43 lines
1.2 KiB
TypeScript
43 lines
1.2 KiB
TypeScript
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const { ccclass, property } = cc._decorator;
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export module GameData_HUD {
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//#region Enum
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/** BundleName */
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export enum BundleName {
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/** CommonSound */
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CommonSound = "CommonSound",
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CommonLanguageTexture = "CommonLanguageTexture",
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Common = "Common",
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ResourceItem = "ResourceItem",
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MainControl = "MainControl",
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Login = "Login",
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Lobby = "Lobby",
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BindAccount = "BindAccount",
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Shop = "Shop",
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Vip = "Vip",
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Ad = "Ad",
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SettingPanel = "SettingPanel",
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PlayerInfo = "PlayerInfo",
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Rank = "Rank",
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Chat = "Chat",
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Gift = "Gift",
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Activity = "Activity",
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Mail = "Mail",
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GettingPanel = "GettingPanel",
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Backpack = "Backpack",
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Game_GetCoin = "Game_GetCoin",
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Game_BigWinJackpot = "Game_BigWinJackpot",
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Game_BottomUI_BJ = "Game_BottomUI_BJ",
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Game_BottomUI_SD = "Game_BottomUI_SD",
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SlotCommom = "SlotCommom",
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TableCommon = "TableCommon",
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FishCommon = "FishCommon",
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ActivityMission = "ActivityMission"
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}
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//#endregion
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}
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export default GameData_HUD; |