Commit Graph

250 Commits

Author SHA1 Message Date
genxium
d773b57299 Minor fix. 2022-12-29 14:09:56 +08:00
genxium
69f0ddc171 Initial recovery of MeleeBullet in online battle. 2022-12-29 12:21:01 +08:00
genxium
11d001465d Putting back MeleeBullets into game mechanics. 2022-12-28 23:12:02 +08:00
genxium
f4868197b6 Temp broken commit during refactoration of jsexport inputbuffer handling. 2022-12-28 18:28:42 +08:00
genxium
c017aaa7ed Formalized use of frame data logging. 2022-12-27 10:23:30 +08:00
genxium
335e11e925 Finally fixed inconsistent pushbacks between frontend and backend. 2022-12-26 22:50:13 +08:00
genxium
bb6055f48c Fixed collider visualizer. 2022-12-26 20:37:40 +08:00
genxium
ac5217611d Added basic frontend-backend dynamics comparison logging. 2022-12-26 18:25:20 +08:00
genxium
0b0de0beb3 Fixes for backend integration. 2022-12-26 15:11:35 +08:00
genxium
bc8eab8115 Fixes for frontend rollback field access. 2022-12-26 12:27:05 +08:00
genxium
a85c6f9ad8 Refactored backend to use jsexport dynamics. 2022-12-26 00:01:12 +08:00
genxium
8139a00939 Optimized jsexport by tailored resolv lib. 2022-12-25 18:44:29 +08:00
genxium
9ffcc6fbd8 Temp broken commit, refactoring battle_srv to use jsexport. 2022-12-25 15:39:30 +08:00
genxium
013c1ea312 Fixed character offset in OfflineMap2. 2022-12-25 14:18:48 +08:00
genxium
72782735d3 First successful run in OfflineMap using gopkgs dynamics. 2022-12-24 22:27:31 +08:00
genxium
cb571f56e8 Attempts to make OfflineMap2 work. 2022-12-24 19:06:31 +08:00
genxium
8a9d449d83 Added necessary js type exposure to jsexport. 2022-12-24 13:57:32 +08:00
genxium
df5c9fda30 Drafted use of dynamics in jsexport. 2022-12-23 22:31:55 +08:00
genxium
69e6baf8e7 Initial trial and error draft of using gopherjs. 2022-12-23 17:31:04 +08:00
genxium
faee73ae50 Enhanced frontend logging. 2022-12-22 21:27:14 +08:00
genxium
14bb6fa1ea Fixes for frontend chaser. 2022-12-22 11:35:18 +08:00
genxium
3c15e21652 Added prediction fault detection in frontend. 2022-12-20 23:51:53 +08:00
genxium
727e66787f Added inactive watchdog hint in frontend. 2022-12-20 16:01:44 +08:00
genxium
9eb6ad26ef Fixed non-integer barrier boundaries. 2022-12-20 07:41:20 +08:00
genxium
847607f3e6 Further enhanced comments. 2022-12-19 20:49:34 +08:00
genxium
8d2665ebd7 Updated comments. 2022-12-19 14:56:56 +08:00
genxium
a28c9a31f9 Updated dungeon map. 2022-12-18 22:53:55 +08:00
genxium
34c4a24b64 Further enhanced backend dynamics force confirmation trigger. 2022-12-18 19:41:13 +08:00
genxium
4e7c3060fe Fixed frontend packaging. 2022-12-18 16:59:38 +08:00
genxium
850eee20a8 Enhanced forceConfirmation trigger for backend dynamics. 2022-12-18 12:20:44 +08:00
genxium
4e42c0770c Updated anim of the second character. 2022-12-17 18:15:29 +08:00
genxium
8647c1a859 Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected. 2022-12-16 18:59:58 +08:00
genxium
a41c68fb13 Applied snapping on all-sides to avoid random zero-overlap detection uncertainty. 2022-12-16 15:57:49 +08:00
genxium
3e54670a1b Updated ConcerningEdgeCases.md 2022-12-15 15:03:41 +08:00
genxium
b41b86bbd3 Fixes for bullet and anim offset. 2022-12-15 12:43:34 +08:00
genxium
db2bc0e3cd Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates. 2022-12-15 11:22:17 +08:00
genxium
eedcf5c4dc Temp broken commit. 2022-12-14 23:17:06 +08:00
genxium
c171ebc211 Draft version for jumping with backend sync. 2022-12-13 23:56:56 +08:00
genxium
5a463239bb Temp broken commit, but it's working for OfflineMap. 2022-12-13 16:42:31 +08:00
genxium
5c06cfdbac More preparations on backend to sync jumping. 2022-12-12 19:11:59 +08:00
genxium
7985a242fd Updated OfflineMap position loading. 2022-12-12 16:42:11 +08:00
genxium
bef1df48aa Prepared backend for jumping sync. 2022-12-11 20:09:06 +08:00
genxium
8d989d543a Improved offline map for code abstraction and testing. 2022-12-11 17:26:55 +08:00
genxium
849ce34fe5 Added debug drawing for OfflineMap. 2022-12-11 12:20:42 +08:00
genxium
195a400dc2 Minor fix. 2022-12-10 18:12:20 +08:00
genxium
66dfcaa0f5 Fixes for platform snapping. 2022-12-10 12:47:02 +08:00
genxium
9917a62526 Drafted basic jumping. 2022-12-10 00:07:03 +08:00
genxium
62e50f8b6c Drafted use of gravity. 2022-12-09 17:22:04 +08:00
genxium
858eba5243 Updated comments. 2022-12-06 13:53:27 +08:00
genxium
6af9a14be5 Fixes for downsync order preservation. 2022-12-06 11:49:00 +08:00
genxium
e3fe773634 Fixed (refRenderFrameId, snapshotStFrameId) pairing in "markConfirmationIfApplicable". 2022-12-05 21:17:18 +08:00
genxium
17cac19c62 Fix on backend "createInputsBufferSnapshot". 2022-12-05 17:27:44 +08:00
genxium
6bf70463fa Improved backend implementation. 2022-12-05 15:23:56 +08:00
genxium
0373665382 Minor updates on ringbuffer and formatting. 2022-12-02 10:20:58 +08:00
genxium
3b0db64792 Updated README. 2022-12-01 15:46:36 +08:00
genxium
c4489e0912 Fixed backend downsyncToAll battleState filtering. 2022-12-01 15:23:43 +08:00
genxium
348c889e14 Fixes on resync. 2022-12-01 11:53:37 +08:00
yflu
c6473db561 In progress for fixing recovery upon reconnection. 2022-12-01 00:30:35 +08:00
genxium
e165d49cb1 Further simplified signaling. 2022-11-30 21:51:06 +08:00
genxium
1f5802ee14 Fixed multiple error handling spots. 2022-11-29 21:32:18 +08:00
yflu
080a384ade Working on reduction of resync received in frontend. 2022-11-29 12:49:49 +08:00
genxium
b1f0cf2c57 Added frame anim compatibility for AttackingCharacter. 2022-11-27 21:33:34 +08:00
genxium
1b43e6d760 Reduced dragonbones exported resource size. 2022-11-27 19:38:26 +08:00
genxium
e0fb21f3fb Fixes for simultaneous reconnection w.r.t. same room, and updates for documentation. 2022-11-27 00:00:39 +08:00
genxium
52be2a6a79 Simplified frontend anim handling. 2022-11-26 00:04:22 +08:00
genxium
fa491b357d Fixed frontend animation switch after atk and stun. 2022-11-25 22:44:01 +08:00
genxium
695eacaabc Fixed frontend animation switch. 2022-11-25 21:53:30 +08:00
genxium
0324b584a5 Fixed frontend countdown display. 2022-11-25 17:57:10 +08:00
genxium
70e552f5f0 Simplified frontend handling of RoomDownsyncFrame. 2022-11-25 13:26:22 +08:00
genxium
c58e690a47 Updated frontend animation trigger mechanism. 2022-11-25 12:05:22 +08:00
genxium
1593965950 Fixed backend bullet collision handling. 2022-11-25 09:07:43 +08:00
genxium
2a1105efa4 Added collision debug logs in backend. 2022-11-24 21:56:34 +08:00
genxium
04de4666d5 Fixes for melee attack sync. 2022-11-24 20:46:44 +08:00
genxium
24d5ad9dc8 Drafted backend handling of melee attack. 2022-11-24 17:48:07 +08:00
genxium
fdc296531a A broken commit during backend bullet adaptation. 2022-11-24 12:48:03 +08:00
genxium
becc56f672 Minor fix. 2022-11-23 16:25:08 +08:00
yflu
58c18ab7ae Drafted rollback compatible bullet lifecycle events. 2022-11-23 12:30:30 +08:00
genxium
024d527f3d Drafted attack trigger logic in OfflineMap. 2022-11-22 22:31:06 +08:00
genxium
9b29edaaa1 Added resources for WaterGhost animation. 2022-11-22 16:19:04 +08:00
genxium
360f2fc22b Simplified backend config loading. 2022-11-21 17:27:32 +08:00
yflu
2dbc529978 Fixes for jiggling character animation on resynced. 2022-11-21 00:23:01 +08:00
genxium
d21f59cafa Minor fix. 2022-11-20 21:07:45 +08:00
genxium
52480ab29f Updated TouchEventsManager to support input from Keyboard as well as an additional atk btn. 2022-11-20 20:13:08 +08:00
genxium
061aa449c9 Fixes for online map class to use updated character animations. 2022-11-19 22:59:12 +08:00
genxium
78dd9ecd85 Initial commit for offline map, might break the online version. 2022-11-19 20:58:07 +08:00
yflu
d4226137b6 Initial draft of an offline map for testing new characters. 2022-11-17 23:39:32 +08:00
yflu
e432026fec Fixed proto_gen_shortcut script for OSX. 2022-11-17 23:13:53 +08:00
genxium
b78dd54431 Regenerated new resource ccc meta files. 2022-11-17 15:10:17 +08:00
genxium
22fb72afbc Fixed frontend tmx parsing for ortho map. 2022-11-17 15:01:35 +08:00
genxium
7b9172c27b Fixed backend tmx parsing for ortho map. 2022-11-16 21:32:25 +08:00
genxium
7e12853a73 Added fineart resources. 2022-11-16 20:58:12 +08:00
genxium
b031fc1c61 Minor fix on backend coordinate ratio conversion. 2022-11-13 13:06:52 +08:00
genxium
4369729d9c Fixed recovery upon reconnection. 2022-11-13 11:37:30 +08:00
genxium
bd9beec5e5 Added more helper functions for backend collision debugging. 2022-11-12 20:34:38 +08:00
genxium
a4ebde3e07 Updated CLI unit tests again. 2022-11-12 11:41:18 +08:00
genxium
41967b11f7 Updated CLI unit tests. 2022-11-12 11:20:16 +08:00
genxium
98daeff408 Updated frontend logging. 2022-11-11 23:43:51 +08:00
genxium
320e98361e Fixes for resync. 2022-11-11 20:10:43 +08:00
genxium
15a062af10 Completed frontend refactoring for more convenient unit testing. 2022-11-11 13:27:48 +08:00
yflu
3f4e49656a Temp broken commit during frontend refactoring. 2022-11-11 00:04:00 +08:00
genxium
f97ce22cef Refactored backend for convenience of unit-testing. 2022-11-10 21:28:46 +08:00
genxium
901b189c5a Improvements on using integer positioning. 2022-11-10 18:18:00 +08:00
genxium
e5ed8124e8 Minor updates to frontend collider position reset pace. 2022-11-09 23:53:45 +08:00
genxium
885443c2b1 Fixes to frontend coordinate conversion. 2022-11-09 23:46:11 +08:00
genxium
aa795fcee5 Fixed frontend compilation. 2022-11-09 18:13:53 +08:00
genxium
cb3c19a339 Fixed Golang part compilation. 2022-11-09 14:20:26 +08:00
yflu
d3d3629618 A broken commit. 2022-11-09 12:19:29 +08:00
genxium
f37f4337de Minor update to floating number precision. 2022-11-08 21:38:23 +08:00
genxium
1a3b3a0a7a Fixed multi-barrier collision handling in backend. 2022-11-06 13:42:40 +08:00
genxium
ec2a21dbe7 Minor fix for "false == Room.BackendDynamicsEnabled". 2022-10-31 09:02:14 +08:00
yflu
8038b393e0 Formatted codes. 2022-10-25 23:36:55 +08:00
yflu
4e0f7b52d4 Fixed frontend ws session onclose handling. 2022-10-25 23:02:39 +08:00
genxium
6d075877ec Fixed frontend reconnection on page refresh for Firefox and Safari. 2022-10-25 09:52:38 +08:00
yflu
fe826b393b Updated logs in frontend. 2022-10-25 00:05:38 +08:00
yflu
0f4d067c06 Updated test cases for frontend-backend-collision-reconciliation. 2022-10-22 13:38:10 +08:00
yflu
cff31d295c Simplified frontend log. 2022-10-22 00:03:26 +08:00
yflu
150e30db2a Drafted backend collision with pushback calculations. 2022-10-21 22:39:08 +08:00
genxium
c3c7854e92 Simplified frontend codes. 2022-10-16 10:38:38 +08:00
genxium
232d8ad148 Fixes for backend collision handling. 2022-10-15 21:39:22 +08:00
genxium
d49e7830d4 Fixes for collider polygonal shape drawing. 2022-10-15 16:51:38 +08:00
genxium
1122f4d71c Added simple map for calibration. 2022-10-15 00:35:32 +08:00
genxium
05dc593d2c Temp commit. 2022-10-10 21:58:29 +08:00
genxium
5f9aaddc9c Fixed clock sync and camera tracking. 2022-10-10 14:33:04 +08:00
genxium
e224aaf680 Updated pb schema. 2022-10-10 12:17:23 +08:00
genxium
a6731dc7d6 Minor fixes for rejoining signals. 2022-10-04 11:24:47 +08:00
genxium
1004fd45db Fixed timing for upsync confirmation merge. 2022-10-03 23:54:38 +08:00
genxium
09b12c5b16 Updated documentation. 2022-10-03 20:25:51 +08:00
genxium
9d9bea21ef Minor updates. 2022-10-03 00:22:05 +08:00
genxium
54d6e52498 Minor fix for frontend chaserRenderFrameId positioning and logging. 2022-10-02 16:19:54 +08:00
genxium
4d1de44ee5 Updated config uniformity. 2022-10-02 11:33:40 +08:00
genxium
f3a576ba13 Minor updates. 2022-10-01 23:54:48 +08:00
genxium
2264c0d362 Updated logging. 2022-10-01 20:45:52 +08:00
genxium
cd83539197 Fixed some trivial runtime errors. 2022-10-01 17:26:37 +08:00
genxium
a2a8be9068 Added backend collider initialization codes. 2022-10-01 15:14:05 +08:00
genxium
266335b7c6 Refactoring backend for periodical force confirmation. 2022-09-30 23:25:32 +08:00
genxium
14fb8e94b2 Preparation of server-side collision calc. 2022-09-26 23:09:18 +08:00
genxium
80dc05a92b Fixed collision detection and camera tracking. 2022-09-26 11:42:48 +08:00
genxium
2dfd6083c5 Fixed a few indexing errors. 2022-09-26 10:36:46 +08:00
genxium
114e6b0501 Updated documentation. 2022-09-25 23:21:12 +08:00
genxium
cccbeb1c29 Fixed part of frame chasing dynamics, yet collision handling is still broken. 2022-09-25 20:48:09 +08:00
genxium
1cc0eed39e A temp commit after coping with many obvious runtime errors. 2022-09-25 17:16:44 +08:00
genxium
85c94a9e5d Preparation for changing collision system. 2022-09-23 16:42:44 +08:00
genxium
58add91a54 Fixed prediction update upon last all-confirmed input frame changes. 2022-09-22 17:09:49 +08:00
genxium
f0e624aa85 A temp update. 2022-09-22 12:45:17 +08:00
genxium
c7d4e387c9 Added more logs. 2022-09-22 09:52:12 +08:00
genxium
81ed3ff990 Added more options to Map instance for rollback timing. 2022-09-21 23:59:05 +08:00
genxium
6265d2bc1e Minor fix. 2022-09-21 19:24:01 +08:00
genxium
f3428c88df Minor fix on rollback frame id counting. 2022-09-21 17:22:34 +08:00
genxium
372bfc2b48 Fixes for countdown. 2022-09-21 12:21:36 +08:00
genxium
e90a335c56 Initial commit. 2022-09-20 23:52:55 +08:00