Files
esengine/demo/src/game/PlayerController.ts
2020-07-01 16:55:10 +08:00

56 lines
1.9 KiB
TypeScript

class PlayerController extends Component {
private down: boolean = false;
private touchPoint: Vector2 = Vector2.zero;
private mover: Mover;
private spriteRenderer: SpriteRenderer;
public onAddedToEntity(){
this.entity.scene.stage.addEventListener(egret.TouchEvent.TOUCH_BEGIN, this.touchBegin, this);
this.entity.scene.stage.addEventListener(egret.TouchEvent.TOUCH_MOVE, this.touchBegin, this);
this.entity.scene.stage.addEventListener(egret.TouchEvent.TOUCH_END, this.touchEnd, this);
}
private touchBegin(evt: egret.TouchEvent){
this.down = true;
this.touchPoint = new Vector2(evt.stageX, evt.stageY);
}
private touchEnd(evt: egret.TouchEvent){
this.down = false;
this.touchPoint = new Vector2(evt.stageX, evt.stageY);
}
public update(){
if (!this.mover)
this.mover = this.entity.getComponent<Mover>(Mover);
if (!this.spriteRenderer)
this.spriteRenderer = this.entity.getComponent<SpriteRenderer>(SpriteRenderer);
if (!this.mover)
return;
if (!SpriteRenderer)
return;
if (this.down){
let camera = SceneManager.scene.camera;
let moveLeft: number = 0;
let moveRight: number = 0;
let speed = 200;
let worldPos = Input.touchPosition;
if (worldPos.x < this.spriteRenderer.x){
moveLeft = -1;
} else if(worldPos.x > this.spriteRenderer.x){
moveLeft = 1;
}
if (worldPos.y < this.spriteRenderer.y){
moveRight = -1;
} else if(worldPos.y > this.spriteRenderer.y){
moveRight = 1;
}
this.mover.move(new Vector2(moveLeft * speed * Time.deltaTime, moveRight * speed * Time.deltaTime));
}
}
}