56 lines
1.2 KiB
C#
Raw Normal View History

2024-10-16 20:41:40 +08:00
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Luban;
namespace GameConfig.TB
{
public sealed partial class TbGSysDungeon160001 : Luban.BeanBase
{
public TbGSysDungeon160001(ByteBuf _buf)
{
Id = _buf.ReadInt();
Data = TbGEntity.TDungeon.DeserializeTDungeon(_buf);
}
public static TbGSysDungeon160001 DeserializeTbGSysDungeon160001(ByteBuf _buf)
{
return new TB.TbGSysDungeon160001(_buf);
}
/// <summary>
/// id
/// </summary>
public readonly int Id;
/// <summary>
/// 副本关卡
/// </summary>
public readonly TbGEntity.TDungeon Data;
public const int __ID__ = -319796436;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
Data?.ResolveRef(tables);
}
public override string ToString()
{
return "{ "
+ "id:" + Id + ","
+ "data:" + Data + ","
+ "}";
}
}
}