.. |
modules
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Minor updates.
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2023-02-26 20:57:40 +08:00 |
AttackingCharacter.js
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Reduced externalization cost.
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2023-02-16 22:23:12 +08:00 |
AttackingCharacter.js.meta
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Initial commit for offline map, might break the online version.
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2022-11-19 20:58:07 +08:00 |
BaseCharacter.js
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Minor fix.
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2022-11-23 16:25:08 +08:00 |
BaseCharacter.js.meta
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Initial commit for offline map, might break the online version.
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2022-11-19 20:58:07 +08:00 |
Bullet.js
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Drafted bullet explosion data structure.
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2023-01-15 17:21:34 +08:00 |
Bullet.js.meta
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Drafted bullet explosion data structure.
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2023-01-15 17:21:34 +08:00 |
CameraTracker.js
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Temp update to remove use of MakeFullWrapper for reducing redundant CPU time in profiling.
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2023-02-16 10:14:37 +08:00 |
CameraTracker.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
Canvas.js
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
Canvas.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
CharacterSelectCell.js
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Drafted character selection.
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2023-02-12 18:45:57 +08:00 |
CharacterSelectCell.js.meta
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Drafted character selection.
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2023-02-12 18:45:57 +08:00 |
ConfirmLogout.js
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
ConfirmLogout.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
ControlledCharacter.js
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Drafted hp handling.
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2023-02-08 18:32:59 +08:00 |
ControlledCharacter.js.meta
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Initial commit for offline map, might break the online version.
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2022-11-19 20:58:07 +08:00 |
CountdownToBeginGame.js
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
CountdownToBeginGame.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
FindingPlayer.js
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Enhanced pre-battle start GUI.
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2023-02-13 10:34:56 +08:00 |
FindingPlayer.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
Fireball.js
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Fixed multiplayer mode for new dynamics calculation.
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2023-02-17 15:38:37 +08:00 |
Fireball.js.meta
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Updates for fireball bullet.
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2023-01-11 18:42:57 +08:00 |
GameRule.js
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Enhanced pre-battle start GUI.
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2023-02-13 10:34:56 +08:00 |
GameRule.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
Login.js
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Temp update to remove use of MakeFullWrapper for reducing redundant CPU time in profiling.
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2023-02-16 10:14:37 +08:00 |
Login.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
Map.js
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Fixed resync.
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2023-02-26 23:25:47 +08:00 |
Map.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
modules.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
NetworkDoctor.js
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Minor fix.
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2023-02-18 13:21:34 +08:00 |
NetworkDoctor.js.meta
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Added network doctor for frontend.
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2023-01-21 22:53:41 +08:00 |
OfflineMap.js
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Updated collision constant setup.
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2023-02-18 11:46:01 +08:00 |
OfflineMap.js.meta
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Fixes for backend integration.
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2022-12-26 15:11:35 +08:00 |
PlayersInfo.js
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
PlayersInfo.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
PriorityQueue.js
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Updates for fireball bullet.
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2023-01-11 18:42:57 +08:00 |
PriorityQueue.js.meta
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Updates for fireball bullet.
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2023-01-11 18:42:57 +08:00 |
ResultPanel.js
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Misc fixes for UI alignments.
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2023-01-18 12:22:12 +08:00 |
ResultPanel.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
RingBuffer.js
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Added network doctor for frontend.
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2023-01-21 22:53:41 +08:00 |
RingBuffer.js.meta
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A temp commit after coping with many obvious runtime errors.
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2022-09-25 17:16:44 +08:00 |
SimplePressToGoDialog.js
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
SimplePressToGoDialog.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
TileCollisionManagerSingleton.js
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Drafted new character as NPC.
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2023-01-08 20:34:29 +08:00 |
TileCollisionManagerSingleton.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
TouchEventsManager.js
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Added TurnAroundFramesToRecover.
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2023-01-19 09:20:52 +08:00 |
TouchEventsManager.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
WsSessionMgr.js
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Updates for RecvRingBuff.
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2023-02-20 08:53:06 +08:00 |
WsSessionMgr.js.meta
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Initial commit.
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2022-09-20 23:52:55 +08:00 |