* refactor(engine): 重构2D渲染管线坐标系统 * feat(engine): 完善2D渲染管线和编辑器视口功能 * feat(editor): 实现Viewport变换工具系统 * feat(editor): 优化Inspector渲染性能并修复Gizmo变换工具显示 * feat(editor): 实现Run on Device移动预览功能 * feat(editor): 添加组件属性控制和依赖关系系统 * feat(editor): 实现动画预览功能和优化SpriteAnimator编辑器 * feat(editor): 修复SpriteAnimator动画预览功能并迁移CI到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(editor): 修复SpriteAnimator动画预览并迁移到pnpm * feat(ci): 迁移项目到pnpm并修复CI构建问题 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 迁移CI工作流到pnpm并添加WASM构建支持 * chore: 移除 network 相关包 * chore: 移除 network 相关包
52 lines
1.3 KiB
JSON
52 lines
1.3 KiB
JSON
{
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"name": "@esengine/ecs-engine-bindgen",
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"version": "0.1.0",
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"description": "Bridge layer between ECS Framework and Rust Engine | ECS框架与Rust引擎之间的桥接层",
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"main": "bin/index.js",
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"module": "bin/index.js",
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"types": "bin/index.d.ts",
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"exports": {
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".": {
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"types": "./bin/index.d.ts",
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"import": "./bin/index.js",
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"require": "./bin/index.js",
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"default": "./bin/index.js"
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}
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},
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"files": [
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"bin",
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"dist"
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],
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"scripts": {
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"build": "tsc",
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"build:watch": "tsc --watch",
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"clean": "rimraf bin dist"
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},
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"repository": {
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"type": "git",
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"url": "https://github.com/esengine/ecs-framework.git",
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"directory": "packages/ecs-engine-bindgen"
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},
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"keywords": [
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"ecs",
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"game-engine",
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"bridge",
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"wasm",
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"typescript"
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],
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"author": "ESEngine Team",
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"license": "MIT",
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"dependencies": {
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"@esengine/ecs-framework": "workspace:*",
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"@esengine/ecs-components": "workspace:*",
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"@esengine/asset-system": "workspace:*"
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},
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"optionalDependencies": {
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"es-engine": "file:../engine/pkg"
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},
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"devDependencies": {
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"typescript": "^5.8.0",
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"rimraf": "^5.0.0"
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}
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}
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