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https://gitee.com/jisol/jisol-game/
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@@ -68,7 +68,7 @@ namespace GAS.Editor
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[DisplayAsString]
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[LabelWidth(75)]
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[ShowIf("IsPlaying")]
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public int IID;
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public ulong IID;
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[VerticalGroup(BOXGROUP_ASC_H_R_A_V)] [ReadOnly] [LabelWidth(75)] [ShowIf("IsPlaying")]
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public GameObject instance;
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@@ -247,7 +247,6 @@ namespace GAS.Editor
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RefreshAttributesInfo();
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RefreshGameplayEffectsInfo();
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RefreshTagsInfo();
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RefreshDamageInfo();
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}
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@@ -335,20 +334,6 @@ namespace GAS.Editor
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}
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}
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}
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private void RefreshDamageInfo()
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{
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DamageRecorder.Clear();
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foreach (var kv in _selected.DamageList)
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{
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DamageRecorder.Add($"--对 {kv.asc.EntityId}@造成了{kv.atkValue}伤害");
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DamageRecorder.Add($" 伤害来源 {kv.skillId}");
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DamageRecorder.Add($" @{kv.damageType.Name}@{kv.other.ToString()}");
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DamageRecorder.Add($" @闪避率:{kv.missRate}@暴击率{kv.criRate}");
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DamageRecorder.Add($" @是否双倍{kv.isDouble}@双倍概率{kv.doubleRate}");
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DamageRecorder.Add($" 当前时间戳{kv.time}");
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}
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}
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}
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}
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#endif
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@@ -169,7 +169,7 @@ namespace GAS.Runtime
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}
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public void UpdateCurrentValueWhenBaseValueIsDirty(AttributeBase attribute, int sourceId, int oldBaseValue, int newBaseValue)
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public void UpdateCurrentValueWhenBaseValueIsDirty(AttributeBase attribute, ulong sourceId, int oldBaseValue, int newBaseValue)
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{
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if (oldBaseValue == newBaseValue) return;
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@@ -15,9 +15,9 @@ namespace GAS.Runtime
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// Changed 是提供属性变化后的回调
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protected event Action<AttributeBase, int, int> _onCurrentValueChanged;
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protected event Action<AttributeBase, int, int, int> _onBaseValueChanged;
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protected event Action<AttributeBase, ulong, int, int> _onBaseValueChanged;
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protected event Action<AttributeBase, int, int> _onPostCurrentValueChange;
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protected event Action<AttributeBase, int, int, int> _onPostBaseValueChange;
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protected event Action<AttributeBase, ulong, int, int> _onPostBaseValueChange;
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protected event Action<AttributeBase, int> _onPreCurrentValueChange;
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@@ -86,7 +86,7 @@ namespace GAS.Runtime
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int lenght = strValue.Length;
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}
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public void SetBaseValue(int sourceId, int value)
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public void SetBaseValue(ulong sourceId, int value)
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{
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if (_onPreBaseValueChangeList.Count > 0)
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{
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@@ -121,12 +121,12 @@ namespace GAS.Runtime
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// _onPreBaseValueChange?.GetInvocationList().Cast<Func<AttributeBase, int, int>>();
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}
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public void RegisterPostBaseValueChange(Action<AttributeBase, int, int, int> action)
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public void RegisterPostBaseValueChange(Action<AttributeBase, ulong, int, int> action)
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{
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_onPostBaseValueChange += action;
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}
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public void RegisterBaseValueChanged(Action<AttributeBase, int, int, int> action)
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public void RegisterBaseValueChanged(Action<AttributeBase, ulong, int, int> action)
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{
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_onBaseValueChanged += action;
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}
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@@ -154,12 +154,12 @@ namespace GAS.Runtime
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// _onPreBaseValueChange?.GetInvocationList().Cast<Func<AttributeBase, int, int>>();
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}
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public void UnregisterPostBaseValueChange(Action<AttributeBase, int, int, int> action)
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public void UnregisterPostBaseValueChange(Action<AttributeBase, ulong, int, int> action)
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{
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_onPostBaseValueChange -= action;
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}
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public void UnregisterBaseValueChanged(Action<AttributeBase, int, int, int> action)
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public void UnregisterBaseValueChanged(Action<AttributeBase, ulong, int, int> action)
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{
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_onBaseValueChanged -= action;
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}
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@@ -202,7 +202,7 @@ namespace GAS.Runtime
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return value;
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}
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private void InvokeOnPostBaseValueChange(AttributeBase attribute, int sourceId, int oldBaseValue, int newBaseValue)
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private void InvokeOnPostBaseValueChange(AttributeBase attribute, ulong sourceId, int oldBaseValue, int newBaseValue)
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{
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_onPostBaseValueChange?.Invoke(attribute, sourceId, oldBaseValue, newBaseValue);
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_owner.AttributeSetContainer.UpdateCurrentValueWhenBaseValueIsDirty(attribute, sourceId, oldBaseValue, newBaseValue);
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@@ -10,7 +10,7 @@ namespace GAS.Runtime
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public abstract AttributeBase this[string key] { get; }
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public abstract string[] AttributeNames { get; }
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public abstract void SetOwner(AbilitySystemComponent owner);
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public void ChangeAttributeBase(int sourceId, string attributeShortName, LFloat value)
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public void ChangeAttributeBase(ulong sourceId, string attributeShortName, LFloat value)
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{
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if (this[attributeShortName] != null)
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{
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@@ -164,7 +164,7 @@ namespace GAS.Runtime
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}
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}
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public void UpdateCurrentValueWhenBaseValueIsDirty(AttributeBase attribute, int sourceId, int oldBaseValue, int newBaseValue)
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public void UpdateCurrentValueWhenBaseValueIsDirty(AttributeBase attribute, ulong sourceId, int oldBaseValue, int newBaseValue)
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{
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if (_attributeAggregators.TryGetValue(attribute.Name, out var aagt))
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{
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@@ -15,7 +15,7 @@ namespace GAS.Runtime
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private IAbilitySystemComponentPreset preset;
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public bool enabled { get; protected set; }
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public IAbilitySystemComponentPreset Preset => preset;
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public int EntityId { get; protected set; }
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public ulong EntityId { get; protected set; }
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public string EntityName { get; protected set; }
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public int Level { get; protected set; }
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@@ -72,9 +72,10 @@ namespace GAS.Runtime
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preset = ascPreset;
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}
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public void Init(GameplayTag[] baseTags, Type[] attrSetTypes, string[] baseAbilities, int entityId,
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public void Init(GameplayTag[] baseTags, Type[] attrSetTypes, string[] baseAbilities, ulong entityId,
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int level)
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{
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EntityId = entityId;
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Prepare();
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SetLevel(level);
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if (baseTags != null) GameplayTagAggregator.Init(baseTags);
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@@ -6,7 +6,7 @@ namespace GAS.Runtime
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public interface IAbilitySystemComponent
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{
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void SetPreset(IAbilitySystemComponentPreset ascPreset);
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void Init(GameplayTag[] baseTags, Type[] attrSetTypes, string[] baseAbilities, int entityId, int level);
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void Init(GameplayTag[] baseTags, Type[] attrSetTypes, string[] baseAbilities, ulong entityId, int level);
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void SetLevel(int level);
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bool HasTag(GameplayTag tag);
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bool HasAllTags(GameplayTagSet tags);
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@@ -1,14 +1,20 @@
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using System;
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using System.Collections.Generic;
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using GAS.Runtime;
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using JNGame.GAS;
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using JNGame.Math;
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using JNGame.Runtime.GAS.Runtime;
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using JNGame.Serialization;
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using JNGame.Sync.System;
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using UnityEngine;
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using NotImplementedException = System.NotImplementedException;
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namespace JNGame.Runtime.Sync.System.Logic
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{
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/// <summary>
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/// GAS 系统
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/// </summary>
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public class JNGASSystem : SLogicSystem
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public class JNGASSystem : SLogicSystem,IGASResourceService
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{
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/// <summary>
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@@ -17,6 +23,29 @@ namespace JNGame.Runtime.Sync.System.Logic
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private JexGasManager _gas = new();
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public JexGasManager GAS => _gas;
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/// <summary>
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/// 所有的GE配置数据
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/// </summary>
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private Dictionary<string, IGameplayEffectData> m_AllGEAssets;
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/// <summary>
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/// 所有的GA配置数据
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/// </summary>
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private Dictionary<string, PureTimelineAbilityAsset> m_AllAbilityAssets;
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/// <summary>
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/// 所有的ASC预设配置
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/// </summary>
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private Dictionary<string, PureASCPresetAsset> m_AllASCAssets;
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public override void OnSyncStart()
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{
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base.OnSyncStart();
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OnInitAbilityAssetData();
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OnInitASCPresetAssetData();
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OnInitGameplayEffectData();
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GASBindAsset();
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}
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public override void OnSyncUpdate(int dt)
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{
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GAS.Update(dt);
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@@ -32,6 +61,183 @@ namespace JNGame.Runtime.Sync.System.Logic
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return GAS.Unregister(abilitySystemComponent);
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}
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/// <summary>
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/// 初始化 Ability 数据
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/// </summary>
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public virtual void OnInitAbilityAssetData()
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{
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m_AllGEAssets = new();
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}
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/// <summary>
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/// 初始化 ASC 数据
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/// </summary>
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public virtual void OnInitASCPresetAssetData()
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{
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m_AllAbilityAssets = new();
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}
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/// <summary>
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/// 初始化 GE 数据
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/// </summary>
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public virtual void OnInitGameplayEffectData()
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{
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m_AllASCAssets = new();
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}
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/// <summary>
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/// 返回属性类型
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/// </summary>
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/// <returns></returns>
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public virtual Dictionary<string, Type> GetAttrSetTypeDict()
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{
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return new Dictionary<string, Type>();
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}
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public void GASBindAsset()
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{
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foreach (var iter in m_AllAbilityAssets)
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{
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iter.Value.BindLinkAsset(this);
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}
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foreach (var iter in m_AllGEAssets)
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{
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if (iter.Value is ILinkAssetBinder linkAssetBinder)
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{
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linkAssetBinder.BindLinkAsset(this);
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}
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}
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}
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public void SetGameplayEffectData(Dictionary<string, IGameplayEffectData> dictGEAssets)
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{
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m_AllGEAssets = dictGEAssets;
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}
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public void SetAbilityAssetData(Dictionary<string, PureTimelineAbilityAsset> dictGAAssets)
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{
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m_AllAbilityAssets = dictGAAssets;
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}
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public void SetASCPresetAssetData(Dictionary<string, PureASCPresetAsset> dictASCAssets)
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{
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m_AllASCAssets = dictASCAssets;
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}
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public IGameplayEffectData GetGameplayEffectData(string geAssetLocation)
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{
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if (m_AllGEAssets.TryGetValue(geAssetLocation, out IGameplayEffectData geAssetData))
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{
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return geAssetData;
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}
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Debug.LogWarning($"没有找到GE资源,资源名:{geAssetLocation}");
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return null;
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}
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public PureTimelineAbilityAsset GetTimelineAbilityAsset(string gaAssetLocation)
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{
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if (m_AllAbilityAssets.TryGetValue(gaAssetLocation, out PureTimelineAbilityAsset gaAssetData))
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{
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return gaAssetData;
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}
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Debug.LogWarning($"没有找到GA资源,资源名:{gaAssetLocation}");
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return null;
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}
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public PureASCPresetAsset GetASCPresetAsset(string ascAssetLocation)
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{
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if (m_AllASCAssets.TryGetValue(ascAssetLocation, out PureASCPresetAsset ascPresetData))
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{
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return ascPresetData;
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}
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Debug.LogWarning($"没有找到ASC预设资源,资源名:{ascAssetLocation}");
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return null;
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}
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public GameplayEffect CreateRuntimeGE(string key)
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{
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IGameplayEffectData staticData = GetGameplayEffectData(key);
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if (staticData != null)
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{
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return new GameplayEffect(staticData, 0);
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}
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return null;
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}
|
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public GameplayEffect CreateRuntimeGE(string key, LFloat value)
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{
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IGameplayEffectData staticData = GetGameplayEffectData(key);
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if (staticData != null)
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{
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var runtimeGE = new GameplayEffect(staticData, 0);
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runtimeGE.ModifiersValue[0] = value;
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return runtimeGE;
|
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}
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return null;
|
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}
|
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|
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public GameplayEffect CreateRuntimeGE(string key, int valueId)
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{
|
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IGameplayEffectData staticData = GetGameplayEffectData(key);
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if (staticData != null)
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{
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return new GameplayEffect(staticData, valueId);
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}
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return null;
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}
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|
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/// <summary>
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/// 字节转GE
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/// </summary>
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public Dictionary<string, IGameplayEffectData> ByteToGE(byte[] byteData)
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{
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var geDic = new Dictionary<string, IGameplayEffectData>();
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var reader = new Deserializer(byteData);
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var size = reader.ReadUInt16();
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for (int i = 0; i < size; i++)
|
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{
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PureGameplayEffectAsset asset = new PureGameplayEffectAsset();
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asset.Deserialize(reader);
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geDic.Add(asset.Name, asset);
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}
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return geDic;
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}
|
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|
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/// <summary>
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/// 字节转ASC
|
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/// </summary>
|
||||
public Dictionary<string, PureASCPresetAsset> ByteToASC(byte[] byteData)
|
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{
|
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var ascDic = new Dictionary<string, PureASCPresetAsset>();
|
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var reader = new Deserializer(byteData);
|
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var size = reader.ReadUInt16();
|
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for (int i = 0; i < size; i++)
|
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{
|
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PureASCPresetAsset asset = new PureASCPresetAsset();
|
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asset.Deserialize(reader);
|
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ascDic.Add(asset.Name, asset);
|
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}
|
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return ascDic;
|
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}
|
||||
|
||||
/// <summary>
|
||||
/// 字节转Ability
|
||||
/// </summary>
|
||||
public Dictionary<string, PureTimelineAbilityAsset> ByteToAbility(byte[] byteData)
|
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{
|
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var abDic = new Dictionary<string, PureTimelineAbilityAsset>();
|
||||
Deserializer reader = new Deserializer(byteData);
|
||||
// Ability
|
||||
int size = reader.ReadUInt16();
|
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for (int i = 0; i < size; i++)
|
||||
{
|
||||
PureTimelineAbilityAsset asset = new PureTimelineAbilityAsset();
|
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asset.Deserialize(reader);
|
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abDic.Add(asset.Name, asset);
|
||||
}
|
||||
return abDic;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@@ -289,7 +289,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!4 &1449950259
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -339,6 +339,9 @@ MonoBehaviour:
|
||||
Box: {fileID: 7403693568755579174, guid: 2e5d0c510b71c714aaccc714aca99afc, type: 3}
|
||||
Preset: {fileID: 11400000, guid: 7692a8d07949a5c46b6b5325ebb9a422, type: 2}
|
||||
GE_JisolDemo1: {fileID: 11400000, guid: 25ef9a2206b693c4f9b93af896a038a8, type: 2}
|
||||
AbilityAsset: {fileID: 4900000, guid: 55f106e119a6897439630e254550d8fd, type: 3}
|
||||
GEAsset: {fileID: 4900000, guid: 8f64d28cf3a48454c9421439e97c85fe, type: 3}
|
||||
ASCAsset: {fileID: 4900000, guid: 2a02b2265d30a464a989f2d4b3e9adac, type: 3}
|
||||
--- !u!4 &1745439354
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@@ -13,7 +13,7 @@ MonoBehaviour:
|
||||
m_Name: GE_Player
|
||||
m_EditorClassIdentifier: JNGame.Runtime:GAS.Runtime:GameplayEffectAsset
|
||||
description:
|
||||
durationPolicy: 1
|
||||
durationPolicy: 2
|
||||
duration: 0
|
||||
period: 0
|
||||
periodExecutionId: 0
|
||||
|
@@ -1,8 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using GAS.Runtime;
|
||||
using GASSamples.Scripts.Game.GAS;
|
||||
using JNGame.Runtime.Sync.System.Logic;
|
||||
using JNGame.Sync.Entity.Component;
|
||||
using UnityEngine;
|
||||
|
||||
namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Components
|
||||
{
|
||||
@@ -32,7 +33,12 @@ namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Components
|
||||
ASC.SetPreset(ascPreset);
|
||||
ASC.SetLevel(level);
|
||||
if (ASC.Preset == null) return;
|
||||
// ASC.Init(asc.PresetBaseTags(), asc.PresetAttributeSetTypes(), asc.Preset.LinkAbilities, entityId, level);
|
||||
|
||||
var attrSetTypes = new Type[ASC.Preset.AttributeSets.Length];
|
||||
for (var i = 0; i < ASC.Preset.AttributeSets.Length; i++)
|
||||
attrSetTypes[i] = GetSystem<JNGASSystem>().GetAttrSetTypeDict()[ASC.Preset.AttributeSets[i]];
|
||||
|
||||
ASC.Init(ASC.Preset.BaseTags, attrSetTypes, ASC.Preset.LinkAbilities, Entity.Id, level);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Game.Logic.System.Usual;
|
||||
using GAS.Runtime;
|
||||
using GASSamples.Scripts.Game.Entity.Nodes.Component.Components;
|
||||
using GASSamples.Scripts.Game.GAS;
|
||||
using JNGame.Runtime.Sync.System.Logic;
|
||||
using JNGame.Sync.Entity.Component;
|
||||
|
||||
@@ -17,13 +18,13 @@ namespace GASSamples.Scripts.Game.Entity.Nodes.Component.Controller
|
||||
base.OnSyncStart();
|
||||
|
||||
//设置GAS 角色
|
||||
// GAS.InitWithPreset(GetSystem<DDataSystem>().Preset,1);
|
||||
GAS.InitWithPreset(GetSystem<DGASSystem>().GetASCPresetAsset("ASC_Demo1"),1);
|
||||
|
||||
//附加效果测试
|
||||
// GAS.ApplyGameplayEffectToSelf(new GameplayEffect(GetSystem<DDataSystem>().GE_JisolDemo1));
|
||||
|
||||
//释放技能
|
||||
// GAS.TryActivateAbility(GAbilityLib.JisolDemo1.Name);
|
||||
GAS.TryActivateAbility(GAbilityLib.JisolDemo1.Name);
|
||||
|
||||
|
||||
}
|
||||
|
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Game.Logic.System.Usual;
|
||||
using GAS.Runtime;
|
||||
using JNGame.Runtime.Sync.System.Logic;
|
||||
|
||||
namespace GASSamples.Scripts.Game.GAS
|
||||
{
|
||||
public class DGASSystem : JNGASSystem
|
||||
{
|
||||
|
||||
public override void OnInitAbilityAssetData()
|
||||
{
|
||||
SetAbilityAssetData(ByteToAbility(GetSystem<DDataSystem>().Ability));
|
||||
}
|
||||
|
||||
public override void OnInitGameplayEffectData()
|
||||
{
|
||||
SetGameplayEffectData(ByteToGE(GetSystem<DDataSystem>().GE));
|
||||
}
|
||||
|
||||
public override void OnInitASCPresetAssetData()
|
||||
{
|
||||
SetASCPresetAssetData(ByteToASC(GetSystem<DDataSystem>().ASC));
|
||||
}
|
||||
|
||||
public override Dictionary<string, Type> GetAttrSetTypeDict()
|
||||
{
|
||||
return GAttrSetLib.AttrSetTypeDict;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eebf87e24e6740be8f5013969bca0ca3
|
||||
timeCreated: 1729652027
|
@@ -1,4 +1,5 @@
|
||||
using GAS.Runtime;
|
||||
using JNGame.Runtime.Sync.System.Logic;
|
||||
using JNGame.Sync.Entity;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -14,6 +15,7 @@ namespace GASSamples.Scripts.Game.GAS
|
||||
public GAbilitySystemComponent(IJNEntity entity)
|
||||
{
|
||||
Entity = entity;
|
||||
GASResService = Entity.GetContext().GetSync().GetSystem<JNGASSystem>();
|
||||
}
|
||||
|
||||
public override void OnGExecute(GameplayEffectSpec geSpec)
|
||||
|
@@ -13,11 +13,20 @@ namespace Game.Logic.System.Usual
|
||||
public AbilitySystemComponentPreset Preset { get; private set; }
|
||||
public IGameplayEffectData GE_JisolDemo1 { get; private set; }
|
||||
|
||||
public byte[] Ability { get; private set; }
|
||||
public byte[] GE { get; private set; }
|
||||
public byte[] ASC { get; private set; }
|
||||
|
||||
public override void OnSyncStart()
|
||||
{
|
||||
base.OnSyncStart();
|
||||
Preset = App.Resource.Preset;
|
||||
GE_JisolDemo1 = App.Resource.GE_JisolDemo1;
|
||||
|
||||
Ability = App.Resource.Ability;
|
||||
GE = App.Resource.GE;
|
||||
ASC = App.Resource.ASC;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,27 @@
|
||||
///////////////////////////////////
|
||||
//// This is a generated file. ////
|
||||
//// Do not modify it. ////
|
||||
///////////////////////////////////
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace GAS.Runtime
|
||||
{
|
||||
public static class GASCPresetLib
|
||||
{
|
||||
public struct ASCPresetInfo
|
||||
{
|
||||
public string Name;
|
||||
public string AssetPath;
|
||||
}
|
||||
|
||||
public static ASCPresetInfo ASC_Demo1 = new ASCPresetInfo { Name = "ASC_Demo1", AssetPath = "Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset"};
|
||||
|
||||
|
||||
public static Dictionary<string, ASCPresetInfo> ASCPresetMap = new Dictionary<string, ASCPresetInfo>
|
||||
{
|
||||
["ASC_Demo1"] = ASC_Demo1,
|
||||
};
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ec7b55df34c66be4d933fd550a032c52
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,28 @@
|
||||
///////////////////////////////////
|
||||
//// This is a generated file. ////
|
||||
//// Do not modify it. ////
|
||||
///////////////////////////////////
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace GAS.Runtime
|
||||
{
|
||||
public static class GAbilityLib
|
||||
{
|
||||
public struct AbilityInfo
|
||||
{
|
||||
public string Name;
|
||||
public string AssetPath;
|
||||
public Type AbilityClassType;
|
||||
}
|
||||
|
||||
public static AbilityInfo JisolDemo1 = new AbilityInfo { Name = "JisolDemo1", AssetPath = "Assets/Scripts/GASSamples/GAS/Config/GameplayAbilityLib/JisolDemo1.asset",AbilityClassType = typeof(GAS.Runtime.TimelineAbility) };
|
||||
|
||||
|
||||
public static Dictionary<string, AbilityInfo> AbilityMap = new Dictionary<string, AbilityInfo>
|
||||
{
|
||||
["JisolDemo1"] = JisolDemo1,
|
||||
};
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f87dae0ef06e5b43a93fbe6c182c8c9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,27 @@
|
||||
///////////////////////////////////
|
||||
//// This is a generated file. ////
|
||||
//// Do not modify it. ////
|
||||
///////////////////////////////////
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace GAS.Runtime
|
||||
{
|
||||
public static class GGameplayEffectLib
|
||||
{
|
||||
public struct GameplayEffectAssetInfo
|
||||
{
|
||||
public string Name;
|
||||
public string AssetPath;
|
||||
}
|
||||
|
||||
public static GameplayEffectAssetInfo GE_Player = new GameplayEffectAssetInfo { Name = "GE_Player", AssetPath = "Assets/Scripts/GASSamples/GAS/Config/GameplayEffectLib/GE_Player.asset"};
|
||||
|
||||
|
||||
public static Dictionary<string, GameplayEffectAssetInfo> GameplayEffectMap = new Dictionary<string, GameplayEffectAssetInfo>
|
||||
{
|
||||
["GE_Player"] = GE_Player,
|
||||
};
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1c5edef4175b8f54fab71d79979e19af
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -19,9 +19,13 @@ namespace GASSamples.Scripts
|
||||
//GE_JisolDemo1
|
||||
public IGameplayEffectData GE_JisolDemo1;
|
||||
|
||||
|
||||
public byte[] Ability;
|
||||
public byte[] GE;
|
||||
public byte[] ASC;
|
||||
|
||||
public override Task OnInit()
|
||||
{
|
||||
|
||||
return base.OnInit();
|
||||
}
|
||||
|
||||
|
@@ -13,6 +13,9 @@ namespace GASSamples.Scripts
|
||||
public GameObject Box;
|
||||
public AbilitySystemComponentPreset Preset;
|
||||
public GameplayEffectAsset GE_JisolDemo1;
|
||||
public TextAsset AbilityAsset;
|
||||
public TextAsset GEAsset;
|
||||
public TextAsset ASCAsset;
|
||||
|
||||
|
||||
private JNGASFrameSystem _frameSystem;
|
||||
@@ -28,6 +31,12 @@ namespace GASSamples.Scripts
|
||||
App.Resource.Preset = Preset;
|
||||
App.Resource.GE_JisolDemo1 = GE_JisolDemo1;
|
||||
|
||||
App.Resource.Ability = AbilityAsset.bytes;
|
||||
App.Resource.GE = GEAsset.bytes;
|
||||
App.Resource.ASC = ASCAsset.bytes;
|
||||
|
||||
|
||||
|
||||
_frameSystem = new JNGASFrameSystem();
|
||||
_frameSystem.Initialize();
|
||||
_frameSystem.TStartExecute();
|
||||
|
@@ -2,10 +2,10 @@ using Cysharp.Threading.Tasks;
|
||||
using Game.Input;
|
||||
using Game.Logic.System.Usual;
|
||||
using GASSamples.Scripts.Game.Entity;
|
||||
using GASSamples.Scripts.Game.GAS;
|
||||
using GASSamples.Scripts.Game.Logic.Data;
|
||||
using GASSamples.Scripts.Game.Logic.System;
|
||||
using GASSamples.Scripts.Game.View;
|
||||
using JNGame.Runtime.Sync.System.Logic;
|
||||
using JNGame.Sync.Entity;
|
||||
using JNGame.Sync.Frame;
|
||||
using JNGame.Sync.System;
|
||||
@@ -22,7 +22,7 @@ namespace DefaultNamespace
|
||||
{
|
||||
new DInputSystem(), //游戏输入
|
||||
new DDataSystem(), //数据 系统
|
||||
new JNGASSystem(), //GAS 系统
|
||||
new DGASSystem(), //GAS 系统
|
||||
new DWorldSystem(), //世界逻辑
|
||||
};
|
||||
}
|
||||
|
@@ -76,12 +76,15 @@
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\OngoingAbilityTasks\OngoingAbility_Debug.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\MMC\AttrModCalculation.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\GAS\DGASSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GAS\GameplayCue\GameplayCue_PlayerDemo01.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\Component\Controller\JNGASBoxController.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GASCPresetLib.gen.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Sync\JNGASFrameSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\EDContexts.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_PureMMCExt.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\JNGASBox.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GGameplayEffectLib.gen.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\Component\Components\JNGASComponent.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Logic\Entity\Nodes\Component\Lookup\JNGASBoxLookup.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_AbilityTaskExtSerialization.cs" />
|
||||
@@ -103,6 +106,7 @@
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GAttrSetLib.gen.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\App.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GTagLib.gen.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Gen\GAbilityLib.gen.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\GenCode\CodeGen_TaregetCatcherExt.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Main.cs" />
|
||||
<Compile Include="Assets\Scripts\GASSamples\Scripts\Game\Data\JNGASBoxDataSystem.cs" />
|
||||
|
@@ -108,8 +108,8 @@
|
||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\GameplayEffectModifier.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Systems\Interfaces\IReactiveSystem.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\GameplayEffectAsset.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\Exceptions\ContextDoesNotContainEntityException.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\JexGasManager.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\Exceptions\ContextDoesNotContainEntityException.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\Cue\CueAnimationOneShot.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\TimelineAbility\AbilityTask\Tasks\DefaultPassiveAbilityTask.cs" />
|
||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\GameplayEffectStacking.cs" />
|
||||
|
@@ -15,7 +15,7 @@ D:/myproject/JisolGame/JNFrame2
|
||||
-logFile
|
||||
Logs/AssetImportWorker0.log
|
||||
-srvPort
|
||||
52681
|
||||
52918
|
||||
Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
|
||||
D:/myproject/JisolGame/JNFrame2
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
@@ -49,11 +49,11 @@ D:/myproject/JisolGame/JNFrame2
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [11768] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 263129148 [EditorId] 263129148 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [5988] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 10919385 [EditorId] 10919385 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [11768] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 263129148 [EditorId] 263129148 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
Player connection [5988] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 10919385 [EditorId] 10919385 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 57.93 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 188.21 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
|
||||
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
|
||||
@@ -69,44 +69,44 @@ Initialize mono
|
||||
Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56420
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56556
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.005587 seconds.
|
||||
- Loaded All Assemblies, in 0.379 seconds
|
||||
Registered in 0.005469 seconds.
|
||||
- Loaded All Assemblies, in 0.558 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.282 seconds
|
||||
Domain Reload Profiling: 658ms
|
||||
BeginReloadAssembly (101ms)
|
||||
- Finished resetting the current domain, in 5.613 seconds
|
||||
Domain Reload Profiling: 6170ms
|
||||
BeginReloadAssembly (116ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (34ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (60ms)
|
||||
LoadAllAssembliesAndSetupDomain (168ms)
|
||||
LoadAssemblies (98ms)
|
||||
RebuildCommonClasses (36ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (63ms)
|
||||
LoadAllAssembliesAndSetupDomain (332ms)
|
||||
LoadAssemblies (112ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (161ms)
|
||||
TypeCache.Refresh (160ms)
|
||||
TypeCache.ScanAssembly (144ms)
|
||||
AnalyzeDomain (325ms)
|
||||
TypeCache.Refresh (324ms)
|
||||
TypeCache.ScanAssembly (300ms)
|
||||
ScanForSourceGeneratedMonoScriptInfo (0ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (283ms)
|
||||
FinalizeReload (5614ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (221ms)
|
||||
SetupLoadedEditorAssemblies (5477ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (10ms)
|
||||
SetLoadedEditorAssemblies (7ms)
|
||||
InitializePlatformSupportModulesInManaged (30ms)
|
||||
SetLoadedEditorAssemblies (24ms)
|
||||
RefreshPlugins (0ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (133ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (68ms)
|
||||
BeforeProcessingInitializeOnLoad (5ms)
|
||||
ProcessInitializeOnLoadAttributes (4415ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (1003ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
@@ -114,8 +114,8 @@ Domain Reload Profiling: 658ms
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 1.444 seconds
|
||||
Refreshing native plugins compatible for Editor in 32.96 ms, found 3 plugins.
|
||||
- Loaded All Assemblies, in 2.730 seconds
|
||||
Refreshing native plugins compatible for Editor in 49.91 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
|
||||
@@ -132,50 +132,50 @@ UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
||||
|
||||
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
|
||||
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.20 seconds
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.449 seconds
|
||||
Domain Reload Profiling: 2887ms
|
||||
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CreateAndSetChildDomain (22ms)
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initialDomainReloadingComplete (62ms)
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LoadAllAssembliesAndSetupDomain (1196ms)
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LoadAssemblies (734ms)
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CreateAndSetChildDomain (30ms)
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RebuildCommonClasses (75ms)
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RebuildNativeTypeToScriptingClass (18ms)
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initialDomainReloadingComplete (151ms)
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LoadAllAssembliesAndSetupDomain (2222ms)
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LoadAssemblies (1448ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (523ms)
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TypeCache.Refresh (480ms)
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TypeCache.ScanAssembly (460ms)
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ScanForSourceGeneratedMonoScriptInfo (31ms)
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FinalizeReload (1450ms)
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AnalyzeDomain (876ms)
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TypeCache.Refresh (813ms)
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TypeCache.ScanAssembly (783ms)
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ScanForSourceGeneratedMonoScriptInfo (47ms)
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ResolveRequiredComponents (16ms)
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FinalizeReload (3698ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1252ms)
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SetupLoadedEditorAssemblies (3284ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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InitializePlatformSupportModulesInManaged (17ms)
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EditorAssembliesLoaded (1ms)
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BeforeProcessingInitializeOnLoad (235ms)
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ProcessInitializeOnLoadAttributes (1298ms)
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EditorAssembliesLoaded (2ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (16ms)
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AwakeInstancesAfterBackupRestoration (44ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Refreshing native plugins compatible for Editor in 33.56 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 86.06 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 5651 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 183 unused Assets / (232.9 KB). Loaded Objects now: 6101.
|
||||
Memory consumption went from 197.9 MB to 197.7 MB.
|
||||
Total: 16.050800 ms (FindLiveObjects: 0.362800 ms CreateObjectMapping: 0.274900 ms MarkObjects: 14.957800 ms DeleteObjects: 0.453500 ms)
|
||||
Total: 39.739800 ms (FindLiveObjects: 0.638300 ms CreateObjectMapping: 0.524300 ms MarkObjects: 38.153800 ms DeleteObjects: 0.421700 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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||||
@@ -190,97 +190,17 @@ AssetImportParameters requested are different than current active one (requested
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||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 23104.434929 seconds.
|
||||
path: Assets/Scripts/GASSamples/Scripts/GAS
|
||||
artifactKey: Guid(93d542b5cd7d40219abcee66ef046f93) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/GASSamples/Scripts/GAS using Guid(93d542b5cd7d40219abcee66ef046f93) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7a58fa376a47e2469d1e757a06d7281a') in 0.002283 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000037 seconds.
|
||||
path: Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset
|
||||
artifactKey: Guid(e0cc454441324b94baf6d53f48108d7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset using Guid(e0cc454441324b94baf6d53f48108d7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3ac41e999ee272715e4e2fb2673428e8') in 0.002123 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 1
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 9.028138 seconds.
|
||||
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilitySystemComponentPreset.cs
|
||||
artifactKey: Guid(85dd2a6201f04545b5a8b020edcb2690) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilitySystemComponentPreset.cs using Guid(85dd2a6201f04545b5a8b020edcb2690) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c33b7f573e66d86bdeb9c09e83776d1a') in 0.000505 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6.669047 seconds.
|
||||
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectAsset.cs
|
||||
artifactKey: Guid(b9395a0be3e547f48bd1c8320edc6c58) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectAsset.cs using Guid(b9395a0be3e547f48bd1c8320edc6c58) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9e960fcf7467cadc5a2c5cb8fb09d23d') in 0.000501 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 9.256041 seconds.
|
||||
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectModifier.cs
|
||||
artifactKey: Guid(b0b20897a5ad4adc9ac45f147879fee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectModifier.cs using Guid(b0b20897a5ad4adc9ac45f147879fee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1fd6f1287e9c062955c32cf9852897ac') in 0.000586 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.342957 seconds.
|
||||
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GrantedAbilityConfig.cs
|
||||
artifactKey: Guid(18b9e82f24170c349a69cb426e52e89f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GrantedAbilityConfig.cs using Guid(18b9e82f24170c349a69cb426e52e89f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a0b8a6e478026d20a31172e7820eb52c') in 0.000736 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.202322 seconds.
|
||||
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/TimelineAbilityAsset.cs
|
||||
artifactKey: Guid(d763af469c524557946c477b9bea3a46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/TimelineAbilityAsset.cs using Guid(d763af469c524557946c477b9bea3a46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '42ddeb3818bb6a65e6b88e70caf0c89d') in 0.000657 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.181501 seconds.
|
||||
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/TimelineAbilityPlayer.cs
|
||||
artifactKey: Guid(4b17a33afb534946b70239808a6015eb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/TimelineAbilityPlayer.cs using Guid(4b17a33afb534946b70239808a6015eb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cc4c3ca313bcea0449b2309a8376fa51') in 0.000511 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.637596 seconds.
|
||||
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectStackingConfig.cs
|
||||
artifactKey: Guid(dc3a34741eb56da46b0de533d8cb1e12) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/GameplayEffectStackingConfig.cs using Guid(dc3a34741eb56da46b0de533d8cb1e12) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1e070c2bb6f2badf79aa323417332ecb') in 0.000474 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.935781 seconds.
|
||||
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilityAsset.cs
|
||||
artifactKey: Guid(544108d1f0e34b7fb2a77be04ed89be6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilityAsset.cs using Guid(544108d1f0e34b7fb2a77be04ed89be6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '56d9880ad54612d187abf6fdbb55b23d') in 0.000461 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 40.948313 seconds.
|
||||
path: Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilitySystemComponentPreset.cs
|
||||
artifactKey: Guid(85dd2a6201f04545b5a8b020edcb2690) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/HotScripts/JNGame/Runtime/GAS/UnityExt/ScriptableAsset/AbilitySystemComponentPreset.cs using Guid(85dd2a6201f04545b5a8b020edcb2690) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dbe1b26a9fbc18e782857a9b2effb934') in 0.000990 seconds
|
||||
Time since last request: 31993.069522 seconds.
|
||||
path: Assets/Scripts/GASSamples/Scripts/App.cs
|
||||
artifactKey: Guid(f3e00a9df020484eb50717285a43b5ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/GASSamples/Scripts/App.cs using Guid(f3e00a9df020484eb50717285a43b5ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ffb0d4db36034ca8c999158eaedb24b2') in 0.012296 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 1.355 seconds
|
||||
Refreshing native plugins compatible for Editor in 29.04 ms, found 3 plugins.
|
||||
- Loaded All Assemblies, in 1.693 seconds
|
||||
Refreshing native plugins compatible for Editor in 33.03 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
|
||||
@@ -297,48 +217,48 @@ UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
||||
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.538 seconds
|
||||
Domain Reload Profiling: 2884ms
|
||||
BeginReloadAssembly (211ms)
|
||||
- Finished resetting the current domain, in 1.680 seconds
|
||||
Domain Reload Profiling: 3367ms
|
||||
BeginReloadAssembly (277ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
||||
DisableScriptedObjects (7ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (82ms)
|
||||
RebuildCommonClasses (42ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (59ms)
|
||||
LoadAllAssembliesAndSetupDomain (1025ms)
|
||||
LoadAssemblies (735ms)
|
||||
CreateAndSetChildDomain (133ms)
|
||||
RebuildCommonClasses (36ms)
|
||||
RebuildNativeTypeToScriptingClass (12ms)
|
||||
initialDomainReloadingComplete (72ms)
|
||||
LoadAllAssembliesAndSetupDomain (1290ms)
|
||||
LoadAssemblies (960ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (364ms)
|
||||
TypeCache.Refresh (355ms)
|
||||
TypeCache.ScanAssembly (337ms)
|
||||
ScanForSourceGeneratedMonoScriptInfo (0ms)
|
||||
ResolveRequiredComponents (9ms)
|
||||
FinalizeReload (1538ms)
|
||||
AnalyzeDomain (395ms)
|
||||
TypeCache.Refresh (381ms)
|
||||
TypeCache.ScanAssembly (338ms)
|
||||
ScanForSourceGeneratedMonoScriptInfo (7ms)
|
||||
ResolveRequiredComponents (8ms)
|
||||
FinalizeReload (1680ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (796ms)
|
||||
SetupLoadedEditorAssemblies (873ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (5ms)
|
||||
SetLoadedEditorAssemblies (4ms)
|
||||
InitializePlatformSupportModulesInManaged (7ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
RefreshPlugins (0ms)
|
||||
BeforeProcessingInitializeOnLoad (118ms)
|
||||
ProcessInitializeOnLoadAttributes (379ms)
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||||
ProcessInitializeOnLoadMethodAttributes (280ms)
|
||||
AfterProcessingInitializeOnLoad (8ms)
|
||||
EditorAssembliesLoaded (2ms)
|
||||
BeforeProcessingInitializeOnLoad (115ms)
|
||||
ProcessInitializeOnLoadAttributes (396ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (339ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (24ms)
|
||||
AwakeInstancesAfterBackupRestoration (20ms)
|
||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
||||
Refreshing native plugins compatible for Editor in 29.94 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 75.42 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 5634 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 5635 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 136 unused Assets / (206.1 KB). Loaded Objects now: 6117.
|
||||
Memory consumption went from 194.9 MB to 194.7 MB.
|
||||
Total: 13.930300 ms (FindLiveObjects: 0.479100 ms CreateObjectMapping: 0.234900 ms MarkObjects: 13.017700 ms DeleteObjects: 0.196500 ms)
|
||||
Memory consumption went from 195.0 MB to 194.8 MB.
|
||||
Total: 33.105500 ms (FindLiveObjects: 0.856600 ms CreateObjectMapping: 1.832900 ms MarkObjects: 29.891000 ms DeleteObjects: 0.522700 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
@@ -352,11 +272,3 @@ AssetImportParameters requested are different than current active one (requested
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 29.139862 seconds.
|
||||
path: Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset
|
||||
artifactKey: Guid(e0cc454441324b94baf6d53f48108d7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/GASSamples/GAS/Config/AbilitySystemComponentLib/ASC_Demo1.asset using Guid(e0cc454441324b94baf6d53f48108d7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7b741c81d10652d9737d668ae9691e9a') in 0.023564 seconds
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 5
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -15,7 +15,7 @@ D:/myproject/JisolGame/JNFrame2
|
||||
-logFile
|
||||
Logs/AssetImportWorker1.log
|
||||
-srvPort
|
||||
52681
|
||||
52918
|
||||
Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
|
||||
D:/myproject/JisolGame/JNFrame2
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
@@ -49,11 +49,11 @@ D:/myproject/JisolGame/JNFrame2
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [1944] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 445265918 [EditorId] 445265918 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [36540] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3750933375 [EditorId] 3750933375 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [1944] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 445265918 [EditorId] 445265918 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
Player connection [36540] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3750933375 [EditorId] 3750933375 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 65.15 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 71.37 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
|
||||
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
|
||||
@@ -69,17 +69,17 @@ Initialize mono
|
||||
Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56480
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56724
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.005872 seconds.
|
||||
- Loaded All Assemblies, in 0.370 seconds
|
||||
Registered in 0.009169 seconds.
|
||||
- Loaded All Assemblies, in 0.653 seconds
|
||||
Native extension for WindowsStandalone target not found
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 0.278 seconds
|
||||
Domain Reload Profiling: 646ms
|
||||
BeginReloadAssembly (101ms)
|
||||
- Finished resetting the current domain, in 5.839 seconds
|
||||
Domain Reload Profiling: 6493ms
|
||||
BeginReloadAssembly (98ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
@@ -87,35 +87,35 @@ Domain Reload Profiling: 646ms
|
||||
CreateAndSetChildDomain (1ms)
|
||||
RebuildCommonClasses (37ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (61ms)
|
||||
LoadAllAssembliesAndSetupDomain (159ms)
|
||||
initialDomainReloadingComplete (79ms)
|
||||
LoadAllAssembliesAndSetupDomain (427ms)
|
||||
LoadAssemblies (96ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (151ms)
|
||||
TypeCache.Refresh (150ms)
|
||||
TypeCache.ScanAssembly (134ms)
|
||||
ScanForSourceGeneratedMonoScriptInfo (0ms)
|
||||
AnalyzeDomain (418ms)
|
||||
TypeCache.Refresh (417ms)
|
||||
TypeCache.ScanAssembly (377ms)
|
||||
ScanForSourceGeneratedMonoScriptInfo (1ms)
|
||||
ResolveRequiredComponents (1ms)
|
||||
FinalizeReload (279ms)
|
||||
FinalizeReload (5843ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (217ms)
|
||||
SetupLoadedEditorAssemblies (5345ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (9ms)
|
||||
SetLoadedEditorAssemblies (8ms)
|
||||
InitializePlatformSupportModulesInManaged (37ms)
|
||||
SetLoadedEditorAssemblies (61ms)
|
||||
RefreshPlugins (0ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (134ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (64ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
BeforeProcessingInitializeOnLoad (112ms)
|
||||
ProcessInitializeOnLoadAttributes (4820ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (313ms)
|
||||
AfterProcessingInitializeOnLoad (1ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 1.418 seconds
|
||||
Refreshing native plugins compatible for Editor in 34.46 ms, found 3 plugins.
|
||||
- Loaded All Assemblies, in 2.697 seconds
|
||||
Refreshing native plugins compatible for Editor in 41.20 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
|
||||
@@ -132,50 +132,50 @@ UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
||||
|
||||
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
|
||||
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.21 seconds
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.521 seconds
|
||||
Domain Reload Profiling: 2934ms
|
||||
BeginReloadAssembly (140ms)
|
||||
- Finished resetting the current domain, in 3.755 seconds
|
||||
Domain Reload Profiling: 6439ms
|
||||
BeginReloadAssembly (282ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
||||
DisableScriptedObjects (11ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (27ms)
|
||||
RebuildCommonClasses (31ms)
|
||||
RebuildNativeTypeToScriptingClass (9ms)
|
||||
initialDomainReloadingComplete (54ms)
|
||||
LoadAllAssembliesAndSetupDomain (1177ms)
|
||||
LoadAssemblies (793ms)
|
||||
ReleaseScriptingObjects (1ms)
|
||||
CreateAndSetChildDomain (67ms)
|
||||
RebuildCommonClasses (129ms)
|
||||
RebuildNativeTypeToScriptingClass (69ms)
|
||||
initialDomainReloadingComplete (207ms)
|
||||
LoadAllAssembliesAndSetupDomain (1996ms)
|
||||
LoadAssemblies (1315ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (446ms)
|
||||
TypeCache.Refresh (413ms)
|
||||
TypeCache.ScanAssembly (393ms)
|
||||
ScanForSourceGeneratedMonoScriptInfo (23ms)
|
||||
ResolveRequiredComponents (10ms)
|
||||
FinalizeReload (1522ms)
|
||||
AnalyzeDomain (807ms)
|
||||
TypeCache.Refresh (759ms)
|
||||
TypeCache.ScanAssembly (731ms)
|
||||
ScanForSourceGeneratedMonoScriptInfo (38ms)
|
||||
ResolveRequiredComponents (11ms)
|
||||
FinalizeReload (3756ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (1329ms)
|
||||
SetupLoadedEditorAssemblies (3323ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (8ms)
|
||||
SetLoadedEditorAssemblies (9ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
SetLoadedEditorAssemblies (10ms)
|
||||
RefreshPlugins (0ms)
|
||||
BeforeProcessingInitializeOnLoad (118ms)
|
||||
ProcessInitializeOnLoadAttributes (726ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (460ms)
|
||||
AfterProcessingInitializeOnLoad (8ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
BeforeProcessingInitializeOnLoad (193ms)
|
||||
ProcessInitializeOnLoadAttributes (1284ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (1798ms)
|
||||
AfterProcessingInitializeOnLoad (25ms)
|
||||
EditorAssembliesLoaded (1ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (11ms)
|
||||
AwakeInstancesAfterBackupRestoration (21ms)
|
||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
||||
Refreshing native plugins compatible for Editor in 25.77 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 65.04 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 5651 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 183 unused Assets / (232.8 KB). Loaded Objects now: 6101.
|
||||
Memory consumption went from 197.9 MB to 197.6 MB.
|
||||
Total: 20.669600 ms (FindLiveObjects: 0.474200 ms CreateObjectMapping: 0.228700 ms MarkObjects: 19.557800 ms DeleteObjects: 0.407700 ms)
|
||||
Unloading 183 unused Assets / (232.9 KB). Loaded Objects now: 6101.
|
||||
Memory consumption went from 197.9 MB to 197.7 MB.
|
||||
Total: 27.955700 ms (FindLiveObjects: 0.836400 ms CreateObjectMapping: 0.605300 ms MarkObjects: 26.061200 ms DeleteObjects: 0.450100 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
@@ -191,8 +191,8 @@ AssetImportParameters requested are different than current active one (requested
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Begin MonoManager ReloadAssembly
|
||||
- Loaded All Assemblies, in 1.357 seconds
|
||||
Refreshing native plugins compatible for Editor in 31.29 ms, found 3 plugins.
|
||||
- Loaded All Assemblies, in 1.689 seconds
|
||||
Refreshing native plugins compatible for Editor in 32.71 ms, found 3 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
|
||||
@@ -209,48 +209,48 @@ UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
||||
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.490 seconds
|
||||
Domain Reload Profiling: 2841ms
|
||||
BeginReloadAssembly (194ms)
|
||||
- Finished resetting the current domain, in 1.686 seconds
|
||||
Domain Reload Profiling: 3417ms
|
||||
BeginReloadAssembly (285ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
||||
DisableScriptedObjects (7ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (75ms)
|
||||
RebuildCommonClasses (51ms)
|
||||
RebuildNativeTypeToScriptingClass (15ms)
|
||||
initialDomainReloadingComplete (59ms)
|
||||
LoadAllAssembliesAndSetupDomain (1030ms)
|
||||
LoadAssemblies (733ms)
|
||||
CreateAndSetChildDomain (135ms)
|
||||
RebuildCommonClasses (34ms)
|
||||
RebuildNativeTypeToScriptingClass (10ms)
|
||||
initialDomainReloadingComplete (66ms)
|
||||
LoadAllAssembliesAndSetupDomain (1287ms)
|
||||
LoadAssemblies (961ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
AnalyzeDomain (364ms)
|
||||
TypeCache.Refresh (355ms)
|
||||
TypeCache.ScanAssembly (337ms)
|
||||
ScanForSourceGeneratedMonoScriptInfo (0ms)
|
||||
ResolveRequiredComponents (9ms)
|
||||
FinalizeReload (1492ms)
|
||||
AnalyzeDomain (394ms)
|
||||
TypeCache.Refresh (380ms)
|
||||
TypeCache.ScanAssembly (335ms)
|
||||
ScanForSourceGeneratedMonoScriptInfo (6ms)
|
||||
ResolveRequiredComponents (8ms)
|
||||
FinalizeReload (1735ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (0ms)
|
||||
SetupLoadedEditorAssemblies (788ms)
|
||||
SetupLoadedEditorAssemblies (869ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (7ms)
|
||||
SetLoadedEditorAssemblies (6ms)
|
||||
SetLoadedEditorAssemblies (5ms)
|
||||
RefreshPlugins (0ms)
|
||||
BeforeProcessingInitializeOnLoad (120ms)
|
||||
ProcessInitializeOnLoadAttributes (359ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (283ms)
|
||||
AfterProcessingInitializeOnLoad (11ms)
|
||||
BeforeProcessingInitializeOnLoad (115ms)
|
||||
ProcessInitializeOnLoadAttributes (394ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (337ms)
|
||||
AfterProcessingInitializeOnLoad (9ms)
|
||||
EditorAssembliesLoaded (2ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (18ms)
|
||||
AwakeInstancesAfterBackupRestoration (32ms)
|
||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
||||
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
|
||||
Refreshing native plugins compatible for Editor in 31.71 ms, found 3 plugins.
|
||||
Refreshing native plugins compatible for Editor in 75.52 ms, found 3 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 5635 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 136 unused Assets / (205.1 KB). Loaded Objects now: 6116.
|
||||
Memory consumption went from 195.1 MB to 194.9 MB.
|
||||
Total: 15.396700 ms (FindLiveObjects: 0.583500 ms CreateObjectMapping: 0.238600 ms MarkObjects: 14.293100 ms DeleteObjects: 0.279300 ms)
|
||||
Unloading 5636 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 136 unused Assets / (205.1 KB). Loaded Objects now: 6117.
|
||||
Memory consumption went from 195.2 MB to 195.0 MB.
|
||||
Total: 32.979700 ms (FindLiveObjects: 1.552000 ms CreateObjectMapping: 0.841400 ms MarkObjects: 29.841900 ms DeleteObjects: 0.739200 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -4,3 +4,22 @@ Cmd: initializeCompiler
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
|
||||
|
@@ -1,6 +1,7 @@
|
||||
Base path: 'D:/Unity/2022.3.1f1/Editor/Data', plugins path 'D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
@@ -12,3 +13,128 @@ Cmd: preprocess
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=1516 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=295
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
|
||||
Cmd: preprocess
|
||||
insize=4032 file=/ surfaceOnly=0 buildPlatform=19 validAPIs=295472 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=195
|
||||
|
||||
Cmd: shutdown
|
||||
|
@@ -19,9 +19,9 @@ MonoBehaviour:
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width: 1920
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height: 989
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m_ShowMode: 4
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m_Title: Project
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m_Title: Inspector
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m_RootView: {fileID: 2}
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m_MinSize: {x: 875, y: 371}
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m_MinSize: {x: 875, y: 300}
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m_MaxSize: {x: 10000, y: 10000}
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m_Maximized: 1
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--- !u!114 &2
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@@ -119,7 +119,7 @@ MonoBehaviour:
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m_MinSize: {x: 400, y: 100}
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m_MaxSize: {x: 32384, y: 16192}
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vertical: 0
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controlID: 48
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controlID: 152
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--- !u!114 &6
|
||||
MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -144,7 +144,7 @@ MonoBehaviour:
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m_MinSize: {x: 300, y: 100}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 1
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controlID: 49
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controlID: 153
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--- !u!114 &7
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -170,7 +170,7 @@ MonoBehaviour:
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m_MinSize: {x: 300, y: 50}
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m_MaxSize: {x: 24288, y: 8096}
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vertical: 0
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controlID: 50
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controlID: 154
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--- !u!114 &8
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -190,8 +190,8 @@ MonoBehaviour:
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y: 0
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width: 263
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height: 352
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m_MinSize: {x: 201, y: 221}
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m_MaxSize: {x: 4001, y: 4021}
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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m_ActualView: {fileID: 15}
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m_Panes:
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- {fileID: 15}
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@@ -216,8 +216,8 @@ MonoBehaviour:
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y: 0
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width: 487
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height: 352
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m_MinSize: {x: 202, y: 221}
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m_MaxSize: {x: 4002, y: 4021}
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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m_ActualView: {fileID: 16}
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m_Panes:
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- {fileID: 16}
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@@ -260,7 +260,7 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: ProjectBrowser
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m_Name: ConsoleWindow
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m_EditorClassIdentifier:
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m_Position:
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@@ -269,14 +269,14 @@ MonoBehaviour:
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y: 352
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m_MinSize: {x: 231, y: 271}
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m_MaxSize: {x: 10001, y: 10021}
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m_ActualView: {fileID: 18}
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m_MinSize: {x: 100, y: 100}
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m_MaxSize: {x: 4000, y: 4000}
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m_ActualView: {fileID: 14}
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m_Panes:
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m_Selected: 0
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m_Selected: 1
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--- !u!114 &12
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -409,9 +409,9 @@ MonoBehaviour:
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m_SceneHierarchy:
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m_TreeViewState:
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m_SelectedIDs: 9a720000
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@@ -772,7 +772,7 @@ MonoBehaviour:
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id: UnityEditor.SceneViewCameraOverlay
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@@ -976,10 +976,10 @@ MonoBehaviour:
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m_FolderTreeState:
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m_SelectedIDs: a6710000
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scrollPos: {x: 0, y: 2}
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m_ExpandedIDs: 000000001273000038730000507b0000547b0000647b000000ca9a3bffffff7f
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m_RenameOverlay:
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m_Name:
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@@ -1007,7 +1007,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_ExpandedIDs: 000000001273000000ca9a3bffffff7f
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m_RenameOverlay:
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m_Name:
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@@ -1100,7 +1100,7 @@ MonoBehaviour:
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m_PreviewResizer:
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m_CachedPref: -314
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m_ControlHash: -371814159
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m_PrefName: Preview_InspectorPreview
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@@ -1179,7 +1179,7 @@ MonoBehaviour:
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m_EnableSliderZoomHorizontal: 0
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m_EnableSliderZoomVertical: 0
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m_UniformScale: 1
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Reference in New Issue
Block a user