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2024-10-16 20:41:40 +08:00
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Luban;
namespace GameConfig.TB
{
public sealed partial class TbBattleResource : Luban.BeanBase
{
public TbBattleResource(ByteBuf _buf)
{
Id = _buf.ReadInt();
Name = _buf.ReadString();
Path = _buf.ReadString();
Type = _buf.ReadInt();
}
public static TbBattleResource DeserializeTbBattleResource(ByteBuf _buf)
{
return new TB.TbBattleResource(_buf);
}
/// <summary>
/// id
/// </summary>
public readonly int Id;
/// <summary>
/// 资源介绍
/// </summary>
public readonly string Name;
/// <summary>
/// 资源路径
/// </summary>
public readonly string Path;
/// <summary>
/// 资源类型(0.Spine,1.Sprite)
/// </summary>
public readonly int Type;
public const int __ID__ = 509266580;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
}
public override string ToString()
{
return "{ "
+ "id:" + Id + ","
+ "name:" + Name + ","
+ "path:" + Path + ","
+ "type:" + Type + ","
+ "}";
}
}
}