Updated config uniformity.

This commit is contained in:
genxium
2022-10-02 11:33:40 +08:00
parent f3a576ba13
commit 4d1de44ee5
10 changed files with 702 additions and 472 deletions

View File

@@ -1179,16 +1179,23 @@ $root.treasurehunterx = (function() {
* Properties of a BattleColliderInfo.
* @memberof treasurehunterx
* @interface IBattleColliderInfo
* @property {number|null} [intervalToPing] BattleColliderInfo intervalToPing
* @property {number|null} [willKickIfInactiveFor] BattleColliderInfo willKickIfInactiveFor
* @property {number|null} [boundRoomId] BattleColliderInfo boundRoomId
* @property {string|null} [stageName] BattleColliderInfo stageName
* @property {Object.<string,treasurehunterx.Vec2DList>|null} [strToVec2DListMap] BattleColliderInfo strToVec2DListMap
* @property {Object.<string,treasurehunterx.Polygon2DList>|null} [strToPolygon2DListMap] BattleColliderInfo strToPolygon2DListMap
* @property {number|null} [StageDiscreteW] BattleColliderInfo StageDiscreteW
* @property {number|null} [StageDiscreteH] BattleColliderInfo StageDiscreteH
* @property {number|null} [StageTileW] BattleColliderInfo StageTileW
* @property {number|null} [StageTileH] BattleColliderInfo StageTileH
* @property {number|null} [stageDiscreteW] BattleColliderInfo stageDiscreteW
* @property {number|null} [stageDiscreteH] BattleColliderInfo stageDiscreteH
* @property {number|null} [stageTileW] BattleColliderInfo stageTileW
* @property {number|null} [stageTileH] BattleColliderInfo stageTileH
* @property {number|null} [intervalToPing] BattleColliderInfo intervalToPing
* @property {number|null} [willKickIfInactiveFor] BattleColliderInfo willKickIfInactiveFor
* @property {number|null} [boundRoomId] BattleColliderInfo boundRoomId
* @property {number|Long|null} [battleDurationNanos] BattleColliderInfo battleDurationNanos
* @property {number|null} [serverFps] BattleColliderInfo serverFps
* @property {number|null} [inputDelayFrames] BattleColliderInfo inputDelayFrames
* @property {number|null} [inputScaleFrames] BattleColliderInfo inputScaleFrames
* @property {number|null} [nstDelayFrames] BattleColliderInfo nstDelayFrames
* @property {number|null} [inputFrameUpsyncDelayTolerance] BattleColliderInfo inputFrameUpsyncDelayTolerance
* @property {number|null} [maxChasingRenderFramesPerUpdate] BattleColliderInfo maxChasingRenderFramesPerUpdate
*/
/**
@@ -1208,30 +1215,6 @@ $root.treasurehunterx = (function() {
this[keys[i]] = properties[keys[i]];
}
/**
* BattleColliderInfo intervalToPing.
* @member {number} intervalToPing
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.intervalToPing = 0;
/**
* BattleColliderInfo willKickIfInactiveFor.
* @member {number} willKickIfInactiveFor
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.willKickIfInactiveFor = 0;
/**
* BattleColliderInfo boundRoomId.
* @member {number} boundRoomId
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.boundRoomId = 0;
/**
* BattleColliderInfo stageName.
* @member {string} stageName
@@ -1257,36 +1240,116 @@ $root.treasurehunterx = (function() {
BattleColliderInfo.prototype.strToPolygon2DListMap = $util.emptyObject;
/**
* BattleColliderInfo StageDiscreteW.
* @member {number} StageDiscreteW
* BattleColliderInfo stageDiscreteW.
* @member {number} stageDiscreteW
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.StageDiscreteW = 0;
BattleColliderInfo.prototype.stageDiscreteW = 0;
/**
* BattleColliderInfo StageDiscreteH.
* @member {number} StageDiscreteH
* BattleColliderInfo stageDiscreteH.
* @member {number} stageDiscreteH
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.StageDiscreteH = 0;
BattleColliderInfo.prototype.stageDiscreteH = 0;
/**
* BattleColliderInfo StageTileW.
* @member {number} StageTileW
* BattleColliderInfo stageTileW.
* @member {number} stageTileW
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.StageTileW = 0;
BattleColliderInfo.prototype.stageTileW = 0;
/**
* BattleColliderInfo StageTileH.
* @member {number} StageTileH
* BattleColliderInfo stageTileH.
* @member {number} stageTileH
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.StageTileH = 0;
BattleColliderInfo.prototype.stageTileH = 0;
/**
* BattleColliderInfo intervalToPing.
* @member {number} intervalToPing
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.intervalToPing = 0;
/**
* BattleColliderInfo willKickIfInactiveFor.
* @member {number} willKickIfInactiveFor
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.willKickIfInactiveFor = 0;
/**
* BattleColliderInfo boundRoomId.
* @member {number} boundRoomId
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.boundRoomId = 0;
/**
* BattleColliderInfo battleDurationNanos.
* @member {number|Long} battleDurationNanos
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.battleDurationNanos = $util.Long ? $util.Long.fromBits(0,0,false) : 0;
/**
* BattleColliderInfo serverFps.
* @member {number} serverFps
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.serverFps = 0;
/**
* BattleColliderInfo inputDelayFrames.
* @member {number} inputDelayFrames
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.inputDelayFrames = 0;
/**
* BattleColliderInfo inputScaleFrames.
* @member {number} inputScaleFrames
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.inputScaleFrames = 0;
/**
* BattleColliderInfo nstDelayFrames.
* @member {number} nstDelayFrames
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.nstDelayFrames = 0;
/**
* BattleColliderInfo inputFrameUpsyncDelayTolerance.
* @member {number} inputFrameUpsyncDelayTolerance
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.inputFrameUpsyncDelayTolerance = 0;
/**
* BattleColliderInfo maxChasingRenderFramesPerUpdate.
* @member {number} maxChasingRenderFramesPerUpdate
* @memberof treasurehunterx.BattleColliderInfo
* @instance
*/
BattleColliderInfo.prototype.maxChasingRenderFramesPerUpdate = 0;
/**
* Creates a new BattleColliderInfo instance using the specified properties.
@@ -1312,32 +1375,46 @@ $root.treasurehunterx = (function() {
BattleColliderInfo.encode = function encode(message, writer) {
if (!writer)
writer = $Writer.create();
if (message.intervalToPing != null && Object.hasOwnProperty.call(message, "intervalToPing"))
writer.uint32(/* id 1, wireType 0 =*/8).int32(message.intervalToPing);
if (message.willKickIfInactiveFor != null && Object.hasOwnProperty.call(message, "willKickIfInactiveFor"))
writer.uint32(/* id 2, wireType 0 =*/16).int32(message.willKickIfInactiveFor);
if (message.boundRoomId != null && Object.hasOwnProperty.call(message, "boundRoomId"))
writer.uint32(/* id 3, wireType 0 =*/24).int32(message.boundRoomId);
if (message.stageName != null && Object.hasOwnProperty.call(message, "stageName"))
writer.uint32(/* id 4, wireType 2 =*/34).string(message.stageName);
writer.uint32(/* id 1, wireType 2 =*/10).string(message.stageName);
if (message.strToVec2DListMap != null && Object.hasOwnProperty.call(message, "strToVec2DListMap"))
for (var keys = Object.keys(message.strToVec2DListMap), i = 0; i < keys.length; ++i) {
writer.uint32(/* id 5, wireType 2 =*/42).fork().uint32(/* id 1, wireType 2 =*/10).string(keys[i]);
writer.uint32(/* id 2, wireType 2 =*/18).fork().uint32(/* id 1, wireType 2 =*/10).string(keys[i]);
$root.treasurehunterx.Vec2DList.encode(message.strToVec2DListMap[keys[i]], writer.uint32(/* id 2, wireType 2 =*/18).fork()).ldelim().ldelim();
}
if (message.strToPolygon2DListMap != null && Object.hasOwnProperty.call(message, "strToPolygon2DListMap"))
for (var keys = Object.keys(message.strToPolygon2DListMap), i = 0; i < keys.length; ++i) {
writer.uint32(/* id 6, wireType 2 =*/50).fork().uint32(/* id 1, wireType 2 =*/10).string(keys[i]);
writer.uint32(/* id 3, wireType 2 =*/26).fork().uint32(/* id 1, wireType 2 =*/10).string(keys[i]);
$root.treasurehunterx.Polygon2DList.encode(message.strToPolygon2DListMap[keys[i]], writer.uint32(/* id 2, wireType 2 =*/18).fork()).ldelim().ldelim();
}
if (message.StageDiscreteW != null && Object.hasOwnProperty.call(message, "StageDiscreteW"))
writer.uint32(/* id 7, wireType 0 =*/56).int32(message.StageDiscreteW);
if (message.StageDiscreteH != null && Object.hasOwnProperty.call(message, "StageDiscreteH"))
writer.uint32(/* id 8, wireType 0 =*/64).int32(message.StageDiscreteH);
if (message.StageTileW != null && Object.hasOwnProperty.call(message, "StageTileW"))
writer.uint32(/* id 9, wireType 0 =*/72).int32(message.StageTileW);
if (message.StageTileH != null && Object.hasOwnProperty.call(message, "StageTileH"))
writer.uint32(/* id 10, wireType 0 =*/80).int32(message.StageTileH);
if (message.stageDiscreteW != null && Object.hasOwnProperty.call(message, "stageDiscreteW"))
writer.uint32(/* id 4, wireType 0 =*/32).int32(message.stageDiscreteW);
if (message.stageDiscreteH != null && Object.hasOwnProperty.call(message, "stageDiscreteH"))
writer.uint32(/* id 5, wireType 0 =*/40).int32(message.stageDiscreteH);
if (message.stageTileW != null && Object.hasOwnProperty.call(message, "stageTileW"))
writer.uint32(/* id 6, wireType 0 =*/48).int32(message.stageTileW);
if (message.stageTileH != null && Object.hasOwnProperty.call(message, "stageTileH"))
writer.uint32(/* id 7, wireType 0 =*/56).int32(message.stageTileH);
if (message.intervalToPing != null && Object.hasOwnProperty.call(message, "intervalToPing"))
writer.uint32(/* id 8, wireType 0 =*/64).int32(message.intervalToPing);
if (message.willKickIfInactiveFor != null && Object.hasOwnProperty.call(message, "willKickIfInactiveFor"))
writer.uint32(/* id 9, wireType 0 =*/72).int32(message.willKickIfInactiveFor);
if (message.boundRoomId != null && Object.hasOwnProperty.call(message, "boundRoomId"))
writer.uint32(/* id 10, wireType 0 =*/80).int32(message.boundRoomId);
if (message.battleDurationNanos != null && Object.hasOwnProperty.call(message, "battleDurationNanos"))
writer.uint32(/* id 11, wireType 0 =*/88).int64(message.battleDurationNanos);
if (message.serverFps != null && Object.hasOwnProperty.call(message, "serverFps"))
writer.uint32(/* id 12, wireType 0 =*/96).int32(message.serverFps);
if (message.inputDelayFrames != null && Object.hasOwnProperty.call(message, "inputDelayFrames"))
writer.uint32(/* id 13, wireType 0 =*/104).int32(message.inputDelayFrames);
if (message.inputScaleFrames != null && Object.hasOwnProperty.call(message, "inputScaleFrames"))
writer.uint32(/* id 14, wireType 0 =*/112).uint32(message.inputScaleFrames);
if (message.nstDelayFrames != null && Object.hasOwnProperty.call(message, "nstDelayFrames"))
writer.uint32(/* id 15, wireType 0 =*/120).int32(message.nstDelayFrames);
if (message.inputFrameUpsyncDelayTolerance != null && Object.hasOwnProperty.call(message, "inputFrameUpsyncDelayTolerance"))
writer.uint32(/* id 16, wireType 0 =*/128).int32(message.inputFrameUpsyncDelayTolerance);
if (message.maxChasingRenderFramesPerUpdate != null && Object.hasOwnProperty.call(message, "maxChasingRenderFramesPerUpdate"))
writer.uint32(/* id 17, wireType 0 =*/136).int32(message.maxChasingRenderFramesPerUpdate);
return writer;
};
@@ -1373,22 +1450,10 @@ $root.treasurehunterx = (function() {
var tag = reader.uint32();
switch (tag >>> 3) {
case 1: {
message.intervalToPing = reader.int32();
break;
}
case 2: {
message.willKickIfInactiveFor = reader.int32();
break;
}
case 3: {
message.boundRoomId = reader.int32();
break;
}
case 4: {
message.stageName = reader.string();
break;
}
case 5: {
case 2: {
if (message.strToVec2DListMap === $util.emptyObject)
message.strToVec2DListMap = {};
var end2 = reader.uint32() + reader.pos;
@@ -1411,7 +1476,7 @@ $root.treasurehunterx = (function() {
message.strToVec2DListMap[key] = value;
break;
}
case 6: {
case 3: {
if (message.strToPolygon2DListMap === $util.emptyObject)
message.strToPolygon2DListMap = {};
var end2 = reader.uint32() + reader.pos;
@@ -1434,20 +1499,60 @@ $root.treasurehunterx = (function() {
message.strToPolygon2DListMap[key] = value;
break;
}
case 4: {
message.stageDiscreteW = reader.int32();
break;
}
case 5: {
message.stageDiscreteH = reader.int32();
break;
}
case 6: {
message.stageTileW = reader.int32();
break;
}
case 7: {
message.StageDiscreteW = reader.int32();
message.stageTileH = reader.int32();
break;
}
case 8: {
message.StageDiscreteH = reader.int32();
message.intervalToPing = reader.int32();
break;
}
case 9: {
message.StageTileW = reader.int32();
message.willKickIfInactiveFor = reader.int32();
break;
}
case 10: {
message.StageTileH = reader.int32();
message.boundRoomId = reader.int32();
break;
}
case 11: {
message.battleDurationNanos = reader.int64();
break;
}
case 12: {
message.serverFps = reader.int32();
break;
}
case 13: {
message.inputDelayFrames = reader.int32();
break;
}
case 14: {
message.inputScaleFrames = reader.uint32();
break;
}
case 15: {
message.nstDelayFrames = reader.int32();
break;
}
case 16: {
message.inputFrameUpsyncDelayTolerance = reader.int32();
break;
}
case 17: {
message.maxChasingRenderFramesPerUpdate = reader.int32();
break;
}
default:
@@ -1485,15 +1590,6 @@ $root.treasurehunterx = (function() {
BattleColliderInfo.verify = function verify(message) {
if (typeof message !== "object" || message === null)
return "object expected";
if (message.intervalToPing != null && message.hasOwnProperty("intervalToPing"))
if (!$util.isInteger(message.intervalToPing))
return "intervalToPing: integer expected";
if (message.willKickIfInactiveFor != null && message.hasOwnProperty("willKickIfInactiveFor"))
if (!$util.isInteger(message.willKickIfInactiveFor))
return "willKickIfInactiveFor: integer expected";
if (message.boundRoomId != null && message.hasOwnProperty("boundRoomId"))
if (!$util.isInteger(message.boundRoomId))
return "boundRoomId: integer expected";
if (message.stageName != null && message.hasOwnProperty("stageName"))
if (!$util.isString(message.stageName))
return "stageName: string expected";
@@ -1517,18 +1613,48 @@ $root.treasurehunterx = (function() {
return "strToPolygon2DListMap." + error;
}
}
if (message.StageDiscreteW != null && message.hasOwnProperty("StageDiscreteW"))
if (!$util.isInteger(message.StageDiscreteW))
return "StageDiscreteW: integer expected";
if (message.StageDiscreteH != null && message.hasOwnProperty("StageDiscreteH"))
if (!$util.isInteger(message.StageDiscreteH))
return "StageDiscreteH: integer expected";
if (message.StageTileW != null && message.hasOwnProperty("StageTileW"))
if (!$util.isInteger(message.StageTileW))
return "StageTileW: integer expected";
if (message.StageTileH != null && message.hasOwnProperty("StageTileH"))
if (!$util.isInteger(message.StageTileH))
return "StageTileH: integer expected";
if (message.stageDiscreteW != null && message.hasOwnProperty("stageDiscreteW"))
if (!$util.isInteger(message.stageDiscreteW))
return "stageDiscreteW: integer expected";
if (message.stageDiscreteH != null && message.hasOwnProperty("stageDiscreteH"))
if (!$util.isInteger(message.stageDiscreteH))
return "stageDiscreteH: integer expected";
if (message.stageTileW != null && message.hasOwnProperty("stageTileW"))
if (!$util.isInteger(message.stageTileW))
return "stageTileW: integer expected";
if (message.stageTileH != null && message.hasOwnProperty("stageTileH"))
if (!$util.isInteger(message.stageTileH))
return "stageTileH: integer expected";
if (message.intervalToPing != null && message.hasOwnProperty("intervalToPing"))
if (!$util.isInteger(message.intervalToPing))
return "intervalToPing: integer expected";
if (message.willKickIfInactiveFor != null && message.hasOwnProperty("willKickIfInactiveFor"))
if (!$util.isInteger(message.willKickIfInactiveFor))
return "willKickIfInactiveFor: integer expected";
if (message.boundRoomId != null && message.hasOwnProperty("boundRoomId"))
if (!$util.isInteger(message.boundRoomId))
return "boundRoomId: integer expected";
if (message.battleDurationNanos != null && message.hasOwnProperty("battleDurationNanos"))
if (!$util.isInteger(message.battleDurationNanos) && !(message.battleDurationNanos && $util.isInteger(message.battleDurationNanos.low) && $util.isInteger(message.battleDurationNanos.high)))
return "battleDurationNanos: integer|Long expected";
if (message.serverFps != null && message.hasOwnProperty("serverFps"))
if (!$util.isInteger(message.serverFps))
return "serverFps: integer expected";
if (message.inputDelayFrames != null && message.hasOwnProperty("inputDelayFrames"))
if (!$util.isInteger(message.inputDelayFrames))
return "inputDelayFrames: integer expected";
if (message.inputScaleFrames != null && message.hasOwnProperty("inputScaleFrames"))
if (!$util.isInteger(message.inputScaleFrames))
return "inputScaleFrames: integer expected";
if (message.nstDelayFrames != null && message.hasOwnProperty("nstDelayFrames"))
if (!$util.isInteger(message.nstDelayFrames))
return "nstDelayFrames: integer expected";
if (message.inputFrameUpsyncDelayTolerance != null && message.hasOwnProperty("inputFrameUpsyncDelayTolerance"))
if (!$util.isInteger(message.inputFrameUpsyncDelayTolerance))
return "inputFrameUpsyncDelayTolerance: integer expected";
if (message.maxChasingRenderFramesPerUpdate != null && message.hasOwnProperty("maxChasingRenderFramesPerUpdate"))
if (!$util.isInteger(message.maxChasingRenderFramesPerUpdate))
return "maxChasingRenderFramesPerUpdate: integer expected";
return null;
};
@@ -1544,12 +1670,6 @@ $root.treasurehunterx = (function() {
if (object instanceof $root.treasurehunterx.BattleColliderInfo)
return object;
var message = new $root.treasurehunterx.BattleColliderInfo();
if (object.intervalToPing != null)
message.intervalToPing = object.intervalToPing | 0;
if (object.willKickIfInactiveFor != null)
message.willKickIfInactiveFor = object.willKickIfInactiveFor | 0;
if (object.boundRoomId != null)
message.boundRoomId = object.boundRoomId | 0;
if (object.stageName != null)
message.stageName = String(object.stageName);
if (object.strToVec2DListMap) {
@@ -1572,14 +1692,41 @@ $root.treasurehunterx = (function() {
message.strToPolygon2DListMap[keys[i]] = $root.treasurehunterx.Polygon2DList.fromObject(object.strToPolygon2DListMap[keys[i]]);
}
}
if (object.StageDiscreteW != null)
message.StageDiscreteW = object.StageDiscreteW | 0;
if (object.StageDiscreteH != null)
message.StageDiscreteH = object.StageDiscreteH | 0;
if (object.StageTileW != null)
message.StageTileW = object.StageTileW | 0;
if (object.StageTileH != null)
message.StageTileH = object.StageTileH | 0;
if (object.stageDiscreteW != null)
message.stageDiscreteW = object.stageDiscreteW | 0;
if (object.stageDiscreteH != null)
message.stageDiscreteH = object.stageDiscreteH | 0;
if (object.stageTileW != null)
message.stageTileW = object.stageTileW | 0;
if (object.stageTileH != null)
message.stageTileH = object.stageTileH | 0;
if (object.intervalToPing != null)
message.intervalToPing = object.intervalToPing | 0;
if (object.willKickIfInactiveFor != null)
message.willKickIfInactiveFor = object.willKickIfInactiveFor | 0;
if (object.boundRoomId != null)
message.boundRoomId = object.boundRoomId | 0;
if (object.battleDurationNanos != null)
if ($util.Long)
(message.battleDurationNanos = $util.Long.fromValue(object.battleDurationNanos)).unsigned = false;
else if (typeof object.battleDurationNanos === "string")
message.battleDurationNanos = parseInt(object.battleDurationNanos, 10);
else if (typeof object.battleDurationNanos === "number")
message.battleDurationNanos = object.battleDurationNanos;
else if (typeof object.battleDurationNanos === "object")
message.battleDurationNanos = new $util.LongBits(object.battleDurationNanos.low >>> 0, object.battleDurationNanos.high >>> 0).toNumber();
if (object.serverFps != null)
message.serverFps = object.serverFps | 0;
if (object.inputDelayFrames != null)
message.inputDelayFrames = object.inputDelayFrames | 0;
if (object.inputScaleFrames != null)
message.inputScaleFrames = object.inputScaleFrames >>> 0;
if (object.nstDelayFrames != null)
message.nstDelayFrames = object.nstDelayFrames | 0;
if (object.inputFrameUpsyncDelayTolerance != null)
message.inputFrameUpsyncDelayTolerance = object.inputFrameUpsyncDelayTolerance | 0;
if (object.maxChasingRenderFramesPerUpdate != null)
message.maxChasingRenderFramesPerUpdate = object.maxChasingRenderFramesPerUpdate | 0;
return message;
};
@@ -1601,21 +1748,26 @@ $root.treasurehunterx = (function() {
object.strToPolygon2DListMap = {};
}
if (options.defaults) {
object.stageName = "";
object.stageDiscreteW = 0;
object.stageDiscreteH = 0;
object.stageTileW = 0;
object.stageTileH = 0;
object.intervalToPing = 0;
object.willKickIfInactiveFor = 0;
object.boundRoomId = 0;
object.stageName = "";
object.StageDiscreteW = 0;
object.StageDiscreteH = 0;
object.StageTileW = 0;
object.StageTileH = 0;
if ($util.Long) {
var long = new $util.Long(0, 0, false);
object.battleDurationNanos = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long;
} else
object.battleDurationNanos = options.longs === String ? "0" : 0;
object.serverFps = 0;
object.inputDelayFrames = 0;
object.inputScaleFrames = 0;
object.nstDelayFrames = 0;
object.inputFrameUpsyncDelayTolerance = 0;
object.maxChasingRenderFramesPerUpdate = 0;
}
if (message.intervalToPing != null && message.hasOwnProperty("intervalToPing"))
object.intervalToPing = message.intervalToPing;
if (message.willKickIfInactiveFor != null && message.hasOwnProperty("willKickIfInactiveFor"))
object.willKickIfInactiveFor = message.willKickIfInactiveFor;
if (message.boundRoomId != null && message.hasOwnProperty("boundRoomId"))
object.boundRoomId = message.boundRoomId;
if (message.stageName != null && message.hasOwnProperty("stageName"))
object.stageName = message.stageName;
var keys2;
@@ -1629,14 +1781,37 @@ $root.treasurehunterx = (function() {
for (var j = 0; j < keys2.length; ++j)
object.strToPolygon2DListMap[keys2[j]] = $root.treasurehunterx.Polygon2DList.toObject(message.strToPolygon2DListMap[keys2[j]], options);
}
if (message.StageDiscreteW != null && message.hasOwnProperty("StageDiscreteW"))
object.StageDiscreteW = message.StageDiscreteW;
if (message.StageDiscreteH != null && message.hasOwnProperty("StageDiscreteH"))
object.StageDiscreteH = message.StageDiscreteH;
if (message.StageTileW != null && message.hasOwnProperty("StageTileW"))
object.StageTileW = message.StageTileW;
if (message.StageTileH != null && message.hasOwnProperty("StageTileH"))
object.StageTileH = message.StageTileH;
if (message.stageDiscreteW != null && message.hasOwnProperty("stageDiscreteW"))
object.stageDiscreteW = message.stageDiscreteW;
if (message.stageDiscreteH != null && message.hasOwnProperty("stageDiscreteH"))
object.stageDiscreteH = message.stageDiscreteH;
if (message.stageTileW != null && message.hasOwnProperty("stageTileW"))
object.stageTileW = message.stageTileW;
if (message.stageTileH != null && message.hasOwnProperty("stageTileH"))
object.stageTileH = message.stageTileH;
if (message.intervalToPing != null && message.hasOwnProperty("intervalToPing"))
object.intervalToPing = message.intervalToPing;
if (message.willKickIfInactiveFor != null && message.hasOwnProperty("willKickIfInactiveFor"))
object.willKickIfInactiveFor = message.willKickIfInactiveFor;
if (message.boundRoomId != null && message.hasOwnProperty("boundRoomId"))
object.boundRoomId = message.boundRoomId;
if (message.battleDurationNanos != null && message.hasOwnProperty("battleDurationNanos"))
if (typeof message.battleDurationNanos === "number")
object.battleDurationNanos = options.longs === String ? String(message.battleDurationNanos) : message.battleDurationNanos;
else
object.battleDurationNanos = options.longs === String ? $util.Long.prototype.toString.call(message.battleDurationNanos) : options.longs === Number ? new $util.LongBits(message.battleDurationNanos.low >>> 0, message.battleDurationNanos.high >>> 0).toNumber() : message.battleDurationNanos;
if (message.serverFps != null && message.hasOwnProperty("serverFps"))
object.serverFps = message.serverFps;
if (message.inputDelayFrames != null && message.hasOwnProperty("inputDelayFrames"))
object.inputDelayFrames = message.inputDelayFrames;
if (message.inputScaleFrames != null && message.hasOwnProperty("inputScaleFrames"))
object.inputScaleFrames = message.inputScaleFrames;
if (message.nstDelayFrames != null && message.hasOwnProperty("nstDelayFrames"))
object.nstDelayFrames = message.nstDelayFrames;
if (message.inputFrameUpsyncDelayTolerance != null && message.hasOwnProperty("inputFrameUpsyncDelayTolerance"))
object.inputFrameUpsyncDelayTolerance = message.inputFrameUpsyncDelayTolerance;
if (message.maxChasingRenderFramesPerUpdate != null && message.hasOwnProperty("maxChasingRenderFramesPerUpdate"))
object.maxChasingRenderFramesPerUpdate = message.maxChasingRenderFramesPerUpdate;
return object;
};