197 lines
6.3 KiB
Rust
197 lines
6.3 KiB
Rust
use crate::dynamics::{RawJointAxis, RawJointType, RawMultibodyJointSet};
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use crate::math::{RawRotation, RawVector};
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use crate::utils::FlatHandle;
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use rapier::dynamics::JointAxis;
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen]
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impl RawMultibodyJointSet {
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/// The type of this joint.
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pub fn jointType(&self, handle: FlatHandle) -> RawJointType {
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self.map(handle, |j| j.data.locked_axes.into())
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}
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// /// The unique integer identifier of the first rigid-body this joint it attached to.
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// pub fn jointBodyHandle1(&self, handle: FlatHandle) -> u32 {
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// self.map(handle, |j| j.body1.into_raw_parts().0)
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// }
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//
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// /// The unique integer identifier of the second rigid-body this joint is attached to.
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// pub fn jointBodyHandle2(&self, handle: FlatHandle) -> u32 {
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// self.map(handle, |j| j.body2.into_raw_parts().0)
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// }
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/// The angular part of the joint’s local frame relative to the first rigid-body it is attached to.
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pub fn jointFrameX1(&self, handle: FlatHandle) -> RawRotation {
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self.map(handle, |j| j.data.local_frame1.rotation.into())
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}
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/// The angular part of the joint’s local frame relative to the second rigid-body it is attached to.
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pub fn jointFrameX2(&self, handle: FlatHandle) -> RawRotation {
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self.map(handle, |j| j.data.local_frame2.rotation.into())
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}
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/// The position of the first anchor of this joint.
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///
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/// The first anchor gives the position of the points application point on the
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/// local frame of the first rigid-body it is attached to.
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pub fn jointAnchor1(&self, handle: FlatHandle) -> RawVector {
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self.map(handle, |j| j.data.local_frame1.translation.vector.into())
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}
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/// The position of the second anchor of this joint.
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///
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/// The second anchor gives the position of the points application point on the
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/// local frame of the second rigid-body it is attached to.
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pub fn jointAnchor2(&self, handle: FlatHandle) -> RawVector {
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self.map(handle, |j| j.data.local_frame2.translation.vector.into())
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}
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/// Are contacts between the rigid-bodies attached by this joint enabled?
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pub fn jointContactsEnabled(&self, handle: FlatHandle) -> bool {
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self.map(handle, |j| j.data.contacts_enabled)
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}
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/// Sets whether contacts are enabled between the rigid-bodies attached by this joint.
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pub fn jointSetContactsEnabled(&mut self, handle: FlatHandle, enabled: bool) {
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self.map_mut(handle, |j| {
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j.data.contacts_enabled = enabled;
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});
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}
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/// Are the limits for this joint enabled?
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pub fn jointLimitsEnabled(&self, handle: FlatHandle, axis: RawJointAxis) -> bool {
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self.map(handle, |j| {
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j.data.limit_axes.contains(JointAxis::from(axis).into())
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})
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}
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/// Return the lower limit along the given joint axis.
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pub fn jointLimitsMin(&self, handle: FlatHandle, axis: RawJointAxis) -> f32 {
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self.map(handle, |j| j.data.limits[axis as usize].min)
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}
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/// If this is a prismatic joint, returns its upper limit.
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pub fn jointLimitsMax(&self, handle: FlatHandle, axis: RawJointAxis) -> f32 {
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self.map(handle, |j| j.data.limits[axis as usize].max)
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}
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// pub fn jointConfigureMotorModel(
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// &mut self,
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// handle: FlatHandle,
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// axis: RawJointAxis,
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// model: RawMotorModel,
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// ) {
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// self.map_mut(handle, |j| {
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// j.data.motors[axis as usize].model = model.into()
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// })
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// }
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/*
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#[cfg(feature = "dim3")]
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pub fn jointConfigureBallMotorVelocity(
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&mut self,
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handle: FlatHandle,
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vx: f32,
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vy: f32,
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vz: f32,
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factor: f32,
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) {
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let targetVel = Vector3::new(vx, vy, vz);
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self.map_mut(handle, |j| match &mut j.params {
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JointData::SphericalJoint(j) => j.configure_motor_velocity(targetVel, factor),
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_ => {}
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})
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}
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#[cfg(feature = "dim3")]
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pub fn jointConfigureBallMotorPosition(
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&mut self,
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handle: FlatHandle,
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qw: f32,
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qx: f32,
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qy: f32,
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qz: f32,
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stiffness: f32,
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damping: f32,
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) {
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let quat = Quaternion::new(qw, qx, qy, qz);
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self.map_mut(handle, |j| match &mut j.params {
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JointData::SphericalJoint(j) => {
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if let Some(unit_quat) = UnitQuaternion::try_new(quat, 1.0e-5) {
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j.configure_motor_position(unit_quat, stiffness, damping)
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}
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}
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_ => {}
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})
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}
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#[cfg(feature = "dim3")]
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pub fn jointConfigureBallMotor(
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&mut self,
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handle: FlatHandle,
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qw: f32,
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qx: f32,
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qy: f32,
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qz: f32,
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vx: f32,
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vy: f32,
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vz: f32,
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stiffness: f32,
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damping: f32,
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) {
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let quat = Quaternion::new(qw, qx, qy, qz);
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let vel = Vector3::new(vx, vy, vz);
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self.map_mut(handle, |j| match &mut j.params {
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JointData::SphericalJoint(j) => {
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if let Some(unit_quat) = UnitQuaternion::try_new(quat, 1.0e-5) {
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j.configure_motor(unit_quat, vel, stiffness, damping)
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}
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}
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_ => {}
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})
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}
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*/
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// pub fn jointConfigureMotorVelocity(
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// &mut self,
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// handle: FlatHandle,
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// axis: RawJointAxis,
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// targetVel: f32,
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// factor: f32,
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// ) {
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// self.jointConfigureMotor(handle, axis, 0.0, targetVel, 0.0, factor)
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// }
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//
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// pub fn jointConfigureMotorPosition(
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// &mut self,
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// handle: FlatHandle,
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// axis: RawJointAxis,
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// targetPos: f32,
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// stiffness: f32,
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// damping: f32,
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// ) {
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// self.jointConfigureMotor(handle, axis, targetPos, 0.0, stiffness, damping)
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// }
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// pub fn jointConfigureMotor(
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// &mut self,
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// handle: FlatHandle,
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// axis: RawJointAxis,
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// targetPos: f32,
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// targetVel: f32,
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// stiffness: f32,
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// damping: f32,
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// ) {
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// self.map_mut(handle, |j| {
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// j.data.motors[axis as usize].target_pos = targetPos;
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// j.data.motors[axis as usize].target_vel = targetVel;
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// j.data.motors[axis as usize].stiffness = stiffness;
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// j.data.motors[axis as usize].damping = damping;
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// })
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// }
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}
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