JisolGame/JNFrame2/Logs/AssetImportWorker0-prev.log

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Using pre-set license
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Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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D:\Unity\2022.3.1f1\Editor\Unity.exe
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-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
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D:/myproject/JisolGame/JNFrame2
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-logFile
Logs/AssetImportWorker0.log
-srvPort
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58942
Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [30840] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 707970908 [EditorId] 707970908 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [30840] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 707970908 [EditorId] 707970908 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 105.40 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
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Vendor: NVIDIA
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VRAM: 5980 MB
Driver: 31.0.15.3623
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Initialize mono
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Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56004
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.015032 seconds.
- Loaded All Assemblies, in 1.551 seconds
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Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.761 seconds
Domain Reload Profiling: 2306ms
BeginReloadAssembly (684ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (6ms)
RebuildCommonClasses (136ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (138ms)
LoadAllAssembliesAndSetupDomain (563ms)
LoadAssemblies (633ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (547ms)
TypeCache.Refresh (546ms)
TypeCache.ScanAssembly (503ms)
ScanForSourceGeneratedMonoScriptInfo (1ms)
ResolveRequiredComponents (1ms)
FinalizeReload (761ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (621ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (28ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (10ms)
ProcessInitializeOnLoadAttributes (438ms)
ProcessInitializeOnLoadMethodAttributes (94ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 3.458 seconds
Refreshing native plugins compatible for Editor in 30.15 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 2.357 seconds
Domain Reload Profiling: 5804ms
BeginReloadAssembly (853ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (13ms)
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BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (66ms)
RebuildCommonClasses (80ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (127ms)
LoadAllAssembliesAndSetupDomain (2372ms)
LoadAssemblies (2210ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (822ms)
TypeCache.Refresh (749ms)
TypeCache.ScanAssembly (696ms)
ScanForSourceGeneratedMonoScriptInfo (61ms)
ResolveRequiredComponents (11ms)
FinalizeReload (2357ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1758ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (7ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (169ms)
ProcessInitializeOnLoadAttributes (1490ms)
ProcessInitializeOnLoadMethodAttributes (58ms)
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AfterProcessingInitializeOnLoad (23ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (20ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.17 seconds
Refreshing native plugins compatible for Editor in 95.70 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5047 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (163.7 KB). Loaded Objects now: 5473.
Memory consumption went from 171.6 MB to 171.5 MB.
Total: 13.173600 ms (FindLiveObjects: 2.061200 ms CreateObjectMapping: 1.208500 ms MarkObjects: 9.271700 ms DeleteObjects: 0.629500 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
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Time since last request: 22144.189602 seconds.
path: Assets/Plugins/DLL
artifactKey: Guid(00e90991b930cbc4baca970e1ef7146e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Plugins/DLL using Guid(00e90991b930cbc4baca970e1ef7146e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1db4633b1920d936b2782579a5ac93b3') in 0.016455 seconds
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 0