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2024-08-17 14:27:18 +08:00
using Entitas;
using Game.JNGFrame.Logic.Entity.Contexts;
using JNGame.Sync.Entity;
using JNGame.Sync.Frame.Entity;
using JNGame.Sync.State.Tile.Entity;
namespace Game.JNGFrame.Logic.Entity
{
public class EDContexts : JNTileContexts
{
public override IContext[] allContexts { get; } = { new EDNodeContext(),new EDPlayerContext() };
}
}