Files
esengine/packages/editor/editor-runtime/vite.config.ts
YHH 155411e743 refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
2025-12-26 14:50:35 +08:00

64 lines
2.1 KiB
TypeScript

import { defineConfig } from 'vite';
import { resolve } from 'path';
import dts from 'vite-plugin-dts';
export default defineConfig({
plugins: [
dts({
include: ['src'],
outDir: 'dist',
rollupTypes: false,
tsconfigPath: './tsconfig.json'
})
],
define: {
'process.env.NODE_ENV': JSON.stringify('production')
},
esbuild: {
// 保留类名,用于跨包插件服务匹配
keepNames: true,
},
build: {
lib: {
entry: resolve(__dirname, 'src/index.ts'),
formats: ['es'],
fileName: () => 'editor-runtime.js'
},
rollupOptions: {
// 将 React 和核心 ECS 框架设为外部依赖
// 这确保整个应用使用同一个 ComponentRegistry 实例
external: [
'react',
'react-dom',
'react/jsx-runtime',
'@esengine/ecs-framework',
'@esengine/engine-core', // TransformComponent 等核心组件
'@esengine/ecs-components',
'@esengine/tilemap',
'@esengine/fairygui', // FairyGUI system
'@esengine/behavior-tree',
'@esengine/platform-web',
'@esengine/ecs-engine-bindgen',
'@esengine/asset-system',
'@esengine/sprite', // SpriteComponent
'@esengine/camera', // CameraComponent
'@esengine/material-system',
'@esengine/editor-core', // 编辑器核心(避免 runtime-core → ecs-engine-bindgen 传递依赖)
],
output: {
exports: 'named',
inlineDynamicImports: true,
// 映射外部依赖到全局变量
globals: {
'react': 'React',
'react-dom': 'ReactDOM',
'react/jsx-runtime': 'ReactJSXRuntime'
}
}
},
target: 'es2020',
minify: false,
sourcemap: true
}
});