomain (912ms) - LoadAssemblies (643ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (326ms) - TypeCache.Refresh (316ms) - TypeCache.ScanAssembly (296ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (8ms) - FinalizeReload (1042ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (475ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (139ms) - ProcessInitializeOnLoadAttributes (296ms) - ProcessInitializeOnLoadMethodAttributes (23ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 25.45 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.0 KB). Loaded Objects now: 5757. -Memory consumption went from 178.3 MB to 178.1 MB. -Total: 3.456400 ms (FindLiveObjects: 0.456600 ms CreateObjectMapping: 0.377100 ms MarkObjects: 2.440900 ms DeleteObjects: 0.180500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.51 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5757. -Memory consumption went from 96.0 MB to 95.8 MB. -Total: 4.909900 ms (FindLiveObjects: 0.799900 ms CreateObjectMapping: 0.461300 ms MarkObjects: 3.486200 ms DeleteObjects: 0.161100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.170 seconds -Refreshing native plugins compatible for Editor in 23.05 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.973 seconds -Domain Reload Profiling: 2137ms - BeginReloadAssembly (171ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (51ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (18ms) - initialDomainReloadingComplete (53ms) - LoadAllAssembliesAndSetupDomain (885ms) - LoadAssemblies (663ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (291ms) - TypeCache.Refresh (282ms) - TypeCache.ScanAssembly (267ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (8ms) - FinalizeReload (973ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (461ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (119ms) - ProcessInitializeOnLoadAttributes (301ms) - ProcessInitializeOnLoadMethodAttributes (24ms) - AfterProcessingInitializeOnLoad (7ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 22.45 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5300 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (202.0 KB). Loaded Objects now: 5772. -Memory consumption went from 178.3 MB to 178.2 MB. -Total: 4.245700 ms (FindLiveObjects: 0.570200 ms CreateObjectMapping: 0.277900 ms MarkObjects: 3.029000 ms DeleteObjects: 0.367100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.05 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5772. -Memory consumption went from 96.0 MB to 95.9 MB. -Total: 3.653200 ms (FindLiveObjects: 0.506800 ms CreateObjectMapping: 0.209500 ms MarkObjects: 2.838800 ms DeleteObjects: 0.096700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 3427.239394 seconds. - path: Assets/Resources/WhiteMat.mat - artifactKey: Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/WhiteMat.mat using Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fd9fb89666cf75ddaa44fccbb5e0e70a') in 0.385270 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 1 -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 41.24 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 2 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (128.2 KB). Loaded Objects now: 5814. -Memory consumption went from 100.0 MB to 99.9 MB. -Total: 4.993800 ms (FindLiveObjects: 0.504600 ms CreateObjectMapping: 0.179800 ms MarkObjects: 4.178600 ms DeleteObjects: 0.129900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.502 seconds -Refreshing native plugins compatible for Editor in 31.24 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 2.611 seconds -Domain Reload Profiling: 5108ms - BeginReloadAssembly (476ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (11ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (257ms) - RebuildCommonClasses (83ms) - RebuildNativeTypeToScriptingClass (176ms) - initialDomainReloadingComplete (135ms) - LoadAllAssembliesAndSetupDomain (1626ms) - LoadAssemblies (1300ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (462ms) - TypeCache.Refresh (445ms) - TypeCache.ScanAssembly (402ms) - ScanForSourceGeneratedMonoScriptInfo (6ms) - ResolveRequiredComponents (11ms) - FinalizeReload (2612ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (665ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (180ms) - ProcessInitializeOnLoadAttributes (423ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.33 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 124 unused Assets / (202.6 KB). Loaded Objects now: 5830. -Memory consumption went from 182.8 MB to 182.6 MB. -Total: 4.470700 ms (FindLiveObjects: 0.579900 ms CreateObjectMapping: 0.291900 ms MarkObjects: 3.291300 ms DeleteObjects: 0.305900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.730 seconds -Refreshing native plugins compatible for Editor in 38.98 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 4.877 seconds -Domain Reload Profiling: 6599ms - BeginReloadAssembly (199ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1410ms) - LoadAssemblies (962ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (524ms) - TypeCache.Refresh (506ms) - TypeCache.ScanAssembly (466ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (13ms) - FinalizeReload (4878ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (2462ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (21ms) - SetLoadedEditorAssemblies (12ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (467ms) - ProcessInitializeOnLoadAttributes (1796ms) - ProcessInitializeOnLoadMethodAttributes (141ms) - AfterProcessingInitializeOnLoad (22ms) - EditorAssembliesLoaded (2ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (26ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.35 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.2 KB). Loaded Objects now: 5845. -Memory consumption went from 182.8 MB to 182.6 MB. -Total: 5.353800 ms (FindLiveObjects: 0.696500 ms CreateObjectMapping: 0.307400 ms MarkObjects: 4.119700 ms DeleteObjects: 0.228400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 47.01 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5845. -Memory consumption went from 100.4 MB to 100.3 MB. -Total: 2.822300 ms (FindLiveObjects: 0.381100 ms CreateObjectMapping: 0.209000 ms MarkObjects: 2.140300 ms DeleteObjects: 0.091100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 41.12 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.3 KB). Loaded Objects now: 5845. -Memory consumption went from 100.1 MB to 99.9 MB. -Total: 4.284500 ms (FindLiveObjects: 0.444800 ms CreateObjectMapping: 0.223800 ms MarkObjects: 3.461200 ms DeleteObjects: 0.152900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.007 seconds -Refreshing native plugins compatible for Editor in 35.82 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.482 seconds -Domain Reload Profiling: 3484ms - BeginReloadAssembly (460ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (18ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (229ms) - RebuildCommonClasses (56ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (74ms) - LoadAllAssembliesAndSetupDomain (1397ms) - LoadAssemblies (1024ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (476ms) - TypeCache.Refresh (460ms) - TypeCache.ScanAssembly (416ms) - ScanForSourceGeneratedMonoScriptInfo (7ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1483ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (614ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (165ms) - ProcessInitializeOnLoadAttributes (391ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.66 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5305 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.0 KB). Loaded Objects now: 5863. -Memory consumption went from 182.9 MB to 182.7 MB. -Total: 7.586300 ms (FindLiveObjects: 0.511400 ms CreateObjectMapping: 0.339900 ms MarkObjects: 5.760900 ms DeleteObjects: 0.971100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.947 seconds -Refreshing native plugins compatible for Editor in 30.74 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.624 seconds -Domain Reload Profiling: 3565ms - BeginReloadAssembly (223ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (82ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (34ms) - initialDomainReloadingComplete (73ms) - LoadAllAssembliesAndSetupDomain (1568ms) - LoadAssemblies (1069ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (562ms) - TypeCache.Refresh (543ms) - TypeCache.ScanAssembly (511ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (15ms) - FinalizeReload (1625ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (731ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (173ms) - ProcessInitializeOnLoadAttributes (479ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (21ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (24ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.44 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5305 Unused Serialized files (Serialized files now loaded: 0) -Unloading 124 unused Assets / (202.6 KB). Loaded Objects now: 5878. -Memory consumption went from 182.9 MB to 182.7 MB. -Total: 3.310000 ms (FindLiveObjects: 0.339900 ms CreateObjectMapping: 0.184900 ms MarkObjects: 2.542800 ms DeleteObjects: 0.240900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.706 seconds -Refreshing native plugins compatible for Editor in 29.91 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.315 seconds -Domain Reload Profiling: 3012ms - BeginReloadAssembly (278ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (88ms) - RebuildCommonClasses (63ms) - RebuildNativeTypeToScriptingClass (19ms) - initialDomainReloadingComplete (92ms) - LoadAllAssembliesAndSetupDomain (1246ms) - LoadAssemblies (911ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (453ms) - TypeCache.Refresh (440ms) - TypeCache.ScanAssembly (414ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1315ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (631ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (162ms) - ProcessInitializeOnLoadAttributes (418ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 30.02 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.3 KB). Loaded Objects now: 5895. -Memory consumption went from 183.0 MB to 182.8 MB. -Total: 4.720600 ms (FindLiveObjects: 0.393700 ms CreateObjectMapping: 0.348900 ms MarkObjects: 3.762000 ms DeleteObjects: 0.214600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.170 seconds -Refreshing native plugins compatible for Editor in 97.18 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.951 seconds -Domain Reload Profiling: 4115ms - BeginReloadAssembly (364ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (82ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (71ms) - LoadAllAssembliesAndSetupDomain (1671ms) - LoadAssemblies (1168ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (711ms) - TypeCache.Refresh (689ms) - TypeCache.ScanAssembly (650ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (22ms) - FinalizeReload (1953ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (806ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (212ms) - ProcessInitializeOnLoadAttributes (523ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (22ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 47.21 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (201.2 KB). Loaded Objects now: 5910. -Memory consumption went from 182.9 MB to 182.7 MB. -Total: 2.873900 ms (FindLiveObjects: 0.419600 ms CreateObjectMapping: 0.203300 ms MarkObjects: 2.006300 ms DeleteObjects: 0.243200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 44.15 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5910. -Memory consumption went from 100.4 MB to 100.3 MB. -Total: 8.273500 ms (FindLiveObjects: 1.062500 ms CreateObjectMapping: 1.399900 ms MarkObjects: 5.620200 ms DeleteObjects: 0.188600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.726 seconds -Refreshing native plugins compatible for Editor in 29.94 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame' already exists (Assets/Plugins/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame' already exists (Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.465 seconds -Domain Reload Profiling: 3179ms - BeginReloadAssembly (268ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (103ms) - RebuildCommonClasses (52ms) - RebuildNativeTypeToScriptingClass (19ms) - initialDomainReloadingComplete (109ms) - LoadAllAssembliesAndSetupDomain (1264ms) - LoadAssemblies (942ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (420ms) - TypeCache.Refresh (406ms) - TypeCache.ScanAssembly (384ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1466ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (729ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (162ms) - ProcessInitializeOnLoadAttributes (489ms) - ProcessInitializeOnLoadMethodAttributes (48ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.65 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (202.0 KB). Loaded Objects now: 5925. -Memory consumption went from 183.0 MB to 182.8 MB. -Total: 5.314400 ms (FindLiveObjects: 0.665300 ms CreateObjectMapping: 0.486300 ms MarkObjects: 3.776200 ms DeleteObjects: 0.384200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.14 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5925. -Memory consumption went from 100.5 MB to 100.4 MB. -Total: 6.102400 ms (FindLiveObjects: 0.976800 ms CreateObjectMapping: 0.523000 ms MarkObjects: 4.461500 ms DeleteObjects: 0.138900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 54.69 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5925. -Memory consumption went from 100.1 MB to 100.0 MB. -Total: 7.809900 ms (FindLiveObjects: 0.831900 ms CreateObjectMapping: 0.720700 ms MarkObjects: 5.960900 ms DeleteObjects: 0.294600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.545 seconds -Refreshing native plugins compatible for Editor in 26.30 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 2.347 seconds -Domain Reload Profiling: 3886ms - BeginReloadAssembly (203ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (72ms) - RebuildCommonClasses (34ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (62ms) - LoadAllAssembliesAndSetupDomain (1227ms) - LoadAssemblies (860ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (431ms) - TypeCache.Refresh (418ms) - TypeCache.ScanAssembly (394ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (10ms) - FinalizeReload (2347ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (539ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (113ms) - ProcessInitializeOnLoadAttributes (368ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 30.73 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5307 Unused Serialized files (Serialized files now loaded: 0) -Unloading 123 unused Assets / (202.1 KB). Loaded Objects now: 5940. -Memory consumption went from 183.1 MB to 182.9 MB. -Total: 4.258400 ms (FindLiveObjects: 0.485700 ms CreateObjectMapping: 0.489800 ms MarkObjects: 2.697900 ms DeleteObjects: 0.583500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 41.21 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.4 KB). Loaded Objects now: 5940. -Memory consumption went from 100.6 MB to 100.4 MB. -Total: 6.342600 ms (FindLiveObjects: 1.040900 ms CreateObjectMapping: 1.110200 ms MarkObjects: 3.922300 ms DeleteObjects: 0.266400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.576 seconds -Refreshing native plugins compatible for Editor in 39.09 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.374 seconds -Domain Reload Profiling: 2944ms - BeginReloadAssembly (205ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1253ms) - LoadAssemblies (809ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (516ms) - TypeCache.Refresh (507ms) - TypeCache.ScanAssembly (476ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1375ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (602ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (115ms) - ProcessInitializeOnLoadAttributes (430ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.28 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 5955. -Memory consumption went from 183.0 MB to 182.8 MB. -Total: 3.651900 ms (FindLiveObjects: 0.519500 ms CreateObjectMapping: 0.225600 ms MarkObjects: 2.674000 ms DeleteObjects: 0.231000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.387 seconds -Refreshing native plugins compatible for Editor in 41.85 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.296 seconds -Domain Reload Profiling: 2673ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (69ms) - LoadAllAssembliesAndSetupDomain (1053ms) - LoadAssemblies (728ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (390ms) - TypeCache.Refresh (378ms) - TypeCache.ScanAssembly (356ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1297ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (566ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (108ms) - ProcessInitializeOnLoadAttributes (405ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 40.70 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 5970. -Memory consumption went from 183.0 MB to 182.9 MB. -Total: 3.151400 ms (FindLiveObjects: 0.438900 ms CreateObjectMapping: 0.218300 ms MarkObjects: 2.305400 ms DeleteObjects: 0.187400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.518 seconds -Refreshing native plugins compatible for Editor in 32.48 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.506 seconds -Domain Reload Profiling: 3018ms - BeginReloadAssembly (214ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (84ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (1178ms) - LoadAssemblies (837ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (412ms) - TypeCache.Refresh (399ms) - TypeCache.ScanAssembly (373ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1507ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (654ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (151ms) - ProcessInitializeOnLoadAttributes (434ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.92 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 5985. -Memory consumption went from 183.0 MB to 182.8 MB. -Total: 7.094200 ms (FindLiveObjects: 0.904500 ms CreateObjectMapping: 0.662100 ms MarkObjects: 5.264600 ms DeleteObjects: 0.259600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.494 seconds -Refreshing native plugins compatible for Editor in 31.64 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.297 seconds -Domain Reload Profiling: 2784ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (78ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (1164ms) - LoadAssemblies (814ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (421ms) - TypeCache.Refresh (410ms) - TypeCache.ScanAssembly (389ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1298ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (565ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (105ms) - ProcessInitializeOnLoadAttributes (404ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.81 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6000. -Memory consumption went from 183.1 MB to 182.9 MB. -Total: 5.231200 ms (FindLiveObjects: 0.651800 ms CreateObjectMapping: 0.520200 ms MarkObjects: 3.671300 ms DeleteObjects: 0.385200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.520 seconds -Refreshing native plugins compatible for Editor in 35.69 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.408 seconds -Domain Reload Profiling: 2923ms - BeginReloadAssembly (200ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (71ms) - RebuildCommonClasses (53ms) - RebuildNativeTypeToScriptingClass (17ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1176ms) - LoadAssemblies (803ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (434ms) - TypeCache.Refresh (420ms) - TypeCache.ScanAssembly (398ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1409ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (581ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (108ms) - ProcessInitializeOnLoadAttributes (415ms) - ProcessInitializeOnLoadMethodAttributes (34ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.42 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (200.2 KB). Loaded Objects now: 6015. -Memory consumption went from 183.1 MB to 182.9 MB. -Total: 5.432800 ms (FindLiveObjects: 0.596400 ms CreateObjectMapping: 0.279100 ms MarkObjects: 3.900000 ms DeleteObjects: 0.654900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.512 seconds -Refreshing native plugins compatible for Editor in 30.51 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.262 seconds -Domain Reload Profiling: 2766ms - BeginReloadAssembly (223ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (81ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (62ms) - LoadAllAssembliesAndSetupDomain (1171ms) - LoadAssemblies (858ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (393ms) - TypeCache.Refresh (381ms) - TypeCache.ScanAssembly (357ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1263ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (515ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (99ms) - ProcessInitializeOnLoadAttributes (365ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 59.93 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6030. -Memory consumption went from 183.1 MB to 182.9 MB. -Total: 3.447800 ms (FindLiveObjects: 0.665600 ms CreateObjectMapping: 0.291000 ms MarkObjects: 2.263900 ms DeleteObjects: 0.226000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.674 seconds -Refreshing native plugins compatible for Editor in 39.95 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.740 seconds -Domain Reload Profiling: 3409ms - BeginReloadAssembly (211ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (69ms) - LoadAllAssembliesAndSetupDomain (1333ms) - LoadAssemblies (917ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (482ms) - TypeCache.Refresh (469ms) - TypeCache.ScanAssembly (443ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1741ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (864ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (16ms) - SetLoadedEditorAssemblies (11ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (233ms) - ProcessInitializeOnLoadAttributes (545ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 51.63 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6045. -Memory consumption went from 183.2 MB to 183.0 MB. -Total: 5.448900 ms (FindLiveObjects: 0.753000 ms CreateObjectMapping: 0.512900 ms MarkObjects: 3.865700 ms DeleteObjects: 0.315000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.579 seconds -Refreshing native plugins compatible for Editor in 40.48 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.564 seconds -Domain Reload Profiling: 3137ms - BeginReloadAssembly (211ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (74ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (70ms) - LoadAllAssembliesAndSetupDomain (1243ms) - LoadAssemblies (853ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (465ms) - TypeCache.Refresh (452ms) - TypeCache.ScanAssembly (422ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1565ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (618ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (121ms) - ProcessInitializeOnLoadAttributes (435ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.83 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6060. -Memory consumption went from 183.1 MB to 182.9 MB. -Total: 4.573400 ms (FindLiveObjects: 0.763300 ms CreateObjectMapping: 0.297700 ms MarkObjects: 3.018100 ms DeleteObjects: 0.491600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.250 seconds -Refreshing native plugins compatible for Editor in 28.43 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.173 seconds -Domain Reload Profiling: 2417ms - BeginReloadAssembly (156ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (51ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (57ms) - LoadAllAssembliesAndSetupDomain (982ms) - LoadAssemblies (654ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (384ms) - TypeCache.Refresh (375ms) - TypeCache.ScanAssembly (358ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (8ms) - FinalizeReload (1173ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (493ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (89ms) - ProcessInitializeOnLoadAttributes (346ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 29.28 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6075. -Memory consumption went from 183.1 MB to 182.9 MB. -Total: 4.066000 ms (FindLiveObjects: 0.813800 ms CreateObjectMapping: 0.371800 ms MarkObjects: 2.569700 ms DeleteObjects: 0.309200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.241 seconds -Refreshing native plugins compatible for Editor in 30.83 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.160 seconds -Domain Reload Profiling: 2397ms - BeginReloadAssembly (162ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (49ms) - RebuildCommonClasses (28ms) - RebuildNativeTypeToScriptingClass (9ms) - initialDomainReloadingComplete (50ms) - LoadAllAssembliesAndSetupDomain (986ms) - LoadAssemblies (652ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (398ms) - TypeCache.Refresh (386ms) - TypeCache.ScanAssembly (351ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1161ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (497ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (99ms) - ProcessInitializeOnLoadAttributes (347ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 45.43 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6090. -Memory consumption went from 183.2 MB to 183.0 MB. -Total: 4.824200 ms (FindLiveObjects: 0.389000 ms CreateObjectMapping: 0.365900 ms MarkObjects: 2.856000 ms DeleteObjects: 1.211500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.838 seconds -Refreshing native plugins compatible for Editor in 25.68 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.099 seconds -Domain Reload Profiling: 2927ms - BeginReloadAssembly (199ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (31ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (1522ms) - LoadAssemblies (1228ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (368ms) - TypeCache.Refresh (357ms) - TypeCache.ScanAssembly (332ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (8ms) - FinalizeReload (1100ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (514ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (123ms) - ProcessInitializeOnLoadAttributes (345ms) - ProcessInitializeOnLoadMethodAttributes (24ms) - AfterProcessingInitializeOnLoad (7ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 26.85 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6105. -Memory consumption went from 183.3 MB to 183.1 MB. -Total: 3.999900 ms (FindLiveObjects: 0.459700 ms CreateObjectMapping: 0.290600 ms MarkObjects: 3.044400 ms DeleteObjects: 0.204100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.308 seconds -Refreshing native plugins compatible for Editor in 30.84 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.055 seconds -Domain Reload Profiling: 2358ms - BeginReloadAssembly (187ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (56ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (10ms) - initialDomainReloadingComplete (62ms) - LoadAllAssembliesAndSetupDomain (1002ms) - LoadAssemblies (724ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (357ms) - TypeCache.Refresh (344ms) - TypeCache.ScanAssembly (320ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1056ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (500ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (80ms) - ProcessInitializeOnLoadAttributes (369ms) - ProcessInitializeOnLoadMethodAttributes (27ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 28.07 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6120. -Memory consumption went from 183.3 MB to 183.1 MB. -Total: 5.050400 ms (FindLiveObjects: 0.870800 ms CreateObjectMapping: 0.493500 ms MarkObjects: 3.260500 ms DeleteObjects: 0.422800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.468 seconds -Refreshing native plugins compatible for Editor in 42.31 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.371 seconds -Domain Reload Profiling: 2834ms - BeginReloadAssembly (179ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (29ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (53ms) - LoadAllAssembliesAndSetupDomain (1189ms) - LoadAssemblies (730ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (517ms) - TypeCache.Refresh (504ms) - TypeCache.ScanAssembly (473ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1372ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (581ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (119ms) - ProcessInitializeOnLoadAttributes (400ms) - ProcessInitializeOnLoadMethodAttributes (35ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.65 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 6135. -Memory consumption went from 183.3 MB to 183.1 MB. -Total: 4.150400 ms (FindLiveObjects: 0.787500 ms CreateObjectMapping: 0.558000 ms MarkObjects: 2.530900 ms DeleteObjects: 0.271900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.562 seconds -Refreshing native plugins compatible for Editor in 35.84 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.495 seconds -Domain Reload Profiling: 3051ms - BeginReloadAssembly (213ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (58ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1208ms) - LoadAssemblies (809ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (474ms) - TypeCache.Refresh (462ms) - TypeCache.ScanAssembly (436ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1495ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (648ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (109ms) - ProcessInitializeOnLoadAttributes (468ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.94 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6150. -Memory consumption went from 183.3 MB to 183.1 MB. -Total: 4.848000 ms (FindLiveObjects: 0.811100 ms CreateObjectMapping: 0.383900 ms MarkObjects: 3.265200 ms DeleteObjects: 0.385100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.372 seconds -Refreshing native plugins compatible for Editor in 26.68 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.252 seconds -Domain Reload Profiling: 2619ms - BeginReloadAssembly (213ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (74ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (57ms) - LoadAllAssembliesAndSetupDomain (1047ms) - LoadAssemblies (741ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (383ms) - TypeCache.Refresh (371ms) - TypeCache.ScanAssembly (347ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (8ms) - FinalizeReload (1253ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (505ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (101ms) - ProcessInitializeOnLoadAttributes (357ms) - ProcessInitializeOnLoadMethodAttributes (25ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 29.74 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6165. -Memory consumption went from 183.3 MB to 183.1 MB. -Total: 7.163100 ms (FindLiveObjects: 1.352300 ms CreateObjectMapping: 0.729600 ms MarkObjects: 4.238900 ms DeleteObjects: 0.838700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.416 seconds -Refreshing native plugins compatible for Editor in 32.71 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.401 seconds -Domain Reload Profiling: 2811ms - BeginReloadAssembly (187ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (61ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (68ms) - LoadAllAssembliesAndSetupDomain (1108ms) - LoadAssemblies (741ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (429ms) - TypeCache.Refresh (418ms) - TypeCache.ScanAssembly (394ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1401ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (574ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (115ms) - ProcessInitializeOnLoadAttributes (399ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.48 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6180. -Memory consumption went from 183.4 MB to 183.2 MB. -Total: 5.613900 ms (FindLiveObjects: 0.733100 ms CreateObjectMapping: 0.578500 ms MarkObjects: 3.933200 ms DeleteObjects: 0.367200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.507 seconds -Refreshing native plugins compatible for Editor in 36.42 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.372 seconds -Domain Reload Profiling: 2873ms - BeginReloadAssembly (182ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (59ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1208ms) - LoadAssemblies (836ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (428ms) - TypeCache.Refresh (415ms) - TypeCache.ScanAssembly (388ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1373ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (586ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (108ms) - ProcessInitializeOnLoadAttributes (414ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.92 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6195. -Memory consumption went from 183.4 MB to 183.2 MB. -Total: 5.272000 ms (FindLiveObjects: 1.039000 ms CreateObjectMapping: 0.736100 ms MarkObjects: 3.104400 ms DeleteObjects: 0.390600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.519 seconds -Refreshing native plugins compatible for Editor in 43.06 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.453 seconds -Domain Reload Profiling: 2964ms - BeginReloadAssembly (189ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (61ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1202ms) - LoadAssemblies (784ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (482ms) - TypeCache.Refresh (469ms) - TypeCache.ScanAssembly (439ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1454ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (661ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (119ms) - ProcessInitializeOnLoadAttributes (468ms) - ProcessInitializeOnLoadMethodAttributes (45ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (18ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.96 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6210. -Memory consumption went from 183.4 MB to 183.2 MB. -Total: 8.264400 ms (FindLiveObjects: 0.569500 ms CreateObjectMapping: 0.948900 ms MarkObjects: 5.557600 ms DeleteObjects: 1.023900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.480 seconds -Refreshing native plugins compatible for Editor in 32.70 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.421 seconds -Domain Reload Profiling: 2895ms - BeginReloadAssembly (198ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (58ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (58ms) - LoadAllAssembliesAndSetupDomain (1162ms) - LoadAssemblies (779ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (458ms) - TypeCache.Refresh (448ms) - TypeCache.ScanAssembly (417ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1422ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (596ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (117ms) - ProcessInitializeOnLoadAttributes (420ms) - ProcessInitializeOnLoadMethodAttributes (35ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 37.08 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 6225. -Memory consumption went from 183.4 MB to 183.3 MB. -Total: 3.906400 ms (FindLiveObjects: 0.642600 ms CreateObjectMapping: 0.334200 ms MarkObjects: 2.594300 ms DeleteObjects: 0.333900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.495 seconds -Refreshing native plugins compatible for Editor in 40.73 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.383 seconds -Domain Reload Profiling: 2872ms - BeginReloadAssembly (225ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (90ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1144ms) - LoadAssemblies (782ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (434ms) - TypeCache.Refresh (420ms) - TypeCache.ScanAssembly (395ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1384ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (568ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (111ms) - ProcessInitializeOnLoadAttributes (392ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.34 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (200.5 KB). Loaded Objects now: 6240. -Memory consumption went from 183.4 MB to 183.2 MB. -Total: 4.573100 ms (FindLiveObjects: 0.601300 ms CreateObjectMapping: 0.246900 ms MarkObjects: 3.369200 ms DeleteObjects: 0.354200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.451 seconds -Refreshing native plugins compatible for Editor in 34.03 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.207 seconds -Domain Reload Profiling: 2653ms - BeginReloadAssembly (199ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (66ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (56ms) - LoadAllAssembliesAndSetupDomain (1135ms) - LoadAssemblies (786ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (426ms) - TypeCache.Refresh (411ms) - TypeCache.ScanAssembly (384ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1208ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (545ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (90ms) - ProcessInitializeOnLoadAttributes (403ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.53 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6255. -Memory consumption went from 183.4 MB to 183.2 MB. -Total: 4.546000 ms (FindLiveObjects: 0.722400 ms CreateObjectMapping: 0.275900 ms MarkObjects: 3.054600 ms DeleteObjects: 0.489900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.504 seconds -Refreshing native plugins compatible for Editor in 33.59 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.386 seconds -Domain Reload Profiling: 2882ms - BeginReloadAssembly (200ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (49ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (61ms) - LoadAllAssembliesAndSetupDomain (1171ms) - LoadAssemblies (793ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (457ms) - TypeCache.Refresh (441ms) - TypeCache.ScanAssembly (412ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (15ms) - FinalizeReload (1386ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (621ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (124ms) - ProcessInitializeOnLoadAttributes (433ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 58.48 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.4 KB). Loaded Objects now: 6270. -Memory consumption went from 183.5 MB to 183.3 MB. -Total: 4.666800 ms (FindLiveObjects: 0.598900 ms CreateObjectMapping: 0.286800 ms MarkObjects: 3.493600 ms DeleteObjects: 0.285600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.456 seconds -Refreshing native plugins compatible for Editor in 33.94 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.668 seconds -Domain Reload Profiling: 3118ms - BeginReloadAssembly (183ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (61ms) - RebuildCommonClasses (34ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (56ms) - LoadAllAssembliesAndSetupDomain (1162ms) - LoadAssemblies (759ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (469ms) - TypeCache.Refresh (456ms) - TypeCache.ScanAssembly (426ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1669ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (818ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (19ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (159ms) - ProcessInitializeOnLoadAttributes (585ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 31.98 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.3 KB). Loaded Objects now: 6285. -Memory consumption went from 183.5 MB to 183.3 MB. -Total: 4.187900 ms (FindLiveObjects: 0.604000 ms CreateObjectMapping: 0.409100 ms MarkObjects: 2.912600 ms DeleteObjects: 0.260900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.751 seconds -Refreshing native plugins compatible for Editor in 48.54 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.668 seconds -Domain Reload Profiling: 3410ms - BeginReloadAssembly (230ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (84ms) - RebuildCommonClasses (47ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (76ms) - LoadAllAssembliesAndSetupDomain (1376ms) - LoadAssemblies (879ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (573ms) - TypeCache.Refresh (544ms) - TypeCache.ScanAssembly (485ms) - ScanForSourceGeneratedMonoScriptInfo (6ms) - ResolveRequiredComponents (23ms) - FinalizeReload (1669ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (637ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (146ms) - ProcessInitializeOnLoadAttributes (406ms) - ProcessInitializeOnLoadMethodAttributes (46ms) - AfterProcessingInitializeOnLoad (19ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (17ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.06 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 120 unused Assets / (199.7 KB). Loaded Objects now: 6299. -Memory consumption went from 183.5 MB to 183.4 MB. -Total: 3.447100 ms (FindLiveObjects: 0.508300 ms CreateObjectMapping: 0.263000 ms MarkObjects: 2.369000 ms DeleteObjects: 0.304800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.490 seconds -Refreshing native plugins compatible for Editor in 31.37 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.449 seconds -Domain Reload Profiling: 2932ms - BeginReloadAssembly (191ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (68ms) - LoadAllAssembliesAndSetupDomain (1176ms) - LoadAssemblies (801ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (443ms) - TypeCache.Refresh (432ms) - TypeCache.ScanAssembly (402ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1450ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (641ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (116ms) - ProcessInitializeOnLoadAttributes (442ms) - ProcessInitializeOnLoadMethodAttributes (54ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (17ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.97 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6314. -Memory consumption went from 183.6 MB to 183.4 MB. -Total: 5.829800 ms (FindLiveObjects: 0.991600 ms CreateObjectMapping: 1.035200 ms MarkObjects: 3.473800 ms DeleteObjects: 0.327100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.431 seconds -Refreshing native plugins compatible for Editor in 39.78 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.207 seconds -Domain Reload Profiling: 2632ms - BeginReloadAssembly (202ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (60ms) - LoadAllAssembliesAndSetupDomain (1116ms) - LoadAssemblies (760ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (421ms) - TypeCache.Refresh (410ms) - TypeCache.ScanAssembly (380ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1208ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (527ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (363ms) - ProcessInitializeOnLoadMethodAttributes (35ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Script is not up to date after domain reload: guid(18aa8e0e5233875438e34afaaa30aadf) path("Assets/HotScripts/GameScripts/FGui/Publish/Hall/UI_HallUI.cs") state(2) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.47 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6329. -Memory consumption went from 183.6 MB to 183.4 MB. -Total: 5.865400 ms (FindLiveObjects: 1.075700 ms CreateObjectMapping: 0.851700 ms MarkObjects: 3.513000 ms DeleteObjects: 0.422700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.368 seconds -Refreshing native plugins compatible for Editor in 31.14 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.278 seconds -Domain Reload Profiling: 2639ms - BeginReloadAssembly (190ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (64ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1059ms) - LoadAssemblies (737ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (391ms) - TypeCache.Refresh (376ms) - TypeCache.ScanAssembly (351ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1279ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (588ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (89ms) - ProcessInitializeOnLoadAttributes (440ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.57 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6345. -Memory consumption went from 183.6 MB to 183.4 MB. -Total: 9.717100 ms (FindLiveObjects: 1.794100 ms CreateObjectMapping: 1.388100 ms MarkObjects: 6.175300 ms DeleteObjects: 0.356900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.494 seconds -Refreshing native plugins compatible for Editor in 36.10 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.420 seconds -Domain Reload Profiling: 2907ms - BeginReloadAssembly (214ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1154ms) - LoadAssemblies (815ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (421ms) - TypeCache.Refresh (411ms) - TypeCache.ScanAssembly (383ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1421ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (610ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (9ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (122ms) - ProcessInitializeOnLoadAttributes (429ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 48.61 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6360. -Memory consumption went from 183.7 MB to 183.5 MB. -Total: 6.148600 ms (FindLiveObjects: 0.785700 ms CreateObjectMapping: 0.550200 ms MarkObjects: 4.236100 ms DeleteObjects: 0.574400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.673 seconds -Refreshing native plugins compatible for Editor in 31.95 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.285 seconds -Domain Reload Profiling: 2950ms - BeginReloadAssembly (239ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (55ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (77ms) - LoadAllAssembliesAndSetupDomain (1276ms) - LoadAssemblies (937ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (428ms) - TypeCache.Refresh (415ms) - TypeCache.ScanAssembly (394ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1286ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (583ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (111ms) - ProcessInitializeOnLoadAttributes (408ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.33 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.1 KB). Loaded Objects now: 6375. -Memory consumption went from 183.7 MB to 183.5 MB. -Total: 7.731400 ms (FindLiveObjects: 1.893900 ms CreateObjectMapping: 1.128000 ms MarkObjects: 4.158400 ms DeleteObjects: 0.548000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.512 seconds -Refreshing native plugins compatible for Editor in 37.22 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.791 seconds -Domain Reload Profiling: 3296ms - BeginReloadAssembly (198ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (62ms) - LoadAllAssembliesAndSetupDomain (1191ms) - LoadAssemblies (803ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (452ms) - TypeCache.Refresh (441ms) - TypeCache.ScanAssembly (411ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1792ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (1014ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (168ms) - ProcessInitializeOnLoadAttributes (793ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 33.27 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (198.9 KB). Loaded Objects now: 6390. -Memory consumption went from 183.7 MB to 183.5 MB. -Total: 5.037200 ms (FindLiveObjects: 0.730700 ms CreateObjectMapping: 0.513200 ms MarkObjects: 3.483800 ms DeleteObjects: 0.306700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.775 seconds -Refreshing native plugins compatible for Editor in 41.67 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.399 seconds -Domain Reload Profiling: 3167ms - BeginReloadAssembly (239ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (85ms) - RebuildCommonClasses (52ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (68ms) - LoadAllAssembliesAndSetupDomain (1394ms) - LoadAssemblies (966ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (515ms) - TypeCache.Refresh (499ms) - TypeCache.ScanAssembly (463ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1400ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (600ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (117ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (16ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 92.97 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6405. -Memory consumption went from 183.7 MB to 183.5 MB. -Total: 3.898400 ms (FindLiveObjects: 0.624200 ms CreateObjectMapping: 0.380300 ms MarkObjects: 2.490900 ms DeleteObjects: 0.401200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.517 seconds -Refreshing native plugins compatible for Editor in 35.21 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.414 seconds -Domain Reload Profiling: 2926ms - BeginReloadAssembly (209ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (71ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (69ms) - LoadAllAssembliesAndSetupDomain (1178ms) - LoadAssemblies (826ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (429ms) - TypeCache.Refresh (417ms) - TypeCache.ScanAssembly (393ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1414ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (632ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (125ms) - ProcessInitializeOnLoadAttributes (440ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.58 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.2 KB). Loaded Objects now: 6420. -Memory consumption went from 183.8 MB to 183.6 MB. -Total: 4.038700 ms (FindLiveObjects: 0.514400 ms CreateObjectMapping: 0.219400 ms MarkObjects: 2.946800 ms DeleteObjects: 0.356000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.631 seconds -Refreshing native plugins compatible for Editor in 37.52 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.530 seconds -Domain Reload Profiling: 3154ms - BeginReloadAssembly (214ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (81ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (72ms) - LoadAllAssembliesAndSetupDomain (1287ms) - LoadAssemblies (899ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (461ms) - TypeCache.Refresh (446ms) - TypeCache.ScanAssembly (420ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (15ms) - FinalizeReload (1531ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (673ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (119ms) - ProcessInitializeOnLoadAttributes (481ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (21ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.82 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6435. -Memory consumption went from 183.8 MB to 183.6 MB. -Total: 5.270600 ms (FindLiveObjects: 0.552500 ms CreateObjectMapping: 0.404100 ms MarkObjects: 3.894800 ms DeleteObjects: 0.417800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.575 seconds -Refreshing native plugins compatible for Editor in 31.08 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.472 seconds -Domain Reload Profiling: 3040ms - BeginReloadAssembly (241ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (83ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (82ms) - LoadAllAssembliesAndSetupDomain (1188ms) - LoadAssemblies (816ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (463ms) - TypeCache.Refresh (450ms) - TypeCache.ScanAssembly (416ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1472ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (644ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (113ms) - ProcessInitializeOnLoadAttributes (470ms) - ProcessInitializeOnLoadMethodAttributes (34ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.83 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (200.0 KB). Loaded Objects now: 6450. -Memory consumption went from 183.8 MB to 183.6 MB. -Total: 5.129700 ms (FindLiveObjects: 0.955400 ms CreateObjectMapping: 0.784600 ms MarkObjects: 3.120800 ms DeleteObjects: 0.266400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.540 seconds -Refreshing native plugins compatible for Editor in 41.20 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.349 seconds -Domain Reload Profiling: 2881ms - BeginReloadAssembly (190ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (66ms) - RebuildCommonClasses (34ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (65ms) - LoadAllAssembliesAndSetupDomain (1231ms) - LoadAssemblies (844ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (452ms) - TypeCache.Refresh (441ms) - TypeCache.ScanAssembly (415ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1350ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (582ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (110ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (35ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.89 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6465. -Memory consumption went from 183.8 MB to 183.6 MB. -Total: 4.343600 ms (FindLiveObjects: 0.719600 ms CreateObjectMapping: 0.436100 ms MarkObjects: 2.779400 ms DeleteObjects: 0.406500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.464 seconds -Refreshing native plugins compatible for Editor in 34.08 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.431 seconds -Domain Reload Profiling: 2889ms - BeginReloadAssembly (205ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (64ms) - RebuildCommonClasses (50ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (68ms) - LoadAllAssembliesAndSetupDomain (1119ms) - LoadAssemblies (768ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (433ms) - TypeCache.Refresh (421ms) - TypeCache.ScanAssembly (393ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1432ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (680ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (157ms) - ProcessInitializeOnLoadAttributes (457ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.47 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.1 KB). Loaded Objects now: 6480. -Memory consumption went from 183.8 MB to 183.6 MB. -Total: 5.358500 ms (FindLiveObjects: 1.134000 ms CreateObjectMapping: 0.776200 ms MarkObjects: 3.122500 ms DeleteObjects: 0.323100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.531 seconds -Refreshing native plugins compatible for Editor in 39.16 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.328 seconds -Domain Reload Profiling: 2853ms - BeginReloadAssembly (197ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (56ms) - LoadAllAssembliesAndSetupDomain (1221ms) - LoadAssemblies (800ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (490ms) - TypeCache.Refresh (479ms) - TypeCache.ScanAssembly (449ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1328ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (566ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (401ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.80 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (199.0 KB). Loaded Objects now: 6495. -Memory consumption went from 183.9 MB to 183.7 MB. -Total: 3.806100 ms (FindLiveObjects: 0.858400 ms CreateObjectMapping: 0.305400 ms MarkObjects: 2.362100 ms DeleteObjects: 0.278100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.91 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6495. -Memory consumption went from 101.4 MB to 101.3 MB. -Total: 6.826200 ms (FindLiveObjects: 0.652600 ms CreateObjectMapping: 0.411200 ms MarkObjects: 5.552900 ms DeleteObjects: 0.208000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.437 seconds -Refreshing native plugins compatible for Editor in 25.32 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.180 seconds -Domain Reload Profiling: 2608ms - BeginReloadAssembly (228ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (95ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (1075ms) - LoadAssemblies (777ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (369ms) - TypeCache.Refresh (357ms) - TypeCache.ScanAssembly (336ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1180ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (518ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (101ms) - ProcessInitializeOnLoadAttributes (362ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 25.72 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 119 unused Assets / (198.8 KB). Loaded Objects now: 6510. -Memory consumption went from 183.9 MB to 183.7 MB. -Total: 3.342200 ms (FindLiveObjects: 0.446800 ms CreateObjectMapping: 0.210700 ms MarkObjects: 2.491200 ms DeleteObjects: 0.192300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 28.37 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6510. -Memory consumption went from 101.5 MB to 101.3 MB. -Total: 6.305500 ms (FindLiveObjects: 0.706900 ms CreateObjectMapping: 0.828200 ms MarkObjects: 4.663200 ms DeleteObjects: 0.106200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.51 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.1 KB). Loaded Objects now: 6510. -Memory consumption went from 101.1 MB to 101.0 MB. -Total: 6.757800 ms (FindLiveObjects: 1.226000 ms CreateObjectMapping: 0.575700 ms MarkObjects: 4.737400 ms DeleteObjects: 0.217100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.593 seconds -Refreshing native plugins compatible for Editor in 31.25 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.274 seconds -Domain Reload Profiling: 2861ms - BeginReloadAssembly (293ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (126ms) - RebuildCommonClasses (46ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (77ms) - LoadAllAssembliesAndSetupDomain (1157ms) - LoadAssemblies (893ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (365ms) - TypeCache.Refresh (354ms) - TypeCache.ScanAssembly (335ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1275ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (591ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (96ms) - ProcessInitializeOnLoadAttributes (442ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.60 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.2 KB). Loaded Objects now: 6525. -Memory consumption went from 183.9 MB to 183.7 MB. -Total: 4.709800 ms (FindLiveObjects: 0.614500 ms CreateObjectMapping: 0.240900 ms MarkObjects: 3.452600 ms DeleteObjects: 0.400200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> 945815ba23aebc718f35fffdc5027e25 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 65e102978325dcde816315825ed0fee4 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> cff8dec07e61cf430e75aa09834ed65c -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 71.03 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6525. -Memory consumption went from 101.5 MB to 101.4 MB. -Total: 14.005100 ms (FindLiveObjects: 1.280000 ms CreateObjectMapping: 1.962800 ms MarkObjects: 10.551300 ms DeleteObjects: 0.208300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> 945815ba23aebc718f35fffdc5027e25 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 65e102978325dcde816315825ed0fee4 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> cff8dec07e61cf430e75aa09834ed65c -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.653 seconds -Refreshing native plugins compatible for Editor in 38.27 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.317 seconds -Domain Reload Profiling: 2964ms - BeginReloadAssembly (237ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (83ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (16ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1281ms) - LoadAssemblies (851ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (521ms) - TypeCache.Refresh (506ms) - TypeCache.ScanAssembly (480ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1318ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (546ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (97ms) - ProcessInitializeOnLoadAttributes (398ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.22 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6540. -Memory consumption went from 183.9 MB to 183.7 MB. -Total: 4.592200 ms (FindLiveObjects: 0.806000 ms CreateObjectMapping: 0.354500 ms MarkObjects: 3.137800 ms DeleteObjects: 0.292400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.473 seconds -Refreshing native plugins compatible for Editor in 28.33 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.359 seconds -Domain Reload Profiling: 2828ms - BeginReloadAssembly (221ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (85ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1126ms) - LoadAssemblies (807ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (395ms) - TypeCache.Refresh (377ms) - TypeCache.ScanAssembly (348ms) - ScanForSourceGeneratedMonoScriptInfo (6ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1360ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (553ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (98ms) - ProcessInitializeOnLoadAttributes (401ms) - ProcessInitializeOnLoadMethodAttributes (34ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.84 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6556. -Memory consumption went from 183.9 MB to 183.7 MB. -Total: 5.053900 ms (FindLiveObjects: 0.756700 ms CreateObjectMapping: 0.444400 ms MarkObjects: 3.497700 ms DeleteObjects: 0.353500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Import Request. - Time since last request: 23971.279692 seconds. - path: Assets/HotMain/HotMain.unity - artifactKey: Guid(f7ad21e5080633342835fcd9ae35443e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/HotMain/HotMain.unity using Guid(f7ad21e5080633342835fcd9ae35443e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f38922b2d358aaac97b8d678ed06ddb1') in 0.017148 seconds -Number of updated asset objects reloaded before import = 0 -Number of asset objects unloaded after import = 0 -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 29.95 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 2 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (127.8 KB). Loaded Objects now: 6556. -Memory consumption went from 100.8 MB to 100.7 MB. -Total: 4.588000 ms (FindLiveObjects: 0.757400 ms CreateObjectMapping: 0.481700 ms MarkObjects: 3.147000 ms DeleteObjects: 0.200000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 31.11 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (129.9 KB). Loaded Objects now: 6556. -Memory consumption went from 101.1 MB to 101.0 MB. -Total: 5.894000 ms (FindLiveObjects: 0.829700 ms CreateObjectMapping: 0.561800 ms MarkObjects: 4.285700 ms DeleteObjects: 0.214100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.40 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (132.7 KB). Loaded Objects now: 6556. -Memory consumption went from 101.1 MB to 101.0 MB. -Total: 5.165300 ms (FindLiveObjects: 0.743600 ms CreateObjectMapping: 0.677800 ms MarkObjects: 3.594500 ms DeleteObjects: 0.147800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 39.44 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (129.9 KB). Loaded Objects now: 6556. -Memory consumption went from 101.1 MB to 101.0 MB. -Total: 2.998600 ms (FindLiveObjects: 0.451500 ms CreateObjectMapping: 0.203900 ms MarkObjects: 2.247600 ms DeleteObjects: 0.095100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.92 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 6556. -Memory consumption went from 101.1 MB to 101.0 MB. -Total: 8.115200 ms (FindLiveObjects: 0.919100 ms CreateObjectMapping: 0.871900 ms MarkObjects: 5.983000 ms DeleteObjects: 0.339400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.347 seconds -Refreshing native plugins compatible for Editor in 33.65 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.467 seconds -Domain Reload Profiling: 3805ms - BeginReloadAssembly (484ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (16ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (244ms) - RebuildCommonClasses (60ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (105ms) - LoadAllAssembliesAndSetupDomain (1674ms) - LoadAssemblies (1172ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (633ms) - TypeCache.Refresh (615ms) - TypeCache.ScanAssembly (565ms) - ScanForSourceGeneratedMonoScriptInfo (6ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1467ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (532ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (373ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 28.06 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6571. -Memory consumption went from 184.0 MB to 183.8 MB. -Total: 7.648300 ms (FindLiveObjects: 1.437600 ms CreateObjectMapping: 0.596100 ms MarkObjects: 4.825900 ms DeleteObjects: 0.786400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.465 seconds -Refreshing native plugins compatible for Editor in 31.11 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.495 seconds -Domain Reload Profiling: 2954ms - BeginReloadAssembly (201ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (67ms) - LoadAllAssembliesAndSetupDomain (1140ms) - LoadAssemblies (775ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (438ms) - TypeCache.Refresh (428ms) - TypeCache.ScanAssembly (402ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1496ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (609ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (135ms) - ProcessInitializeOnLoadAttributes (409ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 41.22 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6586. -Memory consumption went from 184.0 MB to 183.8 MB. -Total: 5.758200 ms (FindLiveObjects: 0.880000 ms CreateObjectMapping: 0.678900 ms MarkObjects: 3.811400 ms DeleteObjects: 0.386600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.148 seconds -Refreshing native plugins compatible for Editor in 34.75 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.303 seconds -Domain Reload Profiling: 3432ms - BeginReloadAssembly (350ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (167ms) - RebuildCommonClasses (59ms) - RebuildNativeTypeToScriptingClass (18ms) - initialDomainReloadingComplete (106ms) - LoadAllAssembliesAndSetupDomain (1596ms) - LoadAssemblies (1200ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (485ms) - TypeCache.Refresh (471ms) - TypeCache.ScanAssembly (440ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1303ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (566ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (409ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 28.88 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.5 KB). Loaded Objects now: 6601. -Memory consumption went from 184.0 MB to 183.9 MB. -Total: 5.211100 ms (FindLiveObjects: 0.684700 ms CreateObjectMapping: 0.461400 ms MarkObjects: 3.832300 ms DeleteObjects: 0.231200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.387 seconds -Refreshing native plugins compatible for Editor in 30.08 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.270 seconds -Domain Reload Profiling: 2650ms - BeginReloadAssembly (184ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (56ms) - LoadAllAssembliesAndSetupDomain (1085ms) - LoadAssemblies (760ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (389ms) - TypeCache.Refresh (374ms) - TypeCache.ScanAssembly (354ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1271ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (514ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (121ms) - ProcessInitializeOnLoadAttributes (336ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.37 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6616. -Memory consumption went from 184.1 MB to 183.9 MB. -Total: 3.993200 ms (FindLiveObjects: 0.570700 ms CreateObjectMapping: 0.433500 ms MarkObjects: 2.606300 ms DeleteObjects: 0.381500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.470 seconds -Refreshing native plugins compatible for Editor in 34.17 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.441 seconds -Domain Reload Profiling: 2902ms - BeginReloadAssembly (199ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (75ms) - LoadAllAssembliesAndSetupDomain (1139ms) - LoadAssemblies (778ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (433ms) - TypeCache.Refresh (424ms) - TypeCache.ScanAssembly (396ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1442ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (603ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (113ms) - ProcessInitializeOnLoadAttributes (425ms) - ProcessInitializeOnLoadMethodAttributes (34ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (17ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.47 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6631. -Memory consumption went from 184.0 MB to 183.8 MB. -Total: 4.887400 ms (FindLiveObjects: 0.702300 ms CreateObjectMapping: 0.536200 ms MarkObjects: 3.343300 ms DeleteObjects: 0.303900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.505 seconds -Refreshing native plugins compatible for Editor in 30.64 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.345 seconds -Domain Reload Profiling: 2842ms - BeginReloadAssembly (223ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (60ms) - LoadAllAssembliesAndSetupDomain (1158ms) - LoadAssemblies (806ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (431ms) - TypeCache.Refresh (416ms) - TypeCache.ScanAssembly (390ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1345ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (619ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (127ms) - ProcessInitializeOnLoadAttributes (432ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.21 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6646. -Memory consumption went from 184.1 MB to 183.9 MB. -Total: 3.448600 ms (FindLiveObjects: 0.542500 ms CreateObjectMapping: 0.232800 ms MarkObjects: 2.438300 ms DeleteObjects: 0.233600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.496 seconds -Refreshing native plugins compatible for Editor in 29.00 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.519 seconds -Domain Reload Profiling: 3009ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (52ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (65ms) - LoadAllAssembliesAndSetupDomain (1153ms) - LoadAssemblies (790ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (434ms) - TypeCache.Refresh (425ms) - TypeCache.ScanAssembly (402ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1520ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (620ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (118ms) - ProcessInitializeOnLoadAttributes (437ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.94 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6661. -Memory consumption went from 184.1 MB to 183.9 MB. -Total: 4.054600 ms (FindLiveObjects: 0.665600 ms CreateObjectMapping: 0.646100 ms MarkObjects: 2.521400 ms DeleteObjects: 0.220600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.753 seconds -Refreshing native plugins compatible for Editor in 28.03 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.518 seconds -Domain Reload Profiling: 3261ms - BeginReloadAssembly (259ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (58ms) - RebuildNativeTypeToScriptingClass (19ms) - initialDomainReloadingComplete (84ms) - LoadAllAssembliesAndSetupDomain (1323ms) - LoadAssemblies (1047ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (390ms) - TypeCache.Refresh (377ms) - TypeCache.ScanAssembly (358ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1518ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (745ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (117ms) - ProcessInitializeOnLoadAttributes (526ms) - ProcessInitializeOnLoadMethodAttributes (70ms) - AfterProcessingInitializeOnLoad (15ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.50 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6676. -Memory consumption went from 184.2 MB to 184.0 MB. -Total: 4.903900 ms (FindLiveObjects: 0.493600 ms CreateObjectMapping: 0.298500 ms MarkObjects: 3.871800 ms DeleteObjects: 0.238600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.552 seconds -Refreshing native plugins compatible for Editor in 37.38 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.589 seconds -Domain Reload Profiling: 3132ms - BeginReloadAssembly (192ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (58ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (69ms) - LoadAllAssembliesAndSetupDomain (1226ms) - LoadAssemblies (837ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (455ms) - TypeCache.Refresh (446ms) - TypeCache.ScanAssembly (423ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1590ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (651ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (111ms) - ProcessInitializeOnLoadAttributes (457ms) - ProcessInitializeOnLoadMethodAttributes (51ms) - AfterProcessingInitializeOnLoad (16ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (20ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 52.27 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6691. -Memory consumption went from 184.2 MB to 184.0 MB. -Total: 5.461700 ms (FindLiveObjects: 0.701300 ms CreateObjectMapping: 0.371000 ms MarkObjects: 3.973200 ms DeleteObjects: 0.413600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.444 seconds -Refreshing native plugins compatible for Editor in 29.87 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.229 seconds -Domain Reload Profiling: 2668ms - BeginReloadAssembly (199ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (70ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (60ms) - LoadAllAssembliesAndSetupDomain (1128ms) - LoadAssemblies (797ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (398ms) - TypeCache.Refresh (385ms) - TypeCache.ScanAssembly (360ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1231ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (533ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (98ms) - ProcessInitializeOnLoadAttributes (379ms) - ProcessInitializeOnLoadMethodAttributes (34ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.56 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6706. -Memory consumption went from 184.3 MB to 184.1 MB. -Total: 4.284600 ms (FindLiveObjects: 0.764500 ms CreateObjectMapping: 0.375000 ms MarkObjects: 2.913300 ms DeleteObjects: 0.229600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.496 seconds -Refreshing native plugins compatible for Editor in 39.40 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.409 seconds -Domain Reload Profiling: 2899ms - BeginReloadAssembly (198ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (61ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1179ms) - LoadAssemblies (788ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (467ms) - TypeCache.Refresh (455ms) - TypeCache.ScanAssembly (430ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1410ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (587ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (104ms) - ProcessInitializeOnLoadAttributes (413ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 32.50 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.6 KB). Loaded Objects now: 6721. -Memory consumption went from 184.3 MB to 184.1 MB. -Total: 4.292000 ms (FindLiveObjects: 0.528000 ms CreateObjectMapping: 0.221200 ms MarkObjects: 3.174300 ms DeleteObjects: 0.365200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.505 seconds -Refreshing native plugins compatible for Editor in 27.21 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.436 seconds -Domain Reload Profiling: 2933ms - BeginReloadAssembly (201ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1187ms) - LoadAssemblies (886ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (365ms) - TypeCache.Refresh (355ms) - TypeCache.ScanAssembly (328ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1437ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (665ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (122ms) - ProcessInitializeOnLoadAttributes (481ms) - ProcessInitializeOnLoadMethodAttributes (37ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.07 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.6 KB). Loaded Objects now: 6736. -Memory consumption went from 184.2 MB to 184.0 MB. -Total: 4.985000 ms (FindLiveObjects: 0.555200 ms CreateObjectMapping: 0.385500 ms MarkObjects: 3.216200 ms DeleteObjects: 0.826200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.667 seconds -Refreshing native plugins compatible for Editor in 29.61 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.135 seconds -Domain Reload Profiling: 2791ms - BeginReloadAssembly (257ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (72ms) - RebuildCommonClasses (65ms) - RebuildNativeTypeToScriptingClass (19ms) - initialDomainReloadingComplete (90ms) - LoadAllAssembliesAndSetupDomain (1225ms) - LoadAssemblies (913ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (433ms) - TypeCache.Refresh (419ms) - TypeCache.ScanAssembly (395ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1135ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (478ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (94ms) - ProcessInitializeOnLoadAttributes (335ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 30.75 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6751. -Memory consumption went from 184.3 MB to 184.1 MB. -Total: 6.920700 ms (FindLiveObjects: 1.015100 ms CreateObjectMapping: 0.888700 ms MarkObjects: 4.543100 ms DeleteObjects: 0.471100 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.496 seconds -Refreshing native plugins compatible for Editor in 32.01 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.433 seconds -Domain Reload Profiling: 2923ms - BeginReloadAssembly (206ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (74ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1172ms) - LoadAssemblies (796ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (446ms) - TypeCache.Refresh (435ms) - TypeCache.ScanAssembly (411ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1433ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (644ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (142ms) - ProcessInitializeOnLoadAttributes (438ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 43.81 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.5 KB). Loaded Objects now: 6766. -Memory consumption went from 184.3 MB to 184.1 MB. -Total: 6.359000 ms (FindLiveObjects: 1.315600 ms CreateObjectMapping: 0.661100 ms MarkObjects: 4.149100 ms DeleteObjects: 0.230500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.413 seconds -Refreshing native plugins compatible for Editor in 29.78 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.249 seconds -Domain Reload Profiling: 2655ms - BeginReloadAssembly (210ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1082ms) - LoadAssemblies (767ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (394ms) - TypeCache.Refresh (382ms) - TypeCache.ScanAssembly (355ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1250ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (532ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (5ms) - SetLoadedEditorAssemblies (4ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (96ms) - ProcessInitializeOnLoadAttributes (380ms) - ProcessInitializeOnLoadMethodAttributes (34ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 41.24 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6781. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 5.592800 ms (FindLiveObjects: 0.647000 ms CreateObjectMapping: 0.652900 ms MarkObjects: 3.603600 ms DeleteObjects: 0.686900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.504 seconds -Refreshing native plugins compatible for Editor in 41.69 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.408 seconds -Domain Reload Profiling: 2906ms - BeginReloadAssembly (213ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (72ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1167ms) - LoadAssemblies (784ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (459ms) - TypeCache.Refresh (445ms) - TypeCache.ScanAssembly (404ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1409ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (604ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (127ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.16 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 6796. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 4.833300 ms (FindLiveObjects: 0.784500 ms CreateObjectMapping: 0.272300 ms MarkObjects: 3.527800 ms DeleteObjects: 0.247200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.459 seconds -Refreshing native plugins compatible for Editor in 38.83 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.295 seconds -Domain Reload Profiling: 2749ms - BeginReloadAssembly (209ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (74ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (72ms) - LoadAllAssembliesAndSetupDomain (1119ms) - LoadAssemblies (764ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (428ms) - TypeCache.Refresh (416ms) - TypeCache.ScanAssembly (388ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1296ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (575ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (99ms) - ProcessInitializeOnLoadAttributes (422ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Script is not up to date after domain reload: guid(b9bbb422382e47b381fbc5ae2683336e) path("Assets/HotScripts/GameScripts/FGui/Scripts/Common/TipTitleUI.cs") state(2) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 61.56 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5302 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6810. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 6.270500 ms (FindLiveObjects: 0.625900 ms CreateObjectMapping: 0.613000 ms MarkObjects: 4.495800 ms DeleteObjects: 0.533900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.588 seconds -Refreshing native plugins compatible for Editor in 29.81 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.770 seconds -Domain Reload Profiling: 3353ms - BeginReloadAssembly (226ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (77ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (70ms) - LoadAllAssembliesAndSetupDomain (1228ms) - LoadAssemblies (850ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (459ms) - TypeCache.Refresh (447ms) - TypeCache.ScanAssembly (422ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1772ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (755ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (138ms) - ProcessInitializeOnLoadAttributes (549ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (19ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.58 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.6 KB). Loaded Objects now: 6826. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 5.933500 ms (FindLiveObjects: 0.838200 ms CreateObjectMapping: 0.419300 ms MarkObjects: 4.344300 ms DeleteObjects: 0.328500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.708 seconds -Refreshing native plugins compatible for Editor in 37.30 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.704 seconds -Domain Reload Profiling: 3405ms - BeginReloadAssembly (195ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (64ms) - RebuildCommonClasses (47ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (71ms) - LoadAllAssembliesAndSetupDomain (1373ms) - LoadAssemblies (922ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (516ms) - TypeCache.Refresh (504ms) - TypeCache.ScanAssembly (475ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1705ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (749ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (8ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (148ms) - ProcessInitializeOnLoadAttributes (519ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (18ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (19ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 36.41 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.4 KB). Loaded Objects now: 6841. -Memory consumption went from 184.4 MB to 184.2 MB. -Total: 3.637900 ms (FindLiveObjects: 0.558600 ms CreateObjectMapping: 0.218500 ms MarkObjects: 2.598500 ms DeleteObjects: 0.260900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.619 seconds -Refreshing native plugins compatible for Editor in 29.92 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.222 seconds -Domain Reload Profiling: 2836ms - BeginReloadAssembly (216ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (18ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1272ms) - LoadAssemblies (893ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (452ms) - TypeCache.Refresh (439ms) - TypeCache.ScanAssembly (406ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1223ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (501ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (96ms) - ProcessInitializeOnLoadAttributes (350ms) - ProcessInitializeOnLoadMethodAttributes (30ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 25.14 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6856. -Memory consumption went from 184.5 MB to 184.3 MB. -Total: 3.622500 ms (FindLiveObjects: 0.675800 ms CreateObjectMapping: 0.355400 ms MarkObjects: 2.370200 ms DeleteObjects: 0.218800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.512 seconds -Refreshing native plugins compatible for Editor in 35.60 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.435 seconds -Domain Reload Profiling: 2940ms - BeginReloadAssembly (187ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (62ms) - LoadAllAssembliesAndSetupDomain (1205ms) - LoadAssemblies (795ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (473ms) - TypeCache.Refresh (460ms) - TypeCache.ScanAssembly (429ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1435ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (599ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (125ms) - ProcessInitializeOnLoadAttributes (414ms) - ProcessInitializeOnLoadMethodAttributes (35ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.16 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6871. -Memory consumption went from 184.5 MB to 184.3 MB. -Total: 4.657000 ms (FindLiveObjects: 0.782000 ms CreateObjectMapping: 0.415600 ms MarkObjects: 3.153500 ms DeleteObjects: 0.303800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.488 seconds -Refreshing native plugins compatible for Editor in 29.20 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.483 seconds -Domain Reload Profiling: 2961ms - BeginReloadAssembly (196ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (75ms) - LoadAllAssembliesAndSetupDomain (1159ms) - LoadAssemblies (793ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (441ms) - TypeCache.Refresh (425ms) - TypeCache.ScanAssembly (395ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (12ms) - FinalizeReload (1483ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (668ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (11ms) - SetLoadedEditorAssemblies (10ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (174ms) - ProcessInitializeOnLoadAttributes (429ms) - ProcessInitializeOnLoadMethodAttributes (32ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 42.40 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6886. -Memory consumption went from 184.6 MB to 184.4 MB. -Total: 6.457600 ms (FindLiveObjects: 0.810000 ms CreateObjectMapping: 0.946800 ms MarkObjects: 4.284800 ms DeleteObjects: 0.413200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.489 seconds -Refreshing native plugins compatible for Editor in 38.72 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.429 seconds -Domain Reload Profiling: 2912ms - BeginReloadAssembly (193ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (64ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (59ms) - LoadAllAssembliesAndSetupDomain (1180ms) - LoadAssemblies (814ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (431ms) - TypeCache.Refresh (421ms) - TypeCache.ScanAssembly (396ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1429ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (620ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (122ms) - ProcessInitializeOnLoadAttributes (434ms) - ProcessInitializeOnLoadMethodAttributes (36ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.52 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6901. -Memory consumption went from 184.6 MB to 184.4 MB. -Total: 3.903700 ms (FindLiveObjects: 0.702400 ms CreateObjectMapping: 0.355700 ms MarkObjects: 2.545200 ms DeleteObjects: 0.298200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.673 seconds -Refreshing native plugins compatible for Editor in 31.84 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.951 seconds -Domain Reload Profiling: 3615ms - BeginReloadAssembly (202ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (72ms) - LoadAllAssembliesAndSetupDomain (1338ms) - LoadAssemblies (835ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (571ms) - TypeCache.Refresh (559ms) - TypeCache.ScanAssembly (529ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1951ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (694ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (145ms) - ProcessInitializeOnLoadAttributes (498ms) - ProcessInitializeOnLoadMethodAttributes (29ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 53.10 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6916. -Memory consumption went from 184.5 MB to 184.3 MB. -Total: 8.408900 ms (FindLiveObjects: 1.359600 ms CreateObjectMapping: 1.214600 ms MarkObjects: 5.469200 ms DeleteObjects: 0.363800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.404 seconds -Refreshing native plugins compatible for Editor in 29.79 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.182 seconds -Domain Reload Profiling: 2575ms - BeginReloadAssembly (215ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (46ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (71ms) - LoadAllAssembliesAndSetupDomain (1046ms) - LoadAssemblies (767ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (362ms) - TypeCache.Refresh (349ms) - TypeCache.ScanAssembly (325ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1183ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (548ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (111ms) - ProcessInitializeOnLoadAttributes (388ms) - ProcessInitializeOnLoadMethodAttributes (28ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 29.88 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 6931. -Memory consumption went from 184.7 MB to 184.5 MB. -Total: 4.177400 ms (FindLiveObjects: 0.754300 ms CreateObjectMapping: 0.232200 ms MarkObjects: 2.903300 ms DeleteObjects: 0.286300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.518 seconds -Refreshing native plugins compatible for Editor in 43.35 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.530 seconds -Domain Reload Profiling: 3042ms - BeginReloadAssembly (218ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (80ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (60ms) - LoadAllAssembliesAndSetupDomain (1176ms) - LoadAssemblies (807ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (445ms) - TypeCache.Refresh (431ms) - TypeCache.ScanAssembly (402ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1531ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (651ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (9ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (121ms) - ProcessInitializeOnLoadAttributes (450ms) - ProcessInitializeOnLoadMethodAttributes (48ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.35 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 6946. -Memory consumption went from 184.7 MB to 184.5 MB. -Total: 4.991400 ms (FindLiveObjects: 0.794700 ms CreateObjectMapping: 0.283700 ms MarkObjects: 3.453800 ms DeleteObjects: 0.457300 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.383 seconds -Refreshing native plugins compatible for Editor in 27.38 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.201 seconds -Domain Reload Profiling: 2577ms - BeginReloadAssembly (184ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (65ms) - LoadAllAssembliesAndSetupDomain (1077ms) - LoadAssemblies (762ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (383ms) - TypeCache.Refresh (371ms) - TypeCache.ScanAssembly (348ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1201ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (501ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (95ms) - ProcessInitializeOnLoadAttributes (359ms) - ProcessInitializeOnLoadMethodAttributes (26ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 45.44 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6961. -Memory consumption went from 184.7 MB to 184.6 MB. -Total: 5.983400 ms (FindLiveObjects: 0.929400 ms CreateObjectMapping: 0.391200 ms MarkObjects: 4.087200 ms DeleteObjects: 0.571800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.445 seconds -Refreshing native plugins compatible for Editor in 30.59 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.646 seconds -Domain Reload Profiling: 3085ms - BeginReloadAssembly (192ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (65ms) - LoadAllAssembliesAndSetupDomain (1133ms) - LoadAssemblies (765ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (437ms) - TypeCache.Refresh (426ms) - TypeCache.ScanAssembly (395ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (10ms) - FinalizeReload (1647ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (729ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (9ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (118ms) - ProcessInitializeOnLoadAttributes (531ms) - ProcessInitializeOnLoadMethodAttributes (51ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 46.10 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.5 KB). Loaded Objects now: 6976. -Memory consumption went from 184.8 MB to 184.6 MB. -Total: 6.049000 ms (FindLiveObjects: 1.035200 ms CreateObjectMapping: 0.682300 ms MarkObjects: 3.997300 ms DeleteObjects: 0.332600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.460 seconds -Refreshing native plugins compatible for Editor in 27.40 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.250 seconds -Domain Reload Profiling: 2702ms - BeginReloadAssembly (206ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (69ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (64ms) - LoadAllAssembliesAndSetupDomain (1131ms) - LoadAssemblies (842ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (369ms) - TypeCache.Refresh (357ms) - TypeCache.ScanAssembly (337ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1251ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (556ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (95ms) - ProcessInitializeOnLoadAttributes (367ms) - ProcessInitializeOnLoadMethodAttributes (66ms) - AfterProcessingInitializeOnLoad (16ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (14ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 71.69 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 6991. -Memory consumption went from 184.7 MB to 184.5 MB. -Total: 4.770900 ms (FindLiveObjects: 0.690600 ms CreateObjectMapping: 0.352900 ms MarkObjects: 3.334300 ms DeleteObjects: 0.390900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.485 seconds -Refreshing native plugins compatible for Editor in 32.27 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.510 seconds -Domain Reload Profiling: 2989ms - BeginReloadAssembly (209ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (70ms) - LoadAllAssembliesAndSetupDomain (1142ms) - LoadAssemblies (781ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (436ms) - TypeCache.Refresh (424ms) - TypeCache.ScanAssembly (393ms) - ScanForSourceGeneratedMonoScriptInfo (1ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1511ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (660ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (132ms) - ProcessInitializeOnLoadAttributes (454ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (14ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (18ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 49.07 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.4 KB). Loaded Objects now: 7006. -Memory consumption went from 184.8 MB to 184.6 MB. -Total: 6.175900 ms (FindLiveObjects: 0.640900 ms CreateObjectMapping: 0.350300 ms MarkObjects: 4.536500 ms DeleteObjects: 0.646200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.487 seconds -Refreshing native plugins compatible for Editor in 32.07 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.403 seconds -Domain Reload Profiling: 2883ms - BeginReloadAssembly (183ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (58ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (58ms) - LoadAllAssembliesAndSetupDomain (1189ms) - LoadAssemblies (796ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (459ms) - TypeCache.Refresh (448ms) - TypeCache.ScanAssembly (422ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1404ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (590ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (421ms) - ProcessInitializeOnLoadMethodAttributes (38ms) - AfterProcessingInitializeOnLoad (11ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (12ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 24.80 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (199.5 KB). Loaded Objects now: 7021. -Memory consumption went from 184.8 MB to 184.6 MB. -Total: 3.178700 ms (FindLiveObjects: 0.556600 ms CreateObjectMapping: 0.200100 ms MarkObjects: 2.181900 ms DeleteObjects: 0.238200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.445 seconds -Refreshing native plugins compatible for Editor in 27.10 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.198 seconds -Domain Reload Profiling: 2636ms - BeginReloadAssembly (229ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (63ms) - LoadAllAssembliesAndSetupDomain (1095ms) - LoadAssemblies (798ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (394ms) - TypeCache.Refresh (382ms) - TypeCache.ScanAssembly (357ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (8ms) - FinalizeReload (1199ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (544ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (7ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (105ms) - ProcessInitializeOnLoadAttributes (375ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (13ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 29.92 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7036. -Memory consumption went from 184.9 MB to 184.7 MB. -Total: 3.711400 ms (FindLiveObjects: 0.511400 ms CreateObjectMapping: 0.330100 ms MarkObjects: 2.650100 ms DeleteObjects: 0.218500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.509 seconds -Refreshing native plugins compatible for Editor in 32.24 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.911 seconds -Domain Reload Profiling: 3415ms - BeginReloadAssembly (196ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (4ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (61ms) - RebuildCommonClasses (56ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (66ms) - LoadAllAssembliesAndSetupDomain (1173ms) - LoadAssemblies (800ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (453ms) - TypeCache.Refresh (439ms) - TypeCache.ScanAssembly (410ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (14ms) - FinalizeReload (1912ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (827ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (13ms) - SetLoadedEditorAssemblies (9ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (174ms) - ProcessInitializeOnLoadAttributes (572ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (16ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (15ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 43.10 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.5 KB). Loaded Objects now: 7051. -Memory consumption went from 184.9 MB to 184.7 MB. -Total: 5.426900 ms (FindLiveObjects: 0.715400 ms CreateObjectMapping: 0.367300 ms MarkObjects: 4.090200 ms DeleteObjects: 0.252500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 - custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.531 seconds -Refreshing native plugins compatible for Editor in 43.05 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.344 seconds -Domain Reload Profiling: 2866ms - BeginReloadAssembly (217ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (62ms) - LoadAllAssembliesAndSetupDomain (1188ms) - LoadAssemblies (813ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (453ms) - TypeCache.Refresh (437ms) - TypeCache.ScanAssembly (415ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (13ms) - FinalizeReload (1345ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (547ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (98ms) - ProcessInitializeOnLoadAttributes (390ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (12ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 26.77 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 7066. -Memory consumption went from 184.8 MB to 184.6 MB. -Total: 4.473900 ms (FindLiveObjects: 0.599500 ms CreateObjectMapping: 0.262600 ms MarkObjects: 3.153900 ms DeleteObjects: 0.455000 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 26.00 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7066. -Memory consumption went from 102.4 MB to 102.3 MB. -Total: 6.200700 ms (FindLiveObjects: 1.220800 ms CreateObjectMapping: 0.937500 ms MarkObjects: 3.764900 ms DeleteObjects: 0.275400 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.500 seconds -Refreshing native plugins compatible for Editor in 25.49 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.182 seconds -Domain Reload Profiling: 2676ms - BeginReloadAssembly (227ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (71ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (68ms) - LoadAllAssembliesAndSetupDomain (1147ms) - LoadAssemblies (859ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (384ms) - TypeCache.Refresh (370ms) - TypeCache.ScanAssembly (343ms) - ScanForSourceGeneratedMonoScriptInfo (3ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1183ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (539ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (98ms) - ProcessInitializeOnLoadAttributes (387ms) - ProcessInitializeOnLoadMethodAttributes (33ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (11ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 28.75 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5303 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.0 KB). Loaded Objects now: 7081. -Memory consumption went from 184.9 MB to 184.7 MB. -Total: 4.233400 ms (FindLiveObjects: 0.488500 ms CreateObjectMapping: 0.411300 ms MarkObjects: 3.048500 ms DeleteObjects: 0.283900 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 38.96 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7081. -Memory consumption went from 102.5 MB to 102.4 MB. -Total: 5.032300 ms (FindLiveObjects: 0.595400 ms CreateObjectMapping: 0.297300 ms MarkObjects: 3.956000 ms DeleteObjects: 0.182500 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 34.04 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 3 Unused Serialized files (Serialized files now loaded: 0) -Unloading 3 unused Assets / (130.0 KB). Loaded Objects now: 7081. -Memory consumption went from 102.1 MB to 102.0 MB. -Total: 6.287800 ms (FindLiveObjects: 0.768600 ms CreateObjectMapping: 0.232000 ms MarkObjects: 5.097500 ms DeleteObjects: 0.188200 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.550 seconds -Refreshing native plugins compatible for Editor in 28.15 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.209 seconds -Domain Reload Profiling: 2752ms - BeginReloadAssembly (215ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (74ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (70ms) - LoadAllAssembliesAndSetupDomain (1203ms) - LoadAssemblies (863ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (411ms) - TypeCache.Refresh (396ms) - TypeCache.ScanAssembly (366ms) - ScanForSourceGeneratedMonoScriptInfo (4ms) - ResolveRequiredComponents (11ms) - FinalizeReload (1210ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (492ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (6ms) - SetLoadedEditorAssemblies (5ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (91ms) - ProcessInitializeOnLoadAttributes (352ms) - ProcessInitializeOnLoadMethodAttributes (27ms) - AfterProcessingInitializeOnLoad (9ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 27.59 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 7097. -Memory consumption went from 185.0 MB to 184.8 MB. -Total: 5.140800 ms (FindLiveObjects: 0.640200 ms CreateObjectMapping: 0.272100 ms MarkObjects: 3.569300 ms DeleteObjects: 0.657600 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 1.465 seconds -Refreshing native plugins compatible for Editor in 26.76 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.439 seconds -Domain Reload Profiling: 2897ms - BeginReloadAssembly (236ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (85ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (61ms) - LoadAllAssembliesAndSetupDomain (1104ms) - LoadAssemblies (802ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (383ms) - TypeCache.Refresh (372ms) - TypeCache.ScanAssembly (349ms) - ScanForSourceGeneratedMonoScriptInfo (2ms) - ResolveRequiredComponents (9ms) - FinalizeReload (1439ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (639ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (8ms) - SetLoadedEditorAssemblies (6ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (112ms) - ProcessInitializeOnLoadAttributes (471ms) - ProcessInitializeOnLoadMethodAttributes (31ms) - AfterProcessingInitializeOnLoad (10ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 27.72 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.2 KB). Loaded Objects now: 7112. -Memory consumption went from 185.0 MB to 184.8 MB. -Total: 4.531700 ms (FindLiveObjects: 0.763000 ms CreateObjectMapping: 0.257800 ms MarkObjects: 3.291800 ms DeleteObjects: 0.217800 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> -======================================================================== -Received Prepare -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 2.222 seconds -Refreshing native plugins compatible for Editor in 56.35 ms, found 3 plugins. -Native extension for WindowsStandalone target not found -Assembly with name 'JNGame.Editor' already exists (Assets/HotScripts/JNGame/Editor/JNGame.Editor.asmdef) -Assembly with name 'JNGame.Editor' already exists (Assets/Plugins/JNGame/Editor/JNGame.Editor.asmdef) -ArgumentException: An item with the same key has already been added. Key: a6f7937b7f28906409a3ea3ceb2316c6 - at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x0015a] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <6aa56e57ab504395b555cf3ed50fa53d>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00029] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <673908c2ea674418a53dc8058a28ff38>:0 - at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <673908c2ea674418a53dc8058a28ff38>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilder.Initialize (System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00046] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.AssemblyGraphBuilderFactory.GetOrCreate (System.String projectPath, System.Collections.Generic.IReadOnlyCollection`1[T] assemblies, System.Collections.Generic.IReadOnlyCollection`1[T] customScriptAssemblyReferences) [0x00038] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.GetAssemblyGraphBuilder () [0x00027] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilation.SetAllScripts (System.String[] allScripts) [0x0000d] in <582c35e8f45345d395e99f8e72e3c16d>:0 - at UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.SetAllScripts (System.String[] allScripts) [0x00006] in <582c35e8f45345d395e99f8e72e3c16d>:0 - -[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument -[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 1.912 seconds -Domain Reload Profiling: 4126ms - BeginReloadAssembly (219ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (66ms) - RebuildNativeTypeToScriptingClass (18ms) - initialDomainReloadingComplete (90ms) - LoadAllAssembliesAndSetupDomain (1819ms) - LoadAssemblies (1144ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (735ms) - TypeCache.Refresh (717ms) - TypeCache.ScanAssembly (674ms) - ScanForSourceGeneratedMonoScriptInfo (0ms) - ResolveRequiredComponents (18ms) - FinalizeReload (1913ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (777ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (10ms) - SetLoadedEditorAssemblies (7ms) - RefreshPlugins (0ms) - BeforeProcessingInitializeOnLoad (136ms) - ProcessInitializeOnLoadAttributes (565ms) - ProcessInitializeOnLoadMethodAttributes (45ms) - AfterProcessingInitializeOnLoad (13ms) - EditorAssembliesLoaded (1ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (16ms) -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found -Refreshing native plugins compatible for Editor in 35.69 ms, found 3 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 5304 Unused Serialized files (Serialized files now loaded: 0) -Unloading 118 unused Assets / (198.3 KB). Loaded Objects now: 7127. -Memory consumption went from 185.0 MB to 184.8 MB. -Total: 4.407500 ms (FindLiveObjects: 0.575700 ms CreateObjectMapping: 0.243700 ms MarkObjects: 3.318200 ms DeleteObjects: 0.268700 ms) - -Prepare: number of updated asset objects reloaded= 0 -AssetImportParameters requested are different than current active one (requested -> active): - custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> - custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> - custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> - custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> - custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> - custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> - custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> - custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> - custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> - custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> diff --git a/JNFrame2/Logs/shadercompiler-AssetImportWorker0.log b/JNFrame2/Logs/shadercompiler-AssetImportWorker0.log deleted file mode 100644 index e6016388..00000000 --- a/JNFrame2/Logs/shadercompiler-AssetImportWorker0.log +++ /dev/null @@ -1,3 +0,0 @@ -Base path: 'D:/Unity/2022.3.1f1/Editor/Data', plugins path 'D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines' -Cmd: initializeCompiler - diff --git a/JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe0.log index e6016388..019e2d96 100644 --- a/JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe0.log +++ b/JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe0.log @@ -1,3 +1,4 @@ Base path: 'D:/Unity/2022.3.1f1/Editor/Data', plugins path 'D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler +Cmd: shutdown diff --git a/JNFrame2/SHFrame.Editor.csproj b/JNFrame2/SHFrame.Editor.csproj index 5ed71a67..e0e0668e 100644 --- a/JNFrame2/SHFrame.Editor.csproj +++ b/JNFrame2/SHFrame.Editor.csproj @@ -75,21 +75,21 @@ - - - - - + + + + + diff --git a/JNFrame2/SHFrame.csproj b/JNFrame2/SHFrame.csproj index 16dfc2a5..48540cc2 100644 --- a/JNFrame2/SHFrame.csproj +++ b/JNFrame2/SHFrame.csproj @@ -74,96 +74,63 @@ + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + @@ -174,20 +141,40 @@ + + + + + + + + + + + + + + + + + + + + @@ -196,12 +183,25 @@ + + + + + + + + + + + + + D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll diff --git a/JNFrame2/Samples.csproj b/JNFrame2/Samples.csproj index 21d441f9..d1e06837 100644 --- a/JNFrame2/Samples.csproj +++ b/JNFrame2/Samples.csproj @@ -74,66 +74,66 @@ + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll diff --git a/JNFrame2/StompyRobot.SRDebugger.Editor.csproj b/JNFrame2/StompyRobot.SRDebugger.Editor.csproj index c1ce5890..efc9b399 100644 --- a/JNFrame2/StompyRobot.SRDebugger.Editor.csproj +++ b/JNFrame2/StompyRobot.SRDebugger.Editor.csproj @@ -74,22 +74,22 @@ + - - - - - + + + + D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll diff --git a/JNFrame2/StompyRobot.SRDebugger.csproj b/JNFrame2/StompyRobot.SRDebugger.csproj index f90e3e2c..d247d31c 100644 --- a/JNFrame2/StompyRobot.SRDebugger.csproj +++ b/JNFrame2/StompyRobot.SRDebugger.csproj @@ -75,104 +75,101 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -180,8 +177,11 @@ + + + diff --git a/JNFrame2/StompyRobot.SRF.Editor.csproj b/JNFrame2/StompyRobot.SRF.Editor.csproj index b39bbe37..f6d0adb2 100644 --- a/JNFrame2/StompyRobot.SRF.Editor.csproj +++ b/JNFrame2/StompyRobot.SRF.Editor.csproj @@ -76,11 +76,11 @@ + + - - D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll diff --git a/JNFrame2/StompyRobot.SRF.csproj b/JNFrame2/StompyRobot.SRF.csproj index 3311d421..95e51fde 100644 --- a/JNFrame2/StompyRobot.SRF.csproj +++ b/JNFrame2/StompyRobot.SRF.csproj @@ -74,61 +74,61 @@ + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + diff --git a/JNFrame2/UniTask.Editor.csproj b/JNFrame2/UniTask.Editor.csproj index cad52ee5..6d1e4de2 100644 --- a/JNFrame2/UniTask.Editor.csproj +++ b/JNFrame2/UniTask.Editor.csproj @@ -74,9 +74,9 @@ - + D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll diff --git a/JNFrame2/UniTask.Linq.csproj b/JNFrame2/UniTask.Linq.csproj index 9e10590f..237c2b32 100644 --- a/JNFrame2/UniTask.Linq.csproj +++ b/JNFrame2/UniTask.Linq.csproj @@ -74,77 +74,77 @@ + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + diff --git a/JNFrame2/UniTask.TextMeshPro.csproj b/JNFrame2/UniTask.TextMeshPro.csproj index e7c5727a..452a61e3 100644 --- a/JNFrame2/UniTask.TextMeshPro.csproj +++ b/JNFrame2/UniTask.TextMeshPro.csproj @@ -74,8 +74,8 @@ - + D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll diff --git a/JNFrame2/UniTask.csproj b/JNFrame2/UniTask.csproj index e65f7e71..d49c2975 100644 --- a/JNFrame2/UniTask.csproj +++ b/JNFrame2/UniTask.csproj @@ -74,76 +74,76 @@ + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/JNFrame2/UserSettings/Layouts/default-2022.dwlt b/JNFrame2/UserSettings/Layouts/default-2022.dwlt index 289203a6..d573d53e 100644 --- a/JNFrame2/UserSettings/Layouts/default-2022.dwlt +++ b/JNFrame2/UserSettings/Layouts/default-2022.dwlt @@ -17,7 +17,7 @@ MonoBehaviour: x: 0 y: 43 width: 1920 - height: 1037 + height: 989 m_ShowMode: 4 m_Title: "\u63A7\u5236\u53F0" m_RootView: {fileID: 2} @@ -45,7 +45,7 @@ MonoBehaviour: x: 0 y: 0 width: 1920 - height: 1037 + height: 989 m_MinSize: {x: 875, y: 300} m_MaxSize: {x: 10000, y: 10000} m_UseTopView: 1 @@ -90,7 +90,7 @@ MonoBehaviour: m_Position: serializedVersion: 2 x: 0 - y: 1017 + y: 969 width: 1920 height: 20 m_MinSize: {x: 0, y: 0} @@ -115,11 +115,11 @@ MonoBehaviour: x: 0 y: 30 width: 1920 - height: 987 + height: 939 m_MinSize: {x: 400, y: 100} m_MaxSize: {x: 32384, y: 16192} vertical: 0 - controlID: 126 + controlID: 72 --- !u!114 &6 MonoBehaviour: m_ObjectHideFlags: 52 @@ -140,11 +140,11 @@ MonoBehaviour: x: 0 y: 0 width: 1499 - height: 987 + height: 939 m_MinSize: {x: 300, y: 100} m_MaxSize: {x: 24288, y: 16192} vertical: 1 - controlID: 49 + controlID: 73 --- !u!114 &7 MonoBehaviour: m_ObjectHideFlags: 52 @@ -166,11 +166,11 @@ MonoBehaviour: x: 0 y: 0 width: 1499 - height: 471 + height: 448 m_MinSize: {x: 300, y: 50} m_MaxSize: {x: 24288, y: 8096} vertical: 0 - controlID: 50 + controlID: 41 --- !u!114 &8 MonoBehaviour: m_ObjectHideFlags: 52 @@ -189,9 +189,9 @@ MonoBehaviour: x: 0 y: 0 width: 390 - height: 471 - m_MinSize: {x: 200, y: 200} - m_MaxSize: {x: 4000, y: 4000} + height: 448 + m_MinSize: {x: 201, y: 221} + m_MaxSize: {x: 4001, y: 4021} m_ActualView: {fileID: 15} m_Panes: - {fileID: 15} @@ -215,7 +215,7 @@ MonoBehaviour: x: 390 y: 0 width: 548 - height: 471 + height: 448 m_MinSize: {x: 202, y: 221} m_MaxSize: {x: 4002, y: 4021} m_ActualView: {fileID: 16} @@ -242,7 +242,7 @@ MonoBehaviour: x: 938 y: 0 width: 561 - height: 471 + height: 448 m_MinSize: {x: 102, y: 121} m_MaxSize: {x: 4002, y: 4021} m_ActualView: {fileID: 20} @@ -266,9 +266,9 @@ MonoBehaviour: m_Position: serializedVersion: 2 x: 0 - y: 471 + y: 448 width: 1499 - height: 516 + height: 491 m_MinSize: {x: 101, y: 121} m_MaxSize: {x: 4001, y: 4021} m_ActualView: {fileID: 14} @@ -295,7 +295,7 @@ MonoBehaviour: x: 1499 y: 0 width: 421 - height: 987 + height: 939 m_MinSize: {x: 276, y: 71} m_MaxSize: {x: 4001, y: 4021} m_ActualView: {fileID: 19} @@ -319,7 +319,7 @@ MonoBehaviour: m_MinSize: {x: 300, y: 360} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: - m_Text: "\u5BFC\u822A\uFF08\u8FC7\u65F6\uFF09" + m_Text: Navigation (Obsolete) m_Image: {fileID: 1087843850482249999, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_Pos: @@ -353,15 +353,15 @@ MonoBehaviour: m_MinSize: {x: 100, y: 100} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: - m_Text: "\u63A7\u5236\u53F0" + m_Text: Console m_Image: {fileID: -4327648978806127646, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_Pos: serializedVersion: 2 x: 0 - y: 544 + y: 521 width: 1498 - height: 495 + height: 470 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -387,7 +387,7 @@ MonoBehaviour: m_MinSize: {x: 200, y: 200} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: - m_Text: "\u5C42\u7EA7" + m_Text: Hierarchy m_Image: {fileID: 7966133145522015247, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_Pos: @@ -395,7 +395,7 @@ MonoBehaviour: x: 0 y: 73 width: 389 - height: 450 + height: 427 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -411,7 +411,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 3eecffff94ecffff76efffff1ef6ffff76f6ffff60f9ffff0efbffff + m_ExpandedIDs: 6ae4ffff m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -450,7 +450,7 @@ MonoBehaviour: m_MinSize: {x: 200, y: 200} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: - m_Text: "\u573A\u666F" + m_Text: Scene m_Image: {fileID: 2593428753322112591, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_Pos: @@ -458,7 +458,7 @@ MonoBehaviour: x: 390 y: 73 width: 546 - height: 450 + height: 427 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -804,7 +804,7 @@ MonoBehaviour: m_PlayAudio: 0 m_AudioPlay: 0 m_Position: - m_Target: {x: 0, y: 0, z: 0} + m_Target: {x: 16.875002, y: -4.3716803, z: 0} speed: 2 m_Value: {x: 0, y: 0, z: 0} m_RenderMode: 0 @@ -852,11 +852,11 @@ MonoBehaviour: m_GridAxis: 1 m_gridOpacity: 0.5 m_Rotation: - m_Target: {x: -0.1675168, y: 0.0035475881, z: -0.00060564454, w: -0.9858772} + m_Target: {x: -0.17194974, y: -0.003844635, z: 0.0006710298, w: -0.98509973} speed: 2 - m_Value: {x: -0.1675144, y: 0.0035475374, z: -0.00060563587, w: -0.9858631} + m_Value: {x: -0.1675168, y: 0.0035475884, z: -0.0006056446, w: -0.9858772} m_Size: - m_Target: 10 + m_Target: 4.716706 speed: 2 m_Value: 10 m_Ortho: @@ -898,7 +898,7 @@ MonoBehaviour: m_MinSize: {x: 455, y: 354} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: - m_Text: "\u8D44\u6E90\u5546\u5E97" + m_Text: Asset Store m_Image: {fileID: -8693916549880196297, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_Pos: @@ -932,7 +932,7 @@ MonoBehaviour: m_MinSize: {x: 230, y: 250} m_MaxSize: {x: 10000, y: 10000} m_TitleContent: - m_Text: "\u9879\u76EE" + m_Text: Project m_Image: {fileID: -5467254957812901981, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_Pos: @@ -979,7 +979,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: 066e0000 m_LastClickedID: 28166 - m_ExpandedIDs: 000000007e6d0000806d0000826d0000846d0000866d0000886d00008a6d00008c6d00008e6d0000906d0000926d0000946d0000966d0000986d00009a6d00009c6d00009e6d0000a06d0000a26d0000a46d0000a66d0000da6d000000ca9a3b + m_ExpandedIDs: 000000004471000046710000487100004a7100004c7100004e71000050710000527100005471000056710000587100005a710000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1007,7 +1007,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 000000007e6d0000806d0000826d0000846d0000866d0000886d00008a6d00008c6d00008e6d0000906d0000926d0000946d0000966d0000986d00009a6d00009c6d00009e6d0000a06d0000a26d0000a46d0000a66d0000 + m_ExpandedIDs: 000000004471000046710000487100004a7100004c7100004e71000050710000527100005471000056710000587100005a710000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1078,7 +1078,7 @@ MonoBehaviour: m_MinSize: {x: 275, y: 50} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: - m_Text: "\u68C0\u67E5\u5668" + m_Text: Inspector m_Image: {fileID: -2667387946076563598, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_Pos: @@ -1086,7 +1086,7 @@ MonoBehaviour: x: 1499 y: 73 width: 420 - height: 966 + height: 918 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -1125,7 +1125,7 @@ MonoBehaviour: m_MinSize: {x: 100, y: 100} m_MaxSize: {x: 4000, y: 4000} m_TitleContent: - m_Text: "\u6E38\u620F" + m_Text: Game m_Image: {fileID: -6423792434712278376, guid: 0000000000000000d000000000000000, type: 0} m_Tooltip: m_Pos: @@ -1133,7 +1133,7 @@ MonoBehaviour: x: 938 y: 73 width: 559 - height: 450 + height: 427 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -1152,7 +1152,7 @@ MonoBehaviour: m_ShowGizmos: 0 m_TargetDisplay: 0 m_ClearColor: {r: 0, g: 0, b: 0, a: 0} - m_TargetSize: {x: 559, y: 429} + m_TargetSize: {x: 559, y: 406} m_TextureFilterMode: 0 m_TextureHideFlags: 61 m_RenderIMGUI: 1 @@ -1169,8 +1169,8 @@ MonoBehaviour: vZoomLockedByDefault: 0 m_HBaseRangeMin: -279.5 m_HBaseRangeMax: 279.5 - m_VBaseRangeMin: -214.5 - m_VBaseRangeMax: 214.5 + m_VBaseRangeMin: -203 + m_VBaseRangeMax: 203 m_HAllowExceedBaseRangeMin: 1 m_HAllowExceedBaseRangeMax: 1 m_VAllowExceedBaseRangeMin: 1 @@ -1189,9 +1189,9 @@ MonoBehaviour: x: 0 y: 21 width: 559 - 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