* feat(ui): 完善 UI 布局系统和编辑器可视化工具 * refactor: 移除 ModuleRegistry,统一使用 PluginManager 插件系统 * fix: 修复 CodeQL 警告并提升测试覆盖率 * refactor: 分离运行时入口点,解决 runtime bundle 包含 React 的问题 * fix(ci): 添加 editor-core 和 editor-runtime 到 CI 依赖构建步骤 * docs: 完善 ServiceContainer 文档,新增 Symbol.for 模式和 @InjectProperty 说明 * fix(ci): 修复 type-check 失败问题 * fix(ci): 修复类型检查失败问题 * fix(ci): 修复类型检查失败问题 * fix(ci): behavior-tree 构建添加 @tauri-apps 外部依赖 * fix(ci): behavior-tree 添加 @tauri-apps/plugin-fs 类型依赖 * fix(ci): platform-web 添加缺失的 behavior-tree 依赖 * fix(lint): 移除正则表达式中不必要的转义字符
49 lines
1.3 KiB
JSON
49 lines
1.3 KiB
JSON
{
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"name": "@esengine/engine",
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"version": "0.1.0",
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"description": "High-performance 2D game engine built with Rust and WebAssembly | 使用Rust和WebAssembly构建的高性能2D游戏引擎",
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"main": "pkg/es_engine.js",
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"types": "pkg/es_engine.d.ts",
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"exports": {
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".": {
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"import": "./pkg/es_engine.js",
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"types": "./pkg/es_engine.d.ts"
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},
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"./wasm": {
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"default": "./pkg/es_engine_bg.wasm"
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}
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},
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"unpkg": "pkg/es_engine.js",
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"jsdelivr": "pkg/es_engine.js",
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"files": [
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"pkg"
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],
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"scripts": {
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"build": "wasm-pack build --target web --out-dir pkg",
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"build:release": "wasm-pack build --target web --out-dir pkg --release",
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"build:bundler": "wasm-pack build --target bundler --out-dir pkg",
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"clean": "rimraf pkg target",
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"test": "wasm-pack test --headless --firefox"
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},
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"repository": {
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"type": "git",
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"url": "https://github.com/esengine/ecs-framework.git",
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"directory": "packages/engine"
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},
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"keywords": [
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"game-engine",
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"2d",
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"webgl",
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"wasm",
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"rust",
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"ecs",
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"webassembly"
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],
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"author": "ESEngine Team",
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"license": "MIT",
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"devDependencies": {
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"rimraf": "^5.0.0"
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},
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"peerDependencies": {}
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}
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