genxium
|
69f0ddc171
|
Initial recovery of MeleeBullet in online battle.
|
2022-12-29 12:21:01 +08:00 |
|
genxium
|
f4868197b6
|
Temp broken commit during refactoration of jsexport inputbuffer handling.
|
2022-12-28 18:28:42 +08:00 |
|
genxium
|
c017aaa7ed
|
Formalized use of frame data logging.
|
2022-12-27 10:23:30 +08:00 |
|
genxium
|
335e11e925
|
Finally fixed inconsistent pushbacks between frontend and backend.
|
2022-12-26 22:50:13 +08:00 |
|
genxium
|
bb6055f48c
|
Fixed collider visualizer.
|
2022-12-26 20:37:40 +08:00 |
|
genxium
|
ac5217611d
|
Added basic frontend-backend dynamics comparison logging.
|
2022-12-26 18:25:20 +08:00 |
|
genxium
|
0b0de0beb3
|
Fixes for backend integration.
|
2022-12-26 15:11:35 +08:00 |
|
genxium
|
bc8eab8115
|
Fixes for frontend rollback field access.
|
2022-12-26 12:27:05 +08:00 |
|
genxium
|
a85c6f9ad8
|
Refactored backend to use jsexport dynamics.
|
2022-12-26 00:01:12 +08:00 |
|
genxium
|
cb571f56e8
|
Attempts to make OfflineMap2 work.
|
2022-12-24 19:06:31 +08:00 |
|
genxium
|
faee73ae50
|
Enhanced frontend logging.
|
2022-12-22 21:27:14 +08:00 |
|
genxium
|
14bb6fa1ea
|
Fixes for frontend chaser.
|
2022-12-22 11:35:18 +08:00 |
|
genxium
|
3c15e21652
|
Added prediction fault detection in frontend.
|
2022-12-20 23:51:53 +08:00 |
|
genxium
|
727e66787f
|
Added inactive watchdog hint in frontend.
|
2022-12-20 16:01:44 +08:00 |
|
genxium
|
847607f3e6
|
Further enhanced comments.
|
2022-12-19 20:49:34 +08:00 |
|
genxium
|
a28c9a31f9
|
Updated dungeon map.
|
2022-12-18 22:53:55 +08:00 |
|
genxium
|
34c4a24b64
|
Further enhanced backend dynamics force confirmation trigger.
|
2022-12-18 19:41:13 +08:00 |
|
genxium
|
4e7c3060fe
|
Fixed frontend packaging.
|
2022-12-18 16:59:38 +08:00 |
|
genxium
|
4e42c0770c
|
Updated anim of the second character.
|
2022-12-17 18:15:29 +08:00 |
|
genxium
|
8647c1a859
|
Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected.
|
2022-12-16 18:59:58 +08:00 |
|
genxium
|
a41c68fb13
|
Applied snapping on all-sides to avoid random zero-overlap detection uncertainty.
|
2022-12-16 15:57:49 +08:00 |
|
genxium
|
b41b86bbd3
|
Fixes for bullet and anim offset.
|
2022-12-15 12:43:34 +08:00 |
|
genxium
|
db2bc0e3cd
|
Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates.
|
2022-12-15 11:22:17 +08:00 |
|
genxium
|
eedcf5c4dc
|
Temp broken commit.
|
2022-12-14 23:17:06 +08:00 |
|
genxium
|
c171ebc211
|
Draft version for jumping with backend sync.
|
2022-12-13 23:56:56 +08:00 |
|
genxium
|
5a463239bb
|
Temp broken commit, but it's working for OfflineMap.
|
2022-12-13 16:42:31 +08:00 |
|
genxium
|
5c06cfdbac
|
More preparations on backend to sync jumping.
|
2022-12-12 19:11:59 +08:00 |
|
genxium
|
bef1df48aa
|
Prepared backend for jumping sync.
|
2022-12-11 20:09:06 +08:00 |
|
genxium
|
8d989d543a
|
Improved offline map for code abstraction and testing.
|
2022-12-11 17:26:55 +08:00 |
|
genxium
|
849ce34fe5
|
Added debug drawing for OfflineMap.
|
2022-12-11 12:20:42 +08:00 |
|
genxium
|
62e50f8b6c
|
Drafted use of gravity.
|
2022-12-09 17:22:04 +08:00 |
|
genxium
|
c4489e0912
|
Fixed backend downsyncToAll battleState filtering.
|
2022-12-01 15:23:43 +08:00 |
|
genxium
|
348c889e14
|
Fixes on resync.
|
2022-12-01 11:53:37 +08:00 |
|
yflu
|
c6473db561
|
In progress for fixing recovery upon reconnection.
|
2022-12-01 00:30:35 +08:00 |
|
genxium
|
e165d49cb1
|
Further simplified signaling.
|
2022-11-30 21:51:06 +08:00 |
|
genxium
|
1f5802ee14
|
Fixed multiple error handling spots.
|
2022-11-29 21:32:18 +08:00 |
|
genxium
|
b1f0cf2c57
|
Added frame anim compatibility for AttackingCharacter.
|
2022-11-27 21:33:34 +08:00 |
|
genxium
|
0324b584a5
|
Fixed frontend countdown display.
|
2022-11-25 17:57:10 +08:00 |
|
genxium
|
70e552f5f0
|
Simplified frontend handling of RoomDownsyncFrame.
|
2022-11-25 13:26:22 +08:00 |
|
genxium
|
c58e690a47
|
Updated frontend animation trigger mechanism.
|
2022-11-25 12:05:22 +08:00 |
|
genxium
|
1593965950
|
Fixed backend bullet collision handling.
|
2022-11-25 09:07:43 +08:00 |
|
genxium
|
2a1105efa4
|
Added collision debug logs in backend.
|
2022-11-24 21:56:34 +08:00 |
|
genxium
|
04de4666d5
|
Fixes for melee attack sync.
|
2022-11-24 20:46:44 +08:00 |
|
genxium
|
24d5ad9dc8
|
Drafted backend handling of melee attack.
|
2022-11-24 17:48:07 +08:00 |
|
genxium
|
fdc296531a
|
A broken commit during backend bullet adaptation.
|
2022-11-24 12:48:03 +08:00 |
|
genxium
|
becc56f672
|
Minor fix.
|
2022-11-23 16:25:08 +08:00 |
|
yflu
|
58c18ab7ae
|
Drafted rollback compatible bullet lifecycle events.
|
2022-11-23 12:30:30 +08:00 |
|
genxium
|
024d527f3d
|
Drafted attack trigger logic in OfflineMap.
|
2022-11-22 22:31:06 +08:00 |
|
genxium
|
360f2fc22b
|
Simplified backend config loading.
|
2022-11-21 17:27:32 +08:00 |
|
yflu
|
2dbc529978
|
Fixes for jiggling character animation on resynced.
|
2022-11-21 00:23:01 +08:00 |
|