* feat(ui): 完善 UI 布局系统和编辑器可视化工具 * refactor: 移除 ModuleRegistry,统一使用 PluginManager 插件系统 * fix: 修复 CodeQL 警告并提升测试覆盖率 * refactor: 分离运行时入口点,解决 runtime bundle 包含 React 的问题 * fix(ci): 添加 editor-core 和 editor-runtime 到 CI 依赖构建步骤 * docs: 完善 ServiceContainer 文档,新增 Symbol.for 模式和 @InjectProperty 说明 * fix(ci): 修复 type-check 失败问题 * fix(ci): 修复类型检查失败问题 * fix(ci): 修复类型检查失败问题 * fix(ci): behavior-tree 构建添加 @tauri-apps 外部依赖 * fix(ci): behavior-tree 添加 @tauri-apps/plugin-fs 类型依赖 * fix(ci): platform-web 添加缺失的 behavior-tree 依赖 * fix(lint): 移除正则表达式中不必要的转义字符
51 lines
1.3 KiB
JSON
51 lines
1.3 KiB
JSON
{
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"id": "@esengine/ui",
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"name": "UI System",
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"version": "1.0.0",
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"description": "游戏 UI 系统,支持布局、交互、动画等 | Game UI system with layout, interaction, animation support",
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"author": "ESEngine Team",
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"license": "MIT",
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"category": "ui",
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"tags": ["ui", "layout", "widgets", "interaction"],
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"icon": "LayoutGrid",
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"enabledByDefault": true,
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"canContainContent": false,
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"isEnginePlugin": true,
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"isCore": false,
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"modules": [
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{
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"name": "UIRuntime",
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"type": "runtime",
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"loadingPhase": "default",
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"entry": "./src/index.ts",
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"components": [
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"UITransformComponent",
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"UIRenderComponent",
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"UIInteractableComponent",
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"UITextComponent",
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"UILayoutComponent",
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"UIButtonComponent",
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"UIProgressBarComponent",
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"UISliderComponent",
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"UIScrollViewComponent"
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],
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"systems": ["UIRenderingSystem", "UILayoutSystem", "UIInteractionSystem"]
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},
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{
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"name": "UIEditor",
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"type": "editor",
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"loadingPhase": "default",
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"entry": "./src/editor/index.ts",
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"inspectors": ["UITransformInspector"],
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"gizmoProviders": ["UITransformGizmoProvider"]
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}
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],
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"dependencies": [
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{
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"id": "@esengine/core",
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"version": "^1.0.0"
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}
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],
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"platforms": ["web", "desktop"]
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}
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