mirror of
https://gitee.com/jisol/jisol-game/
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@ -314,7 +265,7 @@ MonoBehaviour:
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||||||
--- !u!20 &1371947667
|
m_EditorHideFlags: 0
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|
m_Script: {fileID: 11500000, guid: 367e80e3fa958344491a9a196a902b72, type: 3}
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|
m_Name:
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||||||
|
m_EditorClassIdentifier:
|
||||||
|
constantSize: 1
|
||||||
|
--- !u!20 &1460349559
|
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Camera:
|
Camera:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1371947665}
|
m_GameObject: {fileID: 1460349557}
|
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m_Enabled: 1
|
m_Enabled: 1
|
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serializedVersion: 2
|
serializedVersion: 2
|
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m_ClearFlags: 1
|
m_ClearFlags: 3
|
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||||
m_projectionMatrixMode: 1
|
m_projectionMatrixMode: 1
|
||||||
m_GateFitMode: 2
|
m_GateFitMode: 2
|
||||||
@ -371,40 +327,40 @@ Camera:
|
|||||||
y: 0
|
y: 0
|
||||||
width: 1
|
width: 1
|
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height: 1
|
height: 1
|
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near clip plane: 0.3
|
near clip plane: -30
|
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far clip plane: 1000
|
far clip plane: 30
|
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field of view: 60
|
field of view: 60
|
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orthographic: 0
|
orthographic: 1
|
||||||
orthographic size: 5
|
orthographic size: 5
|
||||||
m_Depth: -1
|
m_Depth: 1
|
||||||
m_CullingMask:
|
m_CullingMask:
|
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serializedVersion: 2
|
serializedVersion: 2
|
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m_Bits: 4294967295
|
m_Bits: 32
|
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m_RenderingPath: -1
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m_RenderingPath: -1
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m_TargetTexture: {fileID: 0}
|
m_TargetTexture: {fileID: 0}
|
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m_TargetDisplay: 0
|
m_TargetDisplay: 0
|
||||||
m_TargetEye: 3
|
m_TargetEye: 0
|
||||||
m_HDR: 1
|
m_HDR: 0
|
||||||
m_AllowMSAA: 1
|
m_AllowMSAA: 0
|
||||||
m_AllowDynamicResolution: 0
|
m_AllowDynamicResolution: 0
|
||||||
m_ForceIntoRT: 0
|
m_ForceIntoRT: 0
|
||||||
m_OcclusionCulling: 1
|
m_OcclusionCulling: 1
|
||||||
m_StereoConvergence: 10
|
m_StereoConvergence: 10
|
||||||
m_StereoSeparation: 0.022
|
m_StereoSeparation: 0.022
|
||||||
--- !u!4 &1371947668
|
--- !u!4 &1460349560
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 1371947665}
|
m_GameObject: {fileID: 1460349557}
|
||||||
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
m_LocalPosition: {x: 8.688524, y: -5, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
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m_RootOrder: 1
|
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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--- !u!1 &1994723394
|
--- !u!1 &1994723394
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -450,11 +406,18 @@ Transform:
|
|||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 1994723394}
|
m_GameObject: {fileID: 1994723394}
|
||||||
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 3
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1660057539 &9223372036854775807
|
||||||
|
SceneRoots:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Roots:
|
||||||
|
- {fileID: 1460349560}
|
||||||
|
- {fileID: 67180525}
|
||||||
|
- {fileID: 1994723396}
|
||||||
|
14
JNFrame2/Assets/HotMain/HotMainEvent.cs
Normal file
14
JNFrame2/Assets/HotMain/HotMainEvent.cs
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
namespace HotMain
|
||||||
|
{
|
||||||
|
public class HotMainEvent
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 开始下载资源
|
||||||
|
/// </summary>
|
||||||
|
public static string StartDownloader = "HotMainEvent_StartDownloader";
|
||||||
|
/// <summary>
|
||||||
|
/// 下载资源中进度更新 totalCount, currentCount, totalBytes, currentBytes
|
||||||
|
/// </summary>
|
||||||
|
public static string DownloaderProgressUpdate = "HotMainEvent_DownloaderProgressUpdate";
|
||||||
|
}
|
||||||
|
}
|
3
JNFrame2/Assets/HotMain/HotMainEvent.cs.meta
Normal file
3
JNFrame2/Assets/HotMain/HotMainEvent.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 426c2f9b87234b1c962c020f4ed21c68
|
||||||
|
timeCreated: 1729012045
|
@ -21,7 +21,7 @@ namespace HotMain.SHGame.Procedure
|
|||||||
//热更新的dll名称
|
//热更新的dll名称
|
||||||
public static readonly string[] HotDllName =
|
public static readonly string[] HotDllName =
|
||||||
{
|
{
|
||||||
"HotSamples.dll"
|
"HotSamples.dll",
|
||||||
};
|
};
|
||||||
|
|
||||||
public static readonly string[] AotMetaAssemblyFiles =
|
public static readonly string[] AotMetaAssemblyFiles =
|
||||||
|
@ -21,11 +21,34 @@ namespace HotMain.SHGame.Procedure
|
|||||||
|
|
||||||
private async UniTask CreatePackageDownloader(IFsm<IProcedureManager> procedureOwner)
|
private async UniTask CreatePackageDownloader(IFsm<IProcedureManager> procedureOwner)
|
||||||
{
|
{
|
||||||
|
|
||||||
// 打包时内置在包体内的资源 直接先使用包体资源,实例化 登录加载界面后,再去检查是否需要下载更新
|
// 打包时内置在包体内的资源 直接先使用包体资源,实例化 登录加载界面后,再去检查是否需要下载更新
|
||||||
//加载AOT
|
//加载AOT
|
||||||
await LoadMetadataForAOTAssemblies();
|
await LoadMetadataForAOTAssemblies();
|
||||||
|
|
||||||
|
//加载GameLauncher dll
|
||||||
|
#if !UNITY_EDITOR
|
||||||
|
_launcherAss = await LoadHotfixDll(ProcedureInitializePackage.RawFilePackageName, "GameLauncher.dll");
|
||||||
|
#else
|
||||||
|
_launcherAss = AppDomain.CurrentDomain.GetAssemblies().First(a => a.GetName().Name == "GameLauncher");
|
||||||
|
Log.Warning("加载热更dll:GameLauncher.dll");
|
||||||
|
#endif
|
||||||
|
|
||||||
//切换到更新资源版本
|
//切换到更新资源版本
|
||||||
ChangeState<ProcedurePackageDownloader>(procedureOwner);
|
ChangeState<ProcedurePackageDownloader>(procedureOwner);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async UniTask<Assembly> LoadHotfixDll(string packageName, string name)
|
||||||
|
{
|
||||||
|
Log.Warning($"加载热更dll:{name}");
|
||||||
|
var package = YooAssets.GetPackage(packageName);
|
||||||
|
var handle = package.LoadRawFileAsync(name);
|
||||||
|
await handle.ToUniTask();
|
||||||
|
var dllBytes = handle.GetRawFileData();
|
||||||
|
var assembly = Assembly.Load(dllBytes);
|
||||||
|
Log.Warning($"加载热更dll完成:{name}");
|
||||||
|
return assembly;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -1,7 +1,10 @@
|
|||||||
using Cysharp.Threading.Tasks;
|
using System;
|
||||||
|
using Cysharp.Threading.Tasks;
|
||||||
using SHFrame;
|
using SHFrame;
|
||||||
using SHFrame.FSM;
|
using SHFrame.FSM;
|
||||||
|
using UnityEngine;
|
||||||
using YooAsset;
|
using YooAsset;
|
||||||
|
using EventArgs = SHFrame.EventArgs;
|
||||||
|
|
||||||
namespace HotMain.SHGame.Procedure
|
namespace HotMain.SHGame.Procedure
|
||||||
{
|
{
|
||||||
@ -13,26 +16,70 @@ namespace HotMain.SHGame.Procedure
|
|||||||
private int totalDownloadCount = 0;
|
private int totalDownloadCount = 0;
|
||||||
private long totalDownloadBytes = 0;
|
private long totalDownloadBytes = 0;
|
||||||
|
|
||||||
|
private IFsm<IProcedureManager> Procedure;
|
||||||
|
private bool isStartDownloader = false;
|
||||||
|
|
||||||
protected override void OnEnter(IFsm<IProcedureManager> procedureOwner)
|
protected override void OnEnter(IFsm<IProcedureManager> procedureOwner)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
Procedure = procedureOwner;
|
||||||
|
|
||||||
base.OnEnter(procedureOwner);
|
base.OnEnter(procedureOwner);
|
||||||
|
|
||||||
launcherPatchCount = 0;
|
launcherPatchCount = 0;
|
||||||
totalDownloadCount = 0;
|
totalDownloadCount = 0;
|
||||||
totalDownloadBytes = 0;
|
totalDownloadBytes = 0;
|
||||||
Download(procedureOwner);
|
|
||||||
|
//监听开始下载
|
||||||
|
EventUtil.AddListener(HotMainEvent.StartDownloader,OnStartDownloader);
|
||||||
|
|
||||||
|
//打开Launcher
|
||||||
|
RunLauncher().Forget();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnLeave(IFsm<IProcedureManager> procedureOwner, bool isShutdown)
|
||||||
|
{
|
||||||
|
base.OnLeave(procedureOwner, isShutdown);
|
||||||
|
|
||||||
|
EventUtil.RemoveListener(HotMainEvent.StartDownloader,OnStartDownloader);
|
||||||
|
}
|
||||||
|
|
||||||
|
public async UniTask RunLauncher()
|
||||||
|
{
|
||||||
|
|
||||||
|
//打开LauncherMain
|
||||||
|
var package = YooAssets.GetPackage(ProcedureInitializePackage.DefaultPackageName);
|
||||||
|
var handle = package.LoadAssetAsync<GameObject>("HotLauncher");
|
||||||
|
await handle.ToUniTask();
|
||||||
|
var hotLauncher = handle.InstantiateSync();
|
||||||
|
hotLauncher.name = $"HotLauncher_{package.GetPackageVersion()}";
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void OnStartDownloader(EventArgs eventargs)
|
||||||
|
{
|
||||||
|
Download(Procedure);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
private async void Download(IFsm<IProcedureManager> procedureOwner)
|
private async void Download(IFsm<IProcedureManager> procedureOwner)
|
||||||
{
|
{
|
||||||
// //检查launcher标签的资源
|
|
||||||
// launcherPatchCount += TryGetTagPatchCount(ProcedureInitializePackage.RawFilePackageName, YooTag.LAUNCHER);
|
if (isStartDownloader) return;
|
||||||
// launcherPatchCount += TryGetTagPatchCount(ProcedureInitializePackage.DefaultPackageName, YooTag.LAUNCHER);
|
|
||||||
//
|
isStartDownloader = true;
|
||||||
// if (launcherPatchCount > 0)
|
|
||||||
// {
|
//检查launcher标签的资源
|
||||||
// Log.Warning("launcher资源需要更新,下载完成后需要重启游戏");
|
launcherPatchCount += TryGetTagPatchCount(ProcedureInitializePackage.RawFilePackageName, "Launcher");
|
||||||
// totalDownloadCount += launcherPatchCount;
|
launcherPatchCount += TryGetTagPatchCount(ProcedureInitializePackage.DefaultPackageName, "Launcher");
|
||||||
// }
|
|
||||||
|
if (launcherPatchCount > 0)
|
||||||
|
{
|
||||||
|
Log.Warning("launcher资源需要更新,下载完成后需要重启游戏");
|
||||||
|
totalDownloadCount += launcherPatchCount;
|
||||||
|
}
|
||||||
|
|
||||||
// 完全通过远端获取的资源,每次启动游戏都检查是否需要更新
|
// 完全通过远端获取的资源,每次启动游戏都检查是否需要更新
|
||||||
//TODO 把这个玩意拆分成 1、获取下载文件大小,2、提示总的下载大小,提示确认,3、开始下载
|
//TODO 把这个玩意拆分成 1、获取下载文件大小,2、提示总的下载大小,提示确认,3、开始下载
|
||||||
@ -72,6 +119,7 @@ namespace HotMain.SHGame.Procedure
|
|||||||
|
|
||||||
//切换到加载热更包入口
|
//切换到加载热更包入口
|
||||||
ChangeState<ProcedureLoadHot>(procedureOwner);
|
ChangeState<ProcedureLoadHot>(procedureOwner);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private int TryGetTagPatchCount(string packageName, string tag)
|
private int TryGetTagPatchCount(string packageName, string tag)
|
||||||
@ -174,6 +222,7 @@ namespace HotMain.SHGame.Procedure
|
|||||||
/// <exception cref="NotImplementedException"></exception>
|
/// <exception cref="NotImplementedException"></exception>
|
||||||
private void OnDownloadProgressUpdateFunction(int totalCount, int currentCount, long totalBytes, long currentBytes)
|
private void OnDownloadProgressUpdateFunction(int totalCount, int currentCount, long totalBytes, long currentBytes)
|
||||||
{
|
{
|
||||||
|
EventUtil.DispatchEvent(HotMainEvent.DownloaderProgressUpdate,totalCount,currentCount,totalBytes,currentBytes);
|
||||||
Log.Debug($"文件总数:{totalCount}, 已下载文件数:{currentCount}, 下载总大小:{totalBytes}, 已下载大小:{currentBytes}");
|
Log.Debug($"文件总数:{totalCount}, 已下载文件数:{currentCount}, 下载总大小:{totalBytes}, 已下载大小:{currentBytes}");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
|
using Cysharp.Threading.Tasks;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using YooAsset;
|
using YooAsset;
|
||||||
|
|
||||||
@ -86,4 +87,5 @@ namespace HotMain.SHGame.YooAsset
|
|||||||
return 1024;
|
return 1024;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
8
JNFrame2/Assets/HotResources/ResLauncher.meta
Normal file
8
JNFrame2/Assets/HotResources/ResLauncher.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 01324e397f8b57046883e895c3c119fe
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
JNFrame2/Assets/HotResources/ResLauncher/FGui.meta
Normal file
8
JNFrame2/Assets/HotResources/ResLauncher/FGui.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 463975de3f691924d8aa4cd3412145eb
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2d1c5c9cc28f8ae4d80c7fd3371dda43
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bac7a19729f5a584398ba1619904ade7
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
46
JNFrame2/Assets/HotResources/ResLauncher/HotLauncher.prefab
Normal file
46
JNFrame2/Assets/HotResources/ResLauncher/HotLauncher.prefab
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &5746054680943058182
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 6431846330035490337}
|
||||||
|
- component: {fileID: 3619268780635689341}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: HotLauncher
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &6431846330035490337
|
||||||
|
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|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5746054680943058182}
|
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|
serializedVersion: 2
|
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|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
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|
m_LocalScale: {x: 1, y: 1, z: 1}
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|
m_ConstrainProportionsScale: 0
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|
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|
m_Father: {fileID: 0}
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||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &3619268780635689341
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
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|
m_GameObject: {fileID: 5746054680943058182}
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|
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||||||
|
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|
m_Script: {fileID: 11500000, guid: 9a4484ccb149dc24aa373a560079afd7, type: 3}
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m_Name:
|
||||||
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m_EditorClassIdentifier:
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|||||||
|
fileFormatVersion: 2
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|
guid: 0c017710233005b499211af4af5a8c04
|
||||||
|
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|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
JNFrame2/Assets/HotResources/ResResource.meta
Normal file
8
JNFrame2/Assets/HotResources/ResResource.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 41b6813a035e0034e8584e4ddf38a71c
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
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|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
JNFrame2/Assets/HotResources/ResResource/FGui.meta
Normal file
8
JNFrame2/Assets/HotResources/ResResource/FGui.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c52965636fda385458ae4104ca53b469
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2333f63959faceb4182efe4ad57a7151
|
||||||
|
folderAsset: yes
|
||||||
|
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|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d6a963854fc31064588c5ca09caca5d0
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
JNFrame2/Assets/HotScripts/GameLauncher.meta
Normal file
8
JNFrame2/Assets/HotScripts/GameLauncher.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 66a61ebb88a94e742a5d74adb5ad268f
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
JNFrame2/Assets/HotScripts/GameLauncher/FGui.meta
Normal file
8
JNFrame2/Assets/HotScripts/GameLauncher/FGui.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 382f010898382c74c85229058ab6e520
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
JNFrame2/Assets/HotScripts/GameLauncher/FGui/Build.meta
Normal file
8
JNFrame2/Assets/HotScripts/GameLauncher/FGui/Build.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d51534464e7d0684697d37b78f571c58
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 826cf248984883c4abafb851d9ab209f
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,89 @@
|
|||||||
|
using FairyGUI;
|
||||||
|
using HotMain;
|
||||||
|
using HotMain.SHGame.Procedure;
|
||||||
|
using Launcher;
|
||||||
|
using SHFrame;
|
||||||
|
using YooAsset;
|
||||||
|
|
||||||
|
namespace HotScripts.GameLauncher.FGui.Scripts
|
||||||
|
{
|
||||||
|
public class LauncherUI : UIBase
|
||||||
|
{
|
||||||
|
|
||||||
|
public UI_Launcher UIView => View as UI_Launcher;
|
||||||
|
private long totalDownloadBytes = 0;
|
||||||
|
|
||||||
|
public override void OnInit()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnOpen(params object[] param)
|
||||||
|
{
|
||||||
|
|
||||||
|
//显示需要升级的大小
|
||||||
|
ResourcePackage rawFilePackage = YooAssets.GetPackage(ProcedureInitializePackage.RawFilePackageName);
|
||||||
|
totalDownloadBytes += rawFilePackage.CreateResourceDownloader(10, 3, 60).TotalDownloadBytes;
|
||||||
|
ResourcePackage defaultPackage = YooAssets.GetPackage(ProcedureInitializePackage.DefaultPackageName);
|
||||||
|
totalDownloadBytes += defaultPackage.CreateResourceDownloader(10, 3, 60).TotalDownloadBytes;
|
||||||
|
|
||||||
|
if (totalDownloadBytes <= 0)
|
||||||
|
{
|
||||||
|
UIView.m_title.text = "资源已经最新";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UIView.m_title.text = $"需更新 {totalDownloadBytes} 字节资源";
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public override void AddListener()
|
||||||
|
{
|
||||||
|
|
||||||
|
UIView.m_downloader.onClick.Add(OnDownloader);
|
||||||
|
|
||||||
|
EventUtil.AddListener(HotMainEvent.DownloaderProgressUpdate,OnDownloaderProgressUpdate);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void RemoveListener()
|
||||||
|
{
|
||||||
|
UIView.m_downloader.onClick.Add(OnDownloader);
|
||||||
|
|
||||||
|
EventUtil.RemoveListener(HotMainEvent.DownloaderProgressUpdate,OnDownloaderProgressUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void OnDownloader(EventContext context)
|
||||||
|
{
|
||||||
|
EventUtil.DispatchEvent(HotMainEvent.StartDownloader);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 资源更新进度
|
||||||
|
/// </summary>
|
||||||
|
private void OnDownloaderProgressUpdate(EventArgs eventargs)
|
||||||
|
{
|
||||||
|
int totalCount = (int)eventargs.args[0];
|
||||||
|
int currentCount = (int)eventargs.args[1];
|
||||||
|
long totalBytes = (long)eventargs.args[2];
|
||||||
|
long currentBytes = (long)eventargs.args[3];
|
||||||
|
|
||||||
|
if (currentBytes <= 0)
|
||||||
|
{
|
||||||
|
UIView.m_progress.value = 0;
|
||||||
|
}else
|
||||||
|
{
|
||||||
|
UIView.m_progress.value = (currentBytes*100) / totalBytes;
|
||||||
|
}
|
||||||
|
UIView.m_title.text = $"文件总数:{totalCount}, 已下载文件数:{currentCount}, 下载总大小:{totalBytes}, 已下载大小:{currentBytes}";
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnClose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0f0dc1f485ca487e8a69893724fdd2bd
|
||||||
|
timeCreated: 1729011198
|
20
JNFrame2/Assets/HotScripts/GameLauncher/GameLauncher.asmdef
Normal file
20
JNFrame2/Assets/HotScripts/GameLauncher/GameLauncher.asmdef
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"name": "GameLauncher",
|
||||||
|
"rootNamespace": "",
|
||||||
|
"references": [
|
||||||
|
"GUID:f4270d81837019d47b93f11421168dae",
|
||||||
|
"GUID:f51ebe6a0ceec4240a699833d6309b23",
|
||||||
|
"GUID:23aed7c57bb0a5d49aeaef92abb5bfff",
|
||||||
|
"GUID:e34a5702dd353724aa315fb8011f08c3",
|
||||||
|
"GUID:00b62574639528e40bdd0ce0d013db67"
|
||||||
|
],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b12e2c634b4214e4bab66a9cac501248
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
20
JNFrame2/Assets/HotScripts/GameLauncher/HotLauncherMain.cs
Normal file
20
JNFrame2/Assets/HotScripts/GameLauncher/HotLauncherMain.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
using HotScripts.GameLauncher.FGui.Scripts;
|
||||||
|
using Launcher;
|
||||||
|
using SHFrame;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class HotLauncherMain : MonoBehaviour
|
||||||
|
{
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
//打开下载页
|
||||||
|
RunLauncher().Forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
private async UniTask RunLauncher()
|
||||||
|
{
|
||||||
|
LauncherBinder.BindAll();
|
||||||
|
await SHFrameModule.UI.Open<LauncherUI>("Launcher", "Launcher", UILayerEnum.Root);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9a4484ccb149dc24aa373a560079afd7
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
JNFrame2/Assets/HotScripts/GameScripts.meta
Normal file
8
JNFrame2/Assets/HotScripts/GameScripts.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a0e886dedded7384784adaae86dd1ddf
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
JNFrame2/Assets/HotScripts/GameScripts/FGui.meta
Normal file
8
JNFrame2/Assets/HotScripts/GameScripts/FGui.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4f6f997587afcb840b9139ce8a3ff3b2
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
JNFrame2/Assets/HotScripts/GameScripts/FGui/Build.meta
Normal file
8
JNFrame2/Assets/HotScripts/GameScripts/FGui/Build.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0f45d335a26535941bd3040692e68b2d
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
16
JNFrame2/Assets/HotScripts/GameScripts/GameScripts.asmdef
Normal file
16
JNFrame2/Assets/HotScripts/GameScripts/GameScripts.asmdef
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"name": "GameScripts",
|
||||||
|
"rootNamespace": "",
|
||||||
|
"references": [
|
||||||
|
"GUID:f4270d81837019d47b93f11421168dae"
|
||||||
|
],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 30cdc49ab6f9ba240b6b000711d4e038
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -4,6 +4,6 @@ public class InstantiateByAsset : MonoBehaviour
|
|||||||
{
|
{
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
Debug.Log("原始代码3333");
|
Debug.Log("原始代码9999");
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -5,6 +5,9 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
|
|||||||
// {{ AOT assemblies
|
// {{ AOT assemblies
|
||||||
public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
|
public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
|
||||||
{
|
{
|
||||||
|
"SHFrame.dll",
|
||||||
|
"UniTask.dll",
|
||||||
|
"mscorlib.dll",
|
||||||
};
|
};
|
||||||
// }}
|
// }}
|
||||||
|
|
||||||
@ -12,9 +15,20 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
|
|||||||
// }}
|
// }}
|
||||||
|
|
||||||
// {{ AOT generic types
|
// {{ AOT generic types
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<HotLauncherMain.<RunLauncher>d__1>
|
||||||
|
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<HotLauncherMain.<RunLauncher>d__1>
|
||||||
|
// Cysharp.Threading.Tasks.ITaskPoolNode<object>
|
||||||
|
// Cysharp.Threading.Tasks.UniTaskCompletionSourceCore<Cysharp.Threading.Tasks.AsyncUnit>
|
||||||
|
// System.Action<object>
|
||||||
|
// System.Func<int>
|
||||||
// }}
|
// }}
|
||||||
|
|
||||||
public void RefMethods()
|
public void RefMethods()
|
||||||
{
|
{
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,HotLauncherMain.<RunLauncher>d__1>(Cysharp.Threading.Tasks.UniTask.Awaiter&,HotLauncherMain.<RunLauncher>d__1&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<HotLauncherMain.<RunLauncher>d__1>(HotLauncherMain.<RunLauncher>d__1&)
|
||||||
|
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<SHFrame.UIModule.<Open>d__27<object>>(SHFrame.UIModule.<Open>d__27<object>&)
|
||||||
|
// Cysharp.Threading.Tasks.UniTask SHFrame.UIModule.Open<object>(string,string,SHFrame.UILayerEnum,object[])
|
||||||
|
// object[] System.Array.Empty<object>()
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,14 +1,53 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<linker>
|
<linker>
|
||||||
|
<assembly fullname="FairyGUI.Runtime">
|
||||||
|
<type fullname="FairyGUI.EventCallback1" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.EventContext" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.EventListener" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.GButton" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.GComponent" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.GObject" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.GProgressBar" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.GTextField" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.UIObjectFactory" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.UIPackage" preserve="all" />
|
||||||
|
<type fullname="FairyGUI.Utils.XML" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="HotMain">
|
||||||
|
<type fullname="HotMain.HotMainEvent" preserve="all" />
|
||||||
|
<type fullname="HotMain.SHGame.Procedure.ProcedureInitializePackage" preserve="all" />
|
||||||
|
</assembly>
|
||||||
|
<assembly fullname="SHFrame">
|
||||||
|
<type fullname="SHFrame.EventArgs" preserve="all" />
|
||||||
|
<type fullname="SHFrame.EventListener" preserve="all" />
|
||||||
|
<type fullname="SHFrame.EventListener/EventHandler" preserve="all" />
|
||||||
|
<type fullname="SHFrame.EventUtil" preserve="all" />
|
||||||
|
<type fullname="SHFrame.SHFrameModule" preserve="all" />
|
||||||
|
<type fullname="SHFrame.UIBase" preserve="all" />
|
||||||
|
<type fullname="SHFrame.UILayerEnum" preserve="all" />
|
||||||
|
<type fullname="SHFrame.UIModule" preserve="all" />
|
||||||
|
</assembly>
|
||||||
<assembly fullname="System">
|
<assembly fullname="System">
|
||||||
<type fullname="System.CodeDom.Compiler.GeneratedCodeAttribute" preserve="all" />
|
<type fullname="System.CodeDom.Compiler.GeneratedCodeAttribute" preserve="all" />
|
||||||
<type fullname="System.ComponentModel.EditorBrowsableAttribute" preserve="all" />
|
<type fullname="System.ComponentModel.EditorBrowsableAttribute" preserve="all" />
|
||||||
<type fullname="System.ComponentModel.EditorBrowsableState" preserve="all" />
|
<type fullname="System.ComponentModel.EditorBrowsableState" preserve="all" />
|
||||||
</assembly>
|
</assembly>
|
||||||
|
<assembly fullname="UniTask">
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.UniTask" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.UniTask/Awaiter" preserve="all" />
|
||||||
|
<type fullname="Cysharp.Threading.Tasks.UniTaskExtensions" preserve="all" />
|
||||||
|
</assembly>
|
||||||
<assembly fullname="UnityEngine.CoreModule">
|
<assembly fullname="UnityEngine.CoreModule">
|
||||||
<type fullname="UnityEngine.Debug" preserve="all" />
|
<type fullname="UnityEngine.Debug" preserve="all" />
|
||||||
<type fullname="UnityEngine.MonoBehaviour" preserve="all" />
|
<type fullname="UnityEngine.MonoBehaviour" preserve="all" />
|
||||||
</assembly>
|
</assembly>
|
||||||
|
<assembly fullname="YooAsset">
|
||||||
|
<type fullname="YooAsset.DownloaderOperation" preserve="all" />
|
||||||
|
<type fullname="YooAsset.ResourceDownloaderOperation" preserve="all" />
|
||||||
|
<type fullname="YooAsset.ResourcePackage" preserve="all" />
|
||||||
|
<type fullname="YooAsset.YooAssets" preserve="all" />
|
||||||
|
</assembly>
|
||||||
<assembly fullname="mscorlib">
|
<assembly fullname="mscorlib">
|
||||||
<type fullname="System.Array" preserve="all" />
|
<type fullname="System.Array" preserve="all" />
|
||||||
<type fullname="System.Attribute" preserve="all" />
|
<type fullname="System.Attribute" preserve="all" />
|
||||||
@ -17,12 +56,21 @@
|
|||||||
<type fullname="System.Byte" preserve="all" />
|
<type fullname="System.Byte" preserve="all" />
|
||||||
<type fullname="System.Diagnostics.DebuggableAttribute" preserve="all" />
|
<type fullname="System.Diagnostics.DebuggableAttribute" preserve="all" />
|
||||||
<type fullname="System.Diagnostics.DebuggableAttribute/DebuggingModes" preserve="all" />
|
<type fullname="System.Diagnostics.DebuggableAttribute/DebuggingModes" preserve="all" />
|
||||||
|
<type fullname="System.Diagnostics.DebuggerHiddenAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Exception" preserve="all" />
|
||||||
|
<type fullname="System.Int32" preserve="all" />
|
||||||
|
<type fullname="System.Int64" preserve="all" />
|
||||||
<type fullname="System.Object" preserve="all" />
|
<type fullname="System.Object" preserve="all" />
|
||||||
|
<type fullname="System.ParamArrayAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.AsyncStateMachineAttribute" preserve="all" />
|
||||||
<type fullname="System.Runtime.CompilerServices.CompilationRelaxationsAttribute" preserve="all" />
|
<type fullname="System.Runtime.CompilerServices.CompilationRelaxationsAttribute" preserve="all" />
|
||||||
<type fullname="System.Runtime.CompilerServices.CompilerGeneratedAttribute" preserve="all" />
|
<type fullname="System.Runtime.CompilerServices.CompilerGeneratedAttribute" preserve="all" />
|
||||||
|
<type fullname="System.Runtime.CompilerServices.IAsyncStateMachine" preserve="all" />
|
||||||
<type fullname="System.Runtime.CompilerServices.RuntimeCompatibilityAttribute" preserve="all" />
|
<type fullname="System.Runtime.CompilerServices.RuntimeCompatibilityAttribute" preserve="all" />
|
||||||
<type fullname="System.Runtime.CompilerServices.RuntimeHelpers" preserve="all" />
|
<type fullname="System.Runtime.CompilerServices.RuntimeHelpers" preserve="all" />
|
||||||
<type fullname="System.RuntimeFieldHandle" preserve="all" />
|
<type fullname="System.RuntimeFieldHandle" preserve="all" />
|
||||||
|
<type fullname="System.RuntimeTypeHandle" preserve="all" />
|
||||||
|
<type fullname="System.String" preserve="all" />
|
||||||
<type fullname="System.Type" preserve="all" />
|
<type fullname="System.Type" preserve="all" />
|
||||||
<type fullname="System.ValueType" preserve="all" />
|
<type fullname="System.ValueType" preserve="all" />
|
||||||
</assembly>
|
</assembly>
|
||||||
|
3
JNFrame2/Assets/Plugins/SHFrame/Runtime/Core/Event.meta
Normal file
3
JNFrame2/Assets/Plugins/SHFrame/Runtime/Core/Event.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1398040438c14d5283657f570b57a31e
|
||||||
|
timeCreated: 1729011976
|
@ -0,0 +1,25 @@
|
|||||||
|
namespace SHFrame
|
||||||
|
{
|
||||||
|
/// <summary> 事件参数
|
||||||
|
/// <para>ZhangYu 2019-03-05</para>
|
||||||
|
/// </summary>
|
||||||
|
public class EventArgs
|
||||||
|
{
|
||||||
|
/// <summary> 事件类型 </summary>
|
||||||
|
public readonly string type;
|
||||||
|
|
||||||
|
/// <summary> 事件参数 </summary>
|
||||||
|
public readonly object[] args;
|
||||||
|
|
||||||
|
public EventArgs(string type)
|
||||||
|
{
|
||||||
|
this.type = type;
|
||||||
|
}
|
||||||
|
|
||||||
|
public EventArgs(string type, params object[] args)
|
||||||
|
{
|
||||||
|
this.type = type;
|
||||||
|
this.args = args;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b8bc2c30ad9668644ba298f980f2eda6
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,74 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace SHFrame
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 事件派发器
|
||||||
|
/// <para>ZhangYu 2019-03-05</para>
|
||||||
|
/// </summary>
|
||||||
|
public class EventDispatcher
|
||||||
|
{
|
||||||
|
/// <summary> 事件Map </summary>
|
||||||
|
private Dictionary<string, EventListener> dic = new Dictionary<string, EventListener>();
|
||||||
|
|
||||||
|
/// <summary> 添加事件监听器 </summary>
|
||||||
|
/// <param name="eventType">事件类型</param>
|
||||||
|
/// <param name="eventHandler">事件处理器</param>
|
||||||
|
public void AddListener(string eventType, EventListener.EventHandler eventHandler)
|
||||||
|
{
|
||||||
|
EventListener invoker;
|
||||||
|
if (!dic.TryGetValue(eventType, out invoker))
|
||||||
|
{
|
||||||
|
invoker = new EventListener();
|
||||||
|
dic.Add(eventType, invoker);
|
||||||
|
}
|
||||||
|
invoker.eventHandler += eventHandler;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 移除事件监听器 </summary>
|
||||||
|
/// <param name="eventType">事件类型</param>
|
||||||
|
/// <param name="eventHandler">事件处理器</param>
|
||||||
|
public void RemoveListener(string eventType, EventListener.EventHandler eventHandler)
|
||||||
|
{
|
||||||
|
EventListener invoker;
|
||||||
|
if (dic.TryGetValue(eventType, out invoker)) invoker.eventHandler -= eventHandler;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 是否已经拥有该类型的事件 </summary>
|
||||||
|
/// <param name="eventType">事件类型</param>
|
||||||
|
public bool HasListener(string eventType)
|
||||||
|
{
|
||||||
|
return dic.ContainsKey(eventType);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 派发事件 </summary>
|
||||||
|
/// <param name="eventType">事件类型</param>
|
||||||
|
public void DispatchEvent(string eventType, params object[] args)
|
||||||
|
{
|
||||||
|
EventListener invoker;
|
||||||
|
if (dic.TryGetValue(eventType, out invoker))
|
||||||
|
{
|
||||||
|
EventArgs evt;
|
||||||
|
if (args == null || args.Length == 0)
|
||||||
|
{
|
||||||
|
evt = new EventArgs(eventType);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
evt = new EventArgs(eventType, args);
|
||||||
|
}
|
||||||
|
invoker.Invoke(evt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 清理所有事件监听器 </summary>
|
||||||
|
public void Clear()
|
||||||
|
{
|
||||||
|
foreach (EventListener value in dic.Values)
|
||||||
|
{
|
||||||
|
value.Clear();
|
||||||
|
}
|
||||||
|
dic.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1303100c362aa10459237b5ad8617f4b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,27 @@
|
|||||||
|
namespace SHFrame
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 事件监听器
|
||||||
|
/// <para>ZhangYu 2019-03-05</para>
|
||||||
|
/// </summary>
|
||||||
|
public class EventListener
|
||||||
|
{
|
||||||
|
/// <summary> 事件处理器委托 </summary>
|
||||||
|
public delegate void EventHandler(EventArgs eventArgs);
|
||||||
|
|
||||||
|
/// <summary> 事件处理器集合 </summary>
|
||||||
|
public EventHandler eventHandler;
|
||||||
|
|
||||||
|
/// <summary> 调用所有添加的事件 </summary>
|
||||||
|
public void Invoke(EventArgs eventArgs)
|
||||||
|
{
|
||||||
|
if (eventHandler != null) eventHandler.Invoke(eventArgs);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 清理所有事件委托 </summary>
|
||||||
|
public void Clear()
|
||||||
|
{
|
||||||
|
eventHandler = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dae197cb1d1228547a2af3254650955a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,53 @@
|
|||||||
|
namespace SHFrame
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 事件工具
|
||||||
|
/// <para>ZhangYu 2019-03-04</para>
|
||||||
|
/// </summary>
|
||||||
|
public static class EventUtil
|
||||||
|
{
|
||||||
|
/// <summary> 事件派发器 </summary>
|
||||||
|
private static EventDispatcher dispatcher = new EventDispatcher();
|
||||||
|
|
||||||
|
/// <summary> 添加事件监听器 </summary>
|
||||||
|
/// <param name="eventType">事件类型</param>
|
||||||
|
/// <param name="eventHandler">事件处理器</param>
|
||||||
|
public static void AddListener(string eventType, EventListener.EventHandler eventHandler)
|
||||||
|
{
|
||||||
|
dispatcher.AddListener(eventType, eventHandler);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 移除事件监听器 </summary>
|
||||||
|
/// <param name="eventType">事件类型</param>
|
||||||
|
/// <param name="eventHandler">事件处理器</param>
|
||||||
|
public static void RemoveListener(string eventType, EventListener.EventHandler eventHandler)
|
||||||
|
{
|
||||||
|
dispatcher.RemoveListener(eventType, eventHandler);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 是否已经拥有该类型的事件 </summary>
|
||||||
|
/// <param name="eventType">事件类型</param>
|
||||||
|
public static bool HasListener(string eventType)
|
||||||
|
{
|
||||||
|
return dispatcher.HasListener(eventType);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 派发事件 </summary>
|
||||||
|
/// <param name="eventType">事件类型</param>
|
||||||
|
public static void DispatchEvent(string eventType, params object[] args)
|
||||||
|
{
|
||||||
|
dispatcher.DispatchEvent(eventType, args);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> 清理所有事件监听器 </summary>
|
||||||
|
public static void Clear()
|
||||||
|
{
|
||||||
|
dispatcher.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
// public static void DispatchEvent(string updateItemOrCard, object updateExpCard)
|
||||||
|
// {
|
||||||
|
// throw new NotImplementedException();
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dd0630485bf39a24fb4fbf8a933447af
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -14,20 +14,29 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
BuildinFiles:
|
BuildinFiles:
|
||||||
- PackageName: DefaultPackage
|
- PackageName: DefaultPackage
|
||||||
FileName: 6e7621677213f3254dc11b107c126e0a.bundle
|
FileName: 23a79bab4ef77e0492f8030793de8daf.bundle
|
||||||
FileCRC32: 3d3f3578
|
FileCRC32: 7dd30a54
|
||||||
- PackageName: DefaultPackage
|
- PackageName: DefaultPackage
|
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|
FileName: 2caecd96b8ef866a761e2334613c99a4.bundle
|
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FileCRC32: 56c2192b
|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
FileCRC32: 24b4d89d
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||||||
- PackageName: RawFilePackage
|
- PackageName: RawFilePackage
|
||||||
FileName: 3323855830799371855418d404b9d19f.rawfile
|
FileName: 20cb526248ed8fbc2a222e07849f4c64.rawfile
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||||||
FileCRC32: 5b90ef0a
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FileCRC32: dd111a87
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||||||
- PackageName: RawFilePackage
|
- PackageName: RawFilePackage
|
||||||
FileName: 3f402809b2ac18568ce38504dca9b93e.rawfile
|
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||||||
FileCRC32: c9fffdca
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FileCRC32: d5eb900b
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||||||
- PackageName: RawFilePackage
|
- PackageName: RawFilePackage
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FileName: 570a7c285a3c681be978ebe1bef253e6.rawfile
|
FileName: 5bcc366233772218428801b8faddf16b.rawfile
|
||||||
FileCRC32: d8b11dcf
|
FileCRC32: 60d9d574
|
||||||
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|
- PackageName: RawFilePackage
|
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
FileName: 9b0c4e523a9c7b02825b5483d70159b0.rawfile
|
||||||
|
FileCRC32: ab9e96cc
|
||||||
|
@ -1 +1 @@
|
|||||||
2024-10-15-1037
|
2024-10-16-149
|
@ -1 +1 @@
|
|||||||
2024-10-15-1087
|
2024-10-16-167
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||||||
|
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
<DebugSymbols>true</DebugSymbols>
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||||||
|
<DebugType>full</DebugType>
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||||||
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||||||
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<PropertyGroup>
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<NoConfig>true</NoConfig>
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||||||
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||||||
|
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||||||
|
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||||||
|
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||||||
|
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||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\ja\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
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||||||
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||||||
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||||||
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||||||
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||||||
|
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||||||
|
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|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\es\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\cs\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\it\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\pl\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\de\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\zh-Hans\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\zh-Hant\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\ko\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\it\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\cs\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\zh-Hans\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\pt-BR\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\pt-BR\System.Text.Json.SourceGeneration.resources.dll" />
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||||||
|
<Analyzer Include="C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\Tools\Unity.SourceGenerators\Unity.SourceGenerators.dll" />
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|
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||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Assets\HotScripts\GameScripts\FGui\Build\Common\CommonBinder.cs" />
|
||||||
|
<Compile Include="Assets\HotScripts\GameScripts\FGui\Build\Common\UI_Component1.cs" />
|
||||||
|
<None Include="Assets\HotScripts\GameScripts\GameScripts.asmdef" />
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||||||
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||||||
|
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||||||
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||||||
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879
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879
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|||||||
|
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||||||
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||||||
|
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||||||
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||||||
|
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||||||
|
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||||||
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<RootNamespace></RootNamespace>
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||||||
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||||||
|
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||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<AssemblyName>HotMain</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
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||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<BaseDirectory>.</BaseDirectory>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>Temp\Bin\Debug\HotMain\</OutputPath>
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||||||
|
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||||||
|
<ErrorReport>prompt</ErrorReport>
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||||||
|
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|
||||||
|
<NoWarn>0169,0649</NoWarn>
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||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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||||||
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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||||||
|
</PropertyGroup>
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|
<PropertyGroup>
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||||||
|
<NoConfig>true</NoConfig>
|
||||||
|
<NoStdLib>true</NoStdLib>
|
||||||
|
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
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||||||
|
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
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||||||
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
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||||||
|
</PropertyGroup>
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||||||
|
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||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\tr\System.Text.Json.SourceGeneration.resources.dll" />
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||||||
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||||||
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||||||
|
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|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\tr\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\System.Text.Json.SourceGeneration.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\ja\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\zh-Hant\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\pl\System.Text.Json.SourceGeneration.resources.dll" />
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||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\ru\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\de\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\es\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\System.Text.Json.SourceGeneration.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\ru\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\es\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\cs\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\it\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\pl\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\de\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\zh-Hans\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\zh-Hant\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\ko\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\it\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\cs\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\zh-Hans\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\pt-BR\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="D:\Jisol\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\pt-BR\System.Text.Json.SourceGeneration.resources.dll" />
|
||||||
|
<Analyzer Include="C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\Tools\Unity.SourceGenerators\Unity.SourceGenerators.dll" />
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|
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||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\YooAsset\StreamingAssetsHelper\StreamingAssetsHelper.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\YooAsset\YooAssetDefault.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureInitPackage.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\YooAsset\StreamingAssetsHelper\StreamingAssetsDefine.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedurePackageDownloader.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\HotMainEvent.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureLoadHot.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureLoadLauncher.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureUpdatePackageVersion.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\Procedure\ProcedureUpdatePackageManifest.cs" />
|
||||||
|
<Compile Include="Assets\HotMain\SHGame\YooAsset\StreamingAssetsHelper\BuildinFileManifest.cs" />
|
||||||
|
<None Include="Assets\HotMain\HotMain.asmdef" />
|
||||||
|
<Reference Include="UnityEngine">
|
||||||
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<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
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||||||
|
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|
||||||
|
<Reference Include="UnityEngine.AIModule">
|
||||||
|
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|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.ARModule">
|
||||||
|
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||||||
|
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|
||||||
|
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|
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|
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||||||
|
</Reference>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
|
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|
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|
||||||
|
<Reference Include="UnityEngine.AssetBundleModule">
|
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||||||
|
<Reference Include="System.Threading.Thread">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Thread.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.ThreadPool.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.Timer">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Timer.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.ValueTuple">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ValueTuple.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.ReaderWriter.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XDocument">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XDocument.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XmlDocument.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XmlSerializer.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XPath">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
|
<HintPath>C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="YooAsset">
|
||||||
|
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\YooAsset.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="HybridCLR.Runtime">
|
||||||
|
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\HybridCLR.Runtime.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEditor.UI">
|
||||||
|
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="UniTask.csproj">
|
||||||
|
<Project>{bf8742e6-eee2-4cf6-3e82-d12e15802154}</Project>
|
||||||
|
<Name>UniTask</Name>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="SHFrame.csproj">
|
||||||
|
<Project>{56fe4698-9e38-f97f-0948-b4a412ec01fc}</Project>
|
||||||
|
<Name>SHFrame</Name>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
</Project>
|
File diff suppressed because it is too large
Load Diff
@ -21,6 +21,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger", "S
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame", "SHFrame.csproj", "{56fe4698-9e38-f97f-0948-b4a412ec01fc}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame", "SHFrame.csproj", "{56fe4698-9e38-f97f-0948-b4a412ec01fc}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotMain", "HotMain.csproj", "{a37cd6bb-4243-4e53-0fb1-da1c51041fde}"
|
||||||
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{082457fe-fcb4-40d1-c6ce-98e6d3097f89}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-firstpass", "Assembly-CSharp-firstpass.csproj", "{082457fe-fcb4-40d1-c6ce-98e6d3097f89}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger.Editor", "StompyRobot.SRDebugger.Editor.csproj", "{9722de7c-517b-fffe-d423-d313eadf5149}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger.Editor", "StompyRobot.SRDebugger.Editor.csproj", "{9722de7c-517b-fffe-d423-d313eadf5149}"
|
||||||
@ -33,8 +35,12 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Addressables", "Uni
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.TextMeshPro", "UniTask.TextMeshPro.csproj", "{023a0336-4680-7ca2-9149-a72dd59bbaf2}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.TextMeshPro", "UniTask.TextMeshPro.csproj", "{023a0336-4680-7ca2-9149-a72dd59bbaf2}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameScripts", "GameScripts.csproj", "{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}"
|
||||||
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AimingRig", "AimingRig.csproj", "{7e65388c-f6a7-49e7-107c-67d307ad886b}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AimingRig", "AimingRig.csproj", "{7e65388c-f6a7-49e7-107c-67d307ad886b}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameLauncher", "GameLauncher.csproj", "{e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}"
|
||||||
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.DOTween", "UniTask.DOTween.csproj", "{694241c5-b793-03a0-1887-6d1b1abd5716}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.DOTween", "UniTask.DOTween.csproj", "{694241c5-b793-03a0-1887-6d1b1abd5716}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotSamples", "HotSamples.csproj", "{d19923e9-71a3-f5e1-00b9-865a2997ed43}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotSamples", "HotSamples.csproj", "{d19923e9-71a3-f5e1-00b9-865a2997ed43}"
|
||||||
@ -66,6 +72,8 @@ Global
|
|||||||
{786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{a37cd6bb-4243-4e53-0fb1-da1c51041fde}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{a37cd6bb-4243-4e53-0fb1-da1c51041fde}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{082457fe-fcb4-40d1-c6ce-98e6d3097f89}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{9722de7c-517b-fffe-d423-d313eadf5149}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{9722de7c-517b-fffe-d423-d313eadf5149}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
@ -78,8 +86,12 @@ Global
|
|||||||
{928a2a75-dd5e-391a-39b4-3b93706f64ec}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{928a2a75-dd5e-391a-39b4-3b93706f64ec}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{023a0336-4680-7ca2-9149-a72dd59bbaf2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{023a0336-4680-7ca2-9149-a72dd59bbaf2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{023a0336-4680-7ca2-9149-a72dd59bbaf2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{023a0336-4680-7ca2-9149-a72dd59bbaf2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{7e65388c-f6a7-49e7-107c-67d307ad886b}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{7e65388c-f6a7-49e7-107c-67d307ad886b}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{7e65388c-f6a7-49e7-107c-67d307ad886b}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{7e65388c-f6a7-49e7-107c-67d307ad886b}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{e9c434bd-0b6a-ab67-f45f-4f68abaf3a01}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{694241c5-b793-03a0-1887-6d1b1abd5716}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{694241c5-b793-03a0-1887-6d1b1abd5716}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{694241c5-b793-03a0-1887-6d1b1abd5716}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{694241c5-b793-03a0-1887-6d1b1abd5716}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{d19923e9-71a3-f5e1-00b9-865a2997ed43}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{d19923e9-71a3-f5e1-00b9-865a2997ed43}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
5455
JNFrame2/Logs/AssetImportWorker2.log
Normal file
5455
JNFrame2/Logs/AssetImportWorker2.log
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,6 @@
|
|||||||
Base path: 'D:/Unity/2022.3.1f1/Editor/Data', plugins path 'D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
|
||||||
|
|
||||||
|
Quitting shader compiler process
|
||||||
|
@ -1,24 +1,34 @@
|
|||||||
Base path: 'D:/Unity/2022.3.1f1/Editor/Data', plugins path 'D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
|
||||||
Cmd: preprocess
|
Cmd: preprocess
|
||||||
insize=4821 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI-Text.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1396
|
insize=4821 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI-Text.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1396
|
||||||
|
|
||||||
|
|
||||||
Cmd: preprocess
|
Cmd: preprocess
|
||||||
insize=6165 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI-Image.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1430
|
insize=6165 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI-Image.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1430
|
||||||
|
|
||||||
|
|
||||||
Cmd: preprocess
|
Cmd: preprocess
|
||||||
insize=1678 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/AddOn/FairyGUI-BlurFilter.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=336
|
insize=1678 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/AddOn/FairyGUI-BlurFilter.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=336
|
||||||
|
|
||||||
|
|
||||||
Cmd: preprocess
|
Cmd: preprocess
|
||||||
insize=4997 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI-BMFont.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1442
|
insize=4997 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI-BMFont.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1442
|
||||||
|
|
||||||
|
|
||||||
Cmd: preprocess
|
Cmd: preprocess
|
||||||
insize=11688 file=Assets/Plugins/FairyGUI/Runtime/Extensions/TextMeshPro/Shaders/FairyGUI-TMP.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL error: 2 plat 26 at (128): Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'.
|
insize=11688 file=Assets/Plugins/FairyGUI/Runtime/Extensions/TextMeshPro/Shaders/FairyGUI-TMP.shader surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL error: 2 plat 26 at (128): Couldn't open include file 'Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc'.
|
||||||
ok=0 outsize=4010
|
ok=0 outsize=4010
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_COMBINED GRAYED NOT_CLIPPED dKW=COMBINED NOT_GRAYED COLOR_FILTER CLIPPED SOFT_CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=918
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=COMBINED COLOR_FILTER CLIPPED dKW=NOT_COMBINED NOT_GRAYED GRAYED NOT_CLIPPED SOFT_CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=1054
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_COMBINED GRAYED CLIPPED dKW=COMBINED NOT_GRAYED COLOR_FILTER NOT_CLIPPED SOFT_CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=650
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=3812 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Text pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_GRAYED CLIPPED dKW=GRAYED NOT_CLIPPED SOFT_CLIPPED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=582
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1630 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=LIGHTPROBE_SH _EMISSION dKW=INSTANCING_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=168 ok=1 outsize=2470
|
||||||
|
|
||||||
|
@ -1,6 +1,24 @@
|
|||||||
Base path: 'D:/Unity/2022.3.1f1/Editor/Data', plugins path 'D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines'
|
Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
|
||||||
Cmd: initializeCompiler
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
Cmd: compileSnippet
|
Cmd: compileSnippet
|
||||||
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_COMBINED NOT_GRAYED NOT_CLIPPED dKW=COMBINED GRAYED COLOR_FILTER CLIPPED SOFT_CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=918
|
insize=1782 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/AddOn/FairyGUI/BlurFilter pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=13 ok=1 outsize=702
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_COMBINED GRAYED SOFT_CLIPPED dKW=COMBINED NOT_GRAYED COLOR_FILTER NOT_CLIPPED CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=1054
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=COMBINED GRAYED CLIPPED dKW=NOT_COMBINED NOT_GRAYED COLOR_FILTER NOT_CLIPPED SOFT_CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=742
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=3812 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Text pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_GRAYED SOFT_CLIPPED dKW=GRAYED NOT_CLIPPED CLIPPED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=1054
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1687 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL SHADOWS_SCREEN _EMISSION dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _DETAIL_MULX2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=6294
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1630 file=Assets/DefaultResourcesExtra/Standard pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_DEFERRED uKW=_EMISSION UNITY_HDR_ON dKW=INSTANCING_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _DETAIL_MULX2 _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=168 ok=1 outsize=1238
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=1482 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN _EMISSION dKW=FOG_LINEAR FOG_EXP FOG_EXP2 _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULARHIGHLIGHTS_OFF _GLOSSYREFLECTIONS_OFF _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=237 ok=1 outsize=7278
|
||||||
|
|
||||||
|
12
JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe10.log
Normal file
12
JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe10.log
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=COMBINED GRAYED CLIPPED dKW=NOT_COMBINED NOT_GRAYED COLOR_FILTER NOT_CLIPPED SOFT_CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=1054
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=COMBINED NOT_GRAYED SOFT_CLIPPED dKW=NOT_COMBINED GRAYED COLOR_FILTER NOT_CLIPPED CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=850
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=3940 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/BMFont pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_GRAYED CLIPPED dKW=GRAYED NOT_CLIPPED SOFT_CLIPPED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=706
|
||||||
|
|
@ -0,0 +1,9 @@
|
|||||||
|
Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=COMBINED NOT_GRAYED CLIPPED dKW=NOT_COMBINED GRAYED COLOR_FILTER NOT_CLIPPED SOFT_CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=1054
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_COMBINED COLOR_FILTER ALPHA_MASK dKW=COMBINED NOT_GRAYED GRAYED NOT_CLIPPED CLIPPED SOFT_CLIPPED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=1258
|
||||||
|
|
12
JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe12.log
Normal file
12
JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe12.log
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=COMBINED NOT_GRAYED ALPHA_MASK dKW=NOT_COMBINED GRAYED COLOR_FILTER NOT_CLIPPED CLIPPED SOFT_CLIPPED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=918
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=COMBINED NOT_GRAYED ALPHA_MASK dKW=NOT_COMBINED GRAYED COLOR_FILTER NOT_CLIPPED CLIPPED SOFT_CLIPPED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=642
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=COMBINED COLOR_FILTER ALPHA_MASK dKW=NOT_COMBINED NOT_GRAYED GRAYED NOT_CLIPPED CLIPPED SOFT_CLIPPED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=1370
|
||||||
|
|
12
JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe13.log
Normal file
12
JNFrame2/Logs/shadercompiler-UnityShaderCompiler.exe13.log
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
|
||||||
|
Cmd: initializeCompiler
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_COMBINED GRAYED ALPHA_MASK dKW=COMBINED NOT_GRAYED COLOR_FILTER NOT_CLIPPED CLIPPED SOFT_CLIPPED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=918
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=NOT_COMBINED GRAYED NOT_CLIPPED dKW=COMBINED NOT_GRAYED COLOR_FILTER CLIPPED SOFT_CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=494
|
||||||
|
|
||||||
|
Cmd: compileSnippet
|
||||||
|
insize=5090 file=Assets/Plugins/FairyGUI/Runtime/Resources/Shaders/FairyGUI/Image pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=COMBINED COLOR_FILTER CLIPPED dKW=NOT_COMBINED NOT_GRAYED GRAYED NOT_CLIPPED SOFT_CLIPPED ALPHA_MASK UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=51 ok=1 outsize=1438
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