* feat(platform-common): 添加WASM加载器和环境检测API * feat(rapier2d): 新增Rapier2D WASM绑定包 * feat(physics-rapier2d): 添加跨平台WASM加载器 * feat(asset-system): 添加运行时资产目录和bundle格式 * feat(asset-system-editor): 新增编辑器资产管理包 * feat(editor-core): 添加构建系统和模块管理 * feat(editor-app): 重构浏览器预览使用import maps * feat(platform-web): 添加BrowserRuntime和资产读取 * feat(engine): 添加材质系统和着色器管理 * feat(material): 新增材质系统和着色器编辑器 * feat(tilemap): 增强tilemap编辑器和动画系统 * feat(modules): 添加module.json配置 * feat(core): 添加module.json和类型定义更新 * chore: 更新依赖和构建配置 * refactor(plugins): 更新插件模板使用ModuleManifest * chore: 添加第三方依赖库 * chore: 移除BehaviourTree-ai和ecs-astar子模块 * docs: 更新README和文档主题样式 * fix: 修复Rust文档测试和添加rapier2d WASM绑定 * fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题 * feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea) * fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖 * fix: 添加缺失的包依赖修复CI构建 * fix: 修复CodeQL检测到的代码问题 * fix: 修复构建错误和缺失依赖 * fix: 修复类型检查错误 * fix(material-system): 修复tsconfig配置支持TypeScript项目引用 * fix(editor-core): 修复Rollup构建配置添加tauri external * fix: 修复CodeQL检测到的代码问题 * fix: 修复CodeQL检测到的代码问题
127 lines
3.4 KiB
TypeScript
127 lines
3.4 KiB
TypeScript
import {RawIntegrationParameters} from "../raw";
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export class IntegrationParameters {
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raw: RawIntegrationParameters;
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constructor(raw?: RawIntegrationParameters) {
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this.raw = raw || new RawIntegrationParameters();
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}
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/**
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* Free the WASM memory used by these integration parameters.
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*/
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public free() {
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if (!!this.raw) {
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this.raw.free();
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}
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this.raw = undefined;
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}
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/**
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* The timestep length (default: `1.0 / 60.0`)
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*/
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get dt(): number {
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return this.raw.dt;
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}
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/**
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* The Error Reduction Parameter in `[0, 1]` is the proportion of
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* the positional error to be corrected at each time step (default: `0.2`).
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*/
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get contact_erp(): number {
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return this.raw.contact_erp;
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}
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get lengthUnit(): number {
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return this.raw.lengthUnit;
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}
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/**
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* Normalized amount of penetration the engine won’t attempt to correct (default: `0.001m`).
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*
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* This threshold considered by the physics engine is this value multiplied by the `lengthUnit`.
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*/
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get normalizedAllowedLinearError(): number {
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return this.raw.normalizedAllowedLinearError;
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}
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/**
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* The maximal normalized distance separating two objects that will generate predictive contacts (default: `0.002`).
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*
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* This threshold considered by the physics engine is this value multiplied by the `lengthUnit`.
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*/
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get normalizedPredictionDistance(): number {
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return this.raw.normalizedPredictionDistance;
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}
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/**
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* The number of solver iterations run by the constraints solver for calculating forces (default: `4`).
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*/
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get numSolverIterations(): number {
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return this.raw.numSolverIterations;
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}
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/**
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* Number of internal Project Gauss Seidel (PGS) iterations run at each solver iteration (default: `1`).
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*/
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get numInternalPgsIterations(): number {
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return this.raw.numInternalPgsIterations;
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}
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/**
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* Minimum number of dynamic bodies in each active island (default: `128`).
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*/
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get minIslandSize(): number {
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return this.raw.minIslandSize;
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}
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/**
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* Maximum number of substeps performed by the solver (default: `1`).
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*/
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get maxCcdSubsteps(): number {
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return this.raw.maxCcdSubsteps;
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}
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set dt(value: number) {
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this.raw.dt = value;
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}
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set contact_natural_frequency(value: number) {
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this.raw.contact_natural_frequency = value;
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}
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set lengthUnit(value: number) {
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this.raw.lengthUnit = value;
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}
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set normalizedAllowedLinearError(value: number) {
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this.raw.normalizedAllowedLinearError = value;
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}
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set normalizedPredictionDistance(value: number) {
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this.raw.normalizedPredictionDistance = value;
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}
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/**
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* Sets the number of solver iterations run by the constraints solver for calculating forces (default: `4`).
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*/
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set numSolverIterations(value: number) {
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this.raw.numSolverIterations = value;
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}
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/**
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* Sets the number of internal Project Gauss Seidel (PGS) iterations run at each solver iteration (default: `1`).
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*/
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set numInternalPgsIterations(value: number) {
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this.raw.numInternalPgsIterations = value;
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}
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set minIslandSize(value: number) {
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this.raw.minIslandSize = value;
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}
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set maxCcdSubsteps(value: number) {
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this.raw.maxCcdSubsteps = value;
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}
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}
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