优化属性更新逻辑

This commit is contained in:
DESKTOP-5RP3AKU\Jisol
2024-09-22 03:27:16 +08:00
parent c59ebd6280
commit 81fee86ba7
54 changed files with 271 additions and 97 deletions

View File

@@ -0,0 +1,35 @@
using System;
using JNGame.Math;
using UnityEngine;
namespace Game.JNGState.Logic.Data
{
[Serializable]
public class DValuePosition
{
public long x;
public long y;
public long z;
public Vector3 ToVector3()
{
return new Vector3()
{
x = new LFloat(true,x).ToFloat(),
y = new LFloat(true,y).ToFloat(),
z = new LFloat(true,z).ToFloat(),
};
}
public override bool Equals(object obj)
{
if (obj is not DValuePosition old) return false;
return old.x == x && old.y == y && old.z == z;
}
public LVector3 ToLVector3()
{
return new LVector3(new LFloat(true,x), new LFloat(true,y), new LFloat(true,z));
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: e710dfde494c4e8eb582ad2c45b3c12a
timeCreated: 1722822666

View File

@@ -0,0 +1,29 @@
using System.Collections.Generic;
using DotRecast.Core.Collections;
using Game.JNGFrame.Logic.Entity;
using Game.JNGFrame.Logic.Entity.Contexts;
using Game.Logic.Entity.Nodes;
using JNGame.Sync.State.Tile.Entity;
using JNGame.Sync.System.Data;
using UnityEngine;
namespace Game.JNGState.Logic.Data
{
public class EDBossData : GDataBase<EDBossData,EDNodeValue,EDBoss>
{
}
public class EDBossDataSystem : GDataBaseSystem<EDBossData,EDNodeValue,EDBoss>
{
public EDBossDataSystem(SStateDataEnum type) : base(type)
{
}
public override int NetID => (int)NetDataEnum.EDBossData;
public override JNTileContext<EDBoss> NodeContext => Contexts.GetContext<EDBossContext>();
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 800b600f0af8416c9f450a329385cfcb
timeCreated: 1724675405

View File

@@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Text;
using AppGame;
using DotRecast.Core.Collections;
using Entitas;
using Game.JNGFrame.Logic.Entity;
using Game.JNGFrame.Logic.Entity.Contexts;
using Game.Logic.Entity.Nodes;
using JNGame.Math;
using JNGame.Sync.State.Tile.Entity;
using JNGame.Sync.System;
using JNGame.Sync.System.Data;
using Newtonsoft.Json;
using UnityEngine;
namespace Game.JNGState.Logic.Data
{
[Serializable]
public class EDNodeValue : GDataValue
{
}
public class EDNodeData : GDataBase<EDNodeData,EDNodeValue,EDNode>
{
}
public class EDNodeDataSystem : GDataBaseSystem<EDNodeData,EDNodeValue,EDNode>
{
public EDNodeDataSystem(SStateDataEnum type) : base(type)
{
}
public override JNTileContext<EDNode> NodeContext => Contexts.GetContext<EDNodeContext>();
public override int NetID => (int)NetDataEnum.EDNodeData;
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 0f1c12a776364a24a4e8d1b1372bed25
timeCreated: 1721101714

View File

@@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using DotRecast.Core.Collections;
using Game.JNGFrame.Logic.Entity;
using Game.JNGFrame.Logic.Entity.Contexts;
using Game.Logic.Entity.Nodes;
using JNGame.Sync.State.Tile.Entity;
using JNGame.Sync.System;
using JNGame.Sync.System.Data;
namespace Game.JNGState.Logic.Data
{
public enum EDPlayerValueCode : int
{
Auth = 201
}
[Serializable]
public class EDPlayerValue : GDataValue
{
public int? Auth = null;
}
public class EDPlayerData : GDataBase<EDPlayerData,EDPlayerValue,EDPlayer>
{
public override void BindEntity(JNTileEntity entity)
{
base.BindEntity(entity);
Value.Auth = Node.Controller.Auth;
}
public override bool IsEquals(ISData data)
{
var node = data as EDPlayerData;
if (node is null) return false;
return base.IsEquals(data) && Value.Auth.Equals(node.Value.Auth);
}
public override EDPlayerValue GetDifference(ISData diffValue = null)
{
var diff = diffValue as EDPlayerData;
var value = base.GetDifference(diffValue);
if (value is null || diff is null) return null;
if (diff.Value.Auth is not null) value.Auth = diff.Value.Auth;
return value;
}
public override void UData(EDPlayerValue data)
{
base.UData(data);
if (data.Auth is not null)
{
Value.Auth = data.Auth;
WriteUpdate((int)EDPlayerValueCode.Auth);
}
}
}
public class EDPlayerDataSystem : GDataBaseSystem<EDPlayerData,EDPlayerValue,EDPlayer>
{
public EDPlayerDataSystem(SStateDataEnum type) : base(type)
{
}
public override int NetID => (int)NetDataEnum.EDPlayerData;
public override JNTileContext<EDPlayer> NodeContext => Contexts.GetContext<EDPlayerContext>();
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: f7aabf53b2ce4c838b5a5812493a625c
timeCreated: 1722256803

View File

@@ -0,0 +1,173 @@
using System;
using System.Collections.Generic;
using AppGame;
using AppGame.Systems.CServer;
using Google.Protobuf;
using JNGame.Math;
using JNGame.Sync.State.Tile.Entity;
using JNGame.Sync.System;
using JNGame.Sync.System.Data;
using Plugins.JNGame.Network.Action;
using Plugins.JNGame.Util;
using TouchSocket.Core;
namespace Game.JNGState.Logic.Data
{
public enum GDataValueCode : int
{
Position = 101
}
[Serializable]
public class GDataValue
{
public DValuePosition Position = null;
}
public abstract class IGDataBase : ISTileData
{
//计入修改
public readonly ConcurrentList<int> WriteCodes = new();
/// <summary>
/// 计入修改
/// </summary>
/// <param name="code"></param>
public void WriteUpdate(int code)
{
if (WriteCodes.Contains(code)) return;
WriteCodes.Add(code);
}
}
public class GDataBase<Self,T,N> : IGDataBase where Self : GDataBase<Self,T,N> where T : GDataValue,new() where N : JNTileEntity
{
public readonly T Value = new ();
public N Node => Entity as N;
public GDataBase()
{
}
public override void BindEntity(JNTileEntity entity)
{
base.BindEntity(entity);
Value.Position = new DValuePosition()
{
x = Node.Position.x.rawValue,
y = Node.Position.y.rawValue,
z = Node.Position.z.rawValue,
};
}
public override bool IsEquals(ISData data)
{
var node = data as Self;
if (node is null) return false;
return Value.Position.Equals(node.Value.Position);
}
public sealed override byte[] GetByte()
{
// return Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(Value));
return ToUtil.ObjectToBytes(Value);
}
public sealed override byte[] GetByteDifference(ISData diffValue = null)
{
var diff = GetDifference(diffValue);
if (diff is not null)
{
// return Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(diff));
return ToUtil.ObjectToBytes(diff);
}
else
{
return Array.Empty<byte>();
}
}
public virtual T GetDifference(ISData diffValue = null)
{
var diff = diffValue as Self;
if (diff is null || IsEquals(diffValue)) return null;
var value = new T();
if (diff.Value.Position is not null) value.Position = diff.Value.Position;
return value;
}
public sealed override void UByte(byte[] bytes)
{
if (bytes.Length == 0) return;
// var value = JsonConvert.DeserializeObject<T>(Encoding.UTF8.GetString(bytes));
var value = ToUtil.BytesToObject<T>(bytes);
UData(value);
}
/// <summary>
/// 更新数据
/// </summary>
public virtual void UData(T data)
{
if (data.Position is not null)
{
Value.Position = data.Position;
WriteUpdate((int)GDataValueCode.Position);
}
}
public override LVector3 GetDataPosition()
{
return Value.Position.ToLVector3();
}
}
public abstract class GDataBaseSystem<T,V,E> : STileDataSystem<T,E> where T : GDataBase<T,V,E>,new() where E : JNTileEntity, new() where V : GDataValue,new()
{
protected GDataBaseSystem(SStateDataEnum type) : base(type)
{
}
public override void OnSendAllData(Dictionary<ulong, byte[]> bytes)
{
JNStateItemData player = new JNStateItemData(); //玩家状态数据
player.NetID = NetID;
foreach (var byteItem in bytes)
{
var data = new JNStateData()
{
Data = ByteString.CopyFrom(byteItem.Value)
};
player.Messages.Add(byteItem.Key,data);
}
//给玩家发送状态信息
App.Server.AllSend((int)NActionEnum.NSyncStateDataUpdate,player,client => App.Server.Roles.TryGetValue(client.Id,out var role) && role == JNGClientRole.Player);
}
public override void OnSendSlaveData(Dictionary<ulong, byte[]> bytes)
{
JNStateItemData slave = new JNStateItemData(); //玩家状态数据
slave.NetID = NetID;
foreach (var byteItem in bytes)
{
var data = new JNStateData()
{
Data = ByteString.CopyFrom(byteItem.Value)
};
slave.Messages.Add(byteItem.Key,data);
}
//给从服务器发送状态信息
App.Server.AllSend((int)NActionEnum.NSyncStateDataUpdate,slave,client => App.Server.Roles.TryGetValue(client.Id,out var role) && role == JNGClientRole.SlaveServer);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: aadb74e9a104400fa1b865990faf8315
timeCreated: 1721997279

View File

@@ -0,0 +1,9 @@
namespace Game.JNGState.Logic.Data
{
public enum NetDataEnum : int
{
EDNodeData = 0,
EDPlayerData = 1,
EDBossData = 2,
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 2e77dac300e7430c8ceebaf85db683c4
timeCreated: 1721959245