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@@ -23,7 +23,7 @@ namespace Game.Plugins.App.Sync
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.Where(item => !(item is IJNSyncFrameComponent))
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.Where(item => !(item is Transform))
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.Where(item => !(allow.Contains(item)));
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Debug.Log($"{this.NID} 有{Components.Count()}组件不是同步组件 尝试接管同步 请保证被接管的组件有enabled 同时被接管的组件 enabled 禁止修改");
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foreach (var component in Components)
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