**@esengine/server** - 游戏服务器框架 | Game server framework - 文件路由系统 | File-based routing - Room 生命周期 (onCreate, onJoin, onLeave, onTick, onDispose) - @onMessage 装饰器 | Message handler decorator - 玩家管理与断线处理 | Player management with auto-disconnect - 内置 JoinRoom/LeaveRoom API | Built-in room APIs - defineApi/defineMsg 类型安全辅助函数 | Type-safe helpers **create-esengine-server** - CLI 脚手架工具 | CLI scaffolding - 生成 shared/server/client 项目结构 | Project structure - 类型安全的协议定义 | Type-safe protocol definitions - 包含 GameRoom 示例 | Example implementation **其他 | Other** - 删除旧的 network-server 包 | Remove old network-server - 更新服务器文档 | Update server documentation
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