import { ECSController } from "./Core/ECSController"; import { ECSWorld } from "./ECS/lib/ECSWorld"; import { SysAttack } from "./ECS/systems/SysAttack"; import { SysBehaviorTree } from "./ECS/systems/SysBehaviorTree"; import { ITouchProcessor, SysCocosView } from "./ECS/systems/SysCocosView"; import { SysMonitor } from "./ECS/systems/SysMonitor"; import { SysMovable } from "./ECS/systems/SysMovable"; import { SysRoleState } from "./ECS/systems/SysRoleState"; import { WorldCocosView } from "./ECS/worlds/WorldCocosView"; const {ccclass, property} = cc._decorator; @ccclass export default class Main extends cc.Component { private _world: ECSWorld = null; private _touchHandler: ITouchProcessor[] = []; private ecsController = new ECSController(); start () { this.ecsController.world = this._world = new WorldCocosView(); this._world.createEntity(); // 创建0号实体 this._world.addSystem(new SysBehaviorTree()); // 行为树 this._world.addSystem(new SysMovable()); // 移动 this._world.addSystem(new SysMonitor()); // 监视 this._world.addSystem(new SysAttack()); // 攻击系统 this._world.addSystem(new SysRoleState()); // role state this._world.addSystem(new SysCocosView()); // cocos view this.regiestTouchEvent(); } onClick1() { this.ecsController.createRoleEntity("Biker"); } onClick2() { this.ecsController.createRoleEntity("Cyborg"); } protected update(dt: number): void { if(this._world) this._world.update(dt); } private regiestTouchEvent() { this.node.on(cc.Node.EventType.TOUCH_START, this._onTouchStart, this); this.node.on(cc.Node.EventType.TOUCH_MOVE, this._onTouchMove, this); this.node.on(cc.Node.EventType.TOUCH_END, this._onTouchEnd, this); this.node.on(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancel, this); } private _onTouchStart(e: cc.Event.EventTouch) { for(let i = 0; i < this._touchHandler.length; i++) { this._touchHandler[i].onTouchStart(e.getLocation(), this._world); } } private _onTouchMove() { } private _onTouchEnd() { } private _onTouchCancel() { } public regiestTouchHandler(handler: ITouchProcessor) { this._touchHandler.push(handler); } public unRegiestTouchHandler(handler:ITouchProcessor) { for(let i = this._touchHandler.length - 1; i >= 0; i--) { if(this._touchHandler[i] == handler) { this._touchHandler.splice(i, 1); } } } }