DelayNoMore/frontend/assets/resources/map/dungeon/map.tmx

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<?xml version="1.0" encoding="UTF-8"?>
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="8">
<tileset firstgid="1" source="tiles0.tsx"/>
<tileset firstgid="65" source="tiles1.tsx"/>
<layer id="1" name="Ground" width="64" height="64">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup id="1" name="PlayerStartingPos">
<object id="135" x="512" y="512">
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<point/>
</object>
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<point/>
</object>
</objectgroup>
<objectgroup id="2" name="Barrier">
<properties>
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