Commit Graph

191 Commits

Author SHA1 Message Date
genxium
a28c9a31f9 Updated dungeon map. 2022-12-18 22:53:55 +08:00
genxium
34c4a24b64 Further enhanced backend dynamics force confirmation trigger. 2022-12-18 19:41:13 +08:00
genxium
4e7c3060fe Fixed frontend packaging. 2022-12-18 16:59:38 +08:00
genxium
850eee20a8 Enhanced forceConfirmation trigger for backend dynamics. 2022-12-18 12:20:44 +08:00
genxium
4e42c0770c Updated anim of the second character. 2022-12-17 18:15:29 +08:00
genxium
8647c1a859 Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected. 2022-12-16 18:59:58 +08:00
genxium
a41c68fb13 Applied snapping on all-sides to avoid random zero-overlap detection uncertainty. 2022-12-16 15:57:49 +08:00
genxium
3e54670a1b Updated ConcerningEdgeCases.md 2022-12-15 15:03:41 +08:00
genxium
b41b86bbd3 Fixes for bullet and anim offset. 2022-12-15 12:43:34 +08:00
genxium
db2bc0e3cd Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates. 2022-12-15 11:22:17 +08:00
genxium
eedcf5c4dc Temp broken commit. 2022-12-14 23:17:06 +08:00
genxium
c171ebc211 Draft version for jumping with backend sync. 2022-12-13 23:56:56 +08:00
genxium
5a463239bb Temp broken commit, but it's working for OfflineMap. 2022-12-13 16:42:31 +08:00
genxium
5c06cfdbac More preparations on backend to sync jumping. 2022-12-12 19:11:59 +08:00
genxium
7985a242fd Updated OfflineMap position loading. 2022-12-12 16:42:11 +08:00
genxium
bef1df48aa Prepared backend for jumping sync. 2022-12-11 20:09:06 +08:00
genxium
8d989d543a Improved offline map for code abstraction and testing. 2022-12-11 17:26:55 +08:00
genxium
195a400dc2 Minor fix. 2022-12-10 18:12:20 +08:00
genxium
62e50f8b6c Drafted use of gravity. 2022-12-09 17:22:04 +08:00
genxium
858eba5243 Updated comments. 2022-12-06 13:53:27 +08:00
genxium
6af9a14be5 Fixes for downsync order preservation. 2022-12-06 11:49:00 +08:00
genxium
e3fe773634 Fixed (refRenderFrameId, snapshotStFrameId) pairing in "markConfirmationIfApplicable". 2022-12-05 21:17:18 +08:00
genxium
17cac19c62 Fix on backend "createInputsBufferSnapshot". 2022-12-05 17:27:44 +08:00
genxium
6bf70463fa Improved backend implementation. 2022-12-05 15:23:56 +08:00
genxium
0373665382 Minor updates on ringbuffer and formatting. 2022-12-02 10:20:58 +08:00
genxium
3b0db64792 Updated README. 2022-12-01 15:46:36 +08:00
genxium
348c889e14 Fixes on resync. 2022-12-01 11:53:37 +08:00
yflu
c6473db561 In progress for fixing recovery upon reconnection. 2022-12-01 00:30:35 +08:00
genxium
e165d49cb1 Further simplified signaling. 2022-11-30 21:51:06 +08:00
genxium
1f5802ee14 Fixed multiple error handling spots. 2022-11-29 21:32:18 +08:00
yflu
080a384ade Working on reduction of resync received in frontend. 2022-11-29 12:49:49 +08:00
genxium
b1f0cf2c57 Added frame anim compatibility for AttackingCharacter. 2022-11-27 21:33:34 +08:00
genxium
1b43e6d760 Reduced dragonbones exported resource size. 2022-11-27 19:38:26 +08:00
genxium
52be2a6a79 Simplified frontend anim handling. 2022-11-26 00:04:22 +08:00
genxium
fa491b357d Fixed frontend animation switch after atk and stun. 2022-11-25 22:44:01 +08:00
genxium
695eacaabc Fixed frontend animation switch. 2022-11-25 21:53:30 +08:00
genxium
0324b584a5 Fixed frontend countdown display. 2022-11-25 17:57:10 +08:00
genxium
70e552f5f0 Simplified frontend handling of RoomDownsyncFrame. 2022-11-25 13:26:22 +08:00
genxium
04de4666d5 Fixes for melee attack sync. 2022-11-24 20:46:44 +08:00
genxium
24d5ad9dc8 Drafted backend handling of melee attack. 2022-11-24 17:48:07 +08:00
genxium
fdc296531a A broken commit during backend bullet adaptation. 2022-11-24 12:48:03 +08:00
genxium
becc56f672 Minor fix. 2022-11-23 16:25:08 +08:00
yflu
58c18ab7ae Drafted rollback compatible bullet lifecycle events. 2022-11-23 12:30:30 +08:00
genxium
024d527f3d Drafted attack trigger logic in OfflineMap. 2022-11-22 22:31:06 +08:00
genxium
9b29edaaa1 Added resources for WaterGhost animation. 2022-11-22 16:19:04 +08:00
genxium
360f2fc22b Simplified backend config loading. 2022-11-21 17:27:32 +08:00
yflu
2dbc529978 Fixes for jiggling character animation on resynced. 2022-11-21 00:23:01 +08:00
genxium
d21f59cafa Minor fix. 2022-11-20 21:07:45 +08:00
genxium
52480ab29f Updated TouchEventsManager to support input from Keyboard as well as an additional atk btn. 2022-11-20 20:13:08 +08:00
genxium
061aa449c9 Fixes for online map class to use updated character animations. 2022-11-19 22:59:12 +08:00
genxium
78dd9ecd85 Initial commit for offline map, might break the online version. 2022-11-19 20:58:07 +08:00
yflu
d4226137b6 Initial draft of an offline map for testing new characters. 2022-11-17 23:39:32 +08:00
yflu
e432026fec Fixed proto_gen_shortcut script for OSX. 2022-11-17 23:13:53 +08:00
genxium
b78dd54431 Regenerated new resource ccc meta files. 2022-11-17 15:10:17 +08:00
genxium
22fb72afbc Fixed frontend tmx parsing for ortho map. 2022-11-17 15:01:35 +08:00
genxium
98daeff408 Updated frontend logging. 2022-11-11 23:43:51 +08:00
genxium
15a062af10 Completed frontend refactoring for more convenient unit testing. 2022-11-11 13:27:48 +08:00
yflu
3f4e49656a Temp broken commit during frontend refactoring. 2022-11-11 00:04:00 +08:00
genxium
f97ce22cef Refactored backend for convenience of unit-testing. 2022-11-10 21:28:46 +08:00
genxium
901b189c5a Improvements on using integer positioning. 2022-11-10 18:18:00 +08:00
genxium
885443c2b1 Fixes to frontend coordinate conversion. 2022-11-09 23:46:11 +08:00
genxium
aa795fcee5 Fixed frontend compilation. 2022-11-09 18:13:53 +08:00
genxium
1a3b3a0a7a Fixed multi-barrier collision handling in backend. 2022-11-06 13:42:40 +08:00
genxium
ec2a21dbe7 Minor fix for "false == Room.BackendDynamicsEnabled". 2022-10-31 09:02:14 +08:00
yflu
4e0f7b52d4 Fixed frontend ws session onclose handling. 2022-10-25 23:02:39 +08:00
genxium
6d075877ec Fixed frontend reconnection on page refresh for Firefox and Safari. 2022-10-25 09:52:38 +08:00
yflu
fe826b393b Updated logs in frontend. 2022-10-25 00:05:38 +08:00
yflu
cff31d295c Simplified frontend log. 2022-10-22 00:03:26 +08:00
yflu
150e30db2a Drafted backend collision with pushback calculations. 2022-10-21 22:39:08 +08:00
genxium
c3c7854e92 Simplified frontend codes. 2022-10-16 10:38:38 +08:00
genxium
232d8ad148 Fixes for backend collision handling. 2022-10-15 21:39:22 +08:00
genxium
5f9aaddc9c Fixed clock sync and camera tracking. 2022-10-10 14:33:04 +08:00
genxium
e224aaf680 Updated pb schema. 2022-10-10 12:17:23 +08:00
genxium
a6731dc7d6 Minor fixes for rejoining signals. 2022-10-04 11:24:47 +08:00
genxium
1004fd45db Fixed timing for upsync confirmation merge. 2022-10-03 23:54:38 +08:00
genxium
09b12c5b16 Updated documentation. 2022-10-03 20:25:51 +08:00
genxium
9d9bea21ef Minor updates. 2022-10-03 00:22:05 +08:00
genxium
54d6e52498 Minor fix for frontend chaserRenderFrameId positioning and logging. 2022-10-02 16:19:54 +08:00
genxium
4d1de44ee5 Updated config uniformity. 2022-10-02 11:33:40 +08:00
genxium
f3a576ba13 Minor updates. 2022-10-01 23:54:48 +08:00
genxium
cd83539197 Fixed some trivial runtime errors. 2022-10-01 17:26:37 +08:00
genxium
80dc05a92b Fixed collision detection and camera tracking. 2022-09-26 11:42:48 +08:00
genxium
114e6b0501 Updated documentation. 2022-09-25 23:21:12 +08:00
genxium
1cc0eed39e A temp commit after coping with many obvious runtime errors. 2022-09-25 17:16:44 +08:00
genxium
85c94a9e5d Preparation for changing collision system. 2022-09-23 16:42:44 +08:00
genxium
58add91a54 Fixed prediction update upon last all-confirmed input frame changes. 2022-09-22 17:09:49 +08:00
genxium
f0e624aa85 A temp update. 2022-09-22 12:45:17 +08:00
genxium
81ed3ff990 Added more options to Map instance for rollback timing. 2022-09-21 23:59:05 +08:00
genxium
f3428c88df Minor fix on rollback frame id counting. 2022-09-21 17:22:34 +08:00
genxium
372bfc2b48 Fixes for countdown. 2022-09-21 12:21:36 +08:00
genxium
e90a335c56 Initial commit. 2022-09-20 23:52:55 +08:00