Fixed frontend tmx parsing for ortho map.

This commit is contained in:
genxium
2022-11-16 22:11:56 +08:00
parent 7b9172c27b
commit 22fb72afbc
113 changed files with 2880 additions and 912 deletions

View File

@@ -85,7 +85,7 @@ type Game struct {
func NewGame() *Game {
// stageName := "simple" // Use this for calibration
// stageName := "simple" // Use this for calibration in isometric orientation
// stageName := "richsoil"
stageName := "dungeon"
stageDiscreteW, stageDiscreteH, stageTileW, stageTileH, playerPosMap, barrierMap, err := parseStage(stageName)