mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
namespace Plugins.JNGame.Network.Action
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{
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public enum NActionEnum : int
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{
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Ping = 1, //PING
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NActionDemo = 2, //Demo 消息
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NActionDemo2 = 3, //Demo 消息
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ClientConnect = 11, //客户端连接
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ClientDisconnect = 12, //客户端断开
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NSyncFrameStart = 100, //帧同步开始
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NSyncFrameEnd = 101, //帧同步结束
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NSyncFrameBack = 102, //帧同步回调
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NSyncFrameInput = 103, //帧同步输入
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NSyncFrameReset = 104, //重置帧同步
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NSyncStateStartRequest = 110, //状态同步开始
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NSyncStateEndRequest = 111, //状态同步结束
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NSyncStateBackResponse = 112, //状态同步回调
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NSyncStateDataUpdateRequest = 113, //状态同步更新
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NSyncStateAllUpdateRequest = 114, //状态全量更新
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NSyncStateAllBackResponse = 115, //状态同步全量回调
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NSyncStateDataUpdate = 121, //状态同步更新
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NSyncStateAllUpdate = 122, //状态全量更新
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NSyncStateAllBack = 123, //状态同步全量回调
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NSyncTileInput = 131, //状态Tile同步输入
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NAddTileServer = 141, //添加区块服务器
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}
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} |