use crate::dynamics::{RawJointAxis, RawJointType, RawMultibodyJointSet}; use crate::math::{RawRotation, RawVector}; use crate::utils::FlatHandle; use rapier::dynamics::JointAxis; use wasm_bindgen::prelude::*; #[wasm_bindgen] impl RawMultibodyJointSet { /// The type of this joint. pub fn jointType(&self, handle: FlatHandle) -> RawJointType { self.map(handle, |j| j.data.locked_axes.into()) } // /// The unique integer identifier of the first rigid-body this joint it attached to. // pub fn jointBodyHandle1(&self, handle: FlatHandle) -> u32 { // self.map(handle, |j| j.body1.into_raw_parts().0) // } // // /// The unique integer identifier of the second rigid-body this joint is attached to. // pub fn jointBodyHandle2(&self, handle: FlatHandle) -> u32 { // self.map(handle, |j| j.body2.into_raw_parts().0) // } /// The angular part of the joint’s local frame relative to the first rigid-body it is attached to. pub fn jointFrameX1(&self, handle: FlatHandle) -> RawRotation { self.map(handle, |j| j.data.local_frame1.rotation.into()) } /// The angular part of the joint’s local frame relative to the second rigid-body it is attached to. pub fn jointFrameX2(&self, handle: FlatHandle) -> RawRotation { self.map(handle, |j| j.data.local_frame2.rotation.into()) } /// The position of the first anchor of this joint. /// /// The first anchor gives the position of the points application point on the /// local frame of the first rigid-body it is attached to. pub fn jointAnchor1(&self, handle: FlatHandle) -> RawVector { self.map(handle, |j| j.data.local_frame1.translation.vector.into()) } /// The position of the second anchor of this joint. /// /// The second anchor gives the position of the points application point on the /// local frame of the second rigid-body it is attached to. pub fn jointAnchor2(&self, handle: FlatHandle) -> RawVector { self.map(handle, |j| j.data.local_frame2.translation.vector.into()) } /// Are contacts between the rigid-bodies attached by this joint enabled? pub fn jointContactsEnabled(&self, handle: FlatHandle) -> bool { self.map(handle, |j| j.data.contacts_enabled) } /// Sets whether contacts are enabled between the rigid-bodies attached by this joint. pub fn jointSetContactsEnabled(&mut self, handle: FlatHandle, enabled: bool) { self.map_mut(handle, |j| { j.data.contacts_enabled = enabled; }); } /// Are the limits for this joint enabled? pub fn jointLimitsEnabled(&self, handle: FlatHandle, axis: RawJointAxis) -> bool { self.map(handle, |j| { j.data.limit_axes.contains(JointAxis::from(axis).into()) }) } /// Return the lower limit along the given joint axis. pub fn jointLimitsMin(&self, handle: FlatHandle, axis: RawJointAxis) -> f32 { self.map(handle, |j| j.data.limits[axis as usize].min) } /// If this is a prismatic joint, returns its upper limit. pub fn jointLimitsMax(&self, handle: FlatHandle, axis: RawJointAxis) -> f32 { self.map(handle, |j| j.data.limits[axis as usize].max) } // pub fn jointConfigureMotorModel( // &mut self, // handle: FlatHandle, // axis: RawJointAxis, // model: RawMotorModel, // ) { // self.map_mut(handle, |j| { // j.data.motors[axis as usize].model = model.into() // }) // } /* #[cfg(feature = "dim3")] pub fn jointConfigureBallMotorVelocity( &mut self, handle: FlatHandle, vx: f32, vy: f32, vz: f32, factor: f32, ) { let targetVel = Vector3::new(vx, vy, vz); self.map_mut(handle, |j| match &mut j.params { JointData::SphericalJoint(j) => j.configure_motor_velocity(targetVel, factor), _ => {} }) } #[cfg(feature = "dim3")] pub fn jointConfigureBallMotorPosition( &mut self, handle: FlatHandle, qw: f32, qx: f32, qy: f32, qz: f32, stiffness: f32, damping: f32, ) { let quat = Quaternion::new(qw, qx, qy, qz); self.map_mut(handle, |j| match &mut j.params { JointData::SphericalJoint(j) => { if let Some(unit_quat) = UnitQuaternion::try_new(quat, 1.0e-5) { j.configure_motor_position(unit_quat, stiffness, damping) } } _ => {} }) } #[cfg(feature = "dim3")] pub fn jointConfigureBallMotor( &mut self, handle: FlatHandle, qw: f32, qx: f32, qy: f32, qz: f32, vx: f32, vy: f32, vz: f32, stiffness: f32, damping: f32, ) { let quat = Quaternion::new(qw, qx, qy, qz); let vel = Vector3::new(vx, vy, vz); self.map_mut(handle, |j| match &mut j.params { JointData::SphericalJoint(j) => { if let Some(unit_quat) = UnitQuaternion::try_new(quat, 1.0e-5) { j.configure_motor(unit_quat, vel, stiffness, damping) } } _ => {} }) } */ // pub fn jointConfigureMotorVelocity( // &mut self, // handle: FlatHandle, // axis: RawJointAxis, // targetVel: f32, // factor: f32, // ) { // self.jointConfigureMotor(handle, axis, 0.0, targetVel, 0.0, factor) // } // // pub fn jointConfigureMotorPosition( // &mut self, // handle: FlatHandle, // axis: RawJointAxis, // targetPos: f32, // stiffness: f32, // damping: f32, // ) { // self.jointConfigureMotor(handle, axis, targetPos, 0.0, stiffness, damping) // } // pub fn jointConfigureMotor( // &mut self, // handle: FlatHandle, // axis: RawJointAxis, // targetPos: f32, // targetVel: f32, // stiffness: f32, // damping: f32, // ) { // self.map_mut(handle, |j| { // j.data.motors[axis as usize].target_pos = targetPos; // j.data.motors[axis as usize].target_vel = targetVel; // j.data.motors[axis as usize].stiffness = stiffness; // j.data.motors[axis as usize].damping = damping; // }) // } }