//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; namespace GameConfig.TB { public sealed partial class TbGSysDungeon160001 : Luban.BeanBase { public TbGSysDungeon160001(ByteBuf _buf) { Id = _buf.ReadInt(); Data = TbGEntity.TDungeon.DeserializeTDungeon(_buf); } public static TbGSysDungeon160001 DeserializeTbGSysDungeon160001(ByteBuf _buf) { return new TB.TbGSysDungeon160001(_buf); } /// /// id /// public readonly int Id; /// /// 副本关卡 /// public readonly TbGEntity.TDungeon Data; public const int __ID__ = -319796436; public override int GetTypeId() => __ID__; public void ResolveRef(Tables tables) { Data?.ResolveRef(tables); } public override string ToString() { return "{ " + "id:" + Id + "," + "data:" + Data + "," + "}"; } } }