Commit Graph

191 Commits

Author SHA1 Message Date
genxium
34e0893eb8 Added network doctor for frontend. 2023-01-21 22:53:41 +08:00
genxium
d06cb18a08 Fixed inertia on jumping. 2023-01-21 11:11:48 +08:00
genxium
ff24bea055 Fixed fireball trigger. 2023-01-21 10:40:13 +08:00
genxium
56d66a128a Minor updates. 2023-01-20 23:44:26 +08:00
genxium
2f097dfec5 Added turn-around and dashing actual triggers. 2023-01-20 23:22:02 +08:00
genxium
59c8427c70 Enhanced turn-around performance. 2023-01-20 11:29:27 +08:00
genxium
9a8c32197e Added TurnAroundFramesToRecover. 2023-01-19 09:20:52 +08:00
genxium
a82a238ce9 Added frontend log for inspection of "onPeerInputFrameUpsync". 2023-01-18 22:43:10 +08:00
genxium
b81c470135 Drafted peer inputFrameUpsync broadcasting mechanism. 2023-01-18 17:53:58 +08:00
genxium
48074d48af Misc fixes for UI alignments. 2023-01-18 12:22:12 +08:00
genxium
342efc623c Made frontend landscape. 2023-01-17 23:35:23 +08:00
genxium
b8e757064d Further enhanced frontend input processing and fixed frame data logging. 2023-01-17 17:38:18 +08:00
genxium
b27b567c77 Fixed frontend action triggers. 2023-01-17 12:48:51 +08:00
genxium
e9119530f1 Updated README for UDP discussion. 2023-01-16 23:25:40 +08:00
genxium
84af0d1572 Drafted bullet explosion data structure. 2023-01-15 17:21:34 +08:00
genxium
45380d170f Fixed fireball rollback sync. 2023-01-13 14:55:56 +08:00
genxium
dd9c03404e Fixed fireball rollback mechanism. 2023-01-13 12:10:06 +08:00
genxium
29e402ea71 Integrated onwall movements to multiplayer battle. 2023-01-12 18:09:02 +08:00
genxium
845282db50 Minor fix. 2023-01-12 12:55:57 +08:00
genxium
71a5a7b727 Drafted anti-air attack for Monk. 2023-01-11 22:24:31 +08:00
genxium
934a495d47 Updates for fireball bullet. 2023-01-11 18:42:57 +08:00
genxium
9725fb9df2 Minor updates. 2023-01-10 12:47:05 +08:00
genxium
823624d95d Implemented basic fireball collision. 2023-01-10 12:37:38 +08:00
genxium
ab122a7bc8 Drafted new character as NPC. 2023-01-08 20:34:29 +08:00
genxium
ab6a04693d Enhanced backend input prediction alignment with the frontend counterpart. 2023-01-05 12:14:55 +08:00
genxium
bce26f4663 Minor fix. 2023-01-05 10:34:32 +08:00
genxium
e2191f9d13 Misc fixes. 2023-01-05 10:20:01 +08:00
genxium
2d04363d69 Fixed frontend debug drawer. 2023-01-04 23:49:19 +08:00
genxium
80c6e05731 Initial attempt integrating online battle. 2023-01-02 23:35:56 +08:00
genxium
69581009ee Further simplified proto communication. 2023-01-02 20:42:23 +08:00
genxium
bd870e4059 Misc fixes. 2023-01-02 16:38:13 +08:00
genxium
915bbcae3d Fixes for KnifeGirl anim. 2023-01-02 12:23:15 +08:00
genxium
4c64c1984c Enhanced multihit config. 2023-01-02 00:08:54 +08:00
genxium
c7fc377a2b A temp broken commit except for OfflineMap - refactoring jumping. 2022-12-31 23:28:09 +08:00
genxium
d773b57299 Minor fix. 2022-12-29 14:09:56 +08:00
genxium
69f0ddc171 Initial recovery of MeleeBullet in online battle. 2022-12-29 12:21:01 +08:00
genxium
11d001465d Putting back MeleeBullets into game mechanics. 2022-12-28 23:12:02 +08:00
genxium
f4868197b6 Temp broken commit during refactoration of jsexport inputbuffer handling. 2022-12-28 18:28:42 +08:00
genxium
335e11e925 Finally fixed inconsistent pushbacks between frontend and backend. 2022-12-26 22:50:13 +08:00
genxium
ac5217611d Added basic frontend-backend dynamics comparison logging. 2022-12-26 18:25:20 +08:00
genxium
0b0de0beb3 Fixes for backend integration. 2022-12-26 15:11:35 +08:00
genxium
013c1ea312 Fixed character offset in OfflineMap2. 2022-12-25 14:18:48 +08:00
genxium
72782735d3 First successful run in OfflineMap using gopkgs dynamics. 2022-12-24 22:27:31 +08:00
genxium
cb571f56e8 Attempts to make OfflineMap2 work. 2022-12-24 19:06:31 +08:00
genxium
8a9d449d83 Added necessary js type exposure to jsexport. 2022-12-24 13:57:32 +08:00
genxium
faee73ae50 Enhanced frontend logging. 2022-12-22 21:27:14 +08:00
genxium
14bb6fa1ea Fixes for frontend chaser. 2022-12-22 11:35:18 +08:00
genxium
3c15e21652 Added prediction fault detection in frontend. 2022-12-20 23:51:53 +08:00
genxium
727e66787f Added inactive watchdog hint in frontend. 2022-12-20 16:01:44 +08:00
genxium
9eb6ad26ef Fixed non-integer barrier boundaries. 2022-12-20 07:41:20 +08:00
genxium
a28c9a31f9 Updated dungeon map. 2022-12-18 22:53:55 +08:00
genxium
34c4a24b64 Further enhanced backend dynamics force confirmation trigger. 2022-12-18 19:41:13 +08:00
genxium
4e7c3060fe Fixed frontend packaging. 2022-12-18 16:59:38 +08:00
genxium
850eee20a8 Enhanced forceConfirmation trigger for backend dynamics. 2022-12-18 12:20:44 +08:00
genxium
4e42c0770c Updated anim of the second character. 2022-12-17 18:15:29 +08:00
genxium
8647c1a859 Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected. 2022-12-16 18:59:58 +08:00
genxium
a41c68fb13 Applied snapping on all-sides to avoid random zero-overlap detection uncertainty. 2022-12-16 15:57:49 +08:00
genxium
3e54670a1b Updated ConcerningEdgeCases.md 2022-12-15 15:03:41 +08:00
genxium
b41b86bbd3 Fixes for bullet and anim offset. 2022-12-15 12:43:34 +08:00
genxium
db2bc0e3cd Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates. 2022-12-15 11:22:17 +08:00
genxium
eedcf5c4dc Temp broken commit. 2022-12-14 23:17:06 +08:00
genxium
c171ebc211 Draft version for jumping with backend sync. 2022-12-13 23:56:56 +08:00
genxium
5a463239bb Temp broken commit, but it's working for OfflineMap. 2022-12-13 16:42:31 +08:00
genxium
5c06cfdbac More preparations on backend to sync jumping. 2022-12-12 19:11:59 +08:00
genxium
7985a242fd Updated OfflineMap position loading. 2022-12-12 16:42:11 +08:00
genxium
bef1df48aa Prepared backend for jumping sync. 2022-12-11 20:09:06 +08:00
genxium
8d989d543a Improved offline map for code abstraction and testing. 2022-12-11 17:26:55 +08:00
genxium
195a400dc2 Minor fix. 2022-12-10 18:12:20 +08:00
genxium
62e50f8b6c Drafted use of gravity. 2022-12-09 17:22:04 +08:00
genxium
858eba5243 Updated comments. 2022-12-06 13:53:27 +08:00
genxium
6af9a14be5 Fixes for downsync order preservation. 2022-12-06 11:49:00 +08:00
genxium
e3fe773634 Fixed (refRenderFrameId, snapshotStFrameId) pairing in "markConfirmationIfApplicable". 2022-12-05 21:17:18 +08:00
genxium
17cac19c62 Fix on backend "createInputsBufferSnapshot". 2022-12-05 17:27:44 +08:00
genxium
6bf70463fa Improved backend implementation. 2022-12-05 15:23:56 +08:00
genxium
0373665382 Minor updates on ringbuffer and formatting. 2022-12-02 10:20:58 +08:00
genxium
3b0db64792 Updated README. 2022-12-01 15:46:36 +08:00
genxium
348c889e14 Fixes on resync. 2022-12-01 11:53:37 +08:00
yflu
c6473db561 In progress for fixing recovery upon reconnection. 2022-12-01 00:30:35 +08:00
genxium
e165d49cb1 Further simplified signaling. 2022-11-30 21:51:06 +08:00
genxium
1f5802ee14 Fixed multiple error handling spots. 2022-11-29 21:32:18 +08:00
yflu
080a384ade Working on reduction of resync received in frontend. 2022-11-29 12:49:49 +08:00
genxium
b1f0cf2c57 Added frame anim compatibility for AttackingCharacter. 2022-11-27 21:33:34 +08:00
genxium
1b43e6d760 Reduced dragonbones exported resource size. 2022-11-27 19:38:26 +08:00
genxium
52be2a6a79 Simplified frontend anim handling. 2022-11-26 00:04:22 +08:00
genxium
fa491b357d Fixed frontend animation switch after atk and stun. 2022-11-25 22:44:01 +08:00
genxium
695eacaabc Fixed frontend animation switch. 2022-11-25 21:53:30 +08:00
genxium
0324b584a5 Fixed frontend countdown display. 2022-11-25 17:57:10 +08:00
genxium
70e552f5f0 Simplified frontend handling of RoomDownsyncFrame. 2022-11-25 13:26:22 +08:00
genxium
04de4666d5 Fixes for melee attack sync. 2022-11-24 20:46:44 +08:00
genxium
24d5ad9dc8 Drafted backend handling of melee attack. 2022-11-24 17:48:07 +08:00
genxium
fdc296531a A broken commit during backend bullet adaptation. 2022-11-24 12:48:03 +08:00
genxium
becc56f672 Minor fix. 2022-11-23 16:25:08 +08:00
yflu
58c18ab7ae Drafted rollback compatible bullet lifecycle events. 2022-11-23 12:30:30 +08:00
genxium
024d527f3d Drafted attack trigger logic in OfflineMap. 2022-11-22 22:31:06 +08:00
genxium
9b29edaaa1 Added resources for WaterGhost animation. 2022-11-22 16:19:04 +08:00
genxium
360f2fc22b Simplified backend config loading. 2022-11-21 17:27:32 +08:00
yflu
2dbc529978 Fixes for jiggling character animation on resynced. 2022-11-21 00:23:01 +08:00
genxium
d21f59cafa Minor fix. 2022-11-20 21:07:45 +08:00
genxium
52480ab29f Updated TouchEventsManager to support input from Keyboard as well as an additional atk btn. 2022-11-20 20:13:08 +08:00
genxium
061aa449c9 Fixes for online map class to use updated character animations. 2022-11-19 22:59:12 +08:00