mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-09-26 18:26:23 +00:00
简单提交
This commit is contained in:
@@ -75,13 +75,13 @@
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</ItemGroup>
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<ItemGroup>
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||||
<Compile Include="Assets\Plugins\DLL\Demigiant\DOTween\Modules\DOTweenModuleUI.cs" />
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<Compile Include="Assets\Plugins\DLL\Demigiant\DOTween\Modules\DOTweenModuleUtils.cs" />
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||||
<Compile Include="Assets\Plugins\DLL\Demigiant\DOTween\Modules\DOTweenModulePhysics2D.cs" />
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||||
<Compile Include="Assets\Plugins\DLL\Demigiant\DOTween\Modules\DOTweenModuleSprite.cs" />
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||||
<Compile Include="Assets\Plugins\DLL\Demigiant\DOTween\Modules\DOTweenModulePhysics.cs" />
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||||
<Compile Include="Assets\Plugins\DLL\Demigiant\DOTween\Modules\DOTweenModuleAudio.cs" />
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<Compile Include="Assets\Plugins\DLL\Demigiant\DOTween\Modules\DOTweenModuleEPOOutline.cs" />
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<Compile Include="Assets\Plugins\DLL\Demigiant\DOTween\Modules\DOTweenModuleUnityVersion.cs" />
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<Compile Include="Assets\Plugins\DLL\Demigiant\DOTween\Modules\DOTweenModuleUtils.cs" />
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@@ -877,12 +877,12 @@
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<Reference Include="Unity.VisualScripting.State">
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||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.State.dll</HintPath>
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<Reference Include="Unity.AI.Navigation.Editor.ConversionSystem">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Cinemachine.dll</HintPath>
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<Reference Include="Unity.AI.Navigation.Editor.ConversionSystem">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll</HintPath>
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||||
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@@ -75,20 +75,15 @@
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||||
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||||
<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\SimpleElevator.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\ThirdPersonFollowDistanceModifier.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\ExampleHelpWindow.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\Anywhere Door\PlayerLookAt.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\MixingCameraBlend.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\CameraMagnets\CameraMagnetTargetController.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\PlayerMoveOnSphere.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\Anywhere Door\TagChanger.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\ActivateCameraWithDistance.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Models\UnityCharacter\Scripts\CharacterMovement2D.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\CameraMagnets\CameraMagnetProperty.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\BossCamera\CustomLockCameraY.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\FadeOutNearbyObjects\CinemachineFadeOutNearbyObjects.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\PlayerMove.cs" />
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<Compile Include="Assets\HybridCLRGenerate\AOTGenericReferences.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\ThirdPersonFollowDistanceModifier.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\ExampleHelpWindow.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\Trigger volumes\GenericTrigger.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\InvokeEventFromInspector.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\BossCamera\BossLookAt.cs" />
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@@ -96,14 +91,19 @@
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\Anywhere Door\PlayerMovement.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\PlayerMovePhysics.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\DualTarget\MoveAimTarget.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\CameraMagnets\CameraMagnetProperty.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\3rdPersonWithAimMode\ActivateOnKeypress.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\BossCamera\CustomLockCameraY.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\Scripting\ScriptingExample.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\ActivateCamOnPlay.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\DualTarget\PointAtAimTarget.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\FadeOutNearbyObjects\CinemachineFadeOutNearbyObjects.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\PlayerMove.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\InputSystemHelper.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\SpawnInCircle.cs" />
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<Compile Include="Assets\HybridCLRGenerate\AOTGenericReferences.cs" />
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@@ -918,12 +918,12 @@
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||||
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||||
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<Reference Include="Cinemachine">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Cinemachine.dll</HintPath>
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||||
<Reference Include="Unity.AI.Navigation.Editor.ConversionSystem">
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||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.ConversionSystem.dll</HintPath>
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||||
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||||
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||||
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||||
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@@ -75,13 +75,13 @@
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||||
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||||
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||||
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||||
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||||
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||||
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@@ -74,95 +74,40 @@
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||||
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||||
<ItemGroup>
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||||
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Action\PlayTransitionAction.cs" />
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GTextInput.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\RectHitTest.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GButton.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\ColliderHitTest.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\FieldTypes.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GLoader3D.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GObjectPool.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\TextFormat.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearSize.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\XMLUtils.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\BitmapFont.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlButton.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\UIContentScaler.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearLook.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearFontSize.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\EllipseMesh.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearText.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\MeshColliderHitTest.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\UIPanel.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\TypingEffect.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GLabel.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlElement.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Filter\ColorFilter.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\BlendMode.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\UBBParser.cs" />
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\BaseFont.cs" />
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||||
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||||
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||||
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||||
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\IUISource.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GSlider.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\RegularPolygonMesh.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Tween\GPath.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\AsyncCreationHelper.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearBase.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\XMLList.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\UIConfig.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Gesture\PinchGesture.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Action\PlayTransitionAction.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\RelationItem.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\UIPainter.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\UpdateContext.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Transition.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Extensions\DragonBones\DragonBonesLoader.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Gesture\LongPressGesture.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\CaptureCamera.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Tween\TweenPropType.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Extensions\TextMeshPro\TMPFont.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\PackageItem.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\EMRenderSupport.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\PolygonMesh.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\TouchScreenKeyboard.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlSelect.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\MovieClip.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Stats.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\NTexture.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\IHtmlObject.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Gesture\RotationGesture.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\PopupMenu.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\ScrollPane.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Event\EventListener.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\NAudioClip.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\SelectionShape.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GProgressBar.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\RichTextField.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GObject.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Tree\TreeView.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GLoader.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Relations.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GMovieClip.cs" />
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||||
@@ -170,67 +115,122 @@
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<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Tween\GTweener.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Filter\IFilter.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\FontManager.cs" />
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||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\DynamicFont.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearColor.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Container.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GScrollBar.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Extensions\Spine\SpineLoader.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\TranslationHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\TextField.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GGroup.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlParseOptions.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\PlaneMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\IKeyboard.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\StraightLineMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GTree.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Extensions\TextMeshPro\TMPTextFormat.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\MaterialManager.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GImage.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Action\ControllerAction.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\PixelHitTest.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Filter\BlurFilter.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\ToolSet.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearDisplay.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Event\EventContext.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\NGraphics.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\VertexBuffer.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Tree\TreeNode.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlInput.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlParser.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GTreeNode.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\Emoji.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\MeshFactory.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Tween\EaseType.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Controller.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\RTLSupport.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GList.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GRichTextField.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Action\ChangePageAction.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\HitTestContext.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\ByteBuffer.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearXY.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Window.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\ShapeHitTest.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GRoot.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Tween\TweenValue.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Image.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Shape.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GTextInput.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\RectHitTest.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Event\EventDispatcher.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\UIObjectFactory.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\XML.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearAnimation.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GButton.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\ColliderHitTest.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\FieldTypes.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GLoader3D.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Stage.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Event\InputEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\ShaderConfig.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GObjectPool.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\RectMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\CompositeMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GComboBox.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\DragDropManager.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\TextFormat.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearIcon.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearSize.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\XMLUtils.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\BitmapFont.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlButton.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\UIContentScaler.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Gesture\SwipeGesture.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\XMLIterator.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearLook.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\DisplayObject.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\IHitTest.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearFontSize.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\EllipseMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlImage.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\StageCamera.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Tween\TweenManager.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Event\EventBridge.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearText.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\HitTest\MeshColliderHitTest.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Tween\GTween.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Tween\EaseManager.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\UIPanel.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\TypingEffect.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GLabel.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlElement.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlPageContext.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Margin.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\GearDisplay2.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Filter\ColorFilter.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\HtmlLink.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\BlendMode.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\UBBParser.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\BaseFont.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GComponent.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GTextField.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Event\IEventDispatcher.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\IColorGear.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\FillMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\RoundedRectMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\UIPackage.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\Gears\IAnimationGear.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Html\IHtmlPageContext.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Utils\Timers.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\StageEngine.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\IUISource.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\UI\GSlider.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\LineMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\GoWrapper.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Text\InputTextField.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Core\Mesh\RegularPolygonMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\FairyGUI\Runtime\Scripts\Tween\GPath.cs" />
|
||||
<None Include="Assets\Plugins\FairyGUI\Runtime\FairyGUI.Runtime.asmdef" />
|
||||
<None Include="Assets\Plugins\FairyGUI\Runtime\Resources\Shaders\FairyGUI-Text.shader" />
|
||||
<None Include="Assets\Plugins\FairyGUI\Runtime\Resources\Shaders\FairyGUI-Image.shader" />
|
||||
|
@@ -74,12 +74,12 @@
|
||||
<Analyzer Include="D:\Unity\2022.3.1f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\HotScripts\GameLauncher\FGui\Publish\Launcher\LauncherBinder.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameLauncher\FGui\Publish\Launcher\UI_Launcher.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameLauncher\FGui\Publish\Launcher\UI_Button.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameLauncher\FGui\Scripts\Launcher\LauncherUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameLauncher\HotLauncherMain.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameLauncher\HotLauncherEvent.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameLauncher\FGui\Publish\Launcher\LauncherBinder.cs" />
|
||||
<None Include="Assets\HotScripts\GameLauncher\GameLauncher.asmdef" />
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
||||
|
@@ -75,6 +75,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEntity.TDungeon.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRole.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\Hall\HallBinder.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\Common\CommonBinder.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\Hall\UI_HallSeason.cs" />
|
||||
@@ -83,13 +84,21 @@
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGSysDungeon160002.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleUpStar.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Scripts\Common\TipTitleUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Scripts\Hall\HallUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleEquip.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleAttack.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\vector4.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\Hall\UI_HallUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\MainUI\UI_MainUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbSServerInfo.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGAttributeFC.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGOnHookMap120001.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGSysDungeon160001.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleEquipType.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGOnHookMap120001.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGGlobal.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleEquipType.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGResource.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGAttribute.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\vector2.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGGift.cs" />
|
||||
@@ -97,56 +106,47 @@
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEnum.TGiftLimit.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbSServerInfo.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGAttribute.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGShop.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGOnHookGlobal.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleUpStar.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleSkill.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGMap.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\App.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Scripts\UIScriptDefault.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleSkill.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEnum.TReward.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGAttributeFC.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleEquipQuality.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGOnHookGlobal.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\Tables.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEntity.TResource.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGMap.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\Common\UI_TipTitleUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGOnHookMaps.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGSysDungeon160002.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleEquipLevel.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGGift.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\MainUI\MainUIBinder.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGResource.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEntity.TReward.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRole.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Scripts\Hall\HallUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleEquip.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\vector4.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\Hall\UI_HallUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\MainUI\UI_MainUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGAttributeFC.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleEquipType.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGResource.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGShop.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleSkill.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGOnHookMaps.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Scripts\UIScriptDefault.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleEquip.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleSkill.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGGlobal.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\HotGameMain.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleEquipQuality.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRole.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGSysDungeon160001.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEnum.TReward.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbBattleResource.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGAttributeFC.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleEquipQuality.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGOnHookGlobal.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEntity.TOnHookLevel.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleUpGrow.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleBaseAttribute.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\Tables.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGSysDungeon.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEntity.TResource.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGMap.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\Common\UI_TipTitleUI.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGRoleEquipLevel.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGOnHookMaps.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGSysDungeon160002.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEntity.TAttributeValue.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleEquipLevel.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGSysDungeon.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGGift.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\MainUI\MainUIBinder.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleUpGrow.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\Common\UI_TipTitleItem.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGResource.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TB.TbGRoleAttack.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbGEntity.TReward.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\FGui\Publish\Common\UI_ButtonDefault.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\Gen\TbBattleResource.cs" />
|
||||
<Compile Include="Assets\HotScripts\GameScripts\Luban\LubanManager.cs" />
|
||||
|
@@ -74,17 +74,17 @@
|
||||
<Analyzer Include="D:\Unity\2022.3.1f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\HotMain\SHGame\YooAsset\YooAssetDefault.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedurePackageDownloader.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureLoadLauncher.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureUpdatePackageManifest.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\YooAsset\StreamingAssetsHelper\StreamingAssetsHelper.cs" />
|
||||
<Compile Include="Assets\HotMain\HotMain.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\YooAsset\YooAssetDefault.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureInitPackage.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\YooAsset\StreamingAssetsHelper\StreamingAssetsDefine.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedurePackageDownloader.cs" />
|
||||
<Compile Include="Assets\HotMain\HotMainEvent.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureLoadHot.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureLoadLauncher.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureUpdatePackageVersion.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureUpdatePackageManifest.cs" />
|
||||
<Compile Include="Assets\HotMain\SHGame\YooAsset\StreamingAssetsHelper\BuildinFileManifest.cs" />
|
||||
<None Include="Assets\HotMain\HotMain.asmdef" />
|
||||
<Reference Include="UnityEngine">
|
||||
|
@@ -5,52 +5,52 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly
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||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRF", "StompyRobot.SRF.csproj", "{356a0975-52a0-edee-67e5-a8751d23d388}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FairyGUI.Editor", "FairyGUI.Editor.csproj", "{44b47b38-a33f-7d44-f2e0-a6c5f272d235}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Root", "JNGame.Root.csproj", "{3c68c5fa-3010-b47f-8eda-13d856ae5377}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger", "StompyRobot.SRDebugger.csproj", "{786227ef-f2d4-16aa-9b5e-f745e7520e98}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Samples", "Samples.csproj", "{f1698e1a-06a8-8d93-a550-db6e6cb60322}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameScripts", "GameScripts.csproj", "{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask", "UniTask.csproj", "{bf8742e6-eee2-4cf6-3e82-d12e15802154}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FairyGUI.Runtime", "FairyGUI.Runtime.csproj", "{65d6cac9-6d7d-4b93-ff92-1a5fc94f680c}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Runtime", "JNGame.Runtime.csproj", "{1efe9c76-6dfe-250a-22ca-99285bdf1807}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame", "SHFrame.csproj", "{56fe4698-9e38-f97f-0948-b4a412ec01fc}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Linq", "UniTask.Linq.csproj", "{168b694c-7d58-d228-f9a3-02235c192fc5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{082457fe-fcb4-40d1-c6ce-98e6d3097f89}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Editor", "JNGame.Editor.csproj", "{17b58f54-5d7b-7430-a784-74a4540f4c68}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame.Editor", "SHFrame.Editor.csproj", "{d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Linq", "UniTask.Linq.csproj", "{168b694c-7d58-d228-f9a3-02235c192fc5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Root", "JNGame.Root.csproj", "{3c68c5fa-3010-b47f-8eda-13d856ae5377}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FairyGUI.Editor", "FairyGUI.Editor.csproj", "{44b47b38-a33f-7d44-f2e0-a6c5f272d235}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Samples", "Samples.csproj", "{f1698e1a-06a8-8d93-a550-db6e6cb60322}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask", "UniTask.csproj", "{bf8742e6-eee2-4cf6-3e82-d12e15802154}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger", "StompyRobot.SRDebugger.csproj", "{786227ef-f2d4-16aa-9b5e-f745e7520e98}"
|
||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame", "SHFrame.csproj", "{56fe4698-9e38-f97f-0948-b4a412ec01fc}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Runtime", "JNGame.Runtime.csproj", "{1efe9c76-6dfe-250a-22ca-99285bdf1807}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameScripts", "GameScripts.csproj", "{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotMain", "HotMain.csproj", "{a37cd6bb-4243-4e53-0fb1-da1c51041fde}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{082457fe-fcb4-40d1-c6ce-98e6d3097f89}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger.Editor", "StompyRobot.SRDebugger.Editor.csproj", "{9722de7c-517b-fffe-d423-d313eadf5149}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame.Editor", "SHFrame.Editor.csproj", "{d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameLauncher", "GameLauncher.csproj", "{e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRF.Editor", "StompyRobot.SRF.Editor.csproj", "{33448493-9d07-9e6d-e65e-d48b790a1dbf}"
|
||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Addressables", "UniTask.Addressables.csproj", "{928a2a75-dd5e-391a-39b4-3b93706f64ec}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AimingRig", "AimingRig.csproj", "{7e65388c-f6a7-49e7-107c-67d307ad886b}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotMain", "HotMain.csproj", "{a37cd6bb-4243-4e53-0fb1-da1c51041fde}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.TextMeshPro", "UniTask.TextMeshPro.csproj", "{023a0336-4680-7ca2-9149-a72dd59bbaf2}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AimingRig", "AimingRig.csproj", "{7e65388c-f6a7-49e7-107c-67d307ad886b}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.DOTween", "UniTask.DOTween.csproj", "{694241c5-b793-03a0-1887-6d1b1abd5716}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Editor", "UniTask.Editor.csproj", "{c9c9cf10-826e-692f-c3d6-a70ff9e1c4a0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameLauncher", "GameLauncher.csproj", "{e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotSamples", "HotSamples.csproj", "{d19923e9-71a3-f5e1-00b9-865a2997ed43}"
|
||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Editor", "UniTask.Editor.csproj", "{c9c9cf10-826e-692f-c3d6-a70ff9e1c4a0}"
|
||||
EndProject
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||||
Global
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||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -60,52 +60,52 @@ Global
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||||
{62753af3-1e0c-69e5-d3db-cf11598cd1b3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{356a0975-52a0-edee-67e5-a8751d23d388}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{356a0975-52a0-edee-67e5-a8751d23d388}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3c68c5fa-3010-b47f-8eda-13d856ae5377}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{3c68c5fa-3010-b47f-8eda-13d856ae5377}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{bf8742e6-eee2-4cf6-3e82-d12e15802154}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{bf8742e6-eee2-4cf6-3e82-d12e15802154}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{65d6cac9-6d7d-4b93-ff92-1a5fc94f680c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{65d6cac9-6d7d-4b93-ff92-1a5fc94f680c}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{1efe9c76-6dfe-250a-22ca-99285bdf1807}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{1efe9c76-6dfe-250a-22ca-99285bdf1807}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{17b58f54-5d7b-7430-a784-74a4540f4c68}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{17b58f54-5d7b-7430-a784-74a4540f4c68}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{d9a8422d-46f3-a631-fce7-ee1cfe4cbcd7}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{3c68c5fa-3010-b47f-8eda-13d856ae5377}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{3c68c5fa-3010-b47f-8eda-13d856ae5377}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{bf8742e6-eee2-4cf6-3e82-d12e15802154}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
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||||
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||||
{786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{1efe9c76-6dfe-250a-22ca-99285bdf1807}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
{e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{33448493-9d07-9e6d-e65e-d48b790a1dbf}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\SoloNavMeshBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtStraightPath.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcPartitionType.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNavMeshCreateParams.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\GroundSample.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\NavMeshSetHeader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtMoveRequestState.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNavMesh.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtQueryNoOpFilter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray256.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\IGraphPath.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcJumpLinkBuilderToolConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray64.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtRaycastOptions.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphData.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNavMeshBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\IRcCompressor.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicTileColliderAdditionJob.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtNavMeshParamsReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\IDtPolyQuery.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNodeQueue.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LFloat.Extension.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\Geometry\GeometryUtil.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\GenMapConfigHelper.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtQueryData.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcResources.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcCompositeGizmo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtFindNearestPolyQuery.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\UnityAStarPathfindingReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LAxis2D.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtDetailTriEdgeFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCompositeCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleAvoidanceParams.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\TriangleEdgeGraphPath.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcRegion.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\PrimerLUT.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCachePolyMesh.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\NodeLink2Reader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\RcNavMeshBuildSettings.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtRaycastHit.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\SampleAreaModifications.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LVector.UnityExtension.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcCompacts.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtConnectPoly.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\IRcRand.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\DotRecastController.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcImmutableArray.Listable.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\EdgePoint.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtPathQuery.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCapsuleCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LFloat.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtCompressedTileFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\IndexedGraph.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheParams.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Numerics\RcMatrix4x4f.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdNeighbour.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\LUT\LUTAcos.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\CollectionExtensions.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtBVNode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcOffMeshConnectionTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphConnectionReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\SplitLine.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdScopedTimer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtStraightPathFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcTimerLabel.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtLayerMonotoneRegion.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcConvexVolume.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcMeshDetails.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\LUT\LUTSin.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtDefaultQueryHeuristic.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\Funnel.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\TriangleEdge.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\NavTriangle.Extension.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\AbstractGroundSampler.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuildContoursFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\TriangleRef.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcGizmo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtPoly.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\GroundSegment.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtOffMeshConnection.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcFilledVolumeRasterization.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcImmutableArray.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcTileTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcAtomicFloat.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshSetWriter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\BspTreeNode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray512.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcSegmentVert.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Io\DtVoxelFile.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\Compress\IDtTileCacheCompressorFactory.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNodeFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcHeightfield.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcSweepSpan.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtConvexConvexInFlag.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\BVItemZComparer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcConvexVolumeTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcFrequency.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcDirtyEntry.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcCommons.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcRand.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\RcChunkyTriMeshNode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtConvexConvexIntersections.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtWriter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcSpan.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\IDtQueryHeuristic.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtLocalBoundary.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdTelemetry.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcPartition.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\Geometry\Ray.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcHeightPatch.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtUtils.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuilderResult.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\Trajectory.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Buffers\RcCyclicBuffers.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtLink.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtBoxCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Geom\DemoDtTileCacheMeshProcess.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcEdge.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshDataReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\DemoNavMeshBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtStatus.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcDynamicUpdateTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtMeshHeader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray4.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\IDtDaynmicTileJob.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicTile.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcContext.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLinkBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DetourBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheContour.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\BVItemYComparer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LMatrix3x3.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtNavMeshParamWriter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcHashCodes.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicTileCheckpoint.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphMeshDataReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\BVTreeCreator.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtSegInterval.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentUpdateFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcConvexUtils.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\BVItemXComparer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdAgentType.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheLayerBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\IPathFinder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\MetaReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray128.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheObstacle.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\IGroundSampler.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcCompactSpan.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcConstants.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\IDtTileCacheMeshProcess.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshSetReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcJumpLinkBuilderTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\DtTileCacheLayerHeaderReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\NavMeshBuildResult.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\NavMeshGroundSampler.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\LUT\LUTCos.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\UnityAStarPathfindingImporter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\TileNavMeshBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtObstacleState.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtVoxelQuery.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowd.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\IDtPolygonByCircleConstraint.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcFilters.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LRect.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtPolyPoint.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcLevelStackEntry.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtObstacleRequest.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtQueryDefaultFilter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcCylinderGizmo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Buffers\RcRentedArray.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcObstacleTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtTrimeshCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\NodeBinaryHeap.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuilderConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray32.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\ClimbTrajectory.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcSpanPool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\IHeuristic.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdAgentData.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LVector.Extension.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdAgentProfilingToolConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicNavMesh.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\PolyQueryInvoker.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcArrays.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtPathQueue.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtConvexTrimeshCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\NavMeshSetHeader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtMoveRequestState.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheContourSet.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcContourSet.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Buffers\RcCyclicBuffer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\IGraphPath.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcJumpLinkBuilderToolConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcCompactCell.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray64.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtRaycastOptions.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\SimpleInputGeomProvider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphData.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\TriangleNavMesh.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\BVTreeBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtPathCorridor.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcAreas.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\LUT\LUTAtan2.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNavMeshBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\BspTree.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphMeta.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\DotRecastRoot.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcGizmoFactory.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\IRcCompressor.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcDirectory.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Util\Profiler.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicTileColliderAdditionJob.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\DefaultGraphPath.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdAgentProfilingTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\BoundsItemYComparer.cs" />
|
||||
@@ -324,145 +189,280 @@
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcContourHoleComparer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Util\MeshData.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\ObjExporter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtNavMeshParamsReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\NodeIndexReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\IDtPolyQuery.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdToolMode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNodeQueue.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\IGraph.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LFloat.Extension.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcBoxGizmo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\TriangleGraph.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\Geometry\GeometryUtil.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\GenMapConfigHelper.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\JNGameRoot.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LVector2Int.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheLayerHeader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtQueryData.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheObstacleType.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcResources.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\DtPolyUtils.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\IDtCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\HashCodeExtension.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcCompositeGizmo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcLayerRegion.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtSphereCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LQuaternion.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtFindNearestPolyQuery.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\EdgeExtractor.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\UnityAStarPathfindingReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\ESplitType.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentAnimation.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LAxis2D.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\BVItem.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtDetailTriEdgeFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCompositeCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\NavTriangle.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleAvoidanceParams.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Util\NoThread\Interlocked.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\IRcBuilderProgressListener.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcSpans.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\RcOffMeshConnection.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcProcess.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\RcOffMeshConnection.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcRasterizations.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\TriangleEdgeGraphPath.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcRegion.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\PrimerLUT.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCachePolyMesh.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpTrajectory.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleCircle.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\DtTileCacheSetHeader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleCircle.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\NodeLink2Reader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\RcNavMeshBuildSettings.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\DtTileCacheReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtPathQueryResult.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\RcTriMesh.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtRaycastHit.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\SampleAreaModifications.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LVector.UnityExtension.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcCompacts.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtConnectPoly.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdTimerLabel.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\IRcRand.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\DotRecastController.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcImmutableArray.Listable.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\EdgePoint.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\Compress\DtTileCacheFastLzCompressor.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheLayerBuildResult.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\LMath.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtPathQuery.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\IOUtils.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Io\DtVoxelFileWriter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCapsuleCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\EdgeSampler.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLinkType.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcAtomicLong.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LFloat.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\NavMeshData.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray2.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtCompressedTileFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\IndexedGraph.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheParams.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Numerics\RcMatrix4x4f.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcAreaModification.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray2.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdNeighbour.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleAvoidanceDebugData.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\LUT\LUTAcos.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\CollectionExtensions.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtFindPathOption.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheStorageParams.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcTestNavmeshToolMode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtBVNode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNavMeshRaycast.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcOffMeshConnectionTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphConnectionReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\SplitLine.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNavMeshQuery.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcContourHole.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdScopedTimer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcPotentialDiagonal.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcScopedTimer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\IndexedAStarPathFinder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtStraightPathFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\BoundsItemXComparer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\IndexedAStarPathFinder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\DefaultInputGeomProvider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcScopedTimer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcDynamicColliderShape.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcTimerLabel.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcCapsuleGizmo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\IDtQueryFilter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNavMeshParams.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtStraightPathOptions.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNavMeshParams.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcPolyMesh.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtLayerMonotoneRegion.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcConvexVolume.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcGizmoHelper.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtProximityGrid.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\IInputGeomProvider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcMeshDetails.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtPolyTypes.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\LUT\LUTSin.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray8.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtDefaultQueryHeuristic.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcLayerSweepSpan.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LVector2.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\Funnel.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\TriangleEdge.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\NavTriangle.Extension.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcSphereGizmo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\AbstractGroundSampler.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuildContoursFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\TrianglePointPath.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\OffMeshLinkCreator.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTempContour.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\TriangleRef.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcGizmo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCylinderCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLinkBuilderConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtPoly.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\GroundSegment.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtOffMeshConnection.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcFilledVolumeRasterization.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpSegmentBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\IRcToolable.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\TrajectorySampler.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcImmutableArray.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\ZipBinaryReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\TrajectorySampler.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcTileTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcAtomicFloat.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshDataWriter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcTestNavMeshTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshSetWriter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\BspTreeNode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray512.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcSegmentVert.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Io\DtVoxelFile.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LVector3Int.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphMeshData.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\Compress\IDtTileCacheCompressorFactory.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcAtomicBoolean.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNodeFlags.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcHeightfield.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\BoundsItem.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\LUT\LUTAsin.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\BspTree.UnityExt.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcSweepSpan.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtConvexConvexInFlag.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicTileColliderRemovalJob.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcTrimeshGizmo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphMetaReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\BVItemZComparer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcConvexVolumeTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleAvoidanceQuery.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\LRandom.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentState.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcFrequency.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcDirtyEntry.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcContours.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcCompactHeightfield.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentState.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcCommons.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcHeightfieldLayerSet.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcRand.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\RcChunkyTriMeshNode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcVoxelizations.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtConvexConvexIntersections.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtWriter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtStrictDtPolygonByCircleConstraint.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpEdge.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcSpan.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\IDtQueryHeuristic.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtLocalBoundary.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\IRcGizmoMeshFilter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtCompressedTile.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdTelemetry.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\EdgeSamplerFactory.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcPartition.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNodePool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\Geometry\Ray.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcHeightPatch.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray16.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcDynamicUpdateToolMode.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcPolyMeshDetail.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\IConnection.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtUtils.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuilderResult.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\TriangleNavMesh.UnityExt.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\Trajectory.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\RcChunkyTriMesh.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Buffers\RcCyclicBuffers.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtLink.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcIntersections.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtBoxCollider.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleSegment.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LAxis3D.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Geom\DemoDtTileCacheMeshProcess.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentDebugInfo.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcEdge.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshDataReader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\DemoNavMeshBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtStatus.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcDynamicUpdateTool.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheLayer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtMeshHeader.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray4.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcImmutableArray.Minimal.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcAtomicInteger.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\IDtDaynmicTileJob.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcSortedQueue.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicTile.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcAxis.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcContext.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLinkBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DetourBuilder.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheContour.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\BVItemYComparer.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LMatrix3x3.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\NodeLink2.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtNavMeshParamWriter.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\Meta.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcHashCodes.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicTileCheckpoint.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcTelemetryTick.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLink.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicNavMeshConfig.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLink.cs" />
|
||||
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||||
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||||
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@@ -1,3 +1,4 @@
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Base path: 'D:/Unity/2022.3.1f1/Editor/Data', plugins path 'D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines'
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<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Event\EventArgs.cs" />
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||||
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||||
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|
||||
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|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarDateTime.cs" />
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||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Log\GameFrameworkLog.cs" />
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||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Core\IWebSocket.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\SHFrameModule.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\UIModule\FairyGUILoader.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\DefaultHelper\DefaultVersionHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\GameFrameworkEventArgs.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarCharArray.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\ObjectPool\IObjectPoolManager.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Event\EventUtil.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarByte.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\Utility.Assembly.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarChar.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarUInt32.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\ReferencePool\ReferencePool.ReferenceCollection.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarByteArray.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Log\GameFrameworkLogLevel.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarVector2.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\DataStruct\GameFrameworkMultiDictionary.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Extension\LoadAssetsOperation.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\Utility.Http.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\Fsm\FsmState.cs" />
|
||||
@@ -174,20 +141,40 @@
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Core\CloseEventArgs.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\ModuleCore\ModuleImpSystem.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarObject.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\DefaultHelper\DefaultJsonHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\Variable.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\ObjectPool\ObjectPoolManager.ObjectPool.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\Utility.Encryption.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\DefaultHelper\DefaultTextHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Core\CloseStatusCode.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarQuaternion.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarInt32.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Core\OpenEventArgs.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\ReferencePool\ReferencePool.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\ObjectPool\ObjectPoolModule.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\ReferencePool\MemoryPoolExtension.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Version\Version.IVersionHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarStringList.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Core\ErrorEventArgs.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\Utility.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\ModuleCore\Module.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarMaterial.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Implementation\WebGL\WebSocket.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\Utility.Path.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\Fsm\FsmBase.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarSByte.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\AudioModule\AudioGroupConfig.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\ObjectPool\ReleaseObjectFilterCallback.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\AudioModule\AudioCategory.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\GenericVariable.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarUInt64.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Extension\LoadAssetsByTagOperation.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarTransform.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\Utility.Reflection.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\Procedure\ProcedureManager.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarDecimal.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\Procedure\ProcedureBase.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarInt64.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\Utility.Json.IJsonHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\AudioModule\AudioAgentRuntimeState.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\Procedure\IProcedureManager.cs" />
|
||||
@@ -196,12 +183,25 @@
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\Fsm\FsmManager.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\ModuleCore\ShutdownType.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Implementation\WebGL\WebSocketManager.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\ReferencePool\IReference.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\Fsm\IFsmManager.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\GameTime\GameTime.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\Procedure\ProcedureModule.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarGameObject.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Log\Log.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\Utility.File.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\AudioModule\AudioType.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarString.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\DefaultHelper\UnityJsonHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\AudioModule\IAudioModule.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\AudioModule\AudioModuleImp.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Core\Settings.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\Fsm\IFsm.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Modules\ModuleCore\ModuleSystem.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Core\MessageEventArgs.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Utility\Utility.Converter.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Variable\VarSingle.cs" />
|
||||
<Compile Include="Assets\Plugins\SHFrame\Runtime\Core\Event\EventListener.cs" />
|
||||
<None Include="Assets\Plugins\SHFrame\Runtime\SHFrame.Runtime.asmdef" />
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
||||
|
@@ -74,66 +74,66 @@
|
||||
<Analyzer Include="D:\Unity\2022.3.1f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDPlayers.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGServer.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGServer.Game.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Components\EDMoveComponent.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Input\IDWorld.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\App.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGClientGroup.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\EDEntityComponent.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDBoss.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Debug\MapVisualize.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileClientSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\View\VDEntityBasis.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDNode.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\DGBasisSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\EDEntityBasis.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDBoss.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDNodeDataSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDNodes.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileSlaveServerSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Main.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDBossDataSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDPlayerContext.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\JNGFrameSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\GAPI.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\DApplication.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\View\DViewSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\TextMain.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\UI\DMainUI.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\EDContexts.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDPlayerLookup.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\JNGSocket.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DWorldSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\GActionEnum.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGClient.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGTileClient.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Data\State\DStateBasisData.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Input\IDPlayer2.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Usual\DMapSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDNodeContext.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDBossContext.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDPlayer.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Data\State\NetDataEnum.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\GEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Controller\EDPlayerController.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDPlayers.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGServer.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\EDEntityComponent.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Debug\MapVisualize.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDNode.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\EDEntityBasis.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDBoss.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDNodeDataSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileSlaveServerSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\GAPI.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\JNGStateServerSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\UI\DMainUI.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Proto\GActionMessage.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\EDContexts.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Service\JNGResService.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDBossLookup.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Input\DInputSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileServerSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDPlayerLookup.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Controller\EDBossController.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Data\State\GDataBaseSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\CServer.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDNodeLookup.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DBossSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\JNGSocket.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DWorldSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Input\IDPlayer.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\GActionEnum.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGClient.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGTileClient.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DPlayerSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Data\State\DStateBasisData.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Input\IDPlayer2.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Usual\DMapSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDNodeContext.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\JNGGame.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDPlayer.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDBossContext.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDPlayerDataSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Data\State\NetDataEnum.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Usual\DDataSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\AppGame\GEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Controller\EDPlayerController.cs" />
|
||||
<None Include="Assets\Scripts\Samples\Samples.asmdef" />
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
||||
|
@@ -74,22 +74,22 @@
|
||||
<Analyzer Include="D:\Unity\2022.3.1f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
|
||||
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||||
<ItemGroup>
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\WelcomeWindow.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SRInternalEditorUtil.cs" />
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||||
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\ProfilerCameraListenerEditor.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\Migrations.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SRDebugEditor.Compiler.cs" />
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||||
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\ApiSignupWindow.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\WelcomeWindow.cs" />
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||||
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SRDebugEditorPaths.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\IntegrityChecking.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\Migrations.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SRIntegrityCheckWindow.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SROptionsWindow.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SRDebugEditor.Compiler.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SettingsEditor.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SRDebugEditor.Resources.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SRDebugEditor.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\SRDebugEditorStrings.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Editor\ApiSignupWindow.cs" />
|
||||
<None Include="Assets\Plugins\SRDebugger\Scripts\Editor\StompyRobot.SRDebugger.Editor.asmdef" />
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
||||
|
@@ -75,104 +75,101 @@
|
||||
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|
||||
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||||
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\InternalBugReporterHandler.cs" />
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||||
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\OptionsServiceImpl.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\FloatOverElement.cs" />
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||||
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||||
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||||
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\ProfilerGraphAxisLabel.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IConsoleService.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\ConsoleTabQuickViewControl.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IProfilerService.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IDebugService.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\ErrorNotifier.cs" />
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||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\BugReportApi.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\DebugTriggerImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\ReadOnlyControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IBugReportService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Tabs\InfoTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\IOptionContainer.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IPinnedOptionsService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\DebugPanelBackgroundBehaviour.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\BoolControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\SRTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IDebugCameraService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\OptionsServiceImpl.ReflectionOptionContainer.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\PinEntryControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IPinEntryService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\ScrollSettingsBehaviour.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\OptionControlFactory.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\PinnedUIServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\SetLayerFromSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\VersionTextBehaviour.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\SRDebugService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\AutoInitialize.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IConsoleFilterState.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\DockConsoleServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\ActionControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\SROptions.Test.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\ConsoleFilterStateService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\Api.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Profiler\ProfilerServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\Paths.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Settings.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\PinnedUIRoot.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\DebuggerTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\BugReportApiService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Tabs\OptionsTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IDockConsoleService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\SROptions.Attributes.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\BugReportSheetController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IDebugPanelService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\InternalBugReporterHandler.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IOptionsService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\InternalOptionsRegistry.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\ProfilerGraphControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Tabs\ProfilerTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\BugReportScreenshotUtil.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\IEnableTab.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\ConsoleLogControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\OptionsServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\FloatOverElement.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\ConsoleFilterStateService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\SRTabButton.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Version.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Profiler\ProfilerMemoryBlock.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\OptionsControlBase.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\ProfilerGraphAxisLabel.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\ConsoleEntryView.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IConsoleService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\LoadingSpinnerBehaviour.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\ConsoleTabQuickViewControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IProfilerService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Tabs\BugReportTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\SROptions.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IDebugService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\ErrorNotifier.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\BugReportApi.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\DebugTriggerImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\ReadOnlyControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\DockConsoleController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\Strings.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IDebugTriggerService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\Service.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\StringControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\DockConsoleRoot.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IBugReportService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\EnumControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\ApiUtil.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\ConfigureCanvasFromSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\SystemInformationService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\MobileMenuController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Tabs\InfoTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\IOptionContainer.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IPinnedOptionsService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\DebugPanelBackgroundBehaviour.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\TriggerRoot.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\PinEntryServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\BoolControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\SRTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\SRTab.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\BugReportPopoverRoot.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\SRDebuggerInit.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IDebugCameraService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Profiler\SRPProfilerService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\InfoBlock.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\StandardConsoleService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\OptionsServiceImpl.ReflectionOptionContainer.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\PinEntryControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IPinEntryService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\ScrollSettingsBehaviour.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Profiler\ProfilerCameraListener.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\BugReportPopoverService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\OptionControlFactory.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\PinnedUIServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\SetLayerFromSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Profiler\ProfilerMonoBlock.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\VersionTextBehaviour.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\DebugPanelServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\DebugCameraServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\SRDebugService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\AutoInitialize.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Profiler\ProfilerLateUpdateListener.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IConsoleFilterState.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\SafeAreaSizer.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\Util.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\DockConsoleServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\OptionDefinition.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\ActionControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\SROptions.Test.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\NumberControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\ConsoleFilterStateService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\Api.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Tabs\ConsoleTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Profiler\ProfilerFPSLabel.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Profiler\ProfilerServiceImpl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\Paths.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Settings.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\PinnedUIRoot.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\DebuggerTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\HandleManager.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\IBugReporterHandler.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\EditorUtil.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Internal\SRScriptRecompileHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\Implementation\BugReportApiService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\Data\DataBoundControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\ScrollRectPatch.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\DebugPanelRoot.cs" />
|
||||
@@ -180,8 +177,11 @@
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\ServiceSelectors.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Other\CategoryGroup.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\MultiTapButton.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Tabs\OptionsTabController.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\SRDebug.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\IDockConsoleService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\UI\Controls\ProfilerEnableControl.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\SROptions.Attributes.cs" />
|
||||
<Compile Include="Assets\Plugins\SRDebugger\Scripts\Services\ISystemInformationService.cs" />
|
||||
<None Include="Assets\Plugins\SRDebugger\StompyRobot.SRDebugger.asmdef" />
|
||||
<None Include="Assets\Plugins\SRDebugger\README.txt" />
|
||||
|
@@ -76,11 +76,11 @@
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Editor\StyleSheetEditor.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Editor\StyleComponentEditor.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Editor\CopyPreferredSizesEditor.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Editor\LongPressButtonEditor.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Editor\SRNumberButtonEditor.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Editor\CopyPreferredSizeEditor.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Editor\CopyLayoutElementEditor.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Editor\CopyPreferredSizesEditor.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Editor\LongPressButtonEditor.cs" />
|
||||
<None Include="Assets\Plugins\SRF\Scripts\UI\Editor\StompyRobot.SRF.Editor.asmdef" />
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
||||
|
@@ -74,61 +74,61 @@
|
||||
<Analyzer Include="D:\Unity\2022.3.1f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\SRNumberButton.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Collections\SRList.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Extensions\IListExtensions.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\ResponsiveBase.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\SRNumberSpinner.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Extensions\TransformExtensions.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Unselectable.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\SRMath.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\CopyLayoutElement.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Components\SRMonoBehaviour.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Service\SRServiceManager.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\Hierarchy.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Internal\ComponentMenuPaths.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\CopySizeIntoLayoutElement.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Service\SRSceneServiceBase.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Extensions\GameObjectExtensions.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\LongPressButton.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Service\IAsyncService.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\ContentFitText.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\ResponsiveEnable.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\DragHandle.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Components\SRAutoSingleton.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\External\Jetbrains.Annotations.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\StyleRoot.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\StyleComponent.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\SRSpinner.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\ResponsiveResize.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\SRMath.Tweening.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Components\SRSingleton.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Layout\VirtualVerticalLayoutGroup.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\External\MiniJSON.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\CopyPreferredSize.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Service\SRServiceBase.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\PropertyReference.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\MethodReference.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\SRRetinaScaler.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\FlashGraphic.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Extensions\NetFxExtensions.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Service\SRDependencyServiceBase.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\SRNumberButton.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\SRNumberSpinner.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Service\SRServiceManager.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\Hierarchy.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\CopySizeIntoLayoutElement.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Service\SRSceneServiceBase.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\LongPressButton.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\ContentFitText.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\External\Jetbrains.Annotations.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\SRInstantiate.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Service\Attributes.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\SRMath.Tweening.Functions.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Components\SRMonoBehaviourEx.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\SRMath.Tweening.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Extensions\FloatExtensions.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Coroutines.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Components\SRSingleton.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Layout\VirtualVerticalLayoutGroup.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\External\MiniJSON.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\SRText.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\SRReflection.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\CopyPreferredSize.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Service\SRServiceBase.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\Layout\FlowLayoutGroup.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\AssetUtil.cs" />
|
||||
<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\PropertyReference.cs" />
|
||||
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||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\CopyPreferredSizes.cs" />
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||||
<Compile Include="Assets\Plugins\SRF\Scripts\UI\SRRetinaScaler.cs" />
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<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\SRDebugUtil.cs" />
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<Compile Include="Assets\Plugins\SRF\Scripts\Helpers\SRFileUtil.cs" />
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<Compile Include="Assets\Plugins\SRF\Scripts\UI\ScrollToBottomBehaviour.cs" />
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<None Include="Assets\Plugins\SRF\StompyRobot.SRF.asmdef" />
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||||
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||||
|
@@ -74,9 +74,9 @@
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||||
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||||
<Compile Include="Assets\Plugins\UniTask\Editor\UniTaskTrackerWindow.cs" />
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<Compile Include="Assets\Plugins\UniTask\Editor\SplitterGUILayout.cs" />
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<None Include="Assets\Plugins\UniTask\Editor\UniTask.Editor.asmdef" />
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@@ -74,77 +74,77 @@
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@@ -74,8 +74,8 @@
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@@ -74,76 +74,76 @@
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||||
<Compile Include="Assets\Plugins\UniTask\Runtime\UniTaskScheduler.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\UniTask.Run.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\UniTask.Threading.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Internal\WeakDictionary.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Internal\PooledDelegate.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\UnityWebRequestException.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.AsyncGPUReadback.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Internal\ArrayPoolUtil.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\Internal\Error.cs" />
|
||||
<Compile Include="Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs" />
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||||
<Compile Include="Assets\Plugins\UniTask\Runtime\MoveNextSource.cs" />
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|
Reference in New Issue
Block a user