A temp broken commit except for OfflineMap - refactoring jumping.

This commit is contained in:
genxium
2022-12-31 15:47:45 +08:00
parent b34fa79aeb
commit c7fc377a2b
47 changed files with 10636 additions and 660 deletions

View File

@@ -24,10 +24,11 @@ message PlayerDownsync {
int32 maxHp = 17;
int32 characterState = 18;
bool inAir = 19; // by design a standalone field only inferred by the collision result of "applyInputFrameDownsyncDynamicsOnSingleRenderFrame" instead of "characterState", because we need check the transition for "characterState" from this field, i.e. "inAir (prev -> curr)"
int32 framesInChState = 20; // number of frames elapsed in the current character state
string name = 20;
string displayName = 21;
string avatar = 22;
string name = 997;
string displayName = 998;
string avatar = 999;
}
message InputFrameDecoded {