JisolGame/JNFrame2/Assets/HybridCLRGenerate/AOTGenericReferences.cs
DESKTOP-5RP3AKU\Jisol 44c3ea001a 提交
2024-10-16 02:48:23 +08:00

34 lines
1.5 KiB
C#

using System.Collections.Generic;
public class AOTGenericReferences : UnityEngine.MonoBehaviour
{
// {{ AOT assemblies
public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
{
"SHFrame.dll",
"UniTask.dll",
"mscorlib.dll",
};
// }}
// {{ constraint implement type
// }}
// {{ AOT generic types
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>c<HotLauncherMain.<RunLauncher>d__1>
// Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask<HotLauncherMain.<RunLauncher>d__1>
// Cysharp.Threading.Tasks.ITaskPoolNode<object>
// Cysharp.Threading.Tasks.UniTaskCompletionSourceCore<Cysharp.Threading.Tasks.AsyncUnit>
// System.Action<object>
// System.Func<int>
// }}
public void RefMethods()
{
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask.Awaiter,HotLauncherMain.<RunLauncher>d__1>(Cysharp.Threading.Tasks.UniTask.Awaiter&,HotLauncherMain.<RunLauncher>d__1&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<HotLauncherMain.<RunLauncher>d__1>(HotLauncherMain.<RunLauncher>d__1&)
// System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Start<SHFrame.UIModule.<Open>d__27<object>>(SHFrame.UIModule.<Open>d__27<object>&)
// Cysharp.Threading.Tasks.UniTask SHFrame.UIModule.Open<object>(string,string,SHFrame.UILayerEnum,object[])
// object[] System.Array.Empty<object>()
}
}