const { ccclass, property } = cc._decorator; export module GameData_HUD { //#region Enum /** BundleName */ export enum BundleName { /** CommonSound */ CommonSound = "CommonSound", CommonLanguageTexture = "CommonLanguageTexture", Common = "Common", ResourceItem = "ResourceItem", MainControl = "MainControl", Login = "Login", Lobby = "Lobby", BindAccount = "BindAccount", Shop = "Shop", Vip = "Vip", Ad = "Ad", SettingPanel = "SettingPanel", PlayerInfo = "PlayerInfo", Rank = "Rank", Chat = "Chat", Gift = "Gift", Activity = "Activity", Mail = "Mail", GettingPanel = "GettingPanel", Backpack = "Backpack", Game_GetCoin = "Game_GetCoin", Game_BigWinJackpot = "Game_BigWinJackpot", Game_BottomUI_BJ = "Game_BottomUI_BJ", Game_BottomUI_SD = "Game_BottomUI_SD", SlotCommom = "SlotCommom", TableCommon = "TableCommon", FishCommon = "FishCommon", ActivityMission = "ActivityMission" } //#endregion } export default GameData_HUD;