Commit Graph

115 Commits

Author SHA1 Message Date
genxium
934a495d47 Updates for fireball bullet. 2023-01-11 18:42:57 +08:00
genxium
823624d95d Implemented basic fireball collision. 2023-01-10 12:37:38 +08:00
genxium
ab6a04693d Enhanced backend input prediction alignment with the frontend counterpart. 2023-01-05 12:14:55 +08:00
genxium
e2191f9d13 Misc fixes. 2023-01-05 10:20:01 +08:00
genxium
2d04363d69 Fixed frontend debug drawer. 2023-01-04 23:49:19 +08:00
genxium
80c6e05731 Initial attempt integrating online battle. 2023-01-02 23:35:56 +08:00
genxium
69581009ee Further simplified proto communication. 2023-01-02 20:42:23 +08:00
genxium
bd870e4059 Misc fixes. 2023-01-02 16:38:13 +08:00
genxium
325dbfb79c A temp broken commit except for OfflineMap - drafted basic cancellable skills. 2023-01-01 20:18:35 +08:00
genxium
8b80117d3d A temp broken commit except for OfflineMap - refactoring character/skill/bullet config hierarchy. 2023-01-01 15:43:25 +08:00
genxium
c7fc377a2b A temp broken commit except for OfflineMap - refactoring jumping. 2022-12-31 23:28:09 +08:00
genxium
ec8760c24b Fixed PlayerDownsync end-to-end communication. 2022-12-29 15:03:40 +08:00
genxium
d773b57299 Minor fix. 2022-12-29 14:09:56 +08:00
genxium
69f0ddc171 Initial recovery of MeleeBullet in online battle. 2022-12-29 12:21:01 +08:00
genxium
f4868197b6 Temp broken commit during refactoration of jsexport inputbuffer handling. 2022-12-28 18:28:42 +08:00
genxium
c017aaa7ed Formalized use of frame data logging. 2022-12-27 10:23:30 +08:00
genxium
335e11e925 Finally fixed inconsistent pushbacks between frontend and backend. 2022-12-26 22:50:13 +08:00
genxium
bb6055f48c Fixed collider visualizer. 2022-12-26 20:37:40 +08:00
genxium
ac5217611d Added basic frontend-backend dynamics comparison logging. 2022-12-26 18:25:20 +08:00
genxium
0b0de0beb3 Fixes for backend integration. 2022-12-26 15:11:35 +08:00
genxium
bc8eab8115 Fixes for frontend rollback field access. 2022-12-26 12:27:05 +08:00
genxium
a85c6f9ad8 Refactored backend to use jsexport dynamics. 2022-12-26 00:01:12 +08:00
genxium
cb571f56e8 Attempts to make OfflineMap2 work. 2022-12-24 19:06:31 +08:00
genxium
faee73ae50 Enhanced frontend logging. 2022-12-22 21:27:14 +08:00
genxium
14bb6fa1ea Fixes for frontend chaser. 2022-12-22 11:35:18 +08:00
genxium
3c15e21652 Added prediction fault detection in frontend. 2022-12-20 23:51:53 +08:00
genxium
727e66787f Added inactive watchdog hint in frontend. 2022-12-20 16:01:44 +08:00
genxium
847607f3e6 Further enhanced comments. 2022-12-19 20:49:34 +08:00
genxium
a28c9a31f9 Updated dungeon map. 2022-12-18 22:53:55 +08:00
genxium
34c4a24b64 Further enhanced backend dynamics force confirmation trigger. 2022-12-18 19:41:13 +08:00
genxium
4e7c3060fe Fixed frontend packaging. 2022-12-18 16:59:38 +08:00
genxium
4e42c0770c Updated anim of the second character. 2022-12-17 18:15:29 +08:00
genxium
8647c1a859 Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected. 2022-12-16 18:59:58 +08:00
genxium
a41c68fb13 Applied snapping on all-sides to avoid random zero-overlap detection uncertainty. 2022-12-16 15:57:49 +08:00
genxium
b41b86bbd3 Fixes for bullet and anim offset. 2022-12-15 12:43:34 +08:00
genxium
db2bc0e3cd Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates. 2022-12-15 11:22:17 +08:00
genxium
eedcf5c4dc Temp broken commit. 2022-12-14 23:17:06 +08:00
genxium
c171ebc211 Draft version for jumping with backend sync. 2022-12-13 23:56:56 +08:00
genxium
5a463239bb Temp broken commit, but it's working for OfflineMap. 2022-12-13 16:42:31 +08:00
genxium
5c06cfdbac More preparations on backend to sync jumping. 2022-12-12 19:11:59 +08:00
genxium
bef1df48aa Prepared backend for jumping sync. 2022-12-11 20:09:06 +08:00
genxium
8d989d543a Improved offline map for code abstraction and testing. 2022-12-11 17:26:55 +08:00
genxium
849ce34fe5 Added debug drawing for OfflineMap. 2022-12-11 12:20:42 +08:00
genxium
62e50f8b6c Drafted use of gravity. 2022-12-09 17:22:04 +08:00
genxium
c4489e0912 Fixed backend downsyncToAll battleState filtering. 2022-12-01 15:23:43 +08:00
genxium
348c889e14 Fixes on resync. 2022-12-01 11:53:37 +08:00
yflu
c6473db561 In progress for fixing recovery upon reconnection. 2022-12-01 00:30:35 +08:00
genxium
e165d49cb1 Further simplified signaling. 2022-11-30 21:51:06 +08:00
genxium
1f5802ee14 Fixed multiple error handling spots. 2022-11-29 21:32:18 +08:00
genxium
b1f0cf2c57 Added frame anim compatibility for AttackingCharacter. 2022-11-27 21:33:34 +08:00