JisolGame/JNFrame2/Logs/AssetImportWorker0.log

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2024-10-21 02:09:30 +08:00
Using pre-set license
Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Jisol/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker0.log
-srvPort
58746
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [45888] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 1126597679 [EditorId] 1126597679 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [45888] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 1126597679 [EditorId] 1126597679 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
Refreshing native plugins compatible for Editor in 80.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Vendor: NVIDIA
VRAM: 5996 MB
Driver: 31.0.15.5176
Initialize mono
Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56396
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.014255 seconds.
- Loaded All Assemblies, in 0.358 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 348 ms
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.598 seconds
Domain Reload Profiling: 949ms
BeginReloadAssembly (122ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
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RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (72ms)
LoadAllAssembliesAndSetupDomain (121ms)
LoadAssemblies (116ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (118ms)
TypeCache.Refresh (117ms)
TypeCache.ScanAssembly (105ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (599ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (558ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (438ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (1ms)
ProcessInitializeOnLoadAttributes (79ms)
ProcessInitializeOnLoadMethodAttributes (36ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.992 seconds
Refreshing native plugins compatible for Editor in 40.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.995 seconds
Domain Reload Profiling: 1973ms
BeginReloadAssembly (157ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (19ms)
RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (65ms)
LoadAllAssembliesAndSetupDomain (719ms)
LoadAssemblies (562ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (257ms)
TypeCache.Refresh (227ms)
TypeCache.ScanAssembly (207ms)
ScanForSourceGeneratedMonoScriptInfo (20ms)
ResolveRequiredComponents (7ms)
FinalizeReload (995ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (863ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (26ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (417ms)
ProcessInitializeOnLoadMethodAttributes (326ms)
AfterProcessingInitializeOnLoad (20ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 39.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5563 Unused Serialized files (Serialized files now loaded: 0)
Unloading 175 unused Assets / (231.6 KB). Loaded Objects now: 6011.
Memory consumption went from 210.3 MB to 210.1 MB.
Total: 15.154300 ms (FindLiveObjects: 0.329600 ms CreateObjectMapping: 0.192300 ms MarkObjects: 14.360500 ms DeleteObjects: 0.270700 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
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custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22
custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.207 seconds
Refreshing native plugins compatible for Editor in 76.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.222 seconds
Domain Reload Profiling: 2377ms
BeginReloadAssembly (342ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (64ms)
RebuildCommonClasses (47ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (142ms)
LoadAllAssembliesAndSetupDomain (605ms)
LoadAssemblies (768ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (39ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (4ms)
ScanForSourceGeneratedMonoScriptInfo (10ms)
ResolveRequiredComponents (11ms)
FinalizeReload (1228ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (558ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (26ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (61ms)
ProcessInitializeOnLoadAttributes (264ms)
ProcessInitializeOnLoadMethodAttributes (180ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 38.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5546 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (203.0 KB). Loaded Objects now: 6026.
Memory consumption went from 208.8 MB to 208.6 MB.
Total: 13.008100 ms (FindLiveObjects: 0.313100 ms CreateObjectMapping: 0.179600 ms MarkObjects: 12.289000 ms DeleteObjects: 0.224800 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.698 seconds
Refreshing native plugins compatible for Editor in 42.93 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.231 seconds
Domain Reload Profiling: 1915ms
BeginReloadAssembly (184ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (47ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (399ms)
LoadAssemblies (462ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (30ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (2ms)
ScanForSourceGeneratedMonoScriptInfo (9ms)
ResolveRequiredComponents (8ms)
FinalizeReload (1232ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (588ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (23ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (262ms)
ProcessInitializeOnLoadMethodAttributes (213ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 37.84 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5546 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.9 KB). Loaded Objects now: 6041.
Memory consumption went from 210.7 MB to 210.5 MB.
Total: 13.774300 ms (FindLiveObjects: 0.425800 ms CreateObjectMapping: 0.208500 ms MarkObjects: 12.912700 ms DeleteObjects: 0.226300 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 582979.347410 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/GameplayAbilityLib/JisolDemo1.asset
artifactKey: Guid(b78ae002fbbf510419a39987f22201f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/GameplayAbilityLib/JisolDemo1.asset using Guid(b78ae002fbbf510419a39987f22201f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f39606425d838568877c54fab67f29d5') in 0.014472 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 4
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.158 seconds
Refreshing native plugins compatible for Editor in 67.44 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.221 seconds
Domain Reload Profiling: 2272ms
BeginReloadAssembly (234ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (53ms)
RebuildCommonClasses (88ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (128ms)
LoadAllAssembliesAndSetupDomain (587ms)
LoadAssemblies (668ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (40ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (4ms)
ScanForSourceGeneratedMonoScriptInfo (10ms)
ResolveRequiredComponents (11ms)
FinalizeReload (1221ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (568ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (22ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (61ms)
ProcessInitializeOnLoadAttributes (263ms)
ProcessInitializeOnLoadMethodAttributes (202ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 32.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5546 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.8 KB). Loaded Objects now: 6058.
Memory consumption went from 212.4 MB to 212.2 MB.
Total: 12.524200 ms (FindLiveObjects: 0.296500 ms CreateObjectMapping: 0.208100 ms MarkObjects: 11.830000 ms DeleteObjects: 0.188300 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.679 seconds
Refreshing native plugins compatible for Editor in 34.04 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.238 seconds
Domain Reload Profiling: 1907ms
BeginReloadAssembly (174ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (42ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (65ms)
LoadAllAssembliesAndSetupDomain (392ms)
LoadAssemblies (455ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (28ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (2ms)
ScanForSourceGeneratedMonoScriptInfo (7ms)
ResolveRequiredComponents (7ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (583ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (24ms)
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BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (282ms)
ProcessInitializeOnLoadMethodAttributes (180ms)
AfterProcessingInitializeOnLoad (19ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 34.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5547 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (203.9 KB). Loaded Objects now: 6073.
Memory consumption went from 214.6 MB to 214.4 MB.
Total: 13.714000 ms (FindLiveObjects: 0.311200 ms CreateObjectMapping: 0.182400 ms MarkObjects: 12.999700 ms DeleteObjects: 0.219500 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Import Request.
Time since last request: 139.234409 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCue_PlayerDemo02.asset
artifactKey: Guid(2aa1d58fb62dc104484f4f2bf1673303) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCue_PlayerDemo02.asset using Guid(2aa1d58fb62dc104484f4f2bf1673303) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '72adfdcc06dafd5d51312a46454b1398') in 0.010225 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 78.54 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3259ms
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initialDomainReloadingComplete (128ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 78.43 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5546 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (203.0 KB). Loaded Objects now: 6088.
Memory consumption went from 216.2 MB to 216.0 MB.
Total: 21.245700 ms (FindLiveObjects: 0.459200 ms CreateObjectMapping: 0.189400 ms MarkObjects: 20.339000 ms DeleteObjects: 0.256800 ms)
Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 69.54 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.514 seconds
Domain Reload Profiling: 2639ms
BeginReloadAssembly (299ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (140ms)
LoadAllAssembliesAndSetupDomain (617ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 34.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5547 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.9 KB). Loaded Objects now: 6103.
Memory consumption went from 218.4 MB to 218.2 MB.
Total: 13.156900 ms (FindLiveObjects: 0.349800 ms CreateObjectMapping: 0.207800 ms MarkObjects: 12.366100 ms DeleteObjects: 0.231600 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.614 seconds
Refreshing native plugins compatible for Editor in 35.17 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.357 seconds
Domain Reload Profiling: 1957ms
BeginReloadAssembly (168ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (40ms)
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initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (340ms)
LoadAssemblies (411ms)
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TypeCache.ScanAssembly (0ms)
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FinalizeReload (1358ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 40.37 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5547 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (204.0 KB). Loaded Objects now: 6118.
Memory consumption went from 220.4 MB to 220.2 MB.
Total: 13.961900 ms (FindLiveObjects: 0.359800 ms CreateObjectMapping: 0.231600 ms MarkObjects: 13.129700 ms DeleteObjects: 0.239800 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.658 seconds
Refreshing native plugins compatible for Editor in 53.43 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.399 seconds
Domain Reload Profiling: 2044ms
BeginReloadAssembly (166ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (39ms)
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initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (387ms)
LoadAssemblies (458ms)
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TypeCache.ScanAssembly (0ms)
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EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 38.59 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5547 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (204.0 KB). Loaded Objects now: 6133.
Memory consumption went from 222.3 MB to 222.1 MB.
Total: 14.744500 ms (FindLiveObjects: 0.482600 ms CreateObjectMapping: 0.163500 ms MarkObjects: 13.794300 ms DeleteObjects: 0.302800 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.142 seconds
Refreshing native plugins compatible for Editor in 65.41 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.243 seconds
Domain Reload Profiling: 2357ms
BeginReloadAssembly (310ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (48ms)
RebuildCommonClasses (42ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (136ms)
LoadAllAssembliesAndSetupDomain (613ms)
LoadAssemblies (770ms)
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TypeCache.Refresh (26ms)
TypeCache.ScanAssembly (13ms)
ScanForSourceGeneratedMonoScriptInfo (7ms)
ResolveRequiredComponents (12ms)
FinalizeReload (1243ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (599ms)
LogAssemblyErrors (0ms)
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BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (284ms)
ProcessInitializeOnLoadMethodAttributes (201ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 34.68 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5547 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.9 KB). Loaded Objects now: 6148.
Memory consumption went from 224.2 MB to 224.0 MB.
Total: 13.265300 ms (FindLiveObjects: 0.356200 ms CreateObjectMapping: 0.204400 ms MarkObjects: 12.480900 ms DeleteObjects: 0.222500 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 36.92 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.175 seconds
Domain Reload Profiling: 1946ms
BeginReloadAssembly (186ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (47ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (103ms)
LoadAllAssembliesAndSetupDomain (448ms)
LoadAssemblies (510ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (35ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (9ms)
ScanForSourceGeneratedMonoScriptInfo (7ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1176ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (534ms)
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InitializePlatformSupportModulesInManaged (23ms)
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ProcessInitializeOnLoadAttributes (255ms)
ProcessInitializeOnLoadMethodAttributes (173ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 34.35 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5547 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.8 KB). Loaded Objects now: 6163.
Memory consumption went from 226.1 MB to 225.9 MB.
Total: 14.449700 ms (FindLiveObjects: 0.483100 ms CreateObjectMapping: 0.263100 ms MarkObjects: 13.488400 ms DeleteObjects: 0.214100 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.627 seconds
Refreshing native plugins compatible for Editor in 42.25 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.419 seconds
Domain Reload Profiling: 2033ms
BeginReloadAssembly (171ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (39ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (352ms)
LoadAssemblies (426ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (17ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1419ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (649ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (26ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (74ms)
ProcessInitializeOnLoadAttributes (313ms)
ProcessInitializeOnLoadMethodAttributes (209ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 43.24 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5547 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (204.1 KB). Loaded Objects now: 6178.
Memory consumption went from 228.1 MB to 227.9 MB.
Total: 14.459400 ms (FindLiveObjects: 0.377900 ms CreateObjectMapping: 0.219400 ms MarkObjects: 13.657800 ms DeleteObjects: 0.203000 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->