genxium
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ec8760c24b
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Fixed PlayerDownsync end-to-end communication.
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2022-12-29 15:03:40 +08:00 |
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genxium
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d773b57299
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Minor fix.
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2022-12-29 14:09:56 +08:00 |
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genxium
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69f0ddc171
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Initial recovery of MeleeBullet in online battle.
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2022-12-29 12:21:01 +08:00 |
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genxium
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11d001465d
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Putting back MeleeBullets into game mechanics.
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2022-12-28 23:12:02 +08:00 |
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genxium
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f4868197b6
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Temp broken commit during refactoration of jsexport inputbuffer handling.
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2022-12-28 18:28:42 +08:00 |
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genxium
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c017aaa7ed
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Formalized use of frame data logging.
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2022-12-27 10:23:30 +08:00 |
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genxium
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335e11e925
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Finally fixed inconsistent pushbacks between frontend and backend.
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2022-12-26 22:50:13 +08:00 |
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genxium
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a85c6f9ad8
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Refactored backend to use jsexport dynamics.
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2022-12-26 00:01:12 +08:00 |
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genxium
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8139a00939
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Optimized jsexport by tailored resolv lib.
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2022-12-25 18:44:29 +08:00 |
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genxium
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9ffcc6fbd8
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Temp broken commit, refactoring battle_srv to use jsexport.
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2022-12-25 15:39:30 +08:00 |
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genxium
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013c1ea312
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Fixed character offset in OfflineMap2.
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2022-12-25 14:18:48 +08:00 |
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genxium
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72782735d3
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First successful run in OfflineMap using gopkgs dynamics.
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2022-12-24 22:27:31 +08:00 |
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genxium
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cb571f56e8
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Attempts to make OfflineMap2 work.
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2022-12-24 19:06:31 +08:00 |
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genxium
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14bb6fa1ea
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Fixes for frontend chaser.
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2022-12-22 11:35:18 +08:00 |
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genxium
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727e66787f
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Added inactive watchdog hint in frontend.
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2022-12-20 16:01:44 +08:00 |
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genxium
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aa795fcee5
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Fixed frontend compilation.
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2022-11-09 18:13:53 +08:00 |
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genxium
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4d1de44ee5
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Updated config uniformity.
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2022-10-02 11:33:40 +08:00 |
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genxium
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f3a576ba13
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Minor updates.
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2022-10-01 23:54:48 +08:00 |
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genxium
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e90a335c56
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
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