mirror of
https://github.com/genxium/DelayNoMore
synced 2024-12-26 03:39:00 +00:00
Fixed libuv resource deallocation.
This commit is contained in:
parent
8536521136
commit
60bb74169e
@ -362,7 +362,7 @@
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"array": [
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0,
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0,
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217.36746944238692,
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209.6693197428241,
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0,
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0,
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0,
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@ -23,7 +23,8 @@ cc.Class({
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// LIFE-CYCLE CALLBACKS:
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onLoad() {},
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init() {
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init(mapIns) {
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this.mapIns = mapIns;
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if (null != this.firstPlayerInfoNode) {
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this.firstPlayerInfoNode.active = false;
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}
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@ -53,9 +54,10 @@ cc.Class({
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},
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exitBtnOnClick(evt) {
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window.clearBoundRoomIdInBothVolatileAndPersistentStorage();
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window.closeWSConnection(constants.RET_CODE.UNKNOWN_ERROR, "");
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cc.director.loadScene('login');
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this.mapIns.hideFindingPlayersGUI();
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cc.log(`FindingPlayers.exitBtnOnClick`);
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window.closeWSConnection(constants.RET_CODE.BATTLE_STOPPED, "");
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window.clearLocalStorageAndBackToLoginScene(false);
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},
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updatePlayersInfo(playerMetas) {
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@ -360,10 +360,6 @@ cc.Class({
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if (self.countdownLabel) {
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self.countdownLabel.string = "";
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}
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if (self.findingPlayerNode) {
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const findingPlayerScriptIns = self.findingPlayerNode.getComponent("FindingPlayer");
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findingPlayerScriptIns.init();
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}
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if (self.playersInfoNode) {
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safelyAddChild(self.widgetsAboveAllNode, self.playersInfoNode);
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}
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@ -470,7 +466,7 @@ cc.Class({
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self.findingPlayerNode.width = self.canvasNode.width;
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self.findingPlayerNode.height = self.canvasNode.height;
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const findingPlayerScriptIns = self.findingPlayerNode.getComponent("FindingPlayer");
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findingPlayerScriptIns.init();
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findingPlayerScriptIns.init(self);
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self.playersInfoNode = cc.instantiate(self.playersInfoPrefab);
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@ -1066,6 +1062,7 @@ othersForcedDownsyncRenderFrame=${JSON.stringify(othersForcedDownsyncRenderFrame
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logout(byClick /* The case where this param is "true" will be triggered within `ConfirmLogout.js`.*/ , shouldRetainBoundRoomIdInBothVolatileAndPersistentStorage) {
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const self = this;
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const localClearance = () => {
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window.closeWSConnection(constants.RET_CODE.BATTLE_STOPPED, "");
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window.clearLocalStorageAndBackToLoginScene(shouldRetainBoundRoomIdInBothVolatileAndPersistentStorage);
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}
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@ -34,7 +34,7 @@ window.closeWSConnection = function(code, reason) {
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console.log(`"window.clientSession" is already closed or destroyed.`);
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return;
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}
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console.log(`Closing "window.clientSession" from the client-side.`);
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console.log(`Closing "window.clientSession" from the client-side with code=${code}.`);
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window.clientSession.close(code, reason);
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}
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@ -240,6 +240,12 @@ window.initPersistentSessionClient = function(onopenCb, expectedRoomId) {
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clientSession.onclose = function(evt) {
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// [WARNING] The callback "onclose" might be called AFTER the webpage is refreshed with "1001 == evt.code".
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console.warn(`The WS clientSession is closed: evt=${JSON.stringify(evt)}, evt.code=${evt.code}`);
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if (cc.sys.isNative) {
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if (mapIns.frameDataLoggingEnabled) {
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console.warn(`${mapIns._stringifyRdfIdToActuallyUsedInput()}`);
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}
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DelayNoMore.UdpSession.closeUdpSession();
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}
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switch (evt.code) {
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case constants.RET_CODE.CLIENT_MISMATCHED_RENDER_FRAME:
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break;
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@ -261,7 +267,7 @@ window.initPersistentSessionClient = function(onopenCb, expectedRoomId) {
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case constants.RET_CODE.MYSQL_ERROR:
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case constants.RET_CODE.PLAYER_NOT_FOUND:
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case constants.RET_CODE.PLAYER_CHEATING:
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case 1006: // Peer(i.e. the backend) gone unexpectedly
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case 1006: // Peer(i.e. the backend) gone unexpectedly, but not working for "cc.sys.isNative"
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if (mapIns.frameDataLoggingEnabled) {
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console.warn(`${mapIns._stringifyRdfIdToActuallyUsedInput()}`);
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}
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@ -270,24 +276,20 @@ window.initPersistentSessionClient = function(onopenCb, expectedRoomId) {
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default:
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break;
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}
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if (cc.sys.isNative) {
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DelayNoMore.UdpSession.closeUdpSession();
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}
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};
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};
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window.clearLocalStorageAndBackToLoginScene = function(shouldRetainBoundRoomIdInBothVolatileAndPersistentStorage) {
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console.warn("+++++++ Calling `clearLocalStorageAndBackToLoginScene`");
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window.clearSelfPlayer();
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if (true != shouldRetainBoundRoomIdInBothVolatileAndPersistentStorage) {
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window.clearBoundRoomIdInBothVolatileAndPersistentStorage();
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}
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if (window.mapIns && window.mapIns.musicEffectManagerScriptIns) {
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window.mapIns.musicEffectManagerScriptIns.stopAllMusic();
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}
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window.closeWSConnection(constants.RET_CODE.UNKNOWN_ERROR, "");
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window.clearSelfPlayer();
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if (true != shouldRetainBoundRoomIdInBothVolatileAndPersistentStorage) {
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window.clearBoundRoomIdInBothVolatileAndPersistentStorage();
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}
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cc.director.loadScene('login');
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};
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8
frontend/build-templates/.cocos-project.json
Normal file
8
frontend/build-templates/.cocos-project.json
Normal file
@ -0,0 +1,8 @@
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{
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"engine_version": "2.2.1",
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"has_native": true,
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"project_type": "js",
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"projectName": "DelayNoMore",
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"packageName": "org.genxium.delaynomore"
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}
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@ -6,7 +6,8 @@
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#include "uv/uv.h"
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uv_udp_t* udpSocket = NULL;
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uv_thread_t recvTid;
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uv_async_t uvLoopStopSig;
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uv_loop_t* loop = NULL; // Only this loop is used for this simple PoC
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int const maxPeerCnt = 10;
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@ -76,11 +77,25 @@ typedef struct client {
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short port;
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};
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void _onUvStopSig(uv_async_t* handle) {
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uv_stop(loop);
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CCLOG("UDP recv loop is signaled to stop in UvThread");
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}
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void _onWalkCleanup(uv_handle_t* handle, void* data) {
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(void)data;
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uv_close(handle, NULL);
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}
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void startRecvLoop(void* arg) {
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uv_loop_t* l = (uv_loop_t*)arg;
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uv_run(l, UV_RUN_DEFAULT);
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int uvRunRet1 = uv_run(l, UV_RUN_DEFAULT);
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CCLOG("UDP recv loop is ended in UvThread, uvRunRet1=%d", uvRunRet1);
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uv_walk(l, _onWalkCleanup, NULL);
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int uvRunRet2 = uv_run(l, UV_RUN_DEFAULT);
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CCLOG("UDP recv loop is ended!");
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int uvCloseRet = uv_loop_close(l);
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CCLOG("UDP recv loop is closed in UvThread, uvRunRet2=%d, uvCloseRet=%d", uvRunRet2, uvCloseRet);
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}
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bool DelayNoMore::UdpSession::openUdpSession(int port) {
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@ -96,9 +111,9 @@ bool DelayNoMore::UdpSession::openUdpSession(int port) {
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CCLOG("About to open UDP session at port=%d...", port);
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loop = uv_loop_new();
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uv_udp_init(loop, udpSocket);
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uv_async_init(loop, &uvLoopStopSig, _onUvStopSig);
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uv_udp_recv_start(udpSocket, _allocBuffer, _onRead);
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uv_thread_t recvTid;
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uv_thread_create(&recvTid, startRecvLoop, loop);
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CCLOG("Finished opening UDP session at port=%d", port);
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@ -106,11 +121,6 @@ bool DelayNoMore::UdpSession::openUdpSession(int port) {
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return true;
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}
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static void _onWalkCleanup(uv_handle_t* handle, void* data) {
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(void)data;
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uv_close(handle, NULL);
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}
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bool DelayNoMore::UdpSession::closeUdpSession() {
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CCLOG("About to close udp session and dealloc all resources...");
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@ -118,17 +128,18 @@ bool DelayNoMore::UdpSession::closeUdpSession() {
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peerAddrList[i].authKey = -1; // hardcoded for now
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memset((char*)&peerAddrList[i].sockAddrIn, 0, sizeof(peerAddrList[i].sockAddrIn));
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}
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uv_async_send(&uvLoopStopSig); // The few if not only guaranteed thread safe utility of libuv :) See http://docs.libuv.org/en/v1.x/async.html#c.uv_async_send
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CCLOG("Signaling UvThread to end in GameThread...");
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uv_thread_join(&recvTid);
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uv_stop(loop);
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uv_walk(loop, _onWalkCleanup, NULL);
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uv_loop_close(loop);
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free(udpSocket);
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free(loop);
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uv_mutex_destroy(&sendLock);
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uv_mutex_destroy(&recvLock);
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CCLOG("Closed udp session and dealloc all resources...");
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CCLOG("Closed udp session and dealloc all resources in GameThread...");
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return true;
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}
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@ -141,7 +152,7 @@ void _onSend(uv_udp_send_t* req, int status) {
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}
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bool DelayNoMore::UdpSession::upsertPeerUdpAddr(int joinIndex, CHARC* const ip, int port, uint32_t authKey, int roomCapacity, int selfJoinIndex) {
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CCLOG("Called by js for joinIndex=%d, ip=%s, port=%d, authKey=%lu; roomCapacity=%d, selfJoinIndex=%d.", joinIndex, ip, port, authKey, roomCapacity, selfJoinIndex);
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CCLOG("upsertPeerUdpAddr called by js for joinIndex=%d, ip=%s, port=%d, authKey=%lu; roomCapacity=%d, selfJoinIndex=%d.", joinIndex, ip, port, authKey, roomCapacity, selfJoinIndex);
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uv_ip4_addr(ip, port, &(peerAddrList[joinIndex - 1].sockAddrIn));
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peerAddrList[joinIndex - 1].authKey = authKey;
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@ -1,7 +1,7 @@
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{
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"excludeScenes": [],
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"packageName": "org.cocos2d.helloworld",
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"platform": "web-mobile",
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"packageName": "org.genxium.delaynomore",
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"platform": "android",
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"startScene": "2d2f792f-a40c-49bb-a189-ed176a246e49",
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"title": "HelloWorld"
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"title": "DelayNoMore"
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}
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