提交Unity 联机Pro

This commit is contained in:
PC-20230316NUNE\Administrator
2024-08-17 14:27:18 +08:00
parent f00193b000
commit 894100ae37
7448 changed files with 854473 additions and 0 deletions

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namespace Plugins.JNGame.Network.Action
{
public enum NActionEnum : int
{
Ping = 1, //PING
NActionDemo = 2, //Demo 消息
NActionDemo2 = 3, //Demo 消息
ClientConnect = 11, //客户端连接
ClientDisconnect = 12, //客户端断开
NSyncFrameStart = 100, //帧同步开始
NSyncFrameEnd = 101, //帧同步结束
NSyncFrameBack = 102, //帧同步回调
NSyncFrameInput = 103, //帧同步输入
NSyncFrameReset = 104, //重置帧同步
NSyncStateStartRequest = 110, //状态同步开始
NSyncStateEndRequest = 111, //状态同步结束
NSyncStateBackResponse = 112, //状态同步回调
NSyncStateDataUpdateRequest = 113, //状态同步更新
NSyncStateAllUpdateRequest = 114, //状态全量更新
NSyncStateAllBackResponse = 115, //状态同步全量回调
NSyncStateDataUpdate = 121, //状态同步更新
NSyncStateAllUpdate = 122, //状态全量更新
NSyncStateAllBack = 123, //状态同步全量回调
NSyncTileInput = 131, //状态Tile同步输入
NAddTileServer = 141, //添加区块服务器
}
}

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using Google.Protobuf;
namespace Plugins.JNGame.Network.Entity
{
public class JNetParam
{
//请求处理 Id (用来找到处理方法)
private int _hId;
public int HId => _hId;
//请求Id (请求标识)
private int _id;
public int ID => _id;
//请求参数
private IMessage _data;
public IMessage Data => _data;
private byte[] _bytes;
public byte[] Bytes => _bytes;
public JNetParam(int id,int hId)
{
_hId = hId;
_id = id;
}
//构造器
public static JNetParam Build(int id,int hId){
return new JNetParam(id,hId);
}
public JNetParam SetData(IMessage data){
this._data = data;
return this;
}
public JNetParam SetByte(byte[] bytes){
this._bytes = bytes;
return this;
}
}
}

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guid: f311c8c368584fab839dd72819fc55da
timeCreated: 1706004134

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guid: 991b566ca2e345839d3047cb0a0870c9
timeCreated: 1723169977

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using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Google.Protobuf;
using Plugins.JNGame.Network.Entity;
using Plugins.JNGame.Network.Util;
using Plugins.JNGame.System;
using Plugins.JNGame.Util;
namespace Plugins.JNGame.Network.Group
{
public class JNClientGroup<T> : SystemBase where T : JNClientBase
{
//创建通知
protected EventDispatcher _event = new();
//客户端组
public List<T> group = new List<T>();
public override async Task OnInit()
{
await UniTask.NextFrame();
}
public override void OnClose()
{
base.OnClose();
foreach (var client in group)
{
client.OnClose();
}
group.Clear();
}
public virtual void AddClient(T client)
{
group.Add(client);
client.SetEvent(_event);
client.OnInit();
}
public virtual void RemoveClient(T client)
{
client.SetEvent(new EventDispatcher());
client.OnClose();
group.Remove(client);
}
//外部监听消息
public void AddListener(int hId,Action<byte[]> listener)
{
_event.AddListener($"{hId}",listener);
}
//删除外部监听
public void RemoveListener(int hId,Action<byte[]> listener)
{
_event.RemoveListener($"{hId}",listener);
}
//向服务器发送消息
public void Send(int hId,IMessage data = null,Func<T,bool> filter = null)
{
filter ??= (T client) => true;
group.ForEach(child =>
{
if (filter(child))
{
child.Send(hId,data);
}
});
}
}
}

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guid: 285c1ebc46554e9aa51b6831fc09a650
timeCreated: 1723170178

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using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading.Tasks;
using AppGame;
using DotRecast.Core.Collections;
using Google.Protobuf;
using Plugins.JNGame.Network.Entity;
using Plugins.JNGame.Network.Util;
using Plugins.JNGame.System;
using Plugins.JNGame.Util;
namespace Plugins.JNGame.Network
{
/// <summary>
/// 基础客户端网络类
/// </summary>
public abstract class JNClientBase : SystemBase
{
//消息Id
protected int _id = 0;
//创建通知
protected EventDispatcher _event = new();
//计入字节大小
protected Dictionary<int, int> _byteSize = new();
public void SetEvent(EventDispatcher dispatcher)
{
_event = dispatcher;
}
//外部监听消息
public void AddListener(int hId,Action<byte[]> listener)
{
_event.AddListener($"{hId}",listener);
}
//删除外部监听
public void RemoveListener(int hId,Action<byte[]> listener)
{
_event.RemoveListener($"{hId}",listener);
}
//通知消息
public virtual void Dispatch(JNetParam data)
{
_byteSize[data.HId] = data.Bytes.Length;
//发送消息
_event.Dispatch($"{data.HId}",data.Bytes);
}
//向服务器发送消息
public virtual void Send(int hId,IMessage data = null)
{
var bytes = NDataUtil.Encrypt(JNetParam.Build(this._id++, hId).SetData(data));
_byteSize[hId] = bytes.Length;
SendBytes(bytes);
}
public virtual void SendBytes(byte[] data){ }
public abstract Task StartConnect();
//获取字节大小
public int GetByteSize(int hId = 0)
{
if (hId == 0)
{
int size = 0;
_byteSize.ForEach(child =>
{
size += child.Value;
});
return size;
}
return _byteSize.GetValueOrDefault(hId, 0);
}
}
}

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timeCreated: 1722411861

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using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Reflection;
using DotRecast.Core.Collections;
using Google.Protobuf;
using Plugins.JNGame.Network.Entity;
using Plugins.JNGame.Network.Util;
using Plugins.JNGame.System;
using Plugins.JNGame.Util;
namespace Plugins.JNGame.Network
{
public class JNServerParam
{
public int Client;
public byte[] Message;
}
/// <summary>
/// 基础服务端网络类
/// </summary>
public abstract class JNServerBase : SystemBase
{
//消息Id
protected int _id = 0;
//创建通知
protected EventDispatcher _event = new();
//计入字节大小
protected Dictionary<int, int> _byteSize = new();
/// <summary>
/// 监听服务端事件
/// </summary>
/// <param name="hId"></param>
/// <param name="listener"></param>
public void AddListener(int hId,Action<JNServerParam> listener)
{
_event.AddListener($"{hId}",listener);
}
/// <summary>
/// 发送消息
/// </summary>
/// <param name="hId"></param>
/// <param name="data"></param>
public void Dispatch(int hId,JNServerParam data)
{
_event.Dispatch($"{hId}",data);
}
//获取字节大小
public int GetByteSize(int hId = 0)
{
if (hId == 0)
{
int size = 0;
try
{
_byteSize.ForEach(child =>
{
size += child.Value;
});
}
catch (Exception e)
{
// ignored
}
return size;
}
return _byteSize.GetValueOrDefault(hId, 0);
}
}
}

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guid: 6e9eb4fd951a46468c406606ec2107bd
timeCreated: 1722413222

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using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading.Tasks;
using BestHTTP.WebSocket;
using Cysharp.Threading.Tasks;
using DotRecast.Core.Collections;
using Google.Protobuf;
using Plugins.JNGame.Network.Entity;
using Plugins.JNGame.Network.Util;
using Plugins.JNGame.Util;
using UnityEngine;
namespace Plugins.JNGame.Network
{
public abstract class JNSocket : JNClientBase
{
private WebSocket _socket;
private UniTaskCompletionSource _onOpen;
public override async Task OnInit()
{
await StartConnect();
}
public override async Task StartConnect()
{
var url = $"{await this.GetUrl()}";
this._socket = new WebSocket(new Uri(url));
this._socket.OnOpen += OnOpen;
this._socket.OnMessage += OnMessageReceived;
this._socket.OnError += OnError;
this._socket.OnClosed += OnClosed;
this._socket.OnBinary += Onbinary;
Debug.Log($"[JNSocket]初始化WebSocket成功URL{url}");
this._socket.Open();
//等待连接成功
await (this._onOpen = new UniTaskCompletionSource()).Task;
}
private void OnOpen(WebSocket websocket)
{
Debug.Log($"[JNSocket] OnOpen");
this._onOpen.TrySetResult();
}
private void OnMessageReceived(WebSocket websocket, string message)
{
Debug.Log($"[JNSocket] OnMessageReceived");
}
private void OnError(WebSocket websocket, string reason)
{
Debug.Log($"[JNSocket] OnError");
}
private void OnClosed(WebSocket websocket, ushort code, string message)
{
Debug.Log($"[JNSocket] OnClosed");
}
private void Onbinary(WebSocket websocket, byte[] data)
{
// NSystem.Log($"[JNSocket] Onbinary");
Dispatch(NDataUtil.Parse(data));
}
protected abstract UniTask<string> GetUrl();
public override void SendBytes(byte[] data)
{
_socket.Send(data);
}
}
}

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using System;
using System.Net;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using DotNetty.Transport.Bootstrapping;
using DotNetty.Transport.Channels;
using DotNetty.Transport.Channels.Sockets;
using Google.Protobuf;
using Plugins.JNGame.Network.Entity;
using TestNetty.Client.Initializers;
using UnityEngine;
using NotImplementedException = System.NotImplementedException;
namespace Plugins.JNGame.Network
{
public class JNTCPClient : JNClientBase
{
private IChannel clientChannel;
private IEventLoopGroup group;
private Bootstrap bootstrap;
public bool IsOpen => clientChannel is not null && clientChannel.Open;
public override async Task OnInit()
{
await base.OnInit();
await StartConnect();
}
public override async Task StartConnect()
{
if (!isStart) return;
await CloseNetty();
group = new MultithreadEventLoopGroup();
bootstrap = new Bootstrap();
bootstrap
.Group(group)
.Channel<TcpSocketChannel>()
.Option(ChannelOption.TcpNodelay, true)
.Handler(new TcpClientInitializer(this));
try
{
if (bootstrap is not null)
{
Debug.Log($"[JNTCPClient] 开始连接");
clientChannel = await bootstrap.ConnectAsync( await GetEndPoint() );
Debug.Log($"[JNTCPClient] 连接成功");
}
}
catch (Exception e)
{
Debug.LogWarning(e.Message);
Debug.Log($"[JNTCPClient] 连接失败 1s后重试");
await UniTask.DelayFrame(1000);
await StartConnect();
}
}
protected virtual async UniTask<IPEndPoint> GetEndPoint()
{
await UniTask.NextFrame();
return new IPEndPoint(IPAddress.Parse("127.0.0.1"),9001);
}
public override void OnClose()
{
base.OnClose();
CloseNetty();
}
private async Task CloseNetty()
{
clientChannel?.CloseAsync();
if (group is not null) await group.ShutdownGracefullyAsync();
group = null;
clientChannel = null;
bootstrap = null;
}
public override void Send(int hId, IMessage data = null)
{
base.Send(hId, data);
if (IsOpen)
{
// clientChannel?.WriteAndFlushAsync(JNetParam.Build(this._id++, hId).SetData(data));
}
}
}
}

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timeCreated: 1722409435

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using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using DotNetty.Buffers;
using DotNetty.Transport.Bootstrapping;
using DotNetty.Transport.Channels;
using DotNetty.Transport.Channels.Sockets;
using DotRecast.Core.Collections;
using Google.Protobuf;
using JNGame.Network.Netty.TCP;
using Plugins.JNGame.Network;
using Plugins.JNGame.Network.Entity;
using UnityEngine;
namespace JNGame.Network
{
public class JNTCPServer : JNServerBase
{
private int _port = 0;
public int Port => _port;
private ServerBootstrap bootstrap;
private IEventLoopGroup bossGroup;
private IEventLoopGroup workerGroup;
private IChannel channel;
private TcpServerInitializer server;
public override async Task OnInit()
{
bossGroup = new MultithreadEventLoopGroup(1);
workerGroup = new MultithreadEventLoopGroup(4);
bootstrap = new ServerBootstrap();
bootstrap.Group(bossGroup, workerGroup);
bootstrap.Channel<TcpServerSocketChannel>();
bootstrap
.Option(ChannelOption.SoBacklog, 1024)
//ByteBuf的分配器(重用缓冲区)大小
.Option(ChannelOption.Allocator, UnpooledByteBufferAllocator.Default)
.Option(ChannelOption.RcvbufAllocator, new FixedRecvByteBufAllocator(1024 * 8))
.ChildOption(ChannelOption.SoKeepalive, true) //保持长连接
.ChildOption(ChannelOption.TcpNodelay, true) //端口复用
.ChildOption(ChannelOption.SoReuseport, true)
//自定义初始化Tcp服务
.ChildHandler(server = new TcpServerInitializer(this));
await StartBind();
}
protected async Task StartBind()
{
try
{
channel = await bootstrap.BindAsync(_port = await GetPort());
Debug.Log($"[JNTCPServer] 服务器创建成功");
}
catch (Exception e)
{
Debug.LogWarning(e.Message);
Debug.Log($"[JNTCPServer] 服务器创建失败 1s后重试");
await UniTask.DelayFrame(1000);
await StartBind();
}
}
protected virtual async UniTask<int> GetPort()
{
await UniTask.NextFrame();
return 9001;
}
public override void OnClose()
{
base.OnClose();
CloseNetty();
Debug.Log($"[JNTCPServer] 关闭连接");
}
private async Task CloseNetty()
{
channel?.CloseAsync();
bossGroup?.ShutdownGracefullyAsync();
workerGroup?.ShutdownGracefullyAsync();
channel = null;
bossGroup = null;
workerGroup = null;
}
public void AllSend(int hId,IMessage data = null)
{
server.GetClients().ForEach(id => Send(id,hId,data));
}
public void Send(int client,int hId,IMessage data = null)
{
IChannelHandlerContext context = server.GetClient(client);
context.WriteAsync(JNetParam.Build(this._id++, hId).SetData(data));
}
}
}

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using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using JNGame.Util;
using Plugins.JNGame.Network.Util;
using UnityEngine;
using NotImplementedException = System.NotImplementedException;
namespace Plugins.JNGame.Network
{
public abstract class JNTCPClient1 : JNClientBase
{
/// <summary>
/// 客户端
/// </summary>
/// <returns></returns>
private Socket client;
/// <summary>
/// 客户端线程
/// </summary>
/// <returns></returns>
private Thread thread;
/// <summary>
/// 是否连接
/// </summary>
public bool isConnect { get; private set; }
private Queue<byte[]> cache = new ();
public override async Task OnInit()
{
client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
client.Connect(await GetEndPoint());
thread = new Thread(CreatConnectSocket);
thread.Start();
}
public override void OnClose()
{
Debug.Log($"[JNTCPClient] 关闭客户端");
base.OnClose();
client?.Close();
thread?.Abort();
}
protected virtual async UniTask<IPEndPoint> GetEndPoint()
{
await UniTask.NextFrame();
return new IPEndPoint(IPAddress.Parse("127.0.0.1"),9001);
}
private void CreatConnectSocket()
{
Debug.Log($"[JNTCPClient] 连接服务器成功");
isConnect = true;
PushCache();
byte[] bytes = new byte[102400];
try
{
while (true)
{
var max = client.Receive(bytes);
var message = new byte[max];
Array.Copy(bytes, message, max);
var param = NDataUtil.Parse(message);
Dispatch(param);
}
}
catch (Exception e)
{
// ignored
Debug.LogWarning(e.Message);
Debug.Log($"[JNTCPClient] 断开连接");
isConnect = false;
client.Close();
}
}
public override void SendBytes(byte[] data)
{
if (data is null || data.Length <= 0) return;
cache.Enqueue(data);
if (isConnect)
{
PushCache();
}
}
/// <summary>
/// 发送缓存
/// </summary>
public void PushCache()
{
while (isConnect && cache.TryDequeue(out var bytes))
{
NetTool.SendAsync(client,bytes);
}
}
}
}

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timeCreated: 1723799588

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using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using DotRecast.Core.Collections;
using Google.Protobuf;
using JNGame.Util.Types;
using Plugins.JNGame.Network.Action;
using Plugins.JNGame.Network.Entity;
using Plugins.JNGame.Network.Util;
using Plugins.JNGame.System;
using UnityEngine;
namespace Plugins.JNGame.Network
{
public abstract class JNTCPServer1 : JNServerBase
{
// /// <summary>
// /// 服务器
// /// </summary>
// /// <returns></returns>
// private TcpListener server;
//
// /// <summary>
// /// 服务器线程
// /// </summary>
// /// <returns></returns>
// private Thread thread;
// /// <summary>
// /// 客户端线程
// /// </summary>
// /// <returns></returns>
// private Dictionary<string,Socket> threads = new();
//
// private int _clientIndex = 0;
//
// /// <summary>
// /// 连接的客户端
// /// </summary>
// KeyValue<int,Socket> clients = new ();
//
// private int _port = 0;
// public int Port => _port;
//
//
// public override async Task OnInit()
// {
// await CreateServer();
// }
//
// /// <summary>
// /// 关闭服务器
// /// </summary>
// public override void OnClose()
// {
// Debug.Log($"[JNUDPServer] 关闭服务器");
// base.OnClose();
// server?.Stop();
// thread?.Abort();
// threads.ForEach(child => child.Value.Close());
// }
//
// /// <summary>
// /// 创建服务器
// /// </summary>
// private async UniTask CreateServer()
// {
//
// server = new TcpListener(IPAddress.Any,_port = await GetPort());
// server.Start();
// thread = new Thread(CreatConnectSocket);
// thread.Start();
//
// }
//
// protected virtual async UniTask<int> GetPort()
// {
// await UniTask.NextFrame();
// return 9001;
// }
//
//
// /// <summary>
// /// 接受监听后保存生成的通信客户端,并开启线程监听通信客户端消息
// /// </summary>
// void CreatConnectSocket()
// {
// Debug.Log($"[JNTCPServer] 创建服务器成功");
// while (true)
// {
// _clientIndex += 1;
// Socket socket = server.AcceptSocket();
// clients.Add(_clientIndex,socket);
// Thread thread1 = new Thread(() => { ListenConnectSocket(socket); });
// thread1.Start();
// }
// }
//
// /// <summary>
// /// 接受通信客户端消息并对消息进行处理
// /// </summary>
// /// <param name="socket"></param>
// void ListenConnectSocket(Socket socket)
// {
// Debug.Log($"[JNTCPServer] 客户端连接");
// //客户端连接
// _event.Dispatch($"{(int)NActionEnum.ClientConnect}",new JNServerParam()
// {
// Client = socket,
// Message = Array.Empty<byte>()
// });
// byte[] bytes = new byte[102400];
// try
// {
// while (true)
// {
// var max = socket.Receive(bytes);
// var message = new byte[max];
// if (max >= 102400)
// {
// throw new Exception($"[JNTCPServer] 超出最大接收{max}");
// }
// Array.Copy(bytes,message,max);
// var param = NDataUtil.Parse(message);
// _byteSize[param.HId] = param.Bytes.Length;
// _event.Dispatch($"{param.HId}",new JNServerParam()
// {
// Client = socket,
// Message = param.Bytes
// });
// }
// }
// catch (Exception e)
// {
// Debug.LogWarning(e.Message);
// Debug.Log($"[JNTCPServer] 断开客户端连接");
// //客户端断开
// _event.Dispatch($"{(int)NActionEnum.ClientDisconnect}",new JNServerParam()
// {
// Client = socket,
// Message = Array.Empty<byte>()
// });
// socket.Close();
// clients.RemoveByValue(socket);
// }
// }
//
// public void Send(Socket client,int hId,IMessage data = null)
// {
// var bytes = NDataUtil.Encrypt(JNetParam.Build(this._id++, hId).SetData(data));
// _byteSize[hId] = bytes.Length;
// client.SendAsync(bytes,SocketFlags.None);
// }
//
// public void AllSend(int hId,IMessage data = null)
// {
// clients.Values.ForEach(child =>
// {
// Send(child.Value, hId, data);
// });
// }
//
public override Task OnInit()
{
throw new NotImplementedException();
}
}
}

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using System;
using DotNetty.Handlers.Timeout;
using DotNetty.Transport.Channels;
namespace JNGame.Network.Netty
{
/// <summary>
/// Heartbeat Handler Class.
/// </summary>
public class HeartBeatHandler : ChannelHandlerAdapter
{
/// <summary>
/// Heart Beat Handler.
/// </summary>
/// <param name="context"></param>
/// <param name="evt"></param>
public override void UserEventTriggered(IChannelHandlerContext context, object evt)
{
var eventState = evt as IdleStateEvent;
if (eventState != null)
{
if (eventState.State == IdleState.ReaderIdle)
{
context.Channel.Flush();
context.Channel.CloseAsync();
}
}
else
{
base.UserEventTriggered(context, evt);
}
}
}
}

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fileFormatVersion: 2
guid: 428846a1397f4426b81f1b79876325ef
timeCreated: 1723775429

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b093de57a09748848035e479d1248ea4
timeCreated: 1723773808

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@@ -0,0 +1,111 @@
using System;
using DotNetty.Buffers;
using DotNetty.Transport.Channels;
using JNGame.Util.Types;
using Plugins.JNGame.Network;
using Plugins.JNGame.Network.Action;
using Plugins.JNGame.Network.Entity;
using UnityEngine;
namespace JNGame.Network.Netty.TCP
{
public class TcpClientHandler : ChannelHandlerAdapter
{
private JNClientBase root;
public TcpClientHandler(JNClientBase client)
{
root = client;
}
/// <summary>
/// 逻辑处理器被添加
/// </summary>
/// <param name="context"></param>
public override void HandlerAdded(IChannelHandlerContext context)
{
base.HandlerAdded(context);
}
/// <summary>
/// 绑定到线程
/// </summary>
/// <param name="context"></param>
public override void ChannelRegistered(IChannelHandlerContext context)
{
base.ChannelRegistered(context);
}
/// <summary>
/// 准备就绪
/// </summary>
/// <param name="context"></param>
public override void ChannelActive(IChannelHandlerContext context)
{
base.ChannelActive(context);
Debug.Log($"[TcpClientHandler] 连接成功: {context.Channel.RemoteAddress}");
}
/// <summary>
/// 有数据可读
/// </summary>
/// <param name="context"></param>
/// <param name="message"></param>
public override void ChannelRead(IChannelHandlerContext context, object message)
{
base.ChannelRead(context, message);
if (message is not JNetParam data) return;
root.Dispatch(data);
}
/// <summary>
/// 某次数据读完
/// </summary>
/// <param name="context"></param>
public override void ChannelReadComplete(IChannelHandlerContext context)
{
base.ChannelReadComplete(context);
}
/// <summary>
/// 被关闭
/// </summary>
/// <param name="context"></param>
public override void ChannelInactive(IChannelHandlerContext context)
{
base.ChannelInactive(context);
}
/// <summary>
/// 取消线程(NioEventLoop) 的绑定
/// </summary>
/// <param name="context"></param>
public override void ChannelUnregistered(IChannelHandlerContext context)
{
base.ChannelUnregistered(context);
context.Channel.EventLoop.Schedule(() =>
{
Debug.Log($"重连接: {context.Channel.RemoteAddress}");
root.StartConnect();
}, new TimeSpan(1000));
}
/// <summary>
/// 逻辑处理器被移除
/// </summary>
/// <param name="context"></param>
public override void HandlerRemoved(IChannelHandlerContext context)
{
base.HandlerRemoved(context);
}
}
}

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fileFormatVersion: 2
guid: 8a6cf562019b4e4eaf5fae1b4bb2b19f
timeCreated: 1723799944

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@@ -0,0 +1,34 @@
using DotNetty.Handlers.Logging;
using DotNetty.Handlers.Timeout;
using DotNetty.Transport.Channels;
using DotNetty.Transport.Channels.Sockets;
using JNGame.Network.Netty;
using JNGame.Network.Netty.TCP;
using Plugins.JNGame.Network;
using TestNetty.Service.Handlers;
namespace TestNetty.Client.Initializers
{
public class TcpClientInitializer : ChannelInitializer<ISocketChannel>
{
private JNClientBase root;
private TcpClientHandler handler;
public TcpClientInitializer(JNClientBase server)
{
root = server;
handler = new TcpClientHandler(root);
}
protected override void InitChannel(ISocketChannel channel)
{
IChannelPipeline pipeline = channel.Pipeline;
pipeline.AddLast(new IdleStateHandler(30, 30, 60 * 5));
pipeline.AddLast(new HeartBeatHandler());
pipeline.AddLast("encoder", new TcpEncoderHandler());
pipeline.AddLast("decoder", new TcpDecoderHandler());
pipeline.AddLast(handler);
}
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 96db8fb3f65d44b798bc06f95a8246bb
timeCreated: 1723799785

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@@ -0,0 +1,36 @@
using DotNetty.Buffers;
using DotNetty.Codecs;
using DotNetty.Transport.Channels;
using System.Collections.Generic;
using Plugins.JNGame.Network.Util;
namespace TestNetty.Service.Handlers
{
/// <summary>
/// Decoder Packet
/// </summary>
public class TcpDecoderHandler : ByteToMessageDecoder
{
//准备读取的消息长度
private int? length;
protected override void Decode(IChannelHandlerContext context, IByteBuffer input, List<object> output)
{
if (length is null && input.ReadableBytes >= 4)
{
length = input.ReadInt();
}
if (length is not null && input.ReadableBytes >= length)
{
IByteBuffer result = input.ReadBytes(length.Value);
output.Add(NDataUtil.Parse(result.Array));
result.Clear();
length = null;
}
}
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 9487ff44b5354bc4843ac7320680c10f
timeCreated: 1723773916

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@@ -0,0 +1,22 @@
using System;
using DotNetty.Buffers;
using DotNetty.Codecs;
using DotNetty.Transport.Channels;
using Plugins.JNGame.Network.Entity;
using Plugins.JNGame.Network.Util;
namespace TestNetty.Service.Handlers
{
/// <summary>
/// Encoder Packet
/// </summary>
public class TcpEncoderHandler : MessageToByteEncoder<JNetParam>
{
protected override void Encode(IChannelHandlerContext context, JNetParam message, IByteBuffer output)
{
var data = NDataUtil.Encrypt(message);
output.WriteInt(data.Length);//4-8
output.WriteBytes(data);
}
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 11f81d1e8543432c8226b6c42b605010
timeCreated: 1723773916

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@@ -0,0 +1,11 @@
using Plugins.JNGame.Network.Entity;
namespace JNGame.Network.Netty.TCP
{
public class TcpPacket
{
public int Checkbit;
public int Length;
public JNetParam Data;
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b5008afe7a554eafb1c684bef86362b0
timeCreated: 1723774619

View File

@@ -0,0 +1,154 @@
using System;
using DotNetty.Transport.Channels;
using JNGame.Util.Types;
using Plugins.JNGame.Network;
using Plugins.JNGame.Network.Action;
using Plugins.JNGame.Network.Entity;
using UnityEngine;
namespace JNGame.Network.Netty.TCP
{
public class TcpServerHandler : ChannelHandlerAdapter
{
private int _index = 0;
public int Next()
{
return _index++;
}
private JNServerBase root;
public readonly KeyValue<IChannelHandlerContext, int> ClientInts = new();
public TcpServerHandler(JNServerBase server)
{
root = server;
}
/// <summary>
/// 逻辑处理器被添加
/// </summary>
/// <param name="context"></param>
public override void HandlerAdded(IChannelHandlerContext context)
{
base.HandlerAdded(context);
ClientInts.Add(context,Next());
}
/// <summary>
/// 绑定到线程
/// </summary>
/// <param name="context"></param>
public override void ChannelRegistered(IChannelHandlerContext context)
{
base.ChannelRegistered(context);
}
/// <summary>
/// 准备就绪
/// </summary>
/// <param name="context"></param>
public override void ChannelActive(IChannelHandlerContext context)
{
base.ChannelActive(context);
if (!(ClientInts.TryGetValueByKey(context,out var id)))
{
context.CloseAsync();
return;
}
Debug.Log($"[TcpServerHandler] 连接成功: {context.Channel.RemoteAddress}");
//客户端连接
root.Dispatch((int)NActionEnum.ClientConnect,new JNServerParam()
{
Client = id,
Message = Array.Empty<byte>()
});
}
/// <summary>
/// 有数据可读
/// </summary>
/// <param name="context"></param>
/// <param name="message"></param>
public override void ChannelRead(IChannelHandlerContext context, object message)
{
base.ChannelRead(context, message);
if (message is not JNetParam data) return;
if (!(ClientInts.TryGetValueByKey(context,out var id)))
{
context.CloseAsync();
return;
}
root.Dispatch(data.HId,new JNServerParam()
{
Client = id,
Message = data.Bytes
});
}
/// <summary>
/// 某次数据读完
/// </summary>
/// <param name="context"></param>
public override void ChannelReadComplete(IChannelHandlerContext context)
{
base.ChannelReadComplete(context);
}
/// <summary>
/// 被关闭
/// </summary>
/// <param name="context"></param>
public override void ChannelInactive(IChannelHandlerContext context)
{
base.ChannelInactive(context);
if (!(ClientInts.TryGetValueByKey(context,out var id)))
{
context.CloseAsync();
return;
}
Debug.Log($"[TcpServerHandler] 断开连接: {context.Channel.RemoteAddress}");
//客户端断开
root.Dispatch((int)NActionEnum.ClientDisconnect,new JNServerParam()
{
Client = id,
Message = Array.Empty<byte>()
});
}
/// <summary>
/// 取消线程(NioEventLoop) 的绑定
/// </summary>
/// <param name="context"></param>
public override void ChannelUnregistered(IChannelHandlerContext context)
{
base.ChannelUnregistered(context);
}
/// <summary>
/// 逻辑处理器被移除
/// </summary>
/// <param name="context"></param>
public override void HandlerRemoved(IChannelHandlerContext context)
{
base.HandlerRemoved(context);
ClientInts.RemoveByKey(context);
}
}
}

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fileFormatVersion: 2
guid: 70f2f7800eb14ae189df47eb04e775aa
timeCreated: 1723776097

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@@ -0,0 +1,42 @@
using DotNetty.Handlers.Timeout;
using DotNetty.Transport.Channels;
using DotNetty.Transport.Channels.Sockets;
using Plugins.JNGame.Network;
using TestNetty.Service.Handlers;
namespace JNGame.Network.Netty.TCP
{
public class TcpServerInitializer : ChannelInitializer<ISocketChannel>
{
private JNServerBase root;
private TcpServerHandler handler;
public TcpServerInitializer(JNServerBase server)
{
root = server;
handler = new TcpServerHandler(root);
}
protected override void InitChannel(ISocketChannel channel)
{
IChannelPipeline pipeline = channel.Pipeline;
pipeline.AddLast(new IdleStateHandler(30,30,60 * 5));//心跳
pipeline.AddLast(new HeartBeatHandler());
pipeline.AddLast("encoder", new TcpEncoderHandler());
pipeline.AddLast("decoder", new TcpDecoderHandler());
pipeline.AddLast(handler);
}
public IChannelHandlerContext GetClient(int index)
{
return handler.ClientInts.Value2Key(index);
}
public int[] GetClients()
{
return handler.ClientInts.Values;
}
}
}

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fileFormatVersion: 2
guid: 5c734c16eb6b4ff98f41bb63524f3209
timeCreated: 1723773874

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 48ddea52cea7e1145b20a9674aeeca02
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 417922a615a577540b5a5f446a197bdc
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,74 @@
syntax = "proto3";
option java_package = "cn.jisol.ngame.proto";
// ---------------------- 帧同步 --------------------------
//帧同步输入
message JNFrameInput{
int32 nId = 1; //输入的Id
optional bytes input = 2; //输入内容
int32 clientId = 3; //输入所属的客户端Id
}
//帧输入列表
message JNFrameInputs {
repeated JNFrameInput inputs = 1; //输入列表
}
//帧同步消息
message JNFrameInfo {
int32 index = 1; //帧数
repeated JNFrameInput messages = 2; //消息bytes
}
//帧同步集合
message JNFrameInfos{
repeated JNFrameInfo frames = 1; //帧数集
}
//帧同步输入
message JNInput {
optional string message = 1;
}
// ---------------------- 状态同步 --------------------------
// 状态数据
message JNStateData{
optional bytes data = 2; //数据
}
// 全量状态
message JNStateAllData{
int32 NetID = 1; //同步Id
map<int64 ,JNStateData> messages = 2; //状态bytes
}
// 更新状态
message JNStateItemData{
int32 NetID = 1; //同步Id
map<int64 ,JNStateData> messages = 2; //状态bytes
}
// --------------------- 状态Tile同步 -----------------------
// 状态Tile输入
message JNStateTileInputs{
int32 tId = 1; //区块Id
JNFrameInputs message = 2; //inputs
}
// Tile更新状态
message JNStateTileItemData{
int32 tId = 1; //区块Id
JNStateItemData data = 2;
}
// Tile更新全量状态
message JNStateTileAllData{
int32 tId = 1; //区块Id
JNStateAllData data = 2;
}
//Tile服务器区块信息
message JNAddTileServer{
int32 tile = 1; //TileId
string ip = 2; //IP
int32 port = 3; //端口
}

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@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f5033772dc466fc46a8ac64d8dbc5d00
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,445 @@
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: NActionMessage.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
/// <summary>Holder for reflection information generated from NActionMessage.proto</summary>
public static partial class NActionMessageReflection {
#region Descriptor
/// <summary>File descriptor for NActionMessage.proto</summary>
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static NActionMessageReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"ChROQWN0aW9uTWVzc2FnZS5wcm90byIvCgtOQWN0aW9uRGVtbxIUCgdtZXNz",
"YWdlGAEgASgJSACIAQFCCgoIX21lc3NhZ2UiMAoMTkFjdGlvbkRlbW8yEhQK",
"B21lc3NhZ2UYASABKAlIAIgBAUIKCghfbWVzc2FnZUIWChRjbi5qaXNvbC5u",
"Z2FtZS5wcm90b2IGcHJvdG8z"));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::NActionDemo), global::NActionDemo.Parser, new[]{ "Message" }, new[]{ "Message" }, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::NActionDemo2), global::NActionDemo2.Parser, new[]{ "Message" }, new[]{ "Message" }, null, null, null)
}));
}
#endregion
}
#region Messages
public sealed partial class NActionDemo : pb::IMessage<NActionDemo>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<NActionDemo> _parser = new pb::MessageParser<NActionDemo>(() => new NActionDemo());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser<NActionDemo> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::NActionMessageReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public NActionDemo() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public NActionDemo(NActionDemo other) : this() {
message_ = other.message_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public NActionDemo Clone() {
return new NActionDemo(this);
}
/// <summary>Field number for the "message" field.</summary>
public const int MessageFieldNumber = 1;
private string message_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public string Message {
get { return message_ ?? ""; }
set {
message_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
/// <summary>Gets whether the "message" field is set</summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool HasMessage {
get { return message_ != null; }
}
/// <summary>Clears the value of the "message" field</summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void ClearMessage() {
message_ = null;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as NActionDemo);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(NActionDemo other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (Message != other.Message) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (HasMessage) hash ^= Message.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (HasMessage) {
output.WriteRawTag(10);
output.WriteString(Message);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (HasMessage) {
output.WriteRawTag(10);
output.WriteString(Message);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (HasMessage) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(Message);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(NActionDemo other) {
if (other == null) {
return;
}
if (other.HasMessage) {
Message = other.Message;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 10: {
Message = input.ReadString();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 10: {
Message = input.ReadString();
break;
}
}
}
}
#endif
}
public sealed partial class NActionDemo2 : pb::IMessage<NActionDemo2>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<NActionDemo2> _parser = new pb::MessageParser<NActionDemo2>(() => new NActionDemo2());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser<NActionDemo2> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::NActionMessageReflection.Descriptor.MessageTypes[1]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public NActionDemo2() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public NActionDemo2(NActionDemo2 other) : this() {
message_ = other.message_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public NActionDemo2 Clone() {
return new NActionDemo2(this);
}
/// <summary>Field number for the "message" field.</summary>
public const int MessageFieldNumber = 1;
private string message_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public string Message {
get { return message_ ?? ""; }
set {
message_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
/// <summary>Gets whether the "message" field is set</summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool HasMessage {
get { return message_ != null; }
}
/// <summary>Clears the value of the "message" field</summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void ClearMessage() {
message_ = null;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as NActionDemo2);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(NActionDemo2 other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (Message != other.Message) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (HasMessage) hash ^= Message.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (HasMessage) {
output.WriteRawTag(10);
output.WriteString(Message);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (HasMessage) {
output.WriteRawTag(10);
output.WriteString(Message);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (HasMessage) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(Message);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(NActionDemo2 other) {
if (other == null) {
return;
}
if (other.HasMessage) {
Message = other.Message;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 10: {
Message = input.ReadString();
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 10: {
Message = input.ReadString();
break;
}
}
}
}
#endif
}
#endregion
#endregion Designer generated code

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fileFormatVersion: 2
guid: 7a64c8e0d9371ec4a8dc561dbfe81026
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,12 @@
syntax = "proto3";
option java_package = "cn.jisol.ngame.proto";
message NActionDemo {
optional string message = 1;
}
message NActionDemo2 {
optional string message = 1;
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: e48e0afd082b466081556cb81d66935f
timeCreated: 1705996154

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: f297d4999ae14dd7a046a1faebd6845a
timeCreated: 1706004786

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@@ -0,0 +1,45 @@
using System;
using System.Linq;
using System.Reflection;
using Google.Protobuf;
using Plugins.JNGame.Network.Entity;
using Plugins.JNGame.Util;
namespace Plugins.JNGame.Network.Util
{
// 网络数据工具类 [请求Id*4,处理Id*4,...参数数据*N]
public static class NDataUtil
{
// 解析
public static JNetParam Parse(byte[] data)
{
return JNetParam.Build(
ToUtil.Byte4ToInt(data.Skip(0).Take(4).ToArray()),
ToUtil.Byte4ToInt(data.Skip(4).Take(4).ToArray()))
.SetByte(data.Skip(8).Take(data.Length - 8).ToArray());
}
// 编码
public static byte[] Encrypt(JNetParam param)
{
byte[] id = ToUtil.IntToByte4(param.ID);
byte[] hId = ToUtil.IntToByte4(param.HId);
byte[] data = Array.Empty<byte>();
if(param.Data != null)
data = param.Data.ToByteArray();
byte[] datas = new byte[hId.Length+id.Length+data.Length];
Array.Copy(id, 0, datas, 0, id.Length);
Array.Copy(hId, 0, datas, id.Length, hId.Length);
Array.Copy(data, 0, datas, id.Length + hId.Length, data.Length);
return datas;
}
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 8b05544adb2f44b4af8f86b2bc66a035
timeCreated: 1706004790