genxium
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e2191f9d13
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Misc fixes.
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2023-01-05 10:20:01 +08:00 |
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genxium
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2d04363d69
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Fixed frontend debug drawer.
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2023-01-04 23:49:19 +08:00 |
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genxium
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80c6e05731
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Initial attempt integrating online battle.
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2023-01-02 23:35:56 +08:00 |
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genxium
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69581009ee
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Further simplified proto communication.
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2023-01-02 20:42:23 +08:00 |
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genxium
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bd870e4059
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Misc fixes.
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2023-01-02 16:38:13 +08:00 |
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genxium
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325dbfb79c
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A temp broken commit except for OfflineMap - drafted basic cancellable skills.
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2023-01-01 20:18:35 +08:00 |
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genxium
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8b80117d3d
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A temp broken commit except for OfflineMap - refactoring character/skill/bullet config hierarchy.
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2023-01-01 15:43:25 +08:00 |
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genxium
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c7fc377a2b
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A temp broken commit except for OfflineMap - refactoring jumping.
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2022-12-31 23:28:09 +08:00 |
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genxium
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ec8760c24b
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Fixed PlayerDownsync end-to-end communication.
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2022-12-29 15:03:40 +08:00 |
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genxium
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d773b57299
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Minor fix.
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2022-12-29 14:09:56 +08:00 |
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genxium
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69f0ddc171
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Initial recovery of MeleeBullet in online battle.
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2022-12-29 12:21:01 +08:00 |
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genxium
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f4868197b6
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Temp broken commit during refactoration of jsexport inputbuffer handling.
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2022-12-28 18:28:42 +08:00 |
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genxium
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c017aaa7ed
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Formalized use of frame data logging.
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2022-12-27 10:23:30 +08:00 |
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genxium
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335e11e925
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Finally fixed inconsistent pushbacks between frontend and backend.
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2022-12-26 22:50:13 +08:00 |
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genxium
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bb6055f48c
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Fixed collider visualizer.
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2022-12-26 20:37:40 +08:00 |
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genxium
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ac5217611d
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Added basic frontend-backend dynamics comparison logging.
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2022-12-26 18:25:20 +08:00 |
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genxium
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0b0de0beb3
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Fixes for backend integration.
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2022-12-26 15:11:35 +08:00 |
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genxium
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bc8eab8115
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Fixes for frontend rollback field access.
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2022-12-26 12:27:05 +08:00 |
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genxium
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a85c6f9ad8
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Refactored backend to use jsexport dynamics.
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2022-12-26 00:01:12 +08:00 |
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genxium
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cb571f56e8
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Attempts to make OfflineMap2 work.
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2022-12-24 19:06:31 +08:00 |
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genxium
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faee73ae50
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Enhanced frontend logging.
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2022-12-22 21:27:14 +08:00 |
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genxium
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14bb6fa1ea
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Fixes for frontend chaser.
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2022-12-22 11:35:18 +08:00 |
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genxium
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3c15e21652
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Added prediction fault detection in frontend.
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2022-12-20 23:51:53 +08:00 |
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genxium
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727e66787f
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Added inactive watchdog hint in frontend.
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2022-12-20 16:01:44 +08:00 |
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genxium
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847607f3e6
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Further enhanced comments.
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2022-12-19 20:49:34 +08:00 |
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genxium
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a28c9a31f9
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Updated dungeon map.
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2022-12-18 22:53:55 +08:00 |
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genxium
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34c4a24b64
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Further enhanced backend dynamics force confirmation trigger.
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2022-12-18 19:41:13 +08:00 |
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genxium
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4e7c3060fe
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Fixed frontend packaging.
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2022-12-18 16:59:38 +08:00 |
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genxium
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4e42c0770c
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Updated anim of the second character.
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2022-12-17 18:15:29 +08:00 |
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genxium
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8647c1a859
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Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected.
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2022-12-16 18:59:58 +08:00 |
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genxium
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a41c68fb13
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Applied snapping on all-sides to avoid random zero-overlap detection uncertainty.
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2022-12-16 15:57:49 +08:00 |
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genxium
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b41b86bbd3
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Fixes for bullet and anim offset.
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2022-12-15 12:43:34 +08:00 |
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genxium
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db2bc0e3cd
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Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates.
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2022-12-15 11:22:17 +08:00 |
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genxium
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eedcf5c4dc
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Temp broken commit.
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2022-12-14 23:17:06 +08:00 |
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genxium
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c171ebc211
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Draft version for jumping with backend sync.
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2022-12-13 23:56:56 +08:00 |
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genxium
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5a463239bb
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Temp broken commit, but it's working for OfflineMap.
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2022-12-13 16:42:31 +08:00 |
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genxium
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5c06cfdbac
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More preparations on backend to sync jumping.
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2022-12-12 19:11:59 +08:00 |
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genxium
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bef1df48aa
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Prepared backend for jumping sync.
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2022-12-11 20:09:06 +08:00 |
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genxium
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8d989d543a
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Improved offline map for code abstraction and testing.
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2022-12-11 17:26:55 +08:00 |
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genxium
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849ce34fe5
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Added debug drawing for OfflineMap.
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2022-12-11 12:20:42 +08:00 |
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genxium
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62e50f8b6c
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Drafted use of gravity.
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2022-12-09 17:22:04 +08:00 |
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genxium
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c4489e0912
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Fixed backend downsyncToAll battleState filtering.
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2022-12-01 15:23:43 +08:00 |
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genxium
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348c889e14
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Fixes on resync.
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2022-12-01 11:53:37 +08:00 |
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yflu
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c6473db561
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In progress for fixing recovery upon reconnection.
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2022-12-01 00:30:35 +08:00 |
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genxium
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e165d49cb1
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Further simplified signaling.
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2022-11-30 21:51:06 +08:00 |
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genxium
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1f5802ee14
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Fixed multiple error handling spots.
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2022-11-29 21:32:18 +08:00 |
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genxium
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b1f0cf2c57
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Added frame anim compatibility for AttackingCharacter.
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2022-11-27 21:33:34 +08:00 |
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genxium
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0324b584a5
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Fixed frontend countdown display.
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2022-11-25 17:57:10 +08:00 |
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genxium
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70e552f5f0
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Simplified frontend handling of RoomDownsyncFrame.
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2022-11-25 13:26:22 +08:00 |
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genxium
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c58e690a47
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Updated frontend animation trigger mechanism.
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2022-11-25 12:05:22 +08:00 |
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