Commit Graph

127 Commits

Author SHA1 Message Date
genxium
9eb6ad26ef Fixed non-integer barrier boundaries. 2022-12-20 07:41:20 +08:00
genxium
847607f3e6 Further enhanced comments. 2022-12-19 20:49:34 +08:00
genxium
8d2665ebd7 Updated comments. 2022-12-19 14:56:56 +08:00
genxium
a28c9a31f9 Updated dungeon map. 2022-12-18 22:53:55 +08:00
genxium
34c4a24b64 Further enhanced backend dynamics force confirmation trigger. 2022-12-18 19:41:13 +08:00
genxium
4e7c3060fe Fixed frontend packaging. 2022-12-18 16:59:38 +08:00
genxium
850eee20a8 Enhanced forceConfirmation trigger for backend dynamics. 2022-12-18 12:20:44 +08:00
genxium
4e42c0770c Updated anim of the second character. 2022-12-17 18:15:29 +08:00
genxium
8647c1a859 Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected. 2022-12-16 18:59:58 +08:00
genxium
a41c68fb13 Applied snapping on all-sides to avoid random zero-overlap detection uncertainty. 2022-12-16 15:57:49 +08:00
genxium
3e54670a1b Updated ConcerningEdgeCases.md 2022-12-15 15:03:41 +08:00
genxium
b41b86bbd3 Fixes for bullet and anim offset. 2022-12-15 12:43:34 +08:00
genxium
db2bc0e3cd Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates. 2022-12-15 11:22:17 +08:00
genxium
eedcf5c4dc Temp broken commit. 2022-12-14 23:17:06 +08:00
genxium
c171ebc211 Draft version for jumping with backend sync. 2022-12-13 23:56:56 +08:00
genxium
5a463239bb Temp broken commit, but it's working for OfflineMap. 2022-12-13 16:42:31 +08:00
genxium
5c06cfdbac More preparations on backend to sync jumping. 2022-12-12 19:11:59 +08:00
genxium
7985a242fd Updated OfflineMap position loading. 2022-12-12 16:42:11 +08:00
genxium
bef1df48aa Prepared backend for jumping sync. 2022-12-11 20:09:06 +08:00
genxium
8d989d543a Improved offline map for code abstraction and testing. 2022-12-11 17:26:55 +08:00
genxium
849ce34fe5 Added debug drawing for OfflineMap. 2022-12-11 12:20:42 +08:00
genxium
195a400dc2 Minor fix. 2022-12-10 18:12:20 +08:00
genxium
66dfcaa0f5 Fixes for platform snapping. 2022-12-10 12:47:02 +08:00
genxium
9917a62526 Drafted basic jumping. 2022-12-10 00:07:03 +08:00
genxium
62e50f8b6c Drafted use of gravity. 2022-12-09 17:22:04 +08:00
genxium
858eba5243 Updated comments. 2022-12-06 13:53:27 +08:00
genxium
6af9a14be5 Fixes for downsync order preservation. 2022-12-06 11:49:00 +08:00
genxium
e3fe773634 Fixed (refRenderFrameId, snapshotStFrameId) pairing in "markConfirmationIfApplicable". 2022-12-05 21:17:18 +08:00
genxium
17cac19c62 Fix on backend "createInputsBufferSnapshot". 2022-12-05 17:27:44 +08:00
genxium
6bf70463fa Improved backend implementation. 2022-12-05 15:23:56 +08:00
genxium
0373665382 Minor updates on ringbuffer and formatting. 2022-12-02 10:20:58 +08:00
genxium
3b0db64792 Updated README. 2022-12-01 15:46:36 +08:00
genxium
c4489e0912 Fixed backend downsyncToAll battleState filtering. 2022-12-01 15:23:43 +08:00
genxium
348c889e14 Fixes on resync. 2022-12-01 11:53:37 +08:00
yflu
c6473db561 In progress for fixing recovery upon reconnection. 2022-12-01 00:30:35 +08:00
genxium
e165d49cb1 Further simplified signaling. 2022-11-30 21:51:06 +08:00
genxium
1f5802ee14 Fixed multiple error handling spots. 2022-11-29 21:32:18 +08:00
yflu
080a384ade Working on reduction of resync received in frontend. 2022-11-29 12:49:49 +08:00
genxium
b1f0cf2c57 Added frame anim compatibility for AttackingCharacter. 2022-11-27 21:33:34 +08:00
genxium
1b43e6d760 Reduced dragonbones exported resource size. 2022-11-27 19:38:26 +08:00
genxium
e0fb21f3fb Fixes for simultaneous reconnection w.r.t. same room, and updates for documentation. 2022-11-27 00:00:39 +08:00
genxium
52be2a6a79 Simplified frontend anim handling. 2022-11-26 00:04:22 +08:00
genxium
fa491b357d Fixed frontend animation switch after atk and stun. 2022-11-25 22:44:01 +08:00
genxium
695eacaabc Fixed frontend animation switch. 2022-11-25 21:53:30 +08:00
genxium
0324b584a5 Fixed frontend countdown display. 2022-11-25 17:57:10 +08:00
genxium
70e552f5f0 Simplified frontend handling of RoomDownsyncFrame. 2022-11-25 13:26:22 +08:00
genxium
c58e690a47 Updated frontend animation trigger mechanism. 2022-11-25 12:05:22 +08:00
genxium
1593965950 Fixed backend bullet collision handling. 2022-11-25 09:07:43 +08:00
genxium
2a1105efa4 Added collision debug logs in backend. 2022-11-24 21:56:34 +08:00
genxium
04de4666d5 Fixes for melee attack sync. 2022-11-24 20:46:44 +08:00