genxium
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727e66787f
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Added inactive watchdog hint in frontend.
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2022-12-20 16:01:44 +08:00 |
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genxium
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5c06cfdbac
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More preparations on backend to sync jumping.
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2022-12-12 19:11:59 +08:00 |
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genxium
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26370dce61
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Added necessary locking for backend InputsBuffer.
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2022-11-30 16:53:48 +08:00 |
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genxium
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e0fb21f3fb
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Fixes for simultaneous reconnection w.r.t. same room, and updates for documentation.
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2022-11-27 00:00:39 +08:00 |
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genxium
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04de4666d5
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Fixes for melee attack sync.
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2022-11-24 20:46:44 +08:00 |
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genxium
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becc56f672
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Minor fix.
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2022-11-23 16:25:08 +08:00 |
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yflu
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58c18ab7ae
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Drafted rollback compatible bullet lifecycle events.
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2022-11-23 12:30:30 +08:00 |
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yflu
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2dbc529978
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Fixes for jiggling character animation on resynced.
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2022-11-21 00:23:01 +08:00 |
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genxium
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b031fc1c61
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Minor fix on backend coordinate ratio conversion.
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2022-11-13 13:06:52 +08:00 |
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genxium
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cb3c19a339
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Fixed Golang part compilation.
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2022-11-09 14:20:26 +08:00 |
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yflu
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d3d3629618
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A broken commit.
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2022-11-09 12:19:29 +08:00 |
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genxium
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e762d257a6
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Refactored module structure for ease of testing backend colliders.
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2022-10-14 16:08:22 +08:00 |
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genxium
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5f9aaddc9c
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Fixed clock sync and camera tracking.
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2022-10-10 14:33:04 +08:00 |
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genxium
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e224aaf680
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Updated pb schema.
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2022-10-10 12:17:23 +08:00 |
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genxium
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a6731dc7d6
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Minor fixes for rejoining signals.
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2022-10-04 11:24:47 +08:00 |
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genxium
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4d1de44ee5
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Updated config uniformity.
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2022-10-02 11:33:40 +08:00 |
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genxium
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e90a335c56
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Initial commit.
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2022-09-20 23:52:55 +08:00 |
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