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https://github.com/genxium/DelayNoMore
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Updated CLI unit tests again.
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@@ -8,7 +8,7 @@
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</data>
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</layer>
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<objectgroup id="2" name="PlayerStartingPos">
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<object id="135" x="1516.33" y="2113">
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<object id="135" x="1513.33" y="1996">
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<point/>
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</object>
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<object id="137" x="2270" y="1640">
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@@ -371,7 +371,7 @@ TileCollisionManager.prototype.extractBoundaryObjects = function (withTiledMapNo
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const tilesElListUnderTilesets = {};
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for (let tsxFilenameIdx = 0; tsxFilenameIdx < tsxFileNames.length; ++tsxFilenameIdx) {
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const tsxOrientation = tileSets[tsxFilenameIdx].orientation;
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if (cc.TiledMap.Orientation.ORTHO == tsxOrientation) {
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if (cc.TiledMap.Orientation.ORTHO != tsxOrientation) {
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cc.error("Error at tileset %s: We proceed with ONLY tilesets in ORTHO orientation for all map orientations by now.", tsxFileNames[tsxFilenameIdx]);
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continue;
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};
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