mirror of
https://github.com/genxium/DelayNoMore
synced 2024-12-26 03:39:00 +00:00
Updated dungeon map.
This commit is contained in:
parent
3b186c7f75
commit
a28c9a31f9
@ -1180,6 +1180,7 @@ func (pR *Room) forceConfirmationIfApplicable(prevRenderFrameId int32) *InputsBu
|
|||||||
var inputsBufferSnapshot *InputsBufferSnapshot = nil
|
var inputsBufferSnapshot *InputsBufferSnapshot = nil
|
||||||
if pR.LatestPlayerUpsyncedInputFrameId > (pR.LastAllConfirmedInputFrameId + (pR.NstDelayFrames >> pR.InputScaleFrames)) {
|
if pR.LatestPlayerUpsyncedInputFrameId > (pR.LastAllConfirmedInputFrameId + (pR.NstDelayFrames >> pR.InputScaleFrames)) {
|
||||||
// Type#1 check whether there's a significantly slow ticker among players
|
// Type#1 check whether there's a significantly slow ticker among players
|
||||||
|
unconfirmedMask := uint64(0)
|
||||||
refRenderFrameIdIfNeeded := pR.CurDynamicsRenderFrameId - 1
|
refRenderFrameIdIfNeeded := pR.CurDynamicsRenderFrameId - 1
|
||||||
if 0 > refRenderFrameIdIfNeeded {
|
if 0 > refRenderFrameIdIfNeeded {
|
||||||
return nil
|
return nil
|
||||||
@ -1191,6 +1192,7 @@ func (pR *Room) forceConfirmationIfApplicable(prevRenderFrameId int32) *InputsBu
|
|||||||
panic(fmt.Sprintf("inputFrameId=%v doesn't exist for roomId=%v! InputsBuffer=%v", j, pR.Id, pR.InputsBufferString(false)))
|
panic(fmt.Sprintf("inputFrameId=%v doesn't exist for roomId=%v! InputsBuffer=%v", j, pR.Id, pR.InputsBufferString(false)))
|
||||||
}
|
}
|
||||||
inputFrameDownsync := tmp.(*InputFrameDownsync)
|
inputFrameDownsync := tmp.(*InputFrameDownsync)
|
||||||
|
unconfirmedMask |= (allConfirmedMask ^ inputFrameDownsync.ConfirmedList)
|
||||||
inputFrameDownsync.ConfirmedList = allConfirmedMask
|
inputFrameDownsync.ConfirmedList = allConfirmedMask
|
||||||
pR.onInputFrameDownsyncAllConfirmed(inputFrameDownsync, -1)
|
pR.onInputFrameDownsyncAllConfirmed(inputFrameDownsync, -1)
|
||||||
}
|
}
|
||||||
@ -1200,7 +1202,7 @@ func (pR *Room) forceConfirmationIfApplicable(prevRenderFrameId int32) *InputsBu
|
|||||||
|
|
||||||
inputsBufferSnapshot = &InputsBufferSnapshot{
|
inputsBufferSnapshot = &InputsBufferSnapshot{
|
||||||
RefRenderFrameId: refRenderFrameIdIfNeeded,
|
RefRenderFrameId: refRenderFrameIdIfNeeded,
|
||||||
UnconfirmedMask: allConfirmedMask, // Will force resync all players in the same battle.
|
UnconfirmedMask: unconfirmedMask, // To avoid jamming the remaining active players if some players are lost till end of a battle
|
||||||
ToSendInputFrameDownsyncs: toSendInputFrameDownsyncs,
|
ToSendInputFrameDownsyncs: toSendInputFrameDownsyncs,
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="87">
|
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="128" height="128" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="104">
|
||||||
<tileset firstgid="1" source="tiles0.tsx"/>
|
<tileset firstgid="1" source="tiles0.tsx"/>
|
||||||
<tileset firstgid="65" source="tiles1.tsx"/>
|
<tileset firstgid="65" source="tiles1.tsx"/>
|
||||||
<tileset firstgid="129" source="tiles2.tsx"/>
|
<tileset firstgid="129" source="tiles2.tsx"/>
|
||||||
<layer id="2" name="Ground" width="128" height="128">
|
<layer id="2" name="Ground" width="128" height="128">
|
||||||
<data encoding="base64" compression="zlib">
|
<data encoding="base64" compression="zlib">
|
||||||
eJzt3DFq3EAUgOFlTRoXJiEkkNQpAr5EyuDKVdKl8k1yh9wg94wMK1DEaqXVjvRGel/xgXFh7PnfSBqx+O5wONwBAAAAAAAAAAAAAAAAAMAM9yfRvwfreelo+78kFN0hsv/xpO3/q/E04LhD+v/ff4j++9Pt/zTS/76CVvov1/8c/fft9W//cHJubfrXhOhW+q/bPwP99Y/uENn//QzRzfSP7b+nGdBf/+gOW+xfE/1z9rf/c/cvMQP6b5f9r7/+efuXmAH9y69t+07x942W3vv666//Nvp/OtE/T/9u7+7X+uuvf1z/tyNK9u/SP7b/WPdz/f80flyp7e/5r57+U9s/Hzz/b8XU/lPbH/XflLH+5xo/Nh4G2vf79z1fSf+4/ufaP3T0uy/R/2Pji/7V9L903e/2L03/evvPeUa8lv7r958yA/21LNl3TMn+xwpa1Ni/1BpfMqe9/vvpf82MLPGz9d/GDCxF/9wzoL/+mftHr3+07Oe/6PWPpn9u+uemf27656Z/bvrnpn9u+uemf27656Z/bvrnpn9u+uemf276z7eHzwnpX0//dyPeDNB/H/3t/7r77/Fzovrnpv+6hu7tkf2PFbSouf/Pk/71vv1+9B7Wf9n+l+75+m/XlP5DZ65XY+e1yOv6Nf2jO9Tav+389Qa3ns/1j93/tyrxjkb/5fqXfp821L/WGcjef63936rtPZH+6/ZvZyDq/73oP96/5PP8pfPDEP3r2f+3zsGc/mveJ/SfZu4cfJ7Z/2/ju/7V9J+r6f9tbv/WknOQvT/xHQAAAAAAAAAAAAAAAID1/QPUuKyX
|
eJzt3MFq1EAcwOFli5ceikUU9NyD4Et47qle9OapLyB60ZMgvoIH776nWUggxkySnZ1kksx3+KC0S2jn9082E5ZeHQ6HKwAAAAAAAAAAAAAAAAAAiHBdy/17sJzHlqb/Y4Fyd8jZ/1hr+n+s3Accd0j/f/uH6L8/7f73I/2vV9BK//n699F/305/+/Na39p0rwm5W+m/bP8S6K9/7g45+z+LkLuZ/nn772kG9Nc/d4ct9l8T/cvs7/wvu3+KGdB/u5z/+utfbv8UM6B/+rVtnin+uNDc577++uu/jf4va/qX07/du/21/vrrn6//0xEp+7fpn7f/WPe+/r8q78/U9Hf/t57+U9s/HNz/b8XU/lPbH/XflLH+fY3fVG4C7bv9ux7OpH++/n3tb1q63efo/6Jyp/9q+g9d99v9U9N/vf1j7hHPpf/y/afMQHctU/Ydk7L/cQUt1tg/1RoPiWmv/376nzMjcxxb/23MwFz0L3sG9Ne/5P651z+30vd/udc/N/3Lpn/Z9C+b/mXTv2z6l03/sulfNv3Lpn/Z9C+b/mXTv2z6l03/9boL0H8d/ef6nFCo+xxzoP96+t+OeBKg/z7656B/fG/9t23t93/6769/6L29+fm7hNrHDF2ffP573Ida93rffD/3OXzp+a//sKH3/C3177tG6D8stOc6Gduv3U44fs72Tf/cHdbav+n8+gKX7s/nbK///Guf4hnNXO31T/88LdQ/xwxM2SOU3n+p87+x1HOiqXtE/Zft38zAnP/v5ZxnBPr/L+X9/ND+IeR7hJj2+o/3u3QOYvrHzMDPSPpPEzsHrw5x/f9UvgRaN75VPtWv1X/e/rGq/m9j+598PoT7f2297tTyd03/6f3J3wEAAAAAAAAAAAAAAABY3l9OOPTh
|
||||||
</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
<objectgroup id="1" name="PlayerStartingPos">
|
<objectgroup id="1" name="PlayerStartingPos">
|
||||||
<object id="135" x="882" y="1437.33">
|
<object id="135" x="1290" y="1401.33">
|
||||||
<point/>
|
<point/>
|
||||||
</object>
|
</object>
|
||||||
<object id="137" x="955.333" y="1434.67">
|
<object id="137" x="1648.33" y="1430.67">
|
||||||
<point/>
|
<point/>
|
||||||
</object>
|
</object>
|
||||||
</objectgroup>
|
</objectgroup>
|
||||||
@ -95,18 +95,6 @@
|
|||||||
<property name="boundary_type" value="barrier"/>
|
<property name="boundary_type" value="barrier"/>
|
||||||
</properties>
|
</properties>
|
||||||
</object>
|
</object>
|
||||||
<object id="80" x="1296" y="1600">
|
|
||||||
<properties>
|
|
||||||
<property name="boundary_type" value="barrier"/>
|
|
||||||
</properties>
|
|
||||||
<polyline points="0,0 -32.5,0 -32.25,-16.5 -16.5,-16.5"/>
|
|
||||||
</object>
|
|
||||||
<object id="82" x="1328" y="1616">
|
|
||||||
<properties>
|
|
||||||
<property name="boundary_type" value="barrier"/>
|
|
||||||
</properties>
|
|
||||||
<polyline points="0,0 -64.5,0 -64.0038,-15.75 -16.4734,-15.75"/>
|
|
||||||
</object>
|
|
||||||
<object id="83" x="640" y="480" width="1056" height="16">
|
<object id="83" x="640" y="480" width="1056" height="16">
|
||||||
<properties>
|
<properties>
|
||||||
<property name="boundary_type" value="barrier"/>
|
<property name="boundary_type" value="barrier"/>
|
||||||
@ -127,5 +115,90 @@
|
|||||||
<property name="boundary_type" value="barrier"/>
|
<property name="boundary_type" value="barrier"/>
|
||||||
</properties>
|
</properties>
|
||||||
</object>
|
</object>
|
||||||
|
<object id="87" x="1456" y="1568" width="224" height="48">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="88" x="1264" y="1584" width="16" height="32">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="89" x="1280" y="1600" width="16" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="90" x="1232" y="1408" width="304" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="91" x="1440" y="1584" width="16" height="32">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="92" x="1424" y="1600" width="16" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="93" x="1488" y="1552" width="192" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="94" x="1504" y="1536" width="176" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="95" x="1520" y="1520" width="160" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="96" x="1568" y="1408" width="16" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="97" x="1248" y="1328" width="158" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="98" x="1280" y="1312" width="96" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="99" x="1536" y="1504" width="144" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="100" x="1552" y="1488" width="128" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="101" x="1568" y="1472" width="112" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="102" x="1584" y="1456" width="96" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
|
<object id="103" x="1600" y="1440" width="80" height="16">
|
||||||
|
<properties>
|
||||||
|
<property name="boundary_type" value="barrier"/>
|
||||||
|
</properties>
|
||||||
|
</object>
|
||||||
</objectgroup>
|
</objectgroup>
|
||||||
</map>
|
</map>
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -440,7 +440,7 @@
|
|||||||
"array": [
|
"array": [
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
209.73151519075364,
|
216.05530045313827,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -460,7 +460,7 @@
|
|||||||
"array": [
|
"array": [
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
215.81269742929726,
|
216.05530045313827,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -1326,9 +1326,11 @@ cc.Class({
|
|||||||
{renderFrame.id: ${currRenderFrame.id}, possiblyFallStoppedOnAnotherPlayer: ${possiblyFallStoppedOnAnotherPlayer}}
|
{renderFrame.id: ${currRenderFrame.id}, possiblyFallStoppedOnAnotherPlayer: ${possiblyFallStoppedOnAnotherPlayer}}
|
||||||
playerColliderPos=${self.stringifyColliderCenterInWorld(playerCollider, halfColliderWidth, halfColliderHeight, topPadding, bottomPadding, leftPadding, rightPadding)}, effPushback={${effPushbacks[joinIndex - 1][0].toFixed(3)}, ${effPushbacks[joinIndex - 1][1].toFixed(3)}}, overlayMag=${result.overlap.toFixed(4)}`);
|
playerColliderPos=${self.stringifyColliderCenterInWorld(playerCollider, halfColliderWidth, halfColliderHeight, topPadding, bottomPadding, leftPadding, rightPadding)}, effPushback={${effPushbacks[joinIndex - 1][0].toFixed(3)}, ${effPushbacks[joinIndex - 1][1].toFixed(3)}}, overlayMag=${result.overlap.toFixed(4)}`);
|
||||||
} else if (currPlayerDownsync.inAir && isBarrier && !landedOnGravityPushback) {
|
} else if (currPlayerDownsync.inAir && isBarrier && !landedOnGravityPushback) {
|
||||||
|
/*
|
||||||
console.warn(`playerId=${playerId}, joinIndex=${currPlayerDownsync.joinIndex} inAir & pushed back by barrier & not landed:
|
console.warn(`playerId=${playerId}, joinIndex=${currPlayerDownsync.joinIndex} inAir & pushed back by barrier & not landed:
|
||||||
{renderFrame.id: ${currRenderFrame.id}}
|
{renderFrame.id: ${currRenderFrame.id}}
|
||||||
playerColliderPos=${self.stringifyColliderCenterInWorld(playerCollider, halfColliderWidth, halfColliderHeight, topPadding, bottomPadding, leftPadding, rightPadding)}, effPushback={${effPushbacks[joinIndex - 1][0].toFixed(3)}, ${effPushbacks[joinIndex - 1][1].toFixed(3)}}, overlayMag=${result.overlap.toFixed(4)}, len(hardPushbackNorms)=${hardPushbackNorms.length}`);
|
playerColliderPos=${self.stringifyColliderCenterInWorld(playerCollider, halfColliderWidth, halfColliderHeight, topPadding, bottomPadding, leftPadding, rightPadding)}, effPushback={${effPushbacks[joinIndex - 1][0].toFixed(3)}, ${effPushbacks[joinIndex - 1][1].toFixed(3)}}, overlayMag=${result.overlap.toFixed(4)}, len(hardPushbackNorms)=${hardPushbackNorms.length}`);
|
||||||
|
*/
|
||||||
} else if (currPlayerDownsync.inAir && isAnotherPlayer) {
|
} else if (currPlayerDownsync.inAir && isAnotherPlayer) {
|
||||||
console.warn(`playerId=${playerId}, joinIndex=${currPlayerDownsync.joinIndex} inAir and pushed back by another player
|
console.warn(`playerId=${playerId}, joinIndex=${currPlayerDownsync.joinIndex} inAir and pushed back by another player
|
||||||
{renderFrame.id: ${currRenderFrame.id}}
|
{renderFrame.id: ${currRenderFrame.id}}
|
||||||
|
Loading…
Reference in New Issue
Block a user