mirror of
https://github.com/kirikayakazuto/CocosCreator_ECS
synced 2024-12-26 03:39:24 +00:00
82 lines
2.6 KiB
TypeScript
82 lines
2.6 KiB
TypeScript
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import { ECSController } from "./Core/ECSController";
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import { ECSWorld } from "./ECS/lib/ECSWorld";
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import { SysAttack } from "./ECS/systems/SysAttack";
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import { SysBehaviorTree } from "./ECS/systems/SysBehaviorTree";
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import { ITouchProcessor, SysCocosView } from "./ECS/systems/SysCocosView";
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import { SysMonitor } from "./ECS/systems/SysMonitor";
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import { SysMovable } from "./ECS/systems/SysMovable";
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import { SysRoleState } from "./ECS/systems/SysRoleState";
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import { WorldCocosView } from "./ECS/worlds/WorldCocosView";
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const {ccclass, property} = cc._decorator;
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@ccclass
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export default class Main extends cc.Component {
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private _world: ECSWorld = null;
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private _touchHandler: ITouchProcessor[] = [];
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private ecsController = new ECSController();
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start () {
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this.ecsController.world = this._world = new WorldCocosView();
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this._world.createEntity(); // 创建0号实体
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this._world.addSystem(new SysBehaviorTree()); // 行为树
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this._world.addSystem(new SysMovable()); // 移动
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this._world.addSystem(new SysMonitor()); // 监视
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this._world.addSystem(new SysAttack()); // 攻击系统
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this._world.addSystem(new SysRoleState()); // role state
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this._world.addSystem(new SysCocosView()); // cocos view
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this.regiestTouchEvent();
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}
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onClick1() {
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this.ecsController.createRoleEntity("Biker");
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}
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onClick2() {
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this.ecsController.createRoleEntity("Cyborg");
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}
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protected update(dt: number): void {
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if(this._world) this._world.update(dt);
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}
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private regiestTouchEvent() {
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this.node.on(cc.Node.EventType.TOUCH_START, this._onTouchStart, this);
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this.node.on(cc.Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
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this.node.on(cc.Node.EventType.TOUCH_END, this._onTouchEnd, this);
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this.node.on(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancel, this);
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}
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private _onTouchStart(e: cc.Event.EventTouch) {
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for(let i = 0; i < this._touchHandler.length; i++) {
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this._touchHandler[i].onTouchStart(e.getLocation(), this._world);
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}
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}
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private _onTouchMove() {
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}
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private _onTouchEnd() {
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}
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private _onTouchCancel() {
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}
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public regiestTouchHandler(handler: ITouchProcessor) {
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this._touchHandler.push(handler);
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}
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public unRegiestTouchHandler(handler:ITouchProcessor) {
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for(let i = this._touchHandler.length - 1; i >= 0; i--) {
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if(this._touchHandler[i] == handler) {
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this._touchHandler.splice(i, 1);
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}
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}
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}
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}
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