Files
esengine/packages/engine/platform-web/rollup.config.js
YHH 155411e743 refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
2025-12-26 14:50:35 +08:00

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JavaScript

import resolve from '@rollup/plugin-node-resolve';
import commonjs from '@rollup/plugin-commonjs';
import typescript from '@rollup/plugin-typescript';
import dts from 'rollup-plugin-dts';
/**
* Platform-web Rollup Configuration
*
* Builds:
* 1. ESM + CJS bundles for editor usage
* 2. TypeScript declarations
*
* All @esengine/* packages are external to avoid bundling.
* Game builds use import maps to resolve modules at runtime.
*/
const external = [
'@esengine/ecs-framework',
'@esengine/runtime-core',
'@esengine/platform-common',
'@esengine/asset-system',
'@esengine/ecs-components',
'@esengine/ecs-engine-bindgen',
'@esengine/tilemap',
'@esengine/fairygui',
'@esengine/behavior-tree',
// Editor packages (should never be in runtime)
'@esengine/editor-core',
'@esengine/fairygui-editor',
'@esengine/tilemap-editor',
'@esengine/behavior-tree-editor',
'@esengine/blueprint-editor',
'@esengine/physics-rapier2d-editor',
// React (editor only)
'react',
'react-dom',
];
export default [
// Main bundle (ESM + CJS)
{
input: 'src/index.ts',
output: [
{
file: 'dist/index.mjs',
format: 'esm',
sourcemap: true
},
{
file: 'dist/index.js',
format: 'cjs',
sourcemap: true
}
],
external,
plugins: [
resolve({
browser: true,
preferBuiltins: false
}),
commonjs(),
typescript({
tsconfig: './tsconfig.json',
declaration: false
})
]
},
// TypeScript declarations
{
input: 'src/index.ts',
output: {
file: 'dist/index.d.ts',
format: 'esm'
},
external,
plugins: [dts()]
}
];