This commit is contained in:
PC-20230316NUNE\Administrator
2024-10-23 15:30:22 +08:00
parent a3257421ad
commit 1953e7c25f
34 changed files with 3751 additions and 512 deletions

View File

@@ -68,7 +68,7 @@ namespace GAS.Editor
[DisplayAsString]
[LabelWidth(75)]
[ShowIf("IsPlaying")]
public int IID;
public ulong IID;
[VerticalGroup(BOXGROUP_ASC_H_R_A_V)] [ReadOnly] [LabelWidth(75)] [ShowIf("IsPlaying")]
public GameObject instance;
@@ -247,7 +247,6 @@ namespace GAS.Editor
RefreshAttributesInfo();
RefreshGameplayEffectsInfo();
RefreshTagsInfo();
RefreshDamageInfo();
}
@@ -335,20 +334,6 @@ namespace GAS.Editor
}
}
}
private void RefreshDamageInfo()
{
DamageRecorder.Clear();
foreach (var kv in _selected.DamageList)
{
DamageRecorder.Add($"--对 {kv.asc.EntityId}@造成了{kv.atkValue}伤害");
DamageRecorder.Add($" 伤害来源 {kv.skillId}");
DamageRecorder.Add($" @{kv.damageType.Name}@{kv.other.ToString()}");
DamageRecorder.Add($" @闪避率:{kv.missRate}@暴击率{kv.criRate}");
DamageRecorder.Add($" @是否双倍{kv.isDouble}@双倍概率{kv.doubleRate}");
DamageRecorder.Add($" 当前时间戳{kv.time}");
}
}
}
}
#endif

View File

@@ -169,7 +169,7 @@ namespace GAS.Runtime
}
public void UpdateCurrentValueWhenBaseValueIsDirty(AttributeBase attribute, int sourceId, int oldBaseValue, int newBaseValue)
public void UpdateCurrentValueWhenBaseValueIsDirty(AttributeBase attribute, ulong sourceId, int oldBaseValue, int newBaseValue)
{
if (oldBaseValue == newBaseValue) return;

View File

@@ -15,9 +15,9 @@ namespace GAS.Runtime
// Changed 是提供属性变化后的回调
protected event Action<AttributeBase, int, int> _onCurrentValueChanged;
protected event Action<AttributeBase, int, int, int> _onBaseValueChanged;
protected event Action<AttributeBase, ulong, int, int> _onBaseValueChanged;
protected event Action<AttributeBase, int, int> _onPostCurrentValueChange;
protected event Action<AttributeBase, int, int, int> _onPostBaseValueChange;
protected event Action<AttributeBase, ulong, int, int> _onPostBaseValueChange;
protected event Action<AttributeBase, int> _onPreCurrentValueChange;
@@ -86,7 +86,7 @@ namespace GAS.Runtime
int lenght = strValue.Length;
}
public void SetBaseValue(int sourceId, int value)
public void SetBaseValue(ulong sourceId, int value)
{
if (_onPreBaseValueChangeList.Count > 0)
{
@@ -121,12 +121,12 @@ namespace GAS.Runtime
// _onPreBaseValueChange?.GetInvocationList().Cast<Func<AttributeBase, int, int>>();
}
public void RegisterPostBaseValueChange(Action<AttributeBase, int, int, int> action)
public void RegisterPostBaseValueChange(Action<AttributeBase, ulong, int, int> action)
{
_onPostBaseValueChange += action;
}
public void RegisterBaseValueChanged(Action<AttributeBase, int, int, int> action)
public void RegisterBaseValueChanged(Action<AttributeBase, ulong, int, int> action)
{
_onBaseValueChanged += action;
}
@@ -154,12 +154,12 @@ namespace GAS.Runtime
// _onPreBaseValueChange?.GetInvocationList().Cast<Func<AttributeBase, int, int>>();
}
public void UnregisterPostBaseValueChange(Action<AttributeBase, int, int, int> action)
public void UnregisterPostBaseValueChange(Action<AttributeBase, ulong, int, int> action)
{
_onPostBaseValueChange -= action;
}
public void UnregisterBaseValueChanged(Action<AttributeBase, int, int, int> action)
public void UnregisterBaseValueChanged(Action<AttributeBase, ulong, int, int> action)
{
_onBaseValueChanged -= action;
}
@@ -202,7 +202,7 @@ namespace GAS.Runtime
return value;
}
private void InvokeOnPostBaseValueChange(AttributeBase attribute, int sourceId, int oldBaseValue, int newBaseValue)
private void InvokeOnPostBaseValueChange(AttributeBase attribute, ulong sourceId, int oldBaseValue, int newBaseValue)
{
_onPostBaseValueChange?.Invoke(attribute, sourceId, oldBaseValue, newBaseValue);
_owner.AttributeSetContainer.UpdateCurrentValueWhenBaseValueIsDirty(attribute, sourceId, oldBaseValue, newBaseValue);

View File

@@ -10,7 +10,7 @@ namespace GAS.Runtime
public abstract AttributeBase this[string key] { get; }
public abstract string[] AttributeNames { get; }
public abstract void SetOwner(AbilitySystemComponent owner);
public void ChangeAttributeBase(int sourceId, string attributeShortName, LFloat value)
public void ChangeAttributeBase(ulong sourceId, string attributeShortName, LFloat value)
{
if (this[attributeShortName] != null)
{

View File

@@ -164,7 +164,7 @@ namespace GAS.Runtime
}
}
public void UpdateCurrentValueWhenBaseValueIsDirty(AttributeBase attribute, int sourceId, int oldBaseValue, int newBaseValue)
public void UpdateCurrentValueWhenBaseValueIsDirty(AttributeBase attribute, ulong sourceId, int oldBaseValue, int newBaseValue)
{
if (_attributeAggregators.TryGetValue(attribute.Name, out var aagt))
{

View File

@@ -15,7 +15,7 @@ namespace GAS.Runtime
private IAbilitySystemComponentPreset preset;
public bool enabled { get; protected set; }
public IAbilitySystemComponentPreset Preset => preset;
public int EntityId { get; protected set; }
public ulong EntityId { get; protected set; }
public string EntityName { get; protected set; }
public int Level { get; protected set; }
@@ -72,9 +72,10 @@ namespace GAS.Runtime
preset = ascPreset;
}
public void Init(GameplayTag[] baseTags, Type[] attrSetTypes, string[] baseAbilities, int entityId,
public void Init(GameplayTag[] baseTags, Type[] attrSetTypes, string[] baseAbilities, ulong entityId,
int level)
{
EntityId = entityId;
Prepare();
SetLevel(level);
if (baseTags != null) GameplayTagAggregator.Init(baseTags);

View File

@@ -6,7 +6,7 @@ namespace GAS.Runtime
public interface IAbilitySystemComponent
{
void SetPreset(IAbilitySystemComponentPreset ascPreset);
void Init(GameplayTag[] baseTags, Type[] attrSetTypes, string[] baseAbilities, int entityId, int level);
void Init(GameplayTag[] baseTags, Type[] attrSetTypes, string[] baseAbilities, ulong entityId, int level);
void SetLevel(int level);
bool HasTag(GameplayTag tag);
bool HasAllTags(GameplayTagSet tags);

View File

@@ -1,14 +1,20 @@
using System;
using System.Collections.Generic;
using GAS.Runtime;
using JNGame.GAS;
using JNGame.Math;
using JNGame.Runtime.GAS.Runtime;
using JNGame.Serialization;
using JNGame.Sync.System;
using UnityEngine;
using NotImplementedException = System.NotImplementedException;
namespace JNGame.Runtime.Sync.System.Logic
{
/// <summary>
/// GAS 系统
/// </summary>
public class JNGASSystem : SLogicSystem
public class JNGASSystem : SLogicSystem,IGASResourceService
{
/// <summary>
@@ -17,6 +23,29 @@ namespace JNGame.Runtime.Sync.System.Logic
private JexGasManager _gas = new();
public JexGasManager GAS => _gas;
/// <summary>
/// 所有的GE配置数据
/// </summary>
private Dictionary<string, IGameplayEffectData> m_AllGEAssets;
/// <summary>
/// 所有的GA配置数据
/// </summary>
private Dictionary<string, PureTimelineAbilityAsset> m_AllAbilityAssets;
/// <summary>
/// 所有的ASC预设配置
/// </summary>
private Dictionary<string, PureASCPresetAsset> m_AllASCAssets;
public override void OnSyncStart()
{
base.OnSyncStart();
OnInitAbilityAssetData();
OnInitASCPresetAssetData();
OnInitGameplayEffectData();
GASBindAsset();
}
public override void OnSyncUpdate(int dt)
{
GAS.Update(dt);
@@ -32,6 +61,183 @@ namespace JNGame.Runtime.Sync.System.Logic
return GAS.Unregister(abilitySystemComponent);
}
/// <summary>
/// 初始化 Ability 数据
/// </summary>
public virtual void OnInitAbilityAssetData()
{
m_AllGEAssets = new();
}
/// <summary>
/// 初始化 ASC 数据
/// </summary>
public virtual void OnInitASCPresetAssetData()
{
m_AllAbilityAssets = new();
}
/// <summary>
/// 初始化 GE 数据
/// </summary>
public virtual void OnInitGameplayEffectData()
{
m_AllASCAssets = new();
}
/// <summary>
/// 返回属性类型
/// </summary>
/// <returns></returns>
public virtual Dictionary<string, Type> GetAttrSetTypeDict()
{
return new Dictionary<string, Type>();
}
public void GASBindAsset()
{
foreach (var iter in m_AllAbilityAssets)
{
iter.Value.BindLinkAsset(this);
}
foreach (var iter in m_AllGEAssets)
{
if (iter.Value is ILinkAssetBinder linkAssetBinder)
{
linkAssetBinder.BindLinkAsset(this);
}
}
}
public void SetGameplayEffectData(Dictionary<string, IGameplayEffectData> dictGEAssets)
{
m_AllGEAssets = dictGEAssets;
}
public void SetAbilityAssetData(Dictionary<string, PureTimelineAbilityAsset> dictGAAssets)
{
m_AllAbilityAssets = dictGAAssets;
}
public void SetASCPresetAssetData(Dictionary<string, PureASCPresetAsset> dictASCAssets)
{
m_AllASCAssets = dictASCAssets;
}
public IGameplayEffectData GetGameplayEffectData(string geAssetLocation)
{
if (m_AllGEAssets.TryGetValue(geAssetLocation, out IGameplayEffectData geAssetData))
{
return geAssetData;
}
Debug.LogWarning($"没有找到GE资源资源名:{geAssetLocation}");
return null;
}
public PureTimelineAbilityAsset GetTimelineAbilityAsset(string gaAssetLocation)
{
if (m_AllAbilityAssets.TryGetValue(gaAssetLocation, out PureTimelineAbilityAsset gaAssetData))
{
return gaAssetData;
}
Debug.LogWarning($"没有找到GA资源资源名:{gaAssetLocation}");
return null;
}
public PureASCPresetAsset GetASCPresetAsset(string ascAssetLocation)
{
if (m_AllASCAssets.TryGetValue(ascAssetLocation, out PureASCPresetAsset ascPresetData))
{
return ascPresetData;
}
Debug.LogWarning($"没有找到ASC预设资源资源名:{ascAssetLocation}");
return null;
}
public GameplayEffect CreateRuntimeGE(string key)
{
IGameplayEffectData staticData = GetGameplayEffectData(key);
if (staticData != null)
{
return new GameplayEffect(staticData, 0);
}
return null;
}
public GameplayEffect CreateRuntimeGE(string key, LFloat value)
{
IGameplayEffectData staticData = GetGameplayEffectData(key);
if (staticData != null)
{
var runtimeGE = new GameplayEffect(staticData, 0);
runtimeGE.ModifiersValue[0] = value;
return runtimeGE;
}
return null;
}
public GameplayEffect CreateRuntimeGE(string key, int valueId)
{
IGameplayEffectData staticData = GetGameplayEffectData(key);
if (staticData != null)
{
return new GameplayEffect(staticData, valueId);
}
return null;
}
/// <summary>
/// 字节转GE
/// </summary>
public Dictionary<string, IGameplayEffectData> ByteToGE(byte[] byteData)
{
var geDic = new Dictionary<string, IGameplayEffectData>();
var reader = new Deserializer(byteData);
var size = reader.ReadUInt16();
for (int i = 0; i < size; i++)
{
PureGameplayEffectAsset asset = new PureGameplayEffectAsset();
asset.Deserialize(reader);
geDic.Add(asset.Name, asset);
}
return geDic;
}
/// <summary>
/// 字节转ASC
/// </summary>
public Dictionary<string, PureASCPresetAsset> ByteToASC(byte[] byteData)
{
var ascDic = new Dictionary<string, PureASCPresetAsset>();
var reader = new Deserializer(byteData);
var size = reader.ReadUInt16();
for (int i = 0; i < size; i++)
{
PureASCPresetAsset asset = new PureASCPresetAsset();
asset.Deserialize(reader);
ascDic.Add(asset.Name, asset);
}
return ascDic;
}
/// <summary>
/// 字节转Ability
/// </summary>
public Dictionary<string, PureTimelineAbilityAsset> ByteToAbility(byte[] byteData)
{
var abDic = new Dictionary<string, PureTimelineAbilityAsset>();
Deserializer reader = new Deserializer(byteData);
// Ability
int size = reader.ReadUInt16();
for (int i = 0; i < size; i++)
{
PureTimelineAbilityAsset asset = new PureTimelineAbilityAsset();
asset.Deserialize(reader);
abDic.Add(asset.Name, asset);
}
return abDic;
}
}
}

View File

@@ -289,7 +289,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &1449950259
Transform:
m_ObjectHideFlags: 0
@@ -339,6 +339,9 @@ MonoBehaviour:
Box: {fileID: 7403693568755579174, guid: 2e5d0c510b71c714aaccc714aca99afc, type: 3}
Preset: {fileID: 11400000, guid: 7692a8d07949a5c46b6b5325ebb9a422, type: 2}
GE_JisolDemo1: {fileID: 11400000, guid: 25ef9a2206b693c4f9b93af896a038a8, type: 2}
AbilityAsset: {fileID: 4900000, guid: 55f106e119a6897439630e254550d8fd, type: 3}
GEAsset: {fileID: 4900000, guid: 8f64d28cf3a48454c9421439e97c85fe, type: 3}
ASCAsset: {fileID: 4900000, guid: 2a02b2265d30a464a989f2d4b3e9adac, type: 3}
--- !u!4 &1745439354
Transform:
m_ObjectHideFlags: 0

View File

@@ -13,7 +13,7 @@ MonoBehaviour:
m_Name: GE_Player
m_EditorClassIdentifier: JNGame.Runtime:GAS.Runtime:GameplayEffectAsset
description:
durationPolicy: 1
durationPolicy: 2
duration: 0
period: 0
periodExecutionId: 0

View File

@@ -1,8 +1,9 @@
using System;
using System.Collections.Generic;
using GAS.Runtime;
using GASSamples.Scripts.Game.GAS;
using JNGame.Runtime.Sync.System.Logic;
using JNGame.Sync.Entity.Component;
using UnityEngine;
namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Components
{
@@ -32,7 +33,12 @@ namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Components
ASC.SetPreset(ascPreset);
ASC.SetLevel(level);
if (ASC.Preset == null) return;
// ASC.Init(asc.PresetBaseTags(), asc.PresetAttributeSetTypes(), asc.Preset.LinkAbilities, entityId, level);
var attrSetTypes = new Type[ASC.Preset.AttributeSets.Length];
for (var i = 0; i < ASC.Preset.AttributeSets.Length; i++)
attrSetTypes[i] = GetSystem<JNGASSystem>().GetAttrSetTypeDict()[ASC.Preset.AttributeSets[i]];
ASC.Init(ASC.Preset.BaseTags, attrSetTypes, ASC.Preset.LinkAbilities, Entity.Id, level);
}
/// <summary>

View File

@@ -1,6 +1,7 @@
using Game.Logic.System.Usual;
using GAS.Runtime;
using GASSamples.Scripts.Game.Entity.Nodes.Component.Components;
using GASSamples.Scripts.Game.GAS;
using JNGame.Runtime.Sync.System.Logic;
using JNGame.Sync.Entity.Component;
@@ -17,13 +18,13 @@ namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Controller
base.OnSyncStart();
//设置GAS 角色
// GAS.InitWithPreset(GetSystem<DDataSystem>().Preset,1);
GAS.InitWithPreset(GetSystem<DGASSystem>().GetASCPresetAsset("ASC_Demo1"),1);
//附加效果测试
// GAS.ApplyGameplayEffectToSelf(new GameplayEffect(GetSystem<DDataSystem>().GE_JisolDemo1));
//释放技能
// GAS.TryActivateAbility(GAbilityLib.JisolDemo1.Name);
GAS.TryActivateAbility(GAbilityLib.JisolDemo1.Name);
}

View File

@@ -0,0 +1,32 @@
using System;
using System.Collections.Generic;
using Game.Logic.System.Usual;
using GAS.Runtime;
using JNGame.Runtime.Sync.System.Logic;
namespace GASSamples.Scripts.Game.GAS
{
public class DGASSystem : JNGASSystem
{
public override void OnInitAbilityAssetData()
{
SetAbilityAssetData(ByteToAbility(GetSystem<DDataSystem>().Ability));
}
public override void OnInitGameplayEffectData()
{
SetGameplayEffectData(ByteToGE(GetSystem<DDataSystem>().GE));
}
public override void OnInitASCPresetAssetData()
{
SetASCPresetAssetData(ByteToASC(GetSystem<DDataSystem>().ASC));
}
public override Dictionary<string, Type> GetAttrSetTypeDict()
{
return GAttrSetLib.AttrSetTypeDict;
}
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: eebf87e24e6740be8f5013969bca0ca3
timeCreated: 1729652027

View File

@@ -1,4 +1,5 @@
using GAS.Runtime;
using JNGame.Runtime.Sync.System.Logic;
using JNGame.Sync.Entity;
using UnityEngine;
@@ -14,6 +15,7 @@ namespace GASSamples.Scripts.Game.GAS
public GAbilitySystemComponent(IJNEntity entity)
{
Entity = entity;
GASResService = Entity.GetContext().GetSync().GetSystem<JNGASSystem>();
}
public override void OnGExecute(GameplayEffectSpec geSpec)

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@@ -13,11 +13,20 @@ namespace Game.Logic.System.Usual
public AbilitySystemComponentPreset Preset { get; private set; }
public IGameplayEffectData GE_JisolDemo1 { get; private set; }
public byte[] Ability { get; private set; }
public byte[] GE { get; private set; }
public byte[] ASC { get; private set; }
public override void OnSyncStart()
{
base.OnSyncStart();
Preset = App.Resource.Preset;
GE_JisolDemo1 = App.Resource.GE_JisolDemo1;
Ability = App.Resource.Ability;
GE = App.Resource.GE;
ASC = App.Resource.ASC;
}
}
}

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@@ -0,0 +1,27 @@
///////////////////////////////////
//// This is a generated file. ////
//// Do not modify it. ////
///////////////////////////////////
using System;
using System.Collections.Generic;
namespace GAS.Runtime
{
public static class GASCPresetLib
{
public struct ASCPresetInfo
{
public string Name;
public string AssetPath;
}
public static ASCPresetInfo ASC_Demo1 = new ASCPresetInfo { Name = "ASC_Demo1", AssetPath = "Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset"};
public static Dictionary<string, ASCPresetInfo> ASCPresetMap = new Dictionary<string, ASCPresetInfo>
{
["ASC_Demo1"] = ASC_Demo1,
};
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ec7b55df34c66be4d933fd550a032c52
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,28 @@
///////////////////////////////////
//// This is a generated file. ////
//// Do not modify it. ////
///////////////////////////////////
using System;
using System.Collections.Generic;
namespace GAS.Runtime
{
public static class GAbilityLib
{
public struct AbilityInfo
{
public string Name;
public string AssetPath;
public Type AbilityClassType;
}
public static AbilityInfo JisolDemo1 = new AbilityInfo { Name = "JisolDemo1", AssetPath = "Assets/Scripts/GASSamples/GAS/Config/GameplayAbilityLib/JisolDemo1.asset",AbilityClassType = typeof(GAS.Runtime.TimelineAbility) };
public static Dictionary<string, AbilityInfo> AbilityMap = new Dictionary<string, AbilityInfo>
{
["JisolDemo1"] = JisolDemo1,
};
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4f87dae0ef06e5b43a93fbe6c182c8c9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,27 @@
///////////////////////////////////
//// This is a generated file. ////
//// Do not modify it. ////
///////////////////////////////////
using System;
using System.Collections.Generic;
namespace GAS.Runtime
{
public static class GGameplayEffectLib
{
public struct GameplayEffectAssetInfo
{
public string Name;
public string AssetPath;
}
public static GameplayEffectAssetInfo GE_Player = new GameplayEffectAssetInfo { Name = "GE_Player", AssetPath = "Assets/Scripts/GASSamples/GAS/Config/GameplayEffectLib/GE_Player.asset"};
public static Dictionary<string, GameplayEffectAssetInfo> GameplayEffectMap = new Dictionary<string, GameplayEffectAssetInfo>
{
["GE_Player"] = GE_Player,
};
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1c5edef4175b8f54fab71d79979e19af
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -19,9 +19,13 @@ namespace GASSamples.Scripts
//GE_JisolDemo1
public IGameplayEffectData GE_JisolDemo1;
public byte[] Ability;
public byte[] GE;
public byte[] ASC;
public override Task OnInit()
{
return base.OnInit();
}

View File

@@ -13,6 +13,9 @@ namespace GASSamples.Scripts
public GameObject Box;
public AbilitySystemComponentPreset Preset;
public GameplayEffectAsset GE_JisolDemo1;
public TextAsset AbilityAsset;
public TextAsset GEAsset;
public TextAsset ASCAsset;
private JNGASFrameSystem _frameSystem;
@@ -28,6 +31,12 @@ namespace GASSamples.Scripts
App.Resource.Preset = Preset;
App.Resource.GE_JisolDemo1 = GE_JisolDemo1;
App.Resource.Ability = AbilityAsset.bytes;
App.Resource.GE = GEAsset.bytes;
App.Resource.ASC = ASCAsset.bytes;
_frameSystem = new JNGASFrameSystem();
_frameSystem.Initialize();
_frameSystem.TStartExecute();

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@@ -2,10 +2,10 @@ using Cysharp.Threading.Tasks;
using Game.Input;
using Game.Logic.System.Usual;
using GASSamples.Scripts.Game.Entity;
using GASSamples.Scripts.Game.GAS;
using GASSamples.Scripts.Game.Logic.Data;
using GASSamples.Scripts.Game.Logic.System;
using GASSamples.Scripts.Game.View;
using JNGame.Runtime.Sync.System.Logic;
using JNGame.Sync.Entity;
using JNGame.Sync.Frame;
using JNGame.Sync.System;
@@ -22,7 +22,7 @@ namespace DefaultNamespace
{
new DInputSystem(), //游戏输入
new DDataSystem(), //数据 系统
new JNGASSystem(), //GAS 系统
new DGASSystem(), //GAS 系统
new DWorldSystem(), //世界逻辑
};
}

View File

@@ -76,12 +76,15 @@
<ItemGroup>
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\OngoingAbilityTasks\OngoingAbility_Debug.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\MMC\AttrModCalculation.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\GAS\DGASSystem.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\GameplayCue\GameplayCue_PlayerDemo01.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\Component\Controller\JNGASBoxController.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GASCPresetLib.gen.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Sync\JNGASFrameSystem.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\EDContexts.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_PureMMCExt.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\JNGASBox.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GGameplayEffectLib.gen.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\Component\Components\JNGASComponent.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\Component\Lookup\JNGASBoxLookup.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_AbilityTaskExtSerialization.cs" />
@@ -103,6 +106,7 @@
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GAttrSetLib.gen.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\App.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GTagLib.gen.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GAbilityLib.gen.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_TaregetCatcherExt.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Main.cs" />
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Data\JNGASBoxDataSystem.cs" />

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@@ -108,8 +108,8 @@
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\GameplayEffectModifier.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Systems\Interfaces\IReactiveSystem.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\GameplayEffectAsset.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\Exceptions\ContextDoesNotContainEntityException.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\JexGasManager.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\Exceptions\ContextDoesNotContainEntityException.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\Cue\CueAnimationOneShot.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\TimelineAbility\AbilityTask\Tasks\DefaultPassiveAbilityTask.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\GameplayEffectStacking.cs" />

View File

@@ -15,7 +15,7 @@ D:/myproject/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker0.log
-srvPort
52681
52918
Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,11 +49,11 @@ D:/myproject/JisolGame/JNFrame2
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [11768] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 263129148 [EditorId] 263129148 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [5988] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 10919385 [EditorId] 10919385 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [11768] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 263129148 [EditorId] 263129148 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [5988] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 10919385 [EditorId] 10919385 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 57.93 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 188.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
@@ -69,44 +69,44 @@ Initialize mono
Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56420
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56556
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.005587 seconds.
- Loaded All Assemblies, in 0.379 seconds
Registered in 0.005469 seconds.
- Loaded All Assemblies, in 0.558 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.282 seconds
Domain Reload Profiling: 658ms
BeginReloadAssembly (101ms)
- Finished resetting the current domain, in 5.613 seconds
Domain Reload Profiling: 6170ms
BeginReloadAssembly (116ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (34ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (168ms)
LoadAssemblies (98ms)
RebuildCommonClasses (36ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (332ms)
LoadAssemblies (112ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (161ms)
TypeCache.Refresh (160ms)
TypeCache.ScanAssembly (144ms)
AnalyzeDomain (325ms)
TypeCache.Refresh (324ms)
TypeCache.ScanAssembly (300ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (283ms)
FinalizeReload (5614ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (221ms)
SetupLoadedEditorAssemblies (5477ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (7ms)
InitializePlatformSupportModulesInManaged (30ms)
SetLoadedEditorAssemblies (24ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (133ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
BeforeProcessingInitializeOnLoad (5ms)
ProcessInitializeOnLoadAttributes (4415ms)
ProcessInitializeOnLoadMethodAttributes (1003ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@@ -114,8 +114,8 @@ Domain Reload Profiling: 658ms
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.444 seconds
Refreshing native plugins compatible for Editor in 32.96 ms, found 3 plugins.
- Loaded All Assemblies, in 2.730 seconds
Refreshing native plugins compatible for Editor in 49.91 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
@@ -132,50 +132,50 @@ UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
Launched and connected shader compiler UnityShaderCompiler.exe after 0.20 seconds
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.449 seconds
Domain Reload Profiling: 2887ms
BeginReloadAssembly (136ms)
- Finished resetting the current domain, in 3.697 seconds
Domain Reload Profiling: 6389ms
BeginReloadAssembly (226ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (22ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (62ms)
LoadAllAssembliesAndSetupDomain (1196ms)
LoadAssemblies (734ms)
CreateAndSetChildDomain (30ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (151ms)
LoadAllAssembliesAndSetupDomain (2222ms)
LoadAssemblies (1448ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (523ms)
TypeCache.Refresh (480ms)
TypeCache.ScanAssembly (460ms)
ScanForSourceGeneratedMonoScriptInfo (31ms)
ResolveRequiredComponents (11ms)
FinalizeReload (1450ms)
AnalyzeDomain (876ms)
TypeCache.Refresh (813ms)
TypeCache.ScanAssembly (783ms)
ScanForSourceGeneratedMonoScriptInfo (47ms)
ResolveRequiredComponents (16ms)
FinalizeReload (3698ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1252ms)
SetupLoadedEditorAssemblies (3284ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (5ms)
InitializePlatformSupportModulesInManaged (17ms)
SetLoadedEditorAssemblies (19ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (123ms)
ProcessInitializeOnLoadAttributes (625ms)
ProcessInitializeOnLoadMethodAttributes (479ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (1ms)
BeforeProcessingInitializeOnLoad (235ms)
ProcessInitializeOnLoadAttributes (1298ms)
ProcessInitializeOnLoadMethodAttributes (1659ms)
AfterProcessingInitializeOnLoad (54ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
AwakeInstancesAfterBackupRestoration (44ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 33.56 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 86.06 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5651 Unused Serialized files (Serialized files now loaded: 0)
Unloading 183 unused Assets / (232.9 KB). Loaded Objects now: 6101.
Memory consumption went from 197.9 MB to 197.7 MB.
Total: 16.050800 ms (FindLiveObjects: 0.362800 ms CreateObjectMapping: 0.274900 ms MarkObjects: 14.957800 ms DeleteObjects: 0.453500 ms)
Total: 39.739800 ms (FindLiveObjects: 0.638300 ms CreateObjectMapping: 0.524300 ms MarkObjects: 38.153800 ms DeleteObjects: 0.421700 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
@@ -190,97 +190,17 @@ AssetImportParameters requested are different than current active one (requested
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 23104.434929 seconds.
path: Assets/Scripts/GASSamples/Scripts/GAS
artifactKey: Guid(93d542b5cd7d40219abcee66ef046f93) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/Scripts/GAS using Guid(93d542b5cd7d40219abcee66ef046f93) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7a58fa376a47e2469d1e757a06d7281a') in 0.002283 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000037 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset
artifactKey: Guid(e0cc454441324b94baf6d53f48108d7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset using Guid(e0cc454441324b94baf6d53f48108d7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3ac41e999ee272715e4e2fb2673428e8') in 0.002123 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 9.028138 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilitySystemComponentPreset.cs
artifactKey: Guid(85dd2a6201f04545b5a8b020edcb2690) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilitySystemComponentPreset.cs using Guid(85dd2a6201f04545b5a8b020edcb2690) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c33b7f573e66d86bdeb9c09e83776d1a') in 0.000505 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 6.669047 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectAsset.cs
artifactKey: Guid(b9395a0be3e547f48bd1c8320edc6c58) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectAsset.cs using Guid(b9395a0be3e547f48bd1c8320edc6c58) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9e960fcf7467cadc5a2c5cb8fb09d23d') in 0.000501 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 9.256041 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectModifier.cs
artifactKey: Guid(b0b20897a5ad4adc9ac45f147879fee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectModifier.cs using Guid(b0b20897a5ad4adc9ac45f147879fee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1fd6f1287e9c062955c32cf9852897ac') in 0.000586 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.342957 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GrantedAbilityConfig.cs
artifactKey: Guid(18b9e82f24170c349a69cb426e52e89f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GrantedAbilityConfig.cs using Guid(18b9e82f24170c349a69cb426e52e89f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a0b8a6e478026d20a31172e7820eb52c') in 0.000736 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.202322 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/TimelineAbilityAsset.cs
artifactKey: Guid(d763af469c524557946c477b9bea3a46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/TimelineAbilityAsset.cs using Guid(d763af469c524557946c477b9bea3a46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '42ddeb3818bb6a65e6b88e70caf0c89d') in 0.000657 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 2.181501 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/TimelineAbilityPlayer.cs
artifactKey: Guid(4b17a33afb534946b70239808a6015eb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/TimelineAbilityPlayer.cs using Guid(4b17a33afb534946b70239808a6015eb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cc4c3ca313bcea0449b2309a8376fa51') in 0.000511 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.637596 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectStackingConfig.cs
artifactKey: Guid(dc3a34741eb56da46b0de533d8cb1e12) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectStackingConfig.cs using Guid(dc3a34741eb56da46b0de533d8cb1e12) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1e070c2bb6f2badf79aa323417332ecb') in 0.000474 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.935781 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilityAsset.cs
artifactKey: Guid(544108d1f0e34b7fb2a77be04ed89be6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilityAsset.cs using Guid(544108d1f0e34b7fb2a77be04ed89be6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '56d9880ad54612d187abf6fdbb55b23d') in 0.000461 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 40.948313 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilitySystemComponentPreset.cs
artifactKey: Guid(85dd2a6201f04545b5a8b020edcb2690) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilitySystemComponentPreset.cs using Guid(85dd2a6201f04545b5a8b020edcb2690) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dbe1b26a9fbc18e782857a9b2effb934') in 0.000990 seconds
Time since last request: 31993.069522 seconds.
path: Assets/Scripts/GASSamples/Scripts/App.cs
artifactKey: Guid(f3e00a9df020484eb50717285a43b5ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/Scripts/App.cs using Guid(f3e00a9df020484eb50717285a43b5ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ffb0d4db36034ca8c999158eaedb24b2') in 0.012296 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.355 seconds
Refreshing native plugins compatible for Editor in 29.04 ms, found 3 plugins.
- Loaded All Assemblies, in 1.693 seconds
Refreshing native plugins compatible for Editor in 33.03 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -297,48 +217,48 @@ UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.538 seconds
Domain Reload Profiling: 2884ms
BeginReloadAssembly (211ms)
- Finished resetting the current domain, in 1.680 seconds
Domain Reload Profiling: 3367ms
BeginReloadAssembly (277ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (42ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (1025ms)
LoadAssemblies (735ms)
CreateAndSetChildDomain (133ms)
RebuildCommonClasses (36ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (72ms)
LoadAllAssembliesAndSetupDomain (1290ms)
LoadAssemblies (960ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (364ms)
TypeCache.Refresh (355ms)
TypeCache.ScanAssembly (337ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (9ms)
FinalizeReload (1538ms)
AnalyzeDomain (395ms)
TypeCache.Refresh (381ms)
TypeCache.ScanAssembly (338ms)
ScanForSourceGeneratedMonoScriptInfo (7ms)
ResolveRequiredComponents (8ms)
FinalizeReload (1680ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (796ms)
SetupLoadedEditorAssemblies (873ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (4ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (5ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (118ms)
ProcessInitializeOnLoadAttributes (379ms)
ProcessInitializeOnLoadMethodAttributes (280ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (2ms)
BeforeProcessingInitializeOnLoad (115ms)
ProcessInitializeOnLoadAttributes (396ms)
ProcessInitializeOnLoadMethodAttributes (339ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
AwakeInstancesAfterBackupRestoration (20ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 29.94 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 75.42 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5634 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5635 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (206.1 KB). Loaded Objects now: 6117.
Memory consumption went from 194.9 MB to 194.7 MB.
Total: 13.930300 ms (FindLiveObjects: 0.479100 ms CreateObjectMapping: 0.234900 ms MarkObjects: 13.017700 ms DeleteObjects: 0.196500 ms)
Memory consumption went from 195.0 MB to 194.8 MB.
Total: 33.105500 ms (FindLiveObjects: 0.856600 ms CreateObjectMapping: 1.832900 ms MarkObjects: 29.891000 ms DeleteObjects: 0.522700 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
@@ -352,11 +272,3 @@ AssetImportParameters requested are different than current active one (requested
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 29.139862 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset
artifactKey: Guid(e0cc454441324b94baf6d53f48108d7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset using Guid(e0cc454441324b94baf6d53f48108d7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7b741c81d10652d9737d668ae9691e9a') in 0.023564 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 5

File diff suppressed because it is too large Load Diff

View File

@@ -15,7 +15,7 @@ D:/myproject/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker1.log
-srvPort
52681
52918
Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,11 +49,11 @@ D:/myproject/JisolGame/JNFrame2
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [1944] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 445265918 [EditorId] 445265918 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [36540] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3750933375 [EditorId] 3750933375 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [1944] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 445265918 [EditorId] 445265918 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [36540] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3750933375 [EditorId] 3750933375 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 65.15 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 71.37 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
@@ -69,17 +69,17 @@ Initialize mono
Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56480
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56724
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.005872 seconds.
- Loaded All Assemblies, in 0.370 seconds
Registered in 0.009169 seconds.
- Loaded All Assemblies, in 0.653 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.278 seconds
Domain Reload Profiling: 646ms
BeginReloadAssembly (101ms)
- Finished resetting the current domain, in 5.839 seconds
Domain Reload Profiling: 6493ms
BeginReloadAssembly (98ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
@@ -87,35 +87,35 @@ Domain Reload Profiling: 646ms
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (37ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (159ms)
initialDomainReloadingComplete (79ms)
LoadAllAssembliesAndSetupDomain (427ms)
LoadAssemblies (96ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (151ms)
TypeCache.Refresh (150ms)
TypeCache.ScanAssembly (134ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
AnalyzeDomain (418ms)
TypeCache.Refresh (417ms)
TypeCache.ScanAssembly (377ms)
ScanForSourceGeneratedMonoScriptInfo (1ms)
ResolveRequiredComponents (1ms)
FinalizeReload (279ms)
FinalizeReload (5843ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (217ms)
SetupLoadedEditorAssemblies (5345ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (8ms)
InitializePlatformSupportModulesInManaged (37ms)
SetLoadedEditorAssemblies (61ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (134ms)
ProcessInitializeOnLoadMethodAttributes (64ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
BeforeProcessingInitializeOnLoad (112ms)
ProcessInitializeOnLoadAttributes (4820ms)
ProcessInitializeOnLoadMethodAttributes (313ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.418 seconds
Refreshing native plugins compatible for Editor in 34.46 ms, found 3 plugins.
- Loaded All Assemblies, in 2.697 seconds
Refreshing native plugins compatible for Editor in 41.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
@@ -132,50 +132,50 @@ UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
Launched and connected shader compiler UnityShaderCompiler.exe after 0.21 seconds
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.521 seconds
Domain Reload Profiling: 2934ms
BeginReloadAssembly (140ms)
- Finished resetting the current domain, in 3.755 seconds
Domain Reload Profiling: 6439ms
BeginReloadAssembly (282ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (27ms)
RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (54ms)
LoadAllAssembliesAndSetupDomain (1177ms)
LoadAssemblies (793ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (67ms)
RebuildCommonClasses (129ms)
RebuildNativeTypeToScriptingClass (69ms)
initialDomainReloadingComplete (207ms)
LoadAllAssembliesAndSetupDomain (1996ms)
LoadAssemblies (1315ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (446ms)
TypeCache.Refresh (413ms)
TypeCache.ScanAssembly (393ms)
ScanForSourceGeneratedMonoScriptInfo (23ms)
ResolveRequiredComponents (10ms)
FinalizeReload (1522ms)
AnalyzeDomain (807ms)
TypeCache.Refresh (759ms)
TypeCache.ScanAssembly (731ms)
ScanForSourceGeneratedMonoScriptInfo (38ms)
ResolveRequiredComponents (11ms)
FinalizeReload (3756ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1329ms)
SetupLoadedEditorAssemblies (3323ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (9ms)
InitializePlatformSupportModulesInManaged (11ms)
SetLoadedEditorAssemblies (10ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (118ms)
ProcessInitializeOnLoadAttributes (726ms)
ProcessInitializeOnLoadMethodAttributes (460ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
BeforeProcessingInitializeOnLoad (193ms)
ProcessInitializeOnLoadAttributes (1284ms)
ProcessInitializeOnLoadMethodAttributes (1798ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
AwakeInstancesAfterBackupRestoration (21ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 25.77 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 65.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5651 Unused Serialized files (Serialized files now loaded: 0)
Unloading 183 unused Assets / (232.8 KB). Loaded Objects now: 6101.
Memory consumption went from 197.9 MB to 197.6 MB.
Total: 20.669600 ms (FindLiveObjects: 0.474200 ms CreateObjectMapping: 0.228700 ms MarkObjects: 19.557800 ms DeleteObjects: 0.407700 ms)
Unloading 183 unused Assets / (232.9 KB). Loaded Objects now: 6101.
Memory consumption went from 197.9 MB to 197.7 MB.
Total: 27.955700 ms (FindLiveObjects: 0.836400 ms CreateObjectMapping: 0.605300 ms MarkObjects: 26.061200 ms DeleteObjects: 0.450100 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
@@ -191,8 +191,8 @@ AssetImportParameters requested are different than current active one (requested
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.357 seconds
Refreshing native plugins compatible for Editor in 31.29 ms, found 3 plugins.
- Loaded All Assemblies, in 1.689 seconds
Refreshing native plugins compatible for Editor in 32.71 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -209,48 +209,48 @@ UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.490 seconds
Domain Reload Profiling: 2841ms
BeginReloadAssembly (194ms)
- Finished resetting the current domain, in 1.686 seconds
Domain Reload Profiling: 3417ms
BeginReloadAssembly (285ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (75ms)
RebuildCommonClasses (51ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (1030ms)
LoadAssemblies (733ms)
CreateAndSetChildDomain (135ms)
RebuildCommonClasses (34ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (1287ms)
LoadAssemblies (961ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (364ms)
TypeCache.Refresh (355ms)
TypeCache.ScanAssembly (337ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (9ms)
FinalizeReload (1492ms)
AnalyzeDomain (394ms)
TypeCache.Refresh (380ms)
TypeCache.ScanAssembly (335ms)
ScanForSourceGeneratedMonoScriptInfo (6ms)
ResolveRequiredComponents (8ms)
FinalizeReload (1735ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (788ms)
SetupLoadedEditorAssemblies (869ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (6ms)
SetLoadedEditorAssemblies (5ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (120ms)
ProcessInitializeOnLoadAttributes (359ms)
ProcessInitializeOnLoadMethodAttributes (283ms)
AfterProcessingInitializeOnLoad (11ms)
BeforeProcessingInitializeOnLoad (115ms)
ProcessInitializeOnLoadAttributes (394ms)
ProcessInitializeOnLoadMethodAttributes (337ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
AwakeInstancesAfterBackupRestoration (32ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 31.71 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 75.52 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5635 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (205.1 KB). Loaded Objects now: 6116.
Memory consumption went from 195.1 MB to 194.9 MB.
Total: 15.396700 ms (FindLiveObjects: 0.583500 ms CreateObjectMapping: 0.238600 ms MarkObjects: 14.293100 ms DeleteObjects: 0.279300 ms)
Unloading 5636 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (205.1 KB). Loaded Objects now: 6117.
Memory consumption went from 195.2 MB to 195.0 MB.
Total: 32.979700 ms (FindLiveObjects: 1.552000 ms CreateObjectMapping: 0.841400 ms MarkObjects: 29.841900 ms DeleteObjects: 0.739200 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):

File diff suppressed because it is too large Load Diff

View File

@@ -4,3 +4,22 @@ Cmd: initializeCompiler
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
Quitting shader compiler process

View File

@@ -1,6 +1,7 @@
Base path: 'D:/Unity/2022.3.1f1/Editor/Data', plugins path 'D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
@@ -12,3 +13,128 @@ Cmd: preprocess
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
Cmd: preprocess
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Cmd: preprocess
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Cmd: preprocess
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Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: preprocess
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
Cmd: shutdown

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