**@esengine/server** - 游戏服务器框架 | Game server framework - 文件路由系统 | File-based routing - Room 生命周期 (onCreate, onJoin, onLeave, onTick, onDispose) - @onMessage 装饰器 | Message handler decorator - 玩家管理与断线处理 | Player management with auto-disconnect - 内置 JoinRoom/LeaveRoom API | Built-in room APIs - defineApi/defineMsg 类型安全辅助函数 | Type-safe helpers **create-esengine-server** - CLI 脚手架工具 | CLI scaffolding - 生成 shared/server/client 项目结构 | Project structure - 类型安全的协议定义 | Type-safe protocol definitions - 包含 GameRoom 示例 | Example implementation **其他 | Other** - 删除旧的 network-server 包 | Remove old network-server - 更新服务器文档 | Update server documentation
40 lines
735 B
JSON
40 lines
735 B
JSON
{
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"name": "create-esengine-server",
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"version": "1.0.0",
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"description": "Create ESEngine game server projects",
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"type": "module",
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"bin": {
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"create-esengine-server": "./dist/index.js"
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},
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"files": [
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"dist",
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"templates"
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],
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"scripts": {
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"build": "tsup",
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"dev": "tsup --watch",
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"prepublishOnly": "pnpm build"
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},
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"dependencies": {
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"chalk": "^5.3.0",
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"commander": "^11.0.0",
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"prompts": "^2.4.2"
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},
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"devDependencies": {
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"@types/node": "^20.0.0",
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"@types/prompts": "^2.4.9",
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"tsup": "^8.0.0",
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"typescript": "^5.7.0"
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},
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"publishConfig": {
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"access": "public"
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},
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"keywords": [
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"esengine",
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"create",
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"game-server",
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"scaffold",
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"cli"
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]
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}
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